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fix rigged powercell for modsuits (#26342)
* fix powercell for modsuits * Update code/modules/mod/mod_core.dm Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/modules/power/cell.dm Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> --------- Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
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@@ -128,6 +128,7 @@
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message_admins("LOG: Rigged power cell explosion, last touched by [fingerprintslast]")
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explosion(T, devastation_range, heavy_impact_range, light_impact_range, flash_range)
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charge = 0 //Extra safety in the event the cell does not QDEL right
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qdel(src)
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/obj/item/stock_parts/cell/proc/corrupt()
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