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Fixes various runtimes (squashed)
- Fixes runtime in pod lock busters - Fixes possessed object examination runtime - Fixes runtime when following a destroyed mob - Fixes to_chat runtimes from involuntary emotes - Fixes runtimes from invalid clothing IDs - Fixes runtime caused by wirecutting non-humans - Fixes runtime when setting up malf AI antaghuds - Fixes runtimes in sensory destruction reagents - Fixes runtime caused by clientless ghosts - Fixes antag hud runtime in autotraitor generation - Fixes welding tool shutoff runtime - Fixes runtime in laptops' welcome program - Fixes to_chat runtime from mech sound effect - Fixes runtimes in camera-using NanoUIs - Fixes to_chat runtimes in resisting held mobs - Fixes headless mob skeletonizing/husking runtimes - Fixes non-mob add_logs runtime
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@@ -135,7 +135,7 @@ Works together with spawning an observer, noted above.
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if(ghost.can_reenter_corpse)
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respawnable_list += ghost
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ghost.key = key
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if(!ghost.client.holder && !config.antag_hud_allowed) // For new ghosts we remove the verb from even showing up if it's not allowed.
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if(!(ghost.client && ghost.client.holder) && !config.antag_hud_allowed) // For new ghosts we remove the verb from even showing up if it's not allowed.
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ghost.verbs -= /mob/dead/observer/verb/toggle_antagHUD // Poor guys, don't know what they are missing!
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return ghost
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@@ -373,6 +373,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if(!target)
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return
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if(!get_turf(target))
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return
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if(target != src)
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if(following && following == target)
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return
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