mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
Merge branch 'master' into vg-parallax
This commit is contained in:
@@ -171,7 +171,7 @@
|
||||
main.restartProcess(src.name)
|
||||
|
||||
/datum/controller/process/proc/kill()
|
||||
if (!killed)
|
||||
if(!killed)
|
||||
var/msg = "[name] process was killed at tick #[ticks]."
|
||||
log_debug(msg)
|
||||
message_admins(msg)
|
||||
@@ -186,22 +186,22 @@
|
||||
// Do not call this directly - use SHECK or SCHECK_EVERY
|
||||
/datum/controller/process/proc/sleepCheck(var/tickId = 0)
|
||||
calls_since_last_scheck = 0
|
||||
if (killed)
|
||||
if(killed)
|
||||
// The kill proc is the only place where killed is set.
|
||||
// The kill proc should have deleted this datum, and all sleeping procs that are
|
||||
// owned by it.
|
||||
CRASH("A killed process is still running somehow...")
|
||||
if (hung)
|
||||
if(hung)
|
||||
// This will only really help if the doWork proc ends up in an infinite loop.
|
||||
handleHung()
|
||||
CRASH("Process [name] hung and was restarted.")
|
||||
|
||||
if (main.getCurrentTickElapsedTime() > main.timeAllowance)
|
||||
if(main.getCurrentTickElapsedTime() > main.timeAllowance)
|
||||
sleep(world.tick_lag)
|
||||
cpu_defer_count++
|
||||
last_slept = 0
|
||||
else
|
||||
if (TimeOfTick > last_slept + sleep_interval)
|
||||
if(TimeOfTick > last_slept + sleep_interval)
|
||||
// If we haven't slept in sleep_interval deciseconds, sleep to allow other work to proceed.
|
||||
sleep(0)
|
||||
last_slept = TimeOfTick
|
||||
@@ -213,14 +213,14 @@
|
||||
|
||||
var/elapsedTime = getElapsedTime()
|
||||
|
||||
if (hung)
|
||||
if(hung)
|
||||
handleHung()
|
||||
return
|
||||
else if (elapsedTime > hang_restart_time)
|
||||
else if(elapsedTime > hang_restart_time)
|
||||
hung()
|
||||
else if (elapsedTime > hang_alert_time)
|
||||
else if(elapsedTime > hang_alert_time)
|
||||
setStatus(PROCESS_STATUS_PROBABLY_HUNG)
|
||||
else if (elapsedTime > hang_warning_time)
|
||||
else if(elapsedTime > hang_warning_time)
|
||||
setStatus(PROCESS_STATUS_MAYBE_HUNG)
|
||||
|
||||
|
||||
@@ -327,9 +327,7 @@
|
||||
|
||||
/datum/controller/process/proc/catchException(var/exception/e, var/thrower)
|
||||
if(istype(e)) // Real runtimes go to the real error handler
|
||||
// There are two newlines here, because handling desc sucks
|
||||
e.desc = " Caught by process: [name]\n\n" + e.desc
|
||||
world.Error(e, e_src = thrower)
|
||||
log_runtime(e, thrower, "Caught by process: [name]")
|
||||
return
|
||||
var/etext = "[e]"
|
||||
var/eid = "[e]" // Exception ID, for tracking repeated exceptions
|
||||
|
||||
@@ -66,7 +66,7 @@ var/global/datum/controller/processScheduler/processScheduler
|
||||
* this treatment.
|
||||
*/
|
||||
/datum/controller/processScheduler/proc/deferSetupFor(var/processPath)
|
||||
if (!(processPath in deferredSetupList))
|
||||
if(!(processPath in deferredSetupList))
|
||||
deferredSetupList += processPath
|
||||
|
||||
/datum/controller/processScheduler/proc/setup()
|
||||
@@ -77,11 +77,11 @@ var/global/datum/controller/processScheduler/processScheduler
|
||||
|
||||
var/process
|
||||
// Add all the processes we can find, except for the ticker
|
||||
for (process in subtypesof(/datum/controller/process))
|
||||
if (!(process in deferredSetupList))
|
||||
for(process in subtypesof(/datum/controller/process))
|
||||
if(!(process in deferredSetupList))
|
||||
addProcess(new process(src))
|
||||
|
||||
for (process in deferredSetupList)
|
||||
for(process in deferredSetupList)
|
||||
addProcess(new process(src))
|
||||
|
||||
/datum/controller/processScheduler/proc/start()
|
||||
@@ -114,7 +114,7 @@ var/global/datum/controller/processScheduler/processScheduler
|
||||
for(var/datum/controller/process/p in running)
|
||||
p.update()
|
||||
|
||||
if (isnull(p)) // Process was killed
|
||||
if(isnull(p)) // Process was killed
|
||||
continue
|
||||
|
||||
var/status = p.getStatus()
|
||||
@@ -132,11 +132,11 @@ var/global/datum/controller/processScheduler/processScheduler
|
||||
/datum/controller/processScheduler/proc/queueProcesses()
|
||||
for(var/datum/controller/process/p in processes)
|
||||
// Don't double-queue, don't queue running processes
|
||||
if (p.disabled || p.running || p.queued || !p.idle)
|
||||
if(p.disabled || p.running || p.queued || !p.idle)
|
||||
continue
|
||||
|
||||
// If the process should be running by now, go ahead and queue it
|
||||
if (world.time >= last_queued[p] + p.schedule_interval)
|
||||
if(world.time >= last_queued[p] + p.schedule_interval)
|
||||
setQueuedProcessState(p)
|
||||
|
||||
/datum/controller/processScheduler/proc/runQueuedProcesses()
|
||||
@@ -217,34 +217,34 @@ var/global/datum/controller/processScheduler/processScheduler
|
||||
recordEnd(process)
|
||||
|
||||
/datum/controller/processScheduler/proc/setIdleProcessState(var/datum/controller/process/process)
|
||||
if (process in running)
|
||||
if(process in running)
|
||||
running -= process
|
||||
if (process in queued)
|
||||
if(process in queued)
|
||||
queued -= process
|
||||
if (!(process in idle))
|
||||
if(!(process in idle))
|
||||
idle += process
|
||||
|
||||
/datum/controller/processScheduler/proc/setQueuedProcessState(var/datum/controller/process/process)
|
||||
if (process in running)
|
||||
if(process in running)
|
||||
running -= process
|
||||
if (process in idle)
|
||||
if(process in idle)
|
||||
idle -= process
|
||||
if (!(process in queued))
|
||||
if(!(process in queued))
|
||||
queued += process
|
||||
|
||||
// The other state transitions are handled internally by the process.
|
||||
process.queued()
|
||||
|
||||
/datum/controller/processScheduler/proc/setRunningProcessState(var/datum/controller/process/process)
|
||||
if (process in queued)
|
||||
if(process in queued)
|
||||
queued -= process
|
||||
if (process in idle)
|
||||
if(process in idle)
|
||||
idle -= process
|
||||
if (!(process in running))
|
||||
if(!(process in running))
|
||||
running += process
|
||||
|
||||
/datum/controller/processScheduler/proc/recordStart(var/datum/controller/process/process, var/time = null)
|
||||
if (isnull(time))
|
||||
if(isnull(time))
|
||||
time = TimeOfGame
|
||||
last_queued[process] = world.time
|
||||
last_start[process] = time
|
||||
@@ -253,7 +253,7 @@ var/global/datum/controller/processScheduler/processScheduler
|
||||
last_start[process] = time
|
||||
|
||||
/datum/controller/processScheduler/proc/recordEnd(var/datum/controller/process/process, var/time = null)
|
||||
if (isnull(time))
|
||||
if(isnull(time))
|
||||
time = TimeOfGame
|
||||
|
||||
var/lastRunTime = time - last_start[process]
|
||||
@@ -273,7 +273,7 @@ var/global/datum/controller/processScheduler/processScheduler
|
||||
highest_run_time[process] = time
|
||||
|
||||
var/list/lastTwenty = last_twenty_run_times[process]
|
||||
if (lastTwenty.len == 20)
|
||||
if(lastTwenty.len == 20)
|
||||
lastTwenty.Cut(1, 2)
|
||||
lastTwenty.len++
|
||||
lastTwenty[lastTwenty.len] = time
|
||||
@@ -304,7 +304,7 @@ var/global/datum/controller/processScheduler/processScheduler
|
||||
/datum/controller/processScheduler/proc/getStatusData()
|
||||
var/list/data = new
|
||||
|
||||
for (var/datum/controller/process/p in processes)
|
||||
for(var/datum/controller/process/p in processes)
|
||||
data.len++
|
||||
data[data.len] = p.getContextData()
|
||||
|
||||
@@ -314,14 +314,14 @@ var/global/datum/controller/processScheduler/processScheduler
|
||||
return processes.len
|
||||
|
||||
/datum/controller/processScheduler/proc/hasProcess(var/processName as text)
|
||||
if (nameToProcessMap[processName])
|
||||
if(nameToProcessMap[processName])
|
||||
return 1
|
||||
|
||||
/datum/controller/processScheduler/proc/killProcess(var/processName as text)
|
||||
restartProcess(processName)
|
||||
|
||||
/datum/controller/processScheduler/proc/restartProcess(var/processName as text)
|
||||
if (hasProcess(processName))
|
||||
if(hasProcess(processName))
|
||||
var/datum/controller/process/oldInstance = nameToProcessMap[processName]
|
||||
var/datum/controller/process/newInstance = new oldInstance.type(src)
|
||||
newInstance._copyStateFrom(oldInstance)
|
||||
@@ -329,24 +329,24 @@ var/global/datum/controller/processScheduler/processScheduler
|
||||
oldInstance.kill()
|
||||
|
||||
/datum/controller/processScheduler/proc/enableProcess(var/processName as text)
|
||||
if (hasProcess(processName))
|
||||
if(hasProcess(processName))
|
||||
var/datum/controller/process/process = nameToProcessMap[processName]
|
||||
process.enable()
|
||||
|
||||
/datum/controller/processScheduler/proc/disableProcess(var/processName as text)
|
||||
if (hasProcess(processName))
|
||||
if(hasProcess(processName))
|
||||
var/datum/controller/process/process = nameToProcessMap[processName]
|
||||
process.disable()
|
||||
|
||||
/datum/controller/processScheduler/proc/getCurrentTickElapsedTime()
|
||||
if (world.time > currentTick)
|
||||
if(world.time > currentTick)
|
||||
updateCurrentTickData()
|
||||
return 0
|
||||
else
|
||||
return TimeOfTick
|
||||
|
||||
/datum/controller/processScheduler/proc/updateCurrentTickData()
|
||||
if (world.time > currentTick)
|
||||
if(world.time > currentTick)
|
||||
// New tick!
