Reverted some mouse drop changes, Sprite issue

Having issue with head sprite showing up now.
This commit is contained in:
Aurorablade
2015-07-04 14:16:56 -04:00
parent 5b22a1750a
commit b1a4041edf
2 changed files with 4 additions and 3 deletions
+1 -1
View File
@@ -44,7 +44,7 @@
src.forceMove(H)
H.name = name
if(desc) H.desc = desc
H.MouseDrop(grabber)
H.attack_hand(grabber)
grabber << "<span class='notice'>You scoop up \the [src]."
src << "<span class='notice'>\The [grabber] scoops you up.</span>"
+3 -2
View File
@@ -528,8 +528,9 @@
var/obj/item/weapon/holder/H = ..()
if(!istype(H))
return
H.icon_override = 'icons/mob/in-hand/paiheld.dmi'//I have these in diffrent DMI so i am overriding
H.icon_state = "pai-[icon_state]"
H.item_state = "pai-[icon_state]"
H.icon_override = 'icons/mob/in-hand/paiheld.dmi'//I have these in diffrent DMI so i am overriding
grabber.put_in_active_hand(H)//for some reason unless i call this it dosen't work
grabber.update_inv_l_hand()
grabber.update_inv_r_hand()
@@ -541,6 +542,6 @@
if(!istype(H) || !Adjacent(H)) return ..()
if(H.a_intent == "help")
get_scooped(H)
return
//return
else
return ..()