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slowdown now applied only if pulled object has gravity (#21272)
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@@ -3,7 +3,7 @@
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. += ..()
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. += GLOB.configuration.movement.human_delay
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. += dna.species.movement_delay(src)
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if(mob_has_gravity() && isobj(pulling))
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if(isobj(pulling) && has_gravity(pulling))
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var/obj/pulled = pulling
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. += pulled.pull_speed
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