|
||||
currentTick = world.time
|
||||
updateTimeAllowance()
|
||||
|
||||
@@ -146,4 +146,4 @@ var/global/datum/controller/process/air_system/air_master
|
||||
icemaster.icon = 'icons/turf/overlays.dmi'
|
||||
icemaster.icon_state = "snowfloor"
|
||||
icemaster.layer = TURF_LAYER+0.1
|
||||
icemaster.mouse_opacity = 0
|
||||
icemaster.mouse_opacity = 0
|
||||
|
||||
@@ -11,6 +11,7 @@ var/global/datum/controller/process/sun/sun
|
||||
name = "sun"
|
||||
schedule_interval = 600 // every 60 seconds
|
||||
sun = src
|
||||
log_startup_progress("Sun ticker starting up.")
|
||||
|
||||
angle = rand (0,360) // the station position to the sun is randomised at round start
|
||||
rate = rand(50,200)/100 // 50% - 200% of standard rotation
|
||||
|
||||
@@ -9,6 +9,7 @@ var/global/datum/controller/process/ticker/tickerProcess
|
||||
schedule_interval = 20 // every 2 seconds
|
||||
|
||||
lastTickerTime = world.timeofday
|
||||
log_startup_progress("Time ticker starting up.")
|
||||
|
||||
if(!ticker)
|
||||
ticker = new
|
||||
|
||||
@@ -8,6 +8,7 @@ var/global/datum/controller/process/timer/timer_master
|
||||
name = "timer"
|
||||
schedule_interval = 5 //every 0.5 seconds
|
||||
timer_master = src
|
||||
log_startup_progress("Timer process starting up.")
|
||||
|
||||
/datum/controller/process/timer/statProcess()
|
||||
..()
|
||||
@@ -79,4 +80,4 @@ var/global/datum/controller/process/timer/timer_master
|
||||
if(event.id == id)
|
||||
qdel(event)
|
||||
return 1
|
||||
return 0
|
||||
return 0
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
/datum/controller/process/vote/setup()
|
||||
name = "vote"
|
||||
schedule_interval = 10 // every second
|
||||
|
||||
/datum/controller/process/vote/doWork()
|
||||
vote.process()
|
||||
@@ -0,0 +1,52 @@
|
||||
//Used for all kinds of weather, ex. lavaland ash storms.
|
||||
var/global/datum/controller/process/weather/weather_master
|
||||
|
||||
/datum/controller/process/weather
|
||||
var/list/processing_weather = list()
|
||||
var/list/existing_weather = list()
|
||||
var/list/eligible_zlevels = list()
|
||||
|
||||
/datum/controller/process/weather/setup()
|
||||
name = "weather"
|
||||
schedule_interval = 10
|
||||
weather_master = src
|
||||
|
||||
for(var/V in subtypesof(/datum/weather))
|
||||
var/datum/weather/W = V
|
||||
existing_weather |= new W
|
||||
|
||||
/datum/controller/process/weather/statProcess()
|
||||
..()
|
||||
stat(null, "[processing_weather.len] weather")
|
||||
|
||||
/datum/controller/process/weather/doWork()
|
||||
for(var/V in processing_weather)
|
||||
var/datum/weather/W = V
|
||||
if(W.aesthetic)
|
||||
continue
|
||||
for(var/mob/living/L in mob_list)
|
||||
if(W.can_impact(L))
|
||||
W.impact(L)
|
||||
SCHECK
|
||||
for(var/Z in eligible_zlevels)
|
||||
var/list/possible_weather_for_this_z = list()
|
||||
for(var/V in existing_weather)
|
||||
var/datum/weather/WE = V
|
||||
if(WE.target_z == Z && WE.probability) //Another check so that it doesn't run extra weather
|
||||
possible_weather_for_this_z[WE] = WE.probability
|
||||
var/datum/weather/W = pickweight(possible_weather_for_this_z)
|
||||
run_weather(W.name)
|
||||
eligible_zlevels -= Z
|
||||
addtimer(src, "make_z_eligible", rand(3000, 6000) + W.weather_duration_upper, TRUE, Z) //Around 5-10 minutes between weathers
|
||||
|
||||
/datum/controller/process/weather/proc/run_weather(weather_name)
|
||||
if(!weather_name)
|
||||
return
|
||||
for(var/V in existing_weather)
|
||||
var/datum/weather/W = V
|
||||
if(W.name == weather_name)
|
||||
W.telegraph()
|
||||
SCHECK
|
||||
|
||||
/datum/controller/process/weather/proc/make_z_eligible(zlevel)
|
||||
eligible_zlevels |= zlevel
|
||||
@@ -153,7 +153,7 @@ var/list/DEPT_FREQS = list(AI_FREQ, COMM_FREQ, ENG_FREQ, MED_FREQ, SEC_FREQ, SCI
|
||||
|
||||
/proc/frequency_span_class(var/frequency)
|
||||
// Antags!
|
||||
if (frequency in ANTAG_FREQS)
|
||||
if(frequency in ANTAG_FREQS)
|
||||
return "syndradio"
|
||||
// centcomm channels (deathsquid and ert)
|
||||
if(frequency in CENT_FREQS)
|
||||
@@ -167,7 +167,7 @@ var/list/DEPT_FREQS = list(AI_FREQ, COMM_FREQ, ENG_FREQ, MED_FREQ, SEC_FREQ, SCI
|
||||
// department radio formatting (poorly optimized, ugh)
|
||||
if(frequency == SEC_FREQ)
|
||||
return "secradio"
|
||||
if (frequency == ENG_FREQ)
|
||||
if(frequency == ENG_FREQ)
|
||||
return "engradio"
|
||||
if(frequency == SCI_FREQ)
|
||||
return "sciradio"
|
||||
@@ -265,17 +265,17 @@ var/global/datum/controller/radio/radio_controller
|
||||
if(!start_point)
|
||||
qdel(signal)
|
||||
return 0
|
||||
if (filter)
|
||||
if(filter)
|
||||
send_to_filter(source, signal, filter, start_point, range)
|
||||
send_to_filter(source, signal, RADIO_DEFAULT, start_point, range)
|
||||
else
|
||||
//Broadcast the signal to everyone!
|
||||
for (var/next_filter in devices)
|
||||
for(var/next_filter in devices)
|
||||
send_to_filter(source, signal, next_filter, start_point, range)
|
||||
|
||||
//Sends a signal to all machines belonging to a given filter. Should be called by post_signal()
|
||||
/datum/radio_frequency/proc/send_to_filter(obj/source, datum/signal/signal, var/filter, var/turf/start_point = null, var/range = null)
|
||||
if (range && !start_point)
|
||||
if(range && !start_point)
|
||||
return
|
||||
|
||||
for(var/obj/device in devices[filter])
|
||||
@@ -291,11 +291,11 @@ var/global/datum/controller/radio/radio_controller
|
||||
device.receive_signal(signal, TRANSMISSION_RADIO, frequency)
|
||||
|
||||
/datum/radio_frequency/proc/add_listener(obj/device as obj, var/filter as text|null)
|
||||
if (!filter)
|
||||
if(!filter)
|
||||
filter = RADIO_DEFAULT
|
||||
//log_admin("add_listener(device=[device],filter=[filter]) frequency=[frequency]")
|
||||
var/list/obj/devices_line = devices[filter]
|
||||
if (!devices_line)
|
||||
if(!devices_line)
|
||||
devices_line = new
|
||||
devices[filter] = devices_line
|
||||
devices_line+=device
|
||||
@@ -305,12 +305,12 @@ var/global/datum/controller/radio/radio_controller
|
||||
//log_admin("DEBUG: devices(filter_str).len=[l]")
|
||||
|
||||
/datum/radio_frequency/proc/remove_listener(obj/device)
|
||||
for (var/devices_filter in devices)
|
||||
for(var/devices_filter in devices)
|
||||
var/list/devices_line = devices[devices_filter]
|
||||
devices_line-=device
|
||||
while (null in devices_line)
|
||||
while(null in devices_line)
|
||||
devices_line -= null
|
||||
if (devices_line.len==0)
|
||||
if(devices_line.len==0)
|
||||
devices -= devices_filter
|
||||
qdel(devices_line)
|
||||
|
||||
@@ -335,11 +335,11 @@ var/global/datum/controller/radio/radio_controller
|
||||
frequency = model.frequency
|
||||
|
||||
/datum/signal/proc/debug_print()
|
||||
if (source)
|
||||
if(source)
|
||||
. = "signal = {source = '[source]' ([source:x],[source:y],[source:z])\n"
|
||||
else
|
||||
. = "signal = {source = '[source]' ()\n"
|
||||
for (var/i in data)
|
||||
for(var/i in data)
|
||||
. += "data\[\"[i]\"\] = \"[data[i]]\"\n"
|
||||
if(islist(data[i]))
|
||||
var/list/L = data[i]
|
||||
|
||||
@@ -18,9 +18,8 @@
|
||||
var/log_adminwarn = 0 // log warnings admins get about bomb construction and such
|
||||
var/log_pda = 0 // log pda messages
|
||||
var/log_world_output = 0 // log world.log << messages
|
||||
var/log_runtimes = 0 // Logs all runtimes.
