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Fix improper skin tones and lots of DNA inconsistencies. Improve mob spawners by a little (#29271)
* sane appearance * updatepaths * flip-vitiligo * equal color options * ... * Update golems.dm * typo
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@@ -51,7 +51,7 @@
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if(owner.dna.species.bodyflags & HAS_SKIN_TONE)
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new_s_tone = input(usr, "Choose your character's skin tone:\n(Light 1 - 220 Dark)", "Skin Tone", owner.s_tone) as num|null
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if(isnum(new_s_tone) && (!..()))
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new_s_tone = 35 - max(min(round(new_s_tone), 220),1)
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new_s_tone = max(min(round(new_s_tone), 220),1)
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else if(owner.dna.species.bodyflags & HAS_ICON_SKIN_TONE)
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var/const/MAX_LINE_ENTRIES = 4
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var/prompt = "Choose your character's skin tone: 1-[length(owner.dna.species.icon_skin_tones)]\n("
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