Simplify and cleanup IPC/defib revival after messy fixes

This commit is contained in:
Markolie
2015-01-13 17:33:46 +01:00
parent 548ad9a5ca
commit b3075f0704
3 changed files with 15 additions and 24 deletions
@@ -16,26 +16,20 @@
if (species.flags & IS_SYNTHETIC)
var/datum/organ/external/H = organs_by_name["head"]
if (!H.amputated)
if ((health >= (config.health_threshold_dead/100*75)) && stat == DEAD) //need to get them 25% away from death point before reviving them
living_mob_list -= src
mob_list -= src
dead_mob_list -= src
living_mob_list += src
mob_list += src
stat = CONSCIOUS
ear_deaf = 0
tod = 0
timeofdeath = 0
if ((health >= (config.health_threshold_dead/100*75)) && stat == DEAD) //need to get them 25% away from death point before reviving synthetics
revive()
if (stat == CONSCIOUS && (src in dead_mob_list)) //Defib fix
living_mob_list -= src
mob_list -= src
dead_mob_list -= src
living_mob_list += src
mob_list += src
ear_deaf = 0
tod = 0
timeofdeath = 0
revive()
return
/mob/living/carbon/human/revive() // handles revival through other means that cloning (defib, IPC repair)
stat = CONSCIOUS
dead_mob_list -= src
living_mob_list |= src
mob_list |= src
ear_deaf = 0
tod = 0
timeofdeath = 0
/mob/living/carbon/human/getBrainLoss()
if(species && species.flags & NO_INTORGANS) return