|
||||
var/log_runtimes = 0 // logs world.log to a file
|
||||
var/log_hrefs = 0 // logs all links clicked in-game. Could be used for debugging and tracking down exploits
|
||||
var/log_runtime = 0 // logs world.log to a file
|
||||
var/sql_enabled = 0 // for sql switching
|
||||
var/allow_admin_ooccolor = 0 // Allows admins with relevant permissions to have their own ooc colour
|
||||
var/allow_vote_restart = 0 // allow votes to restart
|
||||
@@ -168,6 +167,7 @@
|
||||
var/list/overflow_whitelist = list() //whitelist for overflow
|
||||
|
||||
var/disable_away_missions = 0 // disable away missions
|
||||
var/disable_space_ruins = 0 //disable space ruins
|
||||
|
||||
var/ooc_allowed = 1
|
||||
var/looc_allowed = 1
|
||||
@@ -181,18 +181,18 @@
|
||||
|
||||
/datum/configuration/New()
|
||||
var/list/L = subtypesof(/datum/game_mode)
|
||||
for (var/T in L)
|
||||
for(var/T in L)
|
||||
// I wish I didn't have to instance the game modes in order to look up
|
||||
// their information, but it is the only way (at least that I know of).
|
||||
var/datum/game_mode/M = new T()
|
||||
|
||||
if (M.config_tag)
|
||||
if(M.config_tag)
|
||||
if(!(M.config_tag in modes)) // ensure each mode is added only once
|
||||
diary << "Adding game mode [M.name] ([M.config_tag]) to configuration."
|
||||
src.modes += M.config_tag
|
||||
src.mode_names[M.config_tag] = M.name
|
||||
src.probabilities[M.config_tag] = M.probability
|
||||
if (M.votable)
|
||||
if(M.votable)
|
||||
src.votable_modes += M.config_tag
|
||||
qdel(M)
|
||||
src.votable_modes += "secret"
|
||||
@@ -204,188 +204,188 @@
|
||||
if(!t) continue
|
||||
|
||||
t = trim(t)
|
||||
if (length(t) == 0)
|
||||
if(length(t) == 0)
|
||||
continue
|
||||
else if (copytext(t, 1, 2) == "#")
|
||||
else if(copytext(t, 1, 2) == "#")
|
||||
continue
|
||||
|
||||
var/pos = findtext(t, " ")
|
||||
var/name = null
|
||||
var/value = null
|
||||
|
||||
if (pos)
|
||||
if(pos)
|
||||
name = lowertext(copytext(t, 1, pos))
|
||||
value = copytext(t, pos + 1)
|
||||
else
|
||||
name = lowertext(t)
|
||||
|
||||
if (!name)
|
||||
if(!name)
|
||||
continue
|
||||
|
||||
if(type == "config")
|
||||
switch (name)
|
||||
if ("resource_urls")
|
||||
switch(name)
|
||||
if("resource_urls")
|
||||
config.resource_urls = splittext(value, " ")
|
||||
|
||||
if ("admin_legacy_system")
|
||||
if("admin_legacy_system")
|
||||
config.admin_legacy_system = 1
|
||||
|
||||
if ("ban_legacy_system")
|
||||
if("ban_legacy_system")
|
||||
config.ban_legacy_system = 1
|
||||
|
||||
if ("use_age_restriction_for_jobs")
|
||||
if("use_age_restriction_for_jobs")
|
||||
config.use_age_restriction_for_jobs = 1
|
||||
|
||||
if ("use_age_restriction_for_antags")
|
||||
if("use_age_restriction_for_antags")
|
||||
config.use_age_restriction_for_antags = 1
|
||||
|
||||
if ("jobs_have_minimal_access")
|
||||
if("jobs_have_minimal_access")
|
||||
config.jobs_have_minimal_access = 1
|
||||
|
||||
if ("log_ooc")
|
||||
if("log_ooc")
|
||||
config.log_ooc = 1
|
||||
|
||||
if ("log_access")
|
||||
if("log_access")
|
||||
config.log_access = 1
|
||||
|
||||
if ("log_say")
|
||||
if("log_say")
|
||||
config.log_say = 1
|
||||
|
||||
if ("log_admin")
|
||||
if("log_admin")
|
||||
config.log_admin = 1
|
||||
|
||||
if ("log_debug")
|
||||
if("log_debug")
|
||||
config.log_debug = text2num(value)
|
||||
|
||||
if ("log_game")
|
||||
if("log_game")
|
||||
config.log_game = 1
|
||||
|
||||
if ("log_vote")
|
||||
if("log_vote")
|
||||
config.log_vote = 1
|
||||
|
||||
if ("log_whisper")
|
||||
if("log_whisper")
|
||||
config.log_whisper = 1
|
||||
|
||||
if ("log_attack")
|
||||
if("log_attack")
|
||||
config.log_attack = 1
|
||||
|
||||
if ("log_emote")
|
||||
if("log_emote")
|
||||
config.log_emote = 1
|
||||
|
||||
if ("log_adminchat")
|
||||
if("log_adminchat")
|
||||
config.log_adminchat = 1
|
||||
|
||||
if ("log_adminwarn")
|
||||
if("log_adminwarn")
|
||||
config.log_adminwarn = 1
|
||||
|
||||
if ("log_pda")
|
||||
if("log_pda")
|
||||
config.log_pda = 1
|
||||
|
||||
if ("log_world_output")
|
||||
if("log_world_output")
|
||||
config.log_world_output = 1
|
||||
|
||||
if ("log_hrefs")
|
||||
if("log_hrefs")
|
||||
config.log_hrefs = 1
|
||||
|
||||
if ("log_runtime")
|
||||
config.log_runtime = 1
|
||||
if("log_runtime")
|
||||
config.log_runtimes = 1
|
||||
|
||||
if ("mentors")
|
||||
if("mentors")
|
||||
config.mods_are_mentors = 1
|
||||
|
||||
if("allow_admin_ooccolor")
|
||||
config.allow_admin_ooccolor = 1
|
||||
|
||||
if ("allow_vote_restart")
|
||||
if("allow_vote_restart")
|
||||
config.allow_vote_restart = 1
|
||||
|
||||
if ("allow_vote_mode")
|
||||
if("allow_vote_mode")
|
||||
config.allow_vote_mode = 1
|
||||
|
||||
if("no_dead_vote")
|
||||
config.vote_no_dead = 1
|
||||
|
||||
if ("default_no_vote")
|
||||
if("default_no_vote")
|
||||
config.vote_no_default = 1
|
||||
|
||||
if ("vote_delay")
|
||||
if("vote_delay")
|
||||
config.vote_delay = text2num(value)
|
||||
|
||||
if ("vote_period")
|
||||
if("vote_period")
|
||||
config.vote_period = text2num(value)
|
||||
|
||||
if ("allow_ai")
|
||||
if("allow_ai")
|
||||
config.allow_ai = 1
|
||||
|
||||
// if ("authentication")
|
||||
// if("authentication")
|
||||
// config.enable_authentication = 1
|
||||
|
||||
if ("norespawn")
|
||||
if("norespawn")
|
||||
config.respawn = 0
|
||||
|
||||
if ("servername")
|
||||
if("servername")
|
||||
config.server_name = value
|
||||
|
||||
if ("serversuffix")
|
||||
if("serversuffix")
|
||||
config.server_suffix = 1
|
||||
|
||||
if ("nudge_script_path")
|
||||
if("nudge_script_path")
|
||||
config.nudge_script_path = value
|
||||
|
||||
if ("hostedby")
|
||||
if("hostedby")
|
||||
config.hostedby = value
|
||||
|
||||
if ("server")
|
||||
if("server")
|
||||
config.server = value
|
||||
|
||||
if ("banappeals")
|
||||
if("banappeals")
|
||||
config.banappeals = value
|
||||
|
||||
if ("wikiurl")
|
||||
if("wikiurl")
|
||||
config.wikiurl = value
|
||||
|
||||
if ("forumurl")
|
||||
if("forumurl")
|
||||
config.forumurl = value
|
||||
|
||||
if ("rulesurl")
|
||||
if("rulesurl")
|
||||
config.rulesurl = value
|
||||
|
||||
if ("donationsurl")
|
||||
if("donationsurl")
|
||||
config.donationsurl = value
|
||||
|
||||
if ("repositoryurl")
|
||||
if("repositoryurl")
|
||||
config.repositoryurl = value
|
||||
|
||||
if ("guest_jobban")
|
||||
if("guest_jobban")
|
||||
config.guest_jobban = 1
|
||||
|
||||
if ("guest_ban")
|
||||
if("guest_ban")
|
||||
guests_allowed = 0
|
||||
|
||||
if ("usewhitelist")
|
||||
if("usewhitelist")
|
||||
config.usewhitelist = 1
|
||||
|
||||
if ("feature_object_spell_system")
|
||||
if("feature_object_spell_system")
|
||||
config.feature_object_spell_system = 1
|
||||
|
||||
if ("allow_metadata")
|
||||
if("allow_metadata")
|
||||
config.allow_Metadata = 1
|
||||
|
||||
if ("traitor_scaling")
|
||||
if("traitor_scaling")
|
||||
config.traitor_scaling = 1
|
||||
|
||||
if("protect_roles_from_antagonist")
|
||||
config.protect_roles_from_antagonist = 1
|
||||
|
||||
if ("probability")
|
||||
if("probability")
|
||||
var/prob_pos = findtext(value, " ")
|
||||
var/prob_name = null
|
||||
var/prob_value = null
|
||||
|
||||
if (prob_pos)
|
||||
if(prob_pos)
|
||||
prob_name = lowertext(copytext(value, 1, prob_pos))
|
||||
prob_value = copytext(value, prob_pos + 1)
|
||||
if (prob_name in config.modes)
|
||||
if(prob_name in config.modes)
|
||||
config.probabilities[prob_name] = text2num(prob_value)
|
||||
else
|
||||
diary << "Unknown game mode probability configuration definition: [prob_name]."
