diff --git a/_maps/map_files/stations/boxstation.dmm b/_maps/map_files/stations/boxstation.dmm index 1491321c940..6b42d8e033c 100644 --- a/_maps/map_files/stations/boxstation.dmm +++ b/_maps/map_files/stations/boxstation.dmm @@ -84324,7 +84324,7 @@ }, /obj/machinery/requests_console/directional/north, /obj/machinery/button/windowtint{ - desc = "A remote control switch for polarized windows. For culling the sight of the equipment-starved masses."; + desc = "A remote control switch for polarized windows. For culling the sight of the equipment-starved masses."; id = "rdrobosurgery"; name = "Surgery Window Tint Control"; pixel_x = -24; @@ -84333,7 +84333,7 @@ range = 2 }, /obj/machinery/button/windowtint{ - desc = "A remote control switch for polarized windows. For culling the sight of the equipment-starved masses."; + desc = "A remote control switch for polarized windows. For culling the sight of the equipment-starved masses."; id = "rd"; name = "Office Window Tint Control"; pixel_x = -24; diff --git a/_maps/map_files/stations/emeraldstation.dmm b/_maps/map_files/stations/emeraldstation.dmm index 0cf48b9be0f..1de73ac8b4a 100644 --- a/_maps/map_files/stations/emeraldstation.dmm +++ b/_maps/map_files/stations/emeraldstation.dmm @@ -101306,7 +101306,7 @@ pixel_x = -24 }, /obj/machinery/button/windowtint{ - desc = "A remote control switch for polarized windows. For culling the sight of the equipment-starved masses."; + desc = "A remote control switch for polarized windows. For culling the sight of the equipment-starved masses."; id = "rd"; name = "Office Window Tint Control"; pixel_x = -24; diff --git a/code/_onclick/hud/action_button.dm b/code/_onclick/hud/action_button.dm index 2d67a06d6e7..bca40a80af7 100644 --- a/code/_onclick/hud/action_button.dm +++ b/code/_onclick/hud/action_button.dm @@ -437,7 +437,7 @@ GLOBAL_LIST_INIT(palette_removed_matrix, list(1.4,0,0,0, 0.7,0.4,0,0, 0.4,0,0.6, /atom/movable/screen/palette_scroll/down name = "Scroll Down" - desc = "Click on this to scroll the actions above down" + desc = "Click on this to scroll the actions above down." icon_state = "scroll_down" scroll_direction = 1 @@ -450,7 +450,7 @@ GLOBAL_LIST_INIT(palette_removed_matrix, list(1.4,0,0,0, 0.7,0.4,0,0, 0.4,0,0.6, /atom/movable/screen/palette_scroll/up name = "Scroll Up" - desc = "Click on this to scroll the actions above up" + desc = "Click on this to scroll the actions above up." icon_state = "scroll_up" scroll_direction = -1 @@ -464,7 +464,7 @@ GLOBAL_LIST_INIT(palette_removed_matrix, list(1.4,0,0,0, 0.7,0.4,0,0, 0.4,0,0.6, /// Exists so you have a place to put your buttons when you move them around /atom/movable/screen/action_landing name = "Button Space" - desc = "Drag and drop a button into this spot
to add it to the group" + desc = "Drag and drop a button into this spot
to add it to the group." icon = 'icons/mob/screen_gen.dmi' icon_state = "reserved" // We want our whole 32x32 space to be clickable, so dropping's forgiving diff --git a/code/_onclick/hud/alert.dm b/code/_onclick/hud/alert.dm index 2cf74f2d8a8..5fbf8c8ef26 100644 --- a/code/_onclick/hud/alert.dm +++ b/code/_onclick/hud/alert.dm @@ -100,7 +100,7 @@ icon = 'icons/mob/screen_alert.dmi' icon_state = "default" name = "Alert" - desc = "Something seems to have gone wrong with this alert, so report this bug please" + desc = "Something seems to have gone wrong with this alert, so report this bug please." mouse_opacity = MOUSE_OPACITY_ICON /// How long before this alert automatically clears itself (in deciseconds). If zero, remains until cleared. var/timeout = 0 diff --git a/code/_onclick/telekinesis.dm