fix rigged powercell for modsuits (#26342)

* fix powercell for modsuits

* Update code/modules/mod/mod_core.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/power/cell.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
This commit is contained in:
Qwertytoforty
2024-08-02 00:02:57 +00:00
committed by GitHub
co-authored by DGamerL
parent 217022fab7
commit b1432d3039
2 changed files with 8 additions and 0 deletions
+1
View File
@@ -128,6 +128,7 @@
message_admins("LOG: Rigged power cell explosion, last touched by [fingerprintslast]")
explosion(T, devastation_range, heavy_impact_range, light_impact_range, flash_range)
charge = 0 //Extra safety in the event the cell does not QDEL right
qdel(src)
/obj/item/stock_parts/cell/proc/corrupt()