|
||||
@@ -548,6 +548,9 @@
|
||||
if("disable_away_missions")
|
||||
config.disable_away_missions = 1
|
||||
|
||||
if("disable_space_ruins")
|
||||
config.disable_space_ruins = 1
|
||||
|
||||
if("disable_lobby_music")
|
||||
config.disable_lobby_music = 1
|
||||
|
||||
@@ -611,11 +614,11 @@
|
||||
config.reactionary_explosions = 1
|
||||
if("bombcap")
|
||||
var/BombCap = text2num(value)
|
||||
if (!BombCap)
|
||||
if(!BombCap)
|
||||
continue
|
||||
if (BombCap < 4)
|
||||
if(BombCap < 4)
|
||||
BombCap = 4
|
||||
if (BombCap > 128)
|
||||
if(BombCap > 128)
|
||||
BombCap = 128
|
||||
|
||||
MAX_EX_DEVESTATION_RANGE = round(BombCap/4)
|
||||
@@ -634,36 +637,36 @@
|
||||
if(!t) continue
|
||||
|
||||
t = trim(t)
|
||||
if (length(t) == 0)
|
||||
if(length(t) == 0)
|
||||
continue
|
||||
else if (copytext(t, 1, 2) == "#")
|
||||
else if(copytext(t, 1, 2) == "#")
|
||||
continue
|
||||
|
||||
var/pos = findtext(t, " ")
|
||||
var/name = null
|
||||
var/value = null
|
||||
|
||||
if (pos)
|
||||
if(pos)
|
||||
name = lowertext(copytext(t, 1, pos))
|
||||
value = copytext(t, pos + 1)
|
||||
else
|
||||
name = lowertext(t)
|
||||
|
||||
if (!name)
|
||||
if(!name)
|
||||
continue
|
||||
|
||||
switch (name)
|
||||
switch(name)
|
||||
if("sql_enabled")
|
||||
config.sql_enabled = 1
|
||||
if ("address")
|
||||
if("address")
|
||||
sqladdress = value
|
||||
if ("port")
|
||||
if("port")
|
||||
sqlport = value
|
||||
if ("feedback_database")
|
||||
if("feedback_database")
|
||||
sqlfdbkdb = value
|
||||
if ("feedback_login")
|
||||
if("feedback_login")
|
||||
sqlfdbklogin = value
|
||||
if ("feedback_password")
|
||||
if("feedback_password")
|
||||
sqlfdbkpass = value
|
||||
if("feedback_tableprefix")
|
||||
sqlfdbktableprefix = value
|
||||
@@ -676,9 +679,9 @@
|
||||
if(!t) continue
|
||||
|
||||
t = trim(t)
|
||||
if (length(t) == 0)
|
||||
if(length(t) == 0)
|
||||
continue
|
||||
else if (copytext(t, 1, 2) == "#")
|
||||
else if(copytext(t, 1, 2) == "#")
|
||||
continue
|
||||
|
||||
config.overflow_whitelist += t
|
||||
@@ -686,25 +689,25 @@
|
||||
/datum/configuration/proc/pick_mode(mode_name)
|
||||
// I wish I didn't have to instance the game modes in order to look up
|
||||
// their information, but it is the only way (at least that I know of).
|
||||
for (var/T in subtypesof(/datum/game_mode))
|
||||
for(var/T in subtypesof(/datum/game_mode))
|
||||
var/datum/game_mode/M = new T()
|
||||
if (M.config_tag && M.config_tag == mode_name)
|
||||
if(M.config_tag && M.config_tag == mode_name)
|
||||
return M
|
||||
qdel(M)
|
||||
return new /datum/game_mode/extended()
|
||||
|
||||
/datum/configuration/proc/get_runnable_modes()
|
||||
var/list/datum/game_mode/runnable_modes = new
|
||||
for (var/T in subtypesof(/datum/game_mode))
|
||||
for(var/T in subtypesof(/datum/game_mode))
|
||||
var/datum/game_mode/M = new T()
|
||||
// to_chat(world, "DEBUG: [T], tag=[M.config_tag], prob=[probabilities[M.config_tag]]")
|
||||
if (!(M.config_tag in modes))
|
||||
if(!(M.config_tag in modes))
|
||||
qdel(M)
|
||||
continue
|
||||
if (probabilities[M.config_tag]<=0)
|
||||
if(probabilities[M.config_tag]<=0)
|
||||
qdel(M)
|
||||
continue
|
||||
if (M.can_start())
|
||||
if(M.can_start())
|
||||
runnable_modes[M] = probabilities[M.config_tag]
|
||||
// to_chat(world, "DEBUG: runnable_mode\[[runnable_modes.len]\] = [M.config_tag]")
|
||||
return runnable_modes
|
||||
|
||||
@@ -18,8 +18,8 @@ var/global/datum/controller/failsafe/failsafe
|
||||
. = ..()
|
||||
|
||||
// There can be only one failsafe. Out with the old in with the new (that way we can restart the Failsafe by spawning a new one).
|
||||
if (failsafe != src)
|
||||
if (istype(failsafe))
|
||||
if(failsafe != src)
|
||||
if(istype(failsafe))
|
||||
recover()
|
||||
qdel(failsafe)
|
||||
|
||||
|
||||
@@ -99,3 +99,24 @@
|
||||
* Parameters: var/mob/living/carbon/human/captain
|
||||
*/
|
||||
/hook/captain_spawned
|
||||
|
||||
/**
|
||||
* Mob login hook.
|
||||
* Called in login.dm when a player logs in to a mob.
|
||||
* Parameters: var/client/client, var/mob/mob
|
||||
*/
|
||||
/hook/mob_login
|
||||
|
||||
/**
|
||||
* Mob logout hook.
|
||||
* Called in logout.dm when a player logs out of a mob.
|
||||
* Parameters: var/client/client, var/mob/mob
|
||||
*/
|
||||
/hook/mob_logout
|
||||
|
||||
/**
|
||||
* Mob area change hook.
|
||||
* Called in area.dm when a mob moves from one area to another.
|
||||
* Parameters: var/mob/mob, var/area/newarea, var/area/oldarea
|
||||
*/
|
||||
/hook/mob_area_change
|
||||
|
||||
@@ -11,16 +11,16 @@ var/global/air_processing_killed = 0
|
||||
var/global/pipe_processing_killed = 0
|
||||
|
||||
/datum/controller
|
||||
var/processing = 0
|
||||
var/iteration = 0
|
||||
var/processing_interval = 0
|
||||
var/processing = 0
|
||||
var/iteration = 0
|
||||
var/processing_interval = 0
|
||||
|
||||
/datum/controller/proc/recover() // If we are replacing an existing controller (due to a crash) we attempt to preserve as much as we can.
|
||||
|
||||
datum/controller/game_controller
|
||||
var/list/shuttle_list // For debugging and VV
|
||||
/datum/controller/game_controller
|
||||
var/list/shuttle_list // For debugging and VV
|
||||
|
||||
datum/controller/game_controller/New()
|
||||
/datum/controller/game_controller/New()
|
||||
//There can be only one master_controller. Out with the old and in with the new.
|
||||
if(master_controller != src)
|
||||
if(istype(master_controller))
|
||||
@@ -38,12 +38,16 @@ datum/controller/game_controller/New()
|
||||
if(!syndicate_code_phrase) syndicate_code_phrase = generate_code_phrase()
|
||||
if(!syndicate_code_response) syndicate_code_response = generate_code_phrase()
|
||||
|
||||
datum/controller/game_controller/proc/setup()
|
||||
/datum/controller/game_controller/proc/setup()
|
||||
world.tick_lag = config.Ticklag
|
||||
|
||||
zlevels.initialize()
|
||||
|
||||
preloadTemplates()
|
||||
if(!config.disable_away_missions)
|
||||
createRandomZlevel()
|
||||
if(!config.disable_space_ruins)
|
||||
seedRuins(7, rand(0, 3), /area/space, space_ruins_templates)
|
||||
|
||||
setup_objects()
|
||||
setupgenetics()
|
||||
@@ -60,21 +64,21 @@ datum/controller/game_controller/proc/setup()
|
||||
|
||||
populate_spawn_points()
|
||||
|
||||
datum/controller/game_controller/proc/setup_objects()
|
||||
/datum/controller/game_controller/proc/setup_objects()
|
||||
var/watch = start_watch()
|
||||
var/count = 0
|
||||
var/overwatch = start_watch() // Overall.
