Bugfixes:

Fixed a boatload of runtime errors. There's so many I just completely forgot what they all were!

     Explosions / Singularities now do not gib people "one-by-one" as some people may have noticed. This looked absolutely weird.


Sounds:
     I was planning on making sounds become all distorted and whatnot if you were "high", but there were some problems. I've instead just settled with making deaf people not being able to hear non-ambient sounds at all.






git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1941 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
vageyenaman@gmail.com
2011-07-27 20:57:21 +00:00
parent 619c98bd8a
commit b0e69dcd99
15 changed files with 91 additions and 71 deletions
@@ -194,7 +194,7 @@
return
else if (stat == 2 && !client)
gibs(loc, viruses)
xgibs(loc, viruses)
del(src)
return
+16 -15
View File
@@ -2037,23 +2037,24 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
else
flick("gibbed-r", animation)
if(key)
if (istype(src, /mob/living/silicon))
robogibs(loc, viruses)
else if (istype(src, /mob/living/carbon/alien))
xgibs(loc, viruses)
else
gibs(loc, viruses)
spawn()
if(key)
if (istype(src, /mob/living/silicon))
robogibs(loc, viruses)
else if (istype(src, /mob/living/carbon/alien))
xgibs(loc, viruses)
else
gibs(loc, viruses)
else
if (istype(src, /mob/living/silicon))
robogibs(loc, viruses)
else if (istype(src, /mob/living/carbon/alien))
xgibs(loc, viruses)
else
gibs(loc, viruses)
sleep(15)
del(src)
if (istype(src, /mob/living/silicon))
robogibs(loc, viruses)
else if (istype(src, /mob/living/carbon/alien))
xgibs(loc, viruses)
else
gibs(loc, viruses)
sleep(15)
del(src)
/*
This is the proc for turning a mob into ash. Mostly a copy of gib code (above).