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Fixes the scope of the 4 Continue statements to correctly end the turfPath and atomPath loops, Corrects define bitflags
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committed by
Tigercat2000
parent
88faef42ea
commit
b2bba39a68
@@ -4,11 +4,11 @@
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//Pine Trees
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/datum/mapGeneratorModule/pineTrees
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spawnableAtoms = list(/obj/structure/flora/tree/pine = 15)
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spawnableAtoms = list(/obj/structure/flora/tree/pine = 30)
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//Dead Trees
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/datum/mapGeneratorModule/deadTrees
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spawnableAtoms = list(/obj/structure/flora/tree/dead = 5)
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spawnableAtoms = list(/obj/structure/flora/tree/dead = 10)
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//Random assortment of bushes
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/datum/mapGeneratorModule/randBushes
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@@ -18,7 +18,7 @@
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..()
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spawnableAtoms = typesof(/obj/structure/flora/ausbushes)
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for(var/i in spawnableAtoms)
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spawnableAtoms[i] = 15
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spawnableAtoms[i] = 20
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//Random assortment of rocks and rockpiles
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@@ -34,4 +34,4 @@
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//Grass tufts with a high spawn chance
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/datum/mapGeneratorModule/denseLayer/grassTufts
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spawnableTurfs = list()
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spawnableAtoms = list(/obj/structure/flora/ausbushes/grassybush = 35)
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spawnableAtoms = list(/obj/structure/flora/ausbushes/grassybush = 75)
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