b/code/_onclick/telekinesis.dm index fedb13714ac..097d3c409e6 100644 --- a/code/_onclick/telekinesis.dm +++ b/code/_onclick/telekinesis.dm @@ -65,7 +65,7 @@ */ /obj/item/tk_grab name = "Telekinetic Grab" - desc = "Magic" + desc = "Magic." icon = 'icons/obj/magic.dmi'//Needs sprites icon_state = "2" flags = NOBLUDGEON | ABSTRACT | DROPDEL diff --git a/code/datums/dog_fashion.dm b/code/datums/dog_fashion.dm index a808c7cc1f5..debafbadd42 100644 --- a/code/datums/dog_fashion.dm +++ b/code/datums/dog_fashion.dm @@ -67,7 +67,7 @@ /datum/dog_fashion/head/chef name = "Sous chef REAL_NAME" - desc = "Your food will be taste-tested. All of it." + desc = "Your food will be taste-tested. All of it." /datum/dog_fashion/head/captain @@ -252,7 +252,7 @@ /datum/dog_fashion/head/not_ian name = "Definitely Not REAL_NAME" - desc = "That's Definitely Not Dogname" + desc = "That's Definitely Not Dogname." /datum/dog_fashion/head/not_ian/New(mob/M) ..() diff --git a/code/datums/ruins/lavaland.dm b/code/datums/ruins/lavaland.dm index 98ccb16f1ea..de957d20cec 100644 --- a/code/datums/ruins/lavaland.dm +++ b/code/datums/ruins/lavaland.dm @@ -59,7 +59,7 @@ /datum/map_template/ruin/lavaland/althland_excavation name = "Althland Excavation" id = "althland-excavation" - description = "An abandoned mining pit, once operated by the late Althland Mining Corporation, stands as a testament to the extensive efforts of numerous labor groups who endeavored to exploit the ore-rich depths of the planet. \ + description = "An abandoned mining pit, once operated by the late Althland Mining Corporation, stands as a testament to the extensive efforts of numerous labor groups who endeavored to exploit the ore-rich depths of the planet. \ Now, it lies abandoned, wholly reclaimed by the hostile environment, transforming into yet another relic of a lost company." cost = 5 suffix = "lavaland_surface_althland_excavation.dmm" diff --git a/code/datums/spell.dm b/code/datums/spell.dm index 3c226aa476c..5657828fd3f 100644 --- a/code/datums/spell.dm +++ b/code/datums/spell.dm @@ -66,7 +66,7 @@ GLOBAL_LIST_INIT(spells, typesof(/datum/spell)) /datum/spell var/name = "Spell" // Only rename this if the spell you're making is not abstract - var/desc = "A wizard spell" + var/desc = "A wizard spell." var/school = "evocation" //not relevant at now, but may be important later if there are changes to how spells work. the ones I used for now will probably be changed... maybe spell presets? lacking flexibility but with some other benefit? ///recharge time in deciseconds var/base_cooldown = 10 SECONDS diff --git a/code/datums/spells/alien_spells/transfer_plasma.dm b/code/datums/spells/alien_spells/transfer_plasma.dm index 1ba29d90081..56fc7dace17 100644 --- a/code/datums/spells/alien_spells/transfer_plasma.dm +++ b/code/datums/spells/alien_spells/transfer_plasma.dm @@ -1,6 +1,6 @@ /datum/spell/alien_spell/transfer_plasma name = "Transfer Plasma" - desc = "Transfers 50 plasma to a nearby alien" + desc = "Transfers 50 plasma to a nearby alien." action_icon_state = "alien_transfer" plasma_cost = 50 diff --git a/code/datums/spells/conjure_item.dm b/code/datums/spells/conjure_item.dm index 0aad4922e64..45c0b465f24 100644 --- a/code/datums/spells/conjure_item.dm +++ b/code/datums/spells/conjure_item.dm @@ -1,6 +1,6 @@ /datum/spell/conjure_item name = "Summon weapon" - desc = "A generic spell that should not exist. This summons an instance of a specific type of item, or if one already exists, un-summons it." + desc = "A generic spell that should not exist. This summons an instance of a specific type of item, or if one already