mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
Fixes maploading so that the cyberiad and space hotel load cleanly again
This commit is contained in:
@@ -58,10 +58,10 @@
|
||||
if(ST_bot_left == null || ST_top_right == null)
|
||||
log_runtime(EXCEPTION("One of the smoothing corners is bust"), src)
|
||||
|
||||
space_manager.remove_dirt(placement.z)
|
||||
late_setup_level(
|
||||
block(bot_left, top_right),
|
||||
block(ST_bot_left, ST_top_right))
|
||||
space_manager.remove_dirt(placement.z)
|
||||
|
||||
log_game("[name] loaded at [min_x],[min_y],[placement.z]")
|
||||
return 1
|
||||
@@ -175,4 +175,4 @@
|
||||
var/datum/map_template/vr/V = new vr_type()
|
||||
|
||||
vr_templates[V.id] = V
|
||||
map_templates[V.id] = V
|
||||
map_templates[V.id] = V
|
||||
|
||||
Reference in New Issue
Block a user