|
||||
|
||||
log_startup_progress("Populating asset cache...")
|
||||
populate_asset_cache()
|
||||
log_startup_progress(" Populated [asset_cache.len] assets in [stop_watch(watch)]s.")
|
||||
log_startup_progress(" Populated [asset_cache.len] assets in [stop_watch(watch)]s.")
|
||||
|
||||
watch = start_watch()
|
||||
log_startup_progress("Initializing objects...")
|
||||
for(var/atom/movable/object in world)
|
||||
object.initialize()
|
||||
count++
|
||||
log_startup_progress(" Initialized [count] objects in [stop_watch(watch)]s.")
|
||||
log_startup_progress(" Initialized [count] objects in [stop_watch(watch)]s.")
|
||||
|
||||
watch = start_watch()
|
||||
count = 0
|
||||
@@ -88,7 +92,7 @@ datum/controller/game_controller/proc/setup_objects()
|
||||
var/obj/machinery/atmospherics/unary/vent_scrubber/T = U
|
||||
T.broadcast_status()
|
||||
count++
|
||||
log_startup_progress(" Initialized [count] atmospherics machines in [stop_watch(watch)]s.")
|
||||
log_startup_progress(" Initialized [count] atmospherics machines in [stop_watch(watch)]s.")
|
||||
|
||||
watch = start_watch()
|
||||
count = 0
|
||||
@@ -96,6 +100,6 @@ datum/controller/game_controller/proc/setup_objects()
|
||||
for(var/obj/machinery/atmospherics/machine in machines)
|
||||
machine.build_network()
|
||||
count++
|
||||
log_startup_progress(" Initialized [count] pipe networks in [stop_watch(watch)]s.")
|
||||
log_startup_progress(" Initialized [count] pipes in [stop_watch(watch)]s.")
|
||||
|
||||
log_startup_progress("Finished object initializations in [stop_watch(overwatch)]s.")
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
return
|
||||
|
||||
|
||||
/client/proc/debug_controller(controller in list("Master","failsafe","Ticker","Air","Lighting","Jobs","Sun","Radio","Configuration","pAI", "Cameras","Garbage", "Transfer Controller","Event","Alarm","Scheduler","Nano"))
|
||||
/client/proc/debug_controller(controller in list("Master","failsafe","Ticker","Air","Lighting","Jobs","Sun","Radio","Configuration","pAI", "Cameras","Garbage", "Transfer Controller","Event","Alarm","Scheduler","Nano","Vote"))
|
||||
set category = "Debug"
|
||||
set name = "Debug Controller"
|
||||
set desc = "Debug the various periodic loop controllers for the game (be careful!)"
|
||||
@@ -28,7 +28,7 @@
|
||||
if("Master")
|
||||
debug_variables(master_controller)
|
||||
feedback_add_details("admin_verb","DMC")
|
||||
if ("failsafe")
|
||||
if("failsafe")
|
||||
debug_variables(failsafe)
|
||||
feedback_add_details("admin_verb", "dfailsafe")
|
||||
if("Ticker")
|
||||
@@ -73,6 +73,9 @@
|
||||
if("Nano")
|
||||
debug_variables(nanomanager)
|
||||
feedback_add_details("admin_verb","DNano")
|
||||
if("Vote")
|
||||
debug_variables(vote)
|
||||
feedback_add_details("admin_verb","DVote")
|
||||
|
||||
message_admins("Admin [key_name_admin(usr)] is debugging the [controller] controller.")
|
||||
return
|
||||
|
||||
+365
-310
@@ -2,7 +2,7 @@ var/datum/controller/vote/vote = new()
|
||||
|
||||
var/global/list/round_voters = list() //Keeps track of the individuals voting for a given round, for use in forcedrafting.
|
||||
|
||||
datum/controller/vote
|
||||
/datum/controller/vote
|
||||
var/initiator = null
|
||||
var/started_time = null
|
||||
var/time_remaining = 0
|
||||
@@ -14,340 +14,395 @@ datum/controller/vote
|
||||
var/list/current_votes = list()
|
||||
var/auto_muted = 0
|
||||
|
||||
New()
|
||||
if(vote != src)
|
||||
if(istype(vote))
|
||||
qdel(vote)
|
||||
vote = src
|
||||
/datum/controller/vote/New()
|
||||
if(vote != src)
|
||||
if(istype(vote))
|
||||
qdel(vote)
|
||||
vote = src
|
||||
spawn(0)
|
||||
while(!gcDestroyed)
|
||||
try
|
||||
while(!gcDestroyed)
|
||||
sleep(10)
|
||||
process()
|
||||
catch(var/exception/e)
|
||||
log_runtime(e, src, "Caught in vote controller")
|
||||
|
||||
proc/process() //called by master_controller
|
||||
if(mode)
|
||||
// No more change mode votes after the game has started.
|
||||
// 3 is GAME_STATE_PLAYING, but that #define is undefined for some reason
|
||||
if(mode == "gamemode" && ticker.current_state >= 2)
|
||||
to_chat(world, "<b>Voting aborted due to game start.</b>")
|
||||
src.reset()
|
||||
return
|
||||
/datum/controller/vote/proc/process()
|
||||
if(mode)
|
||||
// No more change mode votes after the game has started.
|
||||
if(mode == "gamemode" && ticker.current_state >= GAME_STATE_SETTING_UP)
|
||||
to_chat(world, "<b>Voting aborted due to game start.</b>")
|
||||
reset()
|
||||
return
|
||||
|
||||
// Calculate how much time is remaining by comparing current time, to time of vote start,
|
||||
// plus vote duration
|
||||
time_remaining = round((started_time + config.vote_period - world.time)/10)
|
||||
// Calculate how much time is remaining by comparing current time, to time of vote start,
|
||||
// plus vote duration
|
||||
time_remaining = round((started_time + config.vote_period - world.time)/10)
|
||||
|
||||
if(time_remaining < 0)
|
||||
result()
|
||||
for(var/client/C in voting)
|
||||
if(C)
|
||||
C << browse(null,"window=vote;can_close=0")
|
||||
reset()
|
||||
else
|
||||
for(var/client/C in voting)
|
||||
if(C)
|
||||
C << browse(vote.interface(C),"window=vote;can_close=0")
|
||||
if(time_remaining < 0)
|
||||
result()
|
||||
for(var/client/C in voting)
|
||||
if(C)
|
||||
C << browse(null,"window=vote")
|
||||
reset()
|
||||
else
|
||||
for(var/client/C in voting)
|
||||
update_panel(C)
|
||||
CHECK_TICK
|
||||
|
||||
voting.Cut()
|
||||
/datum/controller/vote/proc/autotransfer()
|
||||
initiate_vote("crew_transfer","the server")
|
||||
|
||||
proc/autotransfer()
|
||||
initiate_vote("crew_transfer","the server")
|
||||
/datum/controller/vote/proc/reset()
|
||||
initiator = null
|
||||
time_remaining = 0
|
||||
mode = null
|
||||
question = null
|
||||
choices.Cut()
|
||||
voted.Cut()
|
||||
voting.Cut()
|
||||
current_votes.Cut()
|
||||
|
||||
proc/reset()
|
||||
initiator = null
|
||||
time_remaining = 0
|
||||
mode = null
|
||||
question = null
|
||||
choices.Cut()
|
||||
voted.Cut()
|
||||
voting.Cut()
|
||||
current_votes.Cut()
|
||||
|
||||
if(auto_muted && !config.ooc_allowed)
|
||||
auto_muted = 0
|
||||
config.ooc_allowed = !( config.ooc_allowed )
|
||||
to_chat(world, "<b>The OOC channel has been automatically enabled due to vote end.</b>")
|
||||
log_admin("OOC was toggled automatically due to vote end.")
|
||||
message_admins("OOC has been toggled on automatically.")
|
||||
if(auto_muted && !config.ooc_allowed)
|
||||
auto_muted = 0
|
||||
config.ooc_allowed = !( config.ooc_allowed )
|
||||
to_chat(world, "<b>The OOC channel has been automatically enabled due to vote end.</b>")
|
||||
log_admin("OOC was toggled automatically due to vote end.")
|
||||
message_admins("OOC has been toggled on automatically.")
