diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 26ebac25329..6e2b638be8c 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -262,7 +262,7 @@ emp_act if(armor >= 2) return 0 if(!I.force) return 0 - apply_damage(I.force, I.damtype, affecting, armor , sharp=weapon_sharp, edge=weapon_edge, used_weapon=I) + apply_damage(I.force, I.damtype, affecting, armor, sharp=weapon_sharp, edge=weapon_edge, used_weapon=I) var/bloody = 0 if(((I.damtype == BRUTE) || (I.damtype == HALLOSS)) && prob(25 + (I.force * 2)))