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https://github.com/ParadiseSS13/Paradise.git
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Fixes maploading so that the cyberiad and space hotel load cleanly again
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@@ -33,7 +33,6 @@ GLOBAL_DATUM_INIT(pipe_icon_manager, /datum/pipe_icon_manager, new())
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if(!armor)
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armor = list(melee = 25, bullet = 10, laser = 10, energy = 100, bomb = 0, bio = 100, rad = 100)
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..()
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SSair.atmos_machinery += src
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if(!pipe_color)
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pipe_color = color
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@@ -42,6 +41,10 @@ GLOBAL_DATUM_INIT(pipe_icon_manager, /datum/pipe_icon_manager, new())
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if(!pipe_color_check(pipe_color))
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pipe_color = null
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/obj/machinery/atmospherics/Initialize()
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. = ..()
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SSair.atmos_machinery += src
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/obj/machinery/atmospherics/proc/atmos_init()
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if(can_unwrench)
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stored = new(src, make_from = src)
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