|
||||
|
||||
|
||||
proc/get_result()
|
||||
//get the highest number of votes
|
||||
var/greatest_votes = 0
|
||||
var/total_votes = 0
|
||||
/datum/controller/vote/proc/get_result()
|
||||
var/greatest_votes = 0
|
||||
var/total_votes = 0
|
||||
var/list/sorted_choices = list()
|
||||
var/sorted_highest
|
||||
var/sorted_votes = -1
|
||||
//get the highest number of votes, while also sorting the list
|
||||
while(choices.len)
|
||||
// This is a very inefficient sorting method, but that's okay
|
||||
for(var/option in choices)
|
||||
var/votes = choices[option]
|
||||
total_votes += votes
|
||||
if(sorted_votes < votes)
|
||||
sorted_highest = option
|
||||
sorted_votes = votes
|
||||
if(votes > greatest_votes)
|
||||
greatest_votes = votes
|
||||
//default-vote for everyone who didn't vote
|
||||
if(!config.vote_no_default && choices.len)
|
||||
var/non_voters = (clients.len - total_votes)
|
||||
if(non_voters > 0)
|
||||
if(mode == "restart")
|
||||
choices["Continue Playing"] += non_voters
|
||||
if(choices["Continue Playing"] >= greatest_votes)
|
||||
greatest_votes = choices["Continue Playing"]
|
||||
else if(mode == "gamemode")
|
||||
if(master_mode in choices)
|
||||
choices[master_mode] += non_voters
|
||||
if(choices[master_mode] >= greatest_votes)
|
||||
greatest_votes = choices[master_mode]
|
||||
else if(mode == "crew_transfer")
|
||||
var/factor = 0.5
|
||||
switch(world.time / (10 * 60)) // minutes
|
||||
if(0 to 60)
|
||||
factor = 0.5
|
||||
if(61 to 120)
|
||||
factor = 0.8
|
||||
if(121 to 240)
|
||||
factor = 1
|
||||
if(241 to 300)
|
||||
factor = 1.2
|
||||
else
|
||||
factor = 1.4
|
||||
choices["Initiate Crew Transfer"] = round(choices["Initiate Crew Transfer"] * factor)
|
||||
to_chat(world, "<font color='purple'>Crew Transfer Factor: [factor]</font>")
|
||||
greatest_votes = max(choices["Initiate Crew Transfer"], choices["Continue The Round"])
|
||||
|
||||
|
||||
//get all options with that many votes and return them in a list
|
||||
. = list()
|
||||
if(greatest_votes)
|
||||
for(var/option in choices)
|
||||
if(choices[option] == greatest_votes)
|
||||
. += option
|
||||
return .
|
||||
|
||||
proc/announce_result()
|
||||
var/list/winners = get_result()
|
||||
var/text
|
||||
if(winners.len > 0)
|
||||
if(winners.len > 1)
|
||||
if(mode != "gamemode" || ticker.hide_mode == 0) // Here we are making sure we don't announce potential game modes
|
||||
text = "<b>Vote Tied Between:</b>\n"
|
||||
for(var/option in winners)
|
||||
text += "\t[option]\n"
|
||||
. = pick(winners)
|
||||
|
||||
for(var/key in current_votes)
|
||||
if(choices[current_votes[key]] == .)
|
||||
round_voters += key // Keep track of who voted for the winning round.
|
||||
if((mode == "gamemode" && . == "extended") || ticker.hide_mode == 0) // Announce Extended gamemode, but not other gamemodes
|
||||
text += "<b>Vote Result: [.]</b>"
|
||||
else
|
||||
if(mode != "gamemode")
|
||||
text += "<b>Vote Result: [.]</b>"
|
||||
else
|
||||
text += "<b>The vote has ended.</b>" // What will be shown if it is a gamemode vote that isn't extended
|
||||
|
||||
else
|
||||
text += "<b>Vote Result: Inconclusive - No Votes!</b>"
|
||||
log_vote(text)
|
||||
to_chat(world, "<font color='purple'>[text]</font>")
|
||||
return .
|
||||
|
||||
proc/result()
|
||||
. = announce_result()
|
||||
var/restart = 0
|
||||
if(.)
|
||||
switch(mode)
|
||||
if("restart")
|
||||
if(. == "Restart Round")
|
||||
restart = 1
|
||||
if("gamemode")
|
||||
if(master_mode != .)
|
||||
world.save_mode(.)
|
||||
if(ticker && ticker.mode)
|
||||
restart = 1
|
||||
else
|
||||
master_mode = .
|
||||
if(!going)
|
||||
going = 1
|
||||
to_chat(world, "<font color='red'><b>The round will start soon.</b></font>")
|
||||
if("crew_transfer")
|
||||
if(. == "Initiate Crew Transfer")
|
||||
init_shift_change(null, 1)
|
||||
|
||||
|
||||
if(restart)
|
||||
world.Reboot("Restart vote successful.", "end_error", "restart vote")
|
||||
|
||||
return .
|
||||
|
||||
proc/submit_vote(var/ckey, var/vote)
|
||||
if(mode)
|
||||
if(config.vote_no_dead && usr.stat == DEAD && !usr.client.holder)
|
||||
return 0
|
||||
if(current_votes[ckey])
|
||||
choices[choices[current_votes[ckey]]]--
|
||||
if(vote && 1<=vote && vote<=choices.len)
|
||||
voted += usr.ckey
|
||||
choices[choices[vote]]++ //check this
|
||||
current_votes[ckey] = vote
|
||||
return vote
|
||||
return 0
|
||||
|
||||
proc/initiate_vote(var/vote_type, var/initiator_key)
|
||||
if(!mode)
|
||||
if(started_time != null && !check_rights(R_ADMIN))
|
||||
var/next_allowed_time = (started_time + config.vote_delay)
|
||||
if(next_allowed_time > world.time)
|
||||
return 0
|
||||
|
||||
reset()
|
||||
switch(vote_type)
|
||||
if("restart")
|
||||
choices.Add("Restart Round","Continue Playing")
|
||||
if("gamemode")
|
||||
if(ticker.current_state >= 2)
|
||||
return 0
|
||||
choices.Add(config.votable_modes)
|
||||
if("crew_transfer")
|
||||
if (check_rights(R_ADMIN|R_MOD))
|
||||
if(ticker.current_state <= 2)
|
||||
return 0
|
||||
question = "End the shift?"
|
||||
choices.Add("Initiate Crew Transfer", "Continue The Round")
|
||||
sorted_votes = -1
|
||||
total_votes += choices[sorted_highest]
|
||||
sorted_choices[sorted_highest] = choices[sorted_highest] || 0
|
||||
choices -= sorted_highest
|
||||
choices = sorted_choices
|
||||
//default-vote for everyone who didn't vote
|
||||
if(!config.vote_no_default && choices.len)
|
||||
var/non_voters = (clients.len - total_votes)
|
||||
if(non_voters > 0)
|
||||
if(mode == "restart")
|
||||
choices["Continue Playing"] += non_voters
|
||||
if(choices["Continue Playing"] >= greatest_votes)
|
||||
greatest_votes = choices["Continue Playing"]
|
||||
else if(mode == "gamemode")
|
||||
if(master_mode in choices)
|
||||
choices[master_mode] += non_voters
|
||||
if(choices[master_mode] >= greatest_votes)
|
||||
greatest_votes = choices[master_mode]
|
||||
else if(mode == "crew_transfer")
|
||||
var/factor = 0.5
|
||||
switch(world.time / (10 * 60)) // minutes
|
||||
if(0 to 60)
|
||||
factor = 0.5
|
||||
if(61 to 120)
|
||||
factor = 0.8
|
||||
if(121 to 240)
|
||||
factor = 1
|
||||
if(241 to 300)
|
||||
factor = 1.2
|
||||
else
|
||||
if(ticker.current_state <= 2)
|
||||
return 0
|
||||
question = "End the shift?"
|
||||
choices.Add("Initiate Crew Transfer", "Continue The Round")
|
||||
if("custom")
|
||||
question = html_encode(input(usr,"What is the vote for?") as text|null)
|
||||
if(!question) return 0
|
||||
for(var/i=1,i<=10,i++)
|
||||
var/option = capitalize(html_encode(input(usr,"Please enter an option or hit cancel to finish") as text|null))
|
||||
if(!option || mode || !usr.client) break
|
||||
choices.Add(option)
|
||||
else return 0
|
||||
mode = vote_type
|
||||
initiator = initiator_key
|
||||
started_time = world.time
|
||||
var/text = "[capitalize(mode)] vote started by [initiator]."
|
||||
if(mode == "custom")
|
||||
text += "\n[question]"
|
||||
|
||||
log_vote(text)
|
||||
to_chat(world, "<font color='purple'><b>[text]</b>\nType vote to place your votes.\nYou have [config.vote_period/10] seconds to vote.</font>")
|
||||
switch(vote_type)
|
||||
if("crew_transfer")
|
||||
world << sound('sound/ambience/alarm4.ogg')
|
||||
if("gamemode")
|
||||
world << sound('sound/ambience/alarm4.ogg')
|
||||
if("custom")
|
||||
world << sound('sound/ambience/alarm4.ogg')
|
||||
if(mode == "gamemode" && going)
|
||||
going = 0
|
||||
to_chat(world, "<font color='red'><b>Round start has been delayed.</b></font>")
|
||||
if(mode == "crew_transfer" && config.ooc_allowed)
|
||||
auto_muted = 1
|
||||
config.ooc_allowed = !( config.ooc_allowed )
|
||||
to_chat(world, "<b>The OOC channel has been automatically disabled due to a crew transfer vote.</b>")
|
||||
log_admin("OOC was toggled automatically due to crew_transfer vote.")
|
||||
message_admins("OOC has been toggled off automatically.")
|
||||
if(mode == "gamemode" && config.ooc_allowed)
|
||||
auto_muted = 1
|
||||
config.ooc_allowed = !( config.ooc_allowed )
|
||||
to_chat(world, "<b>The OOC channel has been automatically disabled due to the gamemode vote.</b>")
|
||||
log_admin("OOC was toggled automatically due to gamemode vote.")
