Biosuit resprite (#25004)

* biosuits babeyyy

* minor changes to comments

* lil booties

* suggested change
This commit is contained in:
Christasmurf
2024-04-27 00:17:59 +00:00
committed by GitHub
parent e73dc13a29
commit b165839073
32 changed files with 34 additions and 30 deletions
@@ -845,14 +845,14 @@ GLOBAL_LIST_EMPTY(damage_icon_parts)
if(head)
var/mutable_appearance/standing
if(head.icon_override)
standing = mutable_appearance(head.icon_override, "[head.icon_state]", layer = -HEAD_LAYER)
else if(head.sprite_sheets && head.sprite_sheets[dna.species.sprite_sheet_name])
if(head.sprite_sheets && head.sprite_sheets[dna.species.sprite_sheet_name])
standing = mutable_appearance(head.sprite_sheets[dna.species.sprite_sheet_name], "[head.icon_state]", layer = -HEAD_LAYER)
if(istype(head, /obj/item/clothing/head/helmet/space/plasmaman))
var/obj/item/clothing/head/helmet/space/plasmaman/P = head
if(!P.up)
standing.overlays += P.visor_icon
else if(head.icon_override)
standing = mutable_appearance(head.icon_override, "[head.icon_state]", layer = -HEAD_LAYER)
else
standing = mutable_appearance('icons/mob/clothing/head.dmi', "[head.icon_state]", layer = -HEAD_LAYER)
@@ -905,10 +905,10 @@ GLOBAL_LIST_EMPTY(damage_icon_parts)
client.screen += wear_suit //Either way, add the item to the HUD
var/mutable_appearance/standing
if(wear_suit.icon_override)
standing = mutable_appearance(wear_suit.icon_override, "[wear_suit.icon_state]", layer = -SUIT_LAYER)
else if(wear_suit.sprite_sheets && wear_suit.sprite_sheets[dna.species.sprite_sheet_name])
if(wear_suit.sprite_sheets && wear_suit.sprite_sheets[dna.species.sprite_sheet_name])
standing = mutable_appearance(wear_suit.sprite_sheets[dna.species.sprite_sheet_name], "[wear_suit.icon_state]", layer = -SUIT_LAYER)
else if(wear_suit.icon_override)
standing = mutable_appearance(wear_suit.icon_override, "[wear_suit.icon_state]", layer = -SUIT_LAYER)
else
standing = mutable_appearance('icons/mob/clothing/suit.dmi', "[wear_suit.icon_state]", layer = -SUIT_LAYER)