mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 03:27:05 +01:00
Fix improper skin tones and lots of DNA inconsistencies. Improve mob spawners by a little (#29271)
* sane appearance * updatepaths * flip-vitiligo * equal color options * ... * Update golems.dm * typo
This commit is contained in:
@@ -172,7 +172,6 @@ GLOBAL_LIST_EMPTY(ert_request_messages)
|
||||
M.overeatduration = 0
|
||||
var/obj/item/organ/external/head/head_organ = M.get_organ("head")
|
||||
var/eye_c = pick("#000000", "#8B4513", "#1E90FF", "#8c00ff", "#a80c0c", "#2fdb63") // Black, brown, blue, purple, red, green
|
||||
var/skin_tone = random_skin_tone(new_species) // randomise skin tone depending on mob's species
|
||||
|
||||
switch(new_species) //Diona not included as they don't use the hair colours, kidan use accessory, drask are skin tone Grey not included as they are BALD
|
||||
if("Human", "Tajaran", "Vulpkanin", "Nian")
|
||||
@@ -195,17 +194,17 @@ GLOBAL_LIST_EMPTY(ert_request_messages)
|
||||
M.skin_colour = pick(su) //Pick a diffrent colour for body.
|
||||
|
||||
|
||||
M.change_eye_color(eye_c)
|
||||
M.s_tone = skin_tone
|
||||
M.change_eye_color(eye_c, FALSE)
|
||||
M.change_skin_tone(random_skin_tone(M.dna.species.name))
|
||||
head_organ.headacc_colour = pick("#1f138b", "#272525", "#07a035", "#8c00ff", "#a80c0c")
|
||||
head_organ.h_style = random_hair_style(M.gender, head_organ.dna.species.name)
|
||||
if(M.gender != FEMALE) // no beard for women pls
|
||||
head_organ.f_style = random_facial_hair_style(M.gender, head_organ.dna.species.name)
|
||||
|
||||
M.rename_character(null, "[pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant First Class", "Master Sergeant", "Sergeant Major")] [pick(GLOB.last_names)]")
|
||||
M.rename_character(M.real_name, "[pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant First Class", "Master Sergeant", "Sergeant Major")] [pick(GLOB.last_names)]")
|
||||
M.age = rand(23,35)
|
||||
M.update_dna()
|
||||
M.regenerate_icons()
|
||||
M.update_body()
|
||||
|
||||
//Creates mind stuff.
|
||||
M.mind = new
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
/datum/outfit/job/response_team/commander/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
|
||||
. = ..()
|
||||
|
||||
H.rename_character(null, "[pick("Lieutenant", "Captain", "Major")] [pick(GLOB.last_names)]")
|
||||
H.rename_character(H.real_name, "[pick("Lieutenant", "Captain", "Major")] [pick(GLOB.last_names)]")
|
||||
H.age = rand(35, 45)
|
||||
|
||||
/datum/outfit/job/response_team/commander/amber
|
||||
|
||||
Reference in New Issue
Block a user