|
||||
message_admins("OOC has been toggled off automatically.")
|
||||
if(mode == "custom" && config.ooc_allowed)
|
||||
auto_muted = 1
|
||||
config.ooc_allowed = !( config.ooc_allowed )
|
||||
to_chat(world, "<b>The OOC channel has been automatically disabled due to a custom vote.</b>")
|
||||
log_admin("OOC was toggled automatically due to custom vote.")
|
||||
message_admins("OOC has been toggled off automatically.")
|
||||
factor = 1.4
|
||||
choices["Initiate Crew Transfer"] = round(choices["Initiate Crew Transfer"] * factor)
|
||||
to_chat(world, "<font color='purple'>Crew Transfer Factor: [factor]</font>")
|
||||
greatest_votes = max(choices["Initiate Crew Transfer"], choices["Continue The Round"])
|
||||
|
||||
|
||||
//get all options with that many votes and return them in a list
|
||||
. = list()
|
||||
if(greatest_votes)
|
||||
for(var/option in choices)
|
||||
if(choices[option] == greatest_votes)
|
||||
. += option
|
||||
return .
|
||||
|
||||
/datum/controller/vote/proc/announce_result()
|
||||
var/list/winners = get_result()
|
||||
var/text
|
||||
if(winners.len > 0)
|
||||
if(winners.len > 1)
|
||||
if(mode != "gamemode" || ticker.hide_mode == 0) // Here we are making sure we don't announce potential game modes
|
||||
text = "<b>Vote Tied Between:</b>\n"
|
||||
for(var/option in winners)
|
||||
text += "\t[option]\n"
|
||||
. = pick(winners)
|
||||
|
||||
time_remaining = round(config.vote_period/10)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
proc/interface(var/client/C)
|
||||
if(!C) return
|
||||
var/admin = check_rights(R_ADMIN,0)
|
||||
voting |= C
|
||||
|
||||
. = "<html><head><title>Voting Panel</title></head><body>"
|
||||
if(mode)
|
||||
if(question) . += "<h2>Vote: '[question]'</h2>"
|
||||
else . += "<h2>Vote: [capitalize(mode)]</h2>"
|
||||
. += "Time Left: [time_remaining] s<hr><ul>"
|
||||
for(var/i = 1, i <= choices.len, i++)
|
||||
var/votes = choices[choices[i]]
|
||||
if(!votes) votes = 0
|
||||
if(current_votes[C.ckey] == i)
|
||||
. += "<li><b><a href='?src=\ref[src];vote=[i]'>[choices[i]] ([votes] votes)</a></b></li>"
|
||||
else
|
||||
. += "<li><a href='?src=\ref[src];vote=[i]'>[choices[i]] ([votes] votes)</a></li>"
|
||||
|
||||
. += "</ul><hr>"
|
||||
if(admin)
|
||||
. += "(<a href='?src=\ref[src];vote=cancel'>Cancel Vote</a>) "
|
||||
for(var/key in current_votes)
|
||||
if(choices[current_votes[key]] == .)
|
||||
round_voters += key // Keep track of who voted for the winning round.
|
||||
if(mode == "gamemode" && (. == "extended" || ticker.hide_mode == 0)) // Announce Extended gamemode, but not other gamemodes
|
||||
text += "<b>Vote Result: [.] ([choices[.]] vote\s)</b>"
|
||||
else
|
||||
. += "<h2>Start a vote:</h2><hr><ul><li>"
|
||||
//restart
|
||||
if(admin || config.allow_vote_restart)
|
||||
. += "<a href='?src=\ref[src];vote=restart'>Restart</a>"
|
||||
if(mode == "custom")
|
||||
// Completely replace text to show all results in custom votes
|
||||
text = "<b><span style='text-decoration: underline;'>[question]</span></b>\n"
|
||||
for(var/option in winners)
|
||||
text += "\t<b>[option]: [choices[option]] vote\s</b>\n"
|
||||
for(var/option in (choices-winners))
|
||||
text += "\t[option]: [choices[option]] vote\s\n"
|
||||
else if(mode != "gamemode")
|
||||
text += "<b>Vote Result: [.] ([choices[.]] vote\s)</b>"
|
||||
else
|
||||
. += "<font color='grey'>Restart (Disallowed)</font>"
|
||||
. += "</li><li>"
|
||||
if(admin || config.allow_vote_restart)
|
||||
. += "<a href='?src=\ref[src];vote=crew_transfer'>Crew Transfer</a>"
|
||||
else
|
||||
. += "<font color='grey'>Crew Transfer (Disallowed)</font>"
|
||||
if(admin)
|
||||
. += "\t(<a href='?src=\ref[src];vote=toggle_restart'>[config.allow_vote_restart?"Allowed":"Disallowed"]</a>)"
|
||||
. += "</li><li>"
|
||||
//gamemode
|
||||
if(admin || config.allow_vote_mode)
|
||||
. += "<a href='?src=\ref[src];vote=gamemode'>GameMode</a>"
|
||||
else
|
||||
. += "<font color='grey'>GameMode (Disallowed)</font>"
|
||||
if(admin)
|
||||
. += "\t(<a href='?src=\ref[src];vote=toggle_gamemode'>[config.allow_vote_mode?"Allowed":"Disallowed"]</a>)"
|
||||
text += "<b>The vote has ended.</b>" // What will be shown if it is a gamemode vote that isn't extended
|
||||
|
||||
. += "</li>"
|
||||
//custom
|
||||
if(admin)
|
||||
. += "<li><a href='?src=\ref[src];vote=custom'>Custom</a></li>"
|
||||
. += "</ul><hr>"
|
||||
. += "<a href='?src=\ref[src];vote=close' style='position:absolute;right:50px'>Close</a></body></html>"
|
||||
return .
|
||||
else
|
||||
text += "<b>Vote Result: Inconclusive - No Votes!</b>"
|
||||
log_vote(text)
|
||||
to_chat(world, "<font color='purple'>[text]</font>")
|
||||
return .
|
||||
|
||||
|
||||
Topic(href,href_list[],hsrc)
|
||||
if(!usr || !usr.client) return //not necessary but meh...just in-case somebody does something stupid
|
||||
var/admin = check_rights(R_ADMIN,0)
|
||||
switch(href_list["vote"])
|
||||
if("close")
|
||||
voting -= usr.client
|
||||
usr << browse(null, "window=vote")
|
||||
return
|
||||
if("cancel")
|
||||
if(admin)
|
||||
reset()
|
||||
if("toggle_restart")
|
||||
if(admin)
|
||||
config.allow_vote_restart = !config.allow_vote_restart
|
||||
if("toggle_gamemode")
|
||||
if(admin)
|
||||
config.allow_vote_mode = !config.allow_vote_mode
|
||||
/datum/controller/vote/proc/result()
|
||||
. = announce_result()
|
||||
var/restart = 0
|
||||
if(.)
|
||||
switch(mode)
|
||||
if("restart")
|
||||
if(config.allow_vote_restart || admin)
|
||||
initiate_vote("restart",usr.key)
|
||||
if(. == "Restart Round")
|
||||
restart = 1
|
||||
if("gamemode")
|
||||
if(config.allow_vote_mode || admin)
|
||||
initiate_vote("gamemode",usr.key)
|
||||
if(master_mode != .)
|
||||
world.save_mode(.)
|
||||
if(ticker && ticker.mode)
|
||||
restart = 1
|
||||
else
|
||||
master_mode = .
|
||||
if(!going)
|
||||
going = 1
|
||||
to_chat(world, "<font color='red'><b>The round will start soon.</b></font>")
|
||||
if("crew_transfer")
|
||||
if(config.allow_vote_restart || admin)
|
||||
initiate_vote("crew_transfer",usr.key)
|
||||
if(. == "Initiate Crew Transfer")
|
||||
init_shift_change(null, 1)
|
||||
|
||||
|
||||
if(restart)
|
||||
world.Reboot("Restart vote successful.", "end_error", "restart vote")
|
||||
|
||||
return .
|
||||
|
||||
/datum/controller/vote/proc/submit_vote(var/ckey, var/vote)
|
||||
if(mode)
|
||||
if(config.vote_no_dead && usr.stat == DEAD && !usr.client.holder)
|
||||
return 0
|
||||
if(current_votes[ckey])
|
||||
choices[choices[current_votes[ckey]]]--
|
||||
if(vote && 1<=vote && vote<=choices.len)
|
||||
voted += usr.ckey
|
||||
choices[choices[vote]]++ //check this
|
||||
current_votes[ckey] = vote
|
||||
return vote
|
||||
return 0
|
||||
|
||||
/datum/controller/vote/proc/initiate_vote(var/vote_type, var/initiator_key)
|
||||
if(!mode)
|
||||
if(started_time != null && !check_rights(R_ADMIN))
|
||||
var/next_allowed_time = (started_time + config.vote_delay)
|
||||
if(next_allowed_time > world.time)
|
||||
return 0
|
||||
|
||||
reset()
|
||||
switch(vote_type)
|
||||
if("restart")
|
||||
choices.Add("Restart Round","Continue Playing")
|
||||
if("gamemode")
|
||||
if(ticker.current_state >= 2)
|
||||
return 0
|
||||
choices.Add(config.votable_modes)
|
||||
if("crew_transfer")
|
||||
if(check_rights(R_ADMIN|R_MOD))
|
||||
if(ticker.current_state <= 2)
|
||||
return 0
|
||||
question = "End the shift?"
