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Converts space bears, space carp, and space bats to basic mobs (#29775)
* Bears and bats. * Carp * Comments, file locations * Linters! * Moved initial emotes for basic mobs to a component * Linters * Adjusted emote chance for space bats Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> * Updatepaths * Apply code review suggestions --------- Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
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Contrabang
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@@ -215,8 +215,8 @@
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icon_state = "Carp"
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spawn_loot_chance = 50
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loot = list(
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/mob/living/simple_animal/hostile/carp = 4,
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/mob/living/simple_animal/hostile/carp/megacarp = 1
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/mob/living/basic/carp = 4,
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/mob/living/basic/carp/megacarp = 1
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)
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/obj/effect/spawner/random/rarely_meteor_strike
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@@ -50,7 +50,7 @@
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/obj/item/toy/plushie/carpplushie/dehy_carp/proc/make_carp()
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// Make space carp
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var/mob/living/simple_animal/hostile/carp/C = new /mob/living/simple_animal/hostile/carp(get_turf(src))
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var/mob/living/basic/carp/C = new(get_turf(src))
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// Make carp non-hostile to user, yes this means
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C.faction |= list("syndicate", "\ref[owner]")
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qdel(src)
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@@ -43,7 +43,7 @@
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name = "carp delivery grenade"
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desc = "This grenade contains 5 dehydrated space carp in a similar manner to dehydrated monkeys, which, upon detonation, \
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will be rehydrated by a small reservoir of water contained within the grenade. These space carp will then attack anything in sight."
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spawner_type = /mob/living/simple_animal/hostile/carp
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spawner_type = /mob/living/basic/carp
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deliveryamt = 5
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origin_tech = "materials=3;magnets=4;syndicate=3"
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@@ -123,7 +123,7 @@
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H.update_inv_legcuffed()
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SSblackbox.record_feedback("tally", "handcuffs", 1, type)
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else
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if(istype(entered, /mob/living/simple_animal/hostile/bear))
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if(istype(entered, /mob/living/basic/bear))
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entered.apply_damage(trap_damage * 2.5, BRUTE)
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else
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entered.apply_damage(trap_damage * 1.75, BRUTE)
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@@ -10,7 +10,7 @@
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var/max_mobs = 5
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var/spawn_time = 300 //30 seconds default
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var/mob_types = list(/mob/living/simple_animal/hostile/carp)
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var/mob_types = list(/mob/living/basic/carp)
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var/spawn_text = "emerges from"
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var/faction = list("hostile")
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var/spawner_type = /datum/component/spawner
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@@ -75,5 +75,5 @@
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spawn_mob_options = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast, /mob/living/simple_animal/hostile/asteroid/goldgrub)
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/obj/structure/nest/carppuppy
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spawn_mob_options = list(/mob/living/simple_animal/hostile/carp, /mob/living/simple_animal/pet/dog/corgi/puppy/void)
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spawn_mob_options = list(/mob/living/basic/carp, /mob/living/simple_animal/pet/dog/corgi/puppy/void)
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spawn_trigger_distance = 3
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