Fix improper skin tones and lots of DNA inconsistencies. Improve mob spawners by a little (#29271)

* sane appearance

* updatepaths

* flip-vitiligo

* equal color options

* ...

* Update golems.dm

* typo
This commit is contained in:
kyunkyunkyun
2025-05-25 20:41:39 +05:00
committed by GitHub
parent af87e274ed
commit b1709bb93b
21 changed files with 301 additions and 333 deletions
@@ -51,7 +51,7 @@
if(owner.dna.species.bodyflags & HAS_SKIN_TONE)
new_s_tone = input(usr, "Choose your character's skin tone:\n(Light 1 - 220 Dark)", "Skin Tone", owner.s_tone) as num|null
if(isnum(new_s_tone) && (!..()))
new_s_tone = 35 - max(min(round(new_s_tone), 220),1)
new_s_tone = max(min(round(new_s_tone), 220),1)
else if(owner.dna.species.bodyflags & HAS_ICON_SKIN_TONE)
var/const/MAX_LINE_ENTRIES = 4
var/prompt = "Choose your character's skin tone: 1-[length(owner.dna.species.icon_skin_tones)]\n("