|
||||
choices.Add("Initiate Crew Transfer", "Continue The Round")
|
||||
else
|
||||
if(ticker.current_state <= 2)
|
||||
return 0
|
||||
question = "End the shift?"
|
||||
choices.Add("Initiate Crew Transfer", "Continue The Round")
|
||||
if("custom")
|
||||
if(admin)
|
||||
initiate_vote("custom",usr.key)
|
||||
question = html_encode(input(usr,"What is the vote for?") as text|null)
|
||||
if(!question) return 0
|
||||
for(var/i=1,i<=10,i++)
|
||||
var/option = capitalize(html_encode(input(usr,"Please enter an option or hit cancel to finish") as text|null))
|
||||
if(!option || mode || !usr.client) break
|
||||
choices.Add(option)
|
||||
else
|
||||
submit_vote(usr.ckey, round(text2num(href_list["vote"])))
|
||||
usr.vote()
|
||||
return 0
|
||||
mode = vote_type
|
||||
initiator = initiator_key
|
||||
started_time = world.time
|
||||
var/text = "[capitalize(mode)] vote started by [initiator]."
|
||||
if(mode == "custom")
|
||||
text += "\n[question]"
|
||||
if(usr)
|
||||
log_admin("[capitalize(mode)] ([question]) vote started by [key_name(usr)].")
|
||||
else if(usr)
|
||||
log_admin("[capitalize(mode)] vote started by [key_name(usr)].")
|
||||
|
||||
log_vote(text)
|
||||
to_chat(world, {"<font color='purple'><b>[text]</b>
|
||||
<a href='?src=\ref[src];vote=open'>Click here or type vote to place your vote.</a>
|
||||
You have [config.vote_period/10] seconds to vote.</font>"})
|
||||
switch(vote_type)
|
||||
if("crew_transfer")
|
||||
world << sound('sound/ambience/alarm4.ogg')
|
||||
if("gamemode")
|
||||
world << sound('sound/ambience/alarm4.ogg')
|
||||
if("custom")
|
||||
world << sound('sound/ambience/alarm4.ogg')
|
||||
if(mode == "gamemode" && going)
|
||||
going = 0
|
||||
to_chat(world, "<font color='red'><b>Round start has been delayed.</b></font>")
|
||||
if(mode == "crew_transfer" && config.ooc_allowed)
|
||||
auto_muted = 1
|
||||
config.ooc_allowed = !( config.ooc_allowed )
|
||||
to_chat(world, "<b>The OOC channel has been automatically disabled due to a crew transfer vote.</b>")
|
||||
log_admin("OOC was toggled automatically due to crew_transfer vote.")
|
||||
message_admins("OOC has been toggled off automatically.")
|
||||
if(mode == "gamemode" && config.ooc_allowed)
|
||||
auto_muted = 1
|
||||
config.ooc_allowed = !( config.ooc_allowed )
|
||||
to_chat(world, "<b>The OOC channel has been automatically disabled due to the gamemode vote.</b>")
|
||||
log_admin("OOC was toggled automatically due to gamemode vote.")
|
||||
message_admins("OOC has been toggled off automatically.")
|
||||
if(mode == "custom" && config.ooc_allowed)
|
||||
auto_muted = 1
|
||||
config.ooc_allowed = !( config.ooc_allowed )
|
||||
to_chat(world, "<b>The OOC channel has been automatically disabled due to a custom vote.</b>")
|
||||
log_admin("OOC was toggled automatically due to custom vote.")
|
||||
message_admins("OOC has been toggled off automatically.")
|
||||
|
||||
time_remaining = round(config.vote_period/10)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/datum/controller/vote/proc/browse_to(var/client/C)
|
||||
if(!C)
|
||||
return
|
||||
var/admin = check_rights(R_ADMIN, 0, user = C.mob)
|
||||
voting |= C
|
||||
|
||||
var/dat = {"<script>
|
||||
function update_vote_div(new_content) {
|
||||
var votediv = document.getElementById("vote_div");
|
||||
if(votediv) {
|
||||
votediv.innerHTML = new_content;
|
||||
}
|
||||
}
|
||||
</script>"}
|
||||
if(mode)
|
||||
dat += "<div id='vote_div'>[vote_html(C)]</div><hr>"
|
||||
if(admin)
|
||||
dat += "(<a href='?src=\ref[src];vote=cancel'>Cancel Vote</a>) "
|
||||
else
|
||||
dat += "<div id='vote_div'><h2>Start a vote:</h2><hr><ul><li>"
|
||||
//restart
|
||||
if(admin || config.allow_vote_restart)
|
||||
dat += "<a href='?src=\ref[src];vote=restart'>Restart</a>"
|
||||
else
|
||||
dat += "<font color='grey'>Restart (Disallowed)</font>"
|
||||
dat += "</li><li>"
|
||||
if(admin || config.allow_vote_restart)
|
||||
dat += "<a href='?src=\ref[src];vote=crew_transfer'>Crew Transfer</a>"
|
||||
else
|
||||
dat += "<font color='grey'>Crew Transfer (Disallowed)</font>"
|
||||
if(admin)
|
||||
dat += "\t(<a href='?src=\ref[src];vote=toggle_restart'>[config.allow_vote_restart?"Allowed":"Disallowed"]</a>)"
|
||||
dat += "</li><li>"
|
||||
//gamemode
|
||||
if(admin || config.allow_vote_mode)
|
||||
dat += "<a href='?src=\ref[src];vote=gamemode'>GameMode</a>"
|
||||
else
|
||||
dat += "<font color='grey'>GameMode (Disallowed)</font>"
|
||||
if(admin)
|
||||
dat += "\t(<a href='?src=\ref[src];vote=toggle_gamemode'>[config.allow_vote_mode?"Allowed":"Disallowed"]</a>)"
|
||||
|
||||
dat += "</li>"
|
||||
//custom
|
||||
if(admin)
|
||||
dat += "<li><a href='?src=\ref[src];vote=custom'>Custom</a></li>"
|
||||
dat += "</ul></div><hr>"
|
||||
var/datum/browser/popup = new(C.mob, "vote", "Voting Panel", nref=src)
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
|
||||
/datum/controller/vote/proc/update_panel(var/client/C)
|
||||
C << output(url_encode(vote_html(C)), "vote.browser:update_vote_div")
|
||||
|
||||
/datum/controller/vote/proc/vote_html(var/client/C)
|
||||
. = ""
|
||||
if(question)
|
||||
. += "<h2>Vote: '[question]'</h2>"
|
||||
else
|
||||
. += "<h2>Vote: [capitalize(mode)]</h2>"
|
||||
. += "Time Left: [time_remaining] s<hr><ul>"
|
||||
for(var/i = 1, i <= choices.len, i++)
|
||||
var/votes = choices[choices[i]]
|
||||
if(!votes)
|
||||
votes = 0
|
||||
if(current_votes[C.ckey] == i)
|
||||
. += "<li><b><a href='?src=\ref[src];vote=[i]'>[choices[i]] ([votes] vote\s)</a></b></li>"
|
||||
else
|
||||
. += "<li><a href='?src=\ref[src];vote=[i]'>[choices[i]] ([votes] vote\s)</a></li>"
|
||||
|
||||
. += "</ul>"
|
||||
|
||||
|
||||
/datum/controller/vote/Topic(href,href_list[],hsrc)
|
||||
if(!usr || !usr.client)
|
||||
return //not necessary but meh...just in-case somebody does something stupid
|
||||
var/admin = check_rights(R_ADMIN,0)
|
||||
if(href_list["close"])
|
||||
voting -= usr.client
|
||||
return
|
||||
switch(href_list["vote"])
|
||||
if("open")
|
||||
// vote proc will automatically get called after this switch ends
|
||||
if("cancel")
|
||||
if(admin && mode)
|
||||
var/votedesc = capitalize(mode)
|
||||
if(mode == "custom")
|
||||
votedesc += " ([question])"
|
||||
admin_log_and_message_admins("cancelled the running [votedesc] vote.")
|
||||
reset()
|
||||
if("toggle_restart")
|
||||
if(admin)
|
||||
config.allow_vote_restart = !config.allow_vote_restart
|
||||
if("toggle_gamemode")
|
||||
if(admin)
|
||||
config.allow_vote_mode = !config.allow_vote_mode
|
||||
if("restart")
|
||||
if(config.allow_vote_restart || admin)
|
||||
initiate_vote("restart",usr.key)
|
||||
if("gamemode")
|
||||
if(config.allow_vote_mode || admin)
|
||||
initiate_vote("gamemode",usr.key)
|
||||
if("crew_transfer")
|
||||
if(config.allow_vote_restart || admin)
|
||||
initiate_vote("crew_transfer",usr.key)
|
||||
if("custom")
|
||||
if(admin)
|
||||
initiate_vote("custom",usr.key)
|
||||
else
|
||||
submit_vote(usr.ckey, round(text2num(href_list["vote"])))
|
||||
update_panel(usr.client)
|
||||
return
|
||||
usr.vote()
|
||||
|
||||
|
||||
/mob/verb/vote()
|
||||
@@ -355,4 +410,4 @@ datum/controller/vote
|
||||
set name = "Vote"
|
||||
|
||||
if(vote)
|
||||
src << browse(vote.interface(client),"window=vote;can_close=0")
|
||||
vote.browse_to(client)
|
||||
|
||||
Reference in New Issue
Block a user