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https://github.com/ParadiseSS13/Paradise.git
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Bot port from /tg/
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@@ -572,8 +572,5 @@
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src << "You do not have enough chemicals stored to reproduce."
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return
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/mob/living/carbon/proc/assess_threat()
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return
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/mob/living/carbon/proc/canBeHandcuffed()
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return 0
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@@ -1555,7 +1555,7 @@
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//Check for ID
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var/obj/item/weapon/card/id/idcard = get_idcard()
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if(judgebot.idcheck && !idcard)
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if(judgebot.idcheck && !idcard && name=="Unknown")
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threatcount += 4
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//Check for weapons
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@@ -1595,7 +1595,7 @@
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//Agent cards lower threatlevel.
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if(istype(idcard, /obj/item/weapon/card/id/syndicate))
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threatcount -= 2
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threatcount -= 5
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return threatcount
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@@ -507,6 +507,10 @@
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return 10 //Everyone is a criminal!
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var/threatcount = 0
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//Securitrons can't identify monkeys
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if(!lasercolor && judgebot.idcheck )
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threatcount += 4
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//Lasertag bullshit
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if(lasercolor)
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if(lasercolor == "b")//Lasertag turrets target the opposing team, how great is that? -Sieve
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@@ -233,4 +233,5 @@
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step(AM, t)
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now_pushing = null
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/mob/living/silicon/assess_threat() //Secbots won't hunt silicon units
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return -10
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