From b1fe555a79ad27921539f8a0a452a31d420a0e0b Mon Sep 17 00:00:00 2001 From: dearmochi <1496804+dearmochi@users.noreply.github.com> Date: Tue, 22 Jun 2021 22:05:14 +0200 Subject: [PATCH] Fix shower mist not going away on deconstruction (#16233) Co-authored-by: dearmochi <> --- code/game/objects/structures/watercloset.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index d513b4e2920..c9d21d5a033 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -275,6 +275,9 @@ /obj/machinery/shower/Destroy() QDEL_NULL(soundloop) + var/obj/effect/mist/mist = locate() in loc + if(!QDELETED(mist)) + QDEL_IN(mist, 25 SECONDS) return ..() //add heat controls? when emagged, you can freeze to death in it?