exists, un-summons it." invocation_type = "none" clothes_req = FALSE var/obj/item/item diff --git a/code/datums/spells/construct_spells.dm b/code/datums/spells/construct_spells.dm index a4e1727c144..0812bae7a35 100644 --- a/code/datums/spells/construct_spells.dm +++ b/code/datums/spells/construct_spells.dm @@ -10,7 +10,7 @@ /datum/spell/aoe/conjure/build/floor name = "Summon Cult Floor" - desc = "This spell constructs a cult floor" + desc = "This spell constructs a cult floor." action_icon_state = "floorconstruct" action_background_icon_state = "bg_cult" school = "conjuration" @@ -24,7 +24,7 @@ /datum/spell/aoe/conjure/build/wall name = "Summon Cult Wall" - desc = "This spell constructs a cult wall" + desc = "This spell constructs a cult wall." action_icon_state = "cultforcewall" action_background_icon_state = "bg_cult" school = "conjuration" @@ -38,7 +38,7 @@ /datum/spell/aoe/conjure/build/wall/reinforced name = "Greater Construction" - desc = "This spell constructs a reinforced metal wall" + desc = "This spell constructs a reinforced metal wall." school = "conjuration" base_cooldown = 300 clothes_req = FALSE @@ -89,7 +89,7 @@ /datum/spell/aoe/conjure/build/lesserforcewall name = "Shield" - desc = "This spell creates a temporary forcefield to shield yourself and allies from incoming fire" + desc = "This spell creates a temporary forcefield to shield yourself and allies from incoming fire." action_icon_state = "cultforcewall" action_background_icon_state = "bg_cult" school = "transmutation" @@ -102,7 +102,7 @@ summon_lifespan = 200 /obj/effect/forcefield/cult - desc = "That eerie looking obstacle seems to have been pulled from another dimension through sheer force" + desc = "That eerie looking obstacle seems to have been pulled from another dimension through sheer force." name = "eldritch wall" icon = 'icons/effects/cult_effects.dmi' icon_state = "m_shield_cult" @@ -110,7 +110,7 @@ /datum/spell/ethereal_jaunt/shift name = "Phase Shift" - desc = "This spell allows you to pass through walls" + desc = "This spell allows you to pass through walls." action_icon_state = "phaseshift" action_background_icon_state = "bg_cult" base_cooldown = 200 diff --git a/code/datums/spells/mimic.dm b/code/datums/spells/mimic.dm index ec3c2bbc3e7..96b7f8081cc 100644 --- a/code/datums/spells/mimic.dm +++ b/code/datums/spells/mimic.dm @@ -1,6 +1,6 @@ /datum/spell/mimic name = "Mimic" - desc = "Learn a new form to mimic or become one of your known forms" + desc = "Learn a new form to mimic or become one of your known forms." clothes_req = FALSE base_cooldown = 3 SECONDS action_icon_state = "morph_mimic" diff --git a/code/datums/spells/spacetime_dist.dm b/code/datums/spells/spacetime_dist.dm index 4070c7a7340..e487936fe03 100644 --- a/code/datums/spells/spacetime_dist.dm +++ b/code/datums/spells/spacetime_dist.dm @@ -75,7 +75,7 @@ /obj/effect/cross_action name = "cross me" - desc = "for crossing" + desc = "for crossing." anchored = TRUE /obj/effect/cross_action/spacetime_dist diff --git a/code/datums/spells/wizard_spells.dm b/code/datums/spells/wizard_spells.dm index 89bdbdd8c49..3b70407a1a8 100644 --- a/code/datums/spells/wizard_spells.dm +++ b/code/datums/spells/wizard_spells.dm @@ -272,7 +272,7 @@ /datum/spell/aoe/conjure/construct name = "Artificer" - desc = "This spell conjures a construct which may be controlled by Shades" + desc = "This spell conjures a construct which may be controlled by Shades." school = "conjuration" base_cooldown = 600 @@ -288,7 +288,7 @@ /datum/spell/aoe/conjure/creature name = "Summon Creature Swarm" - desc = "This spell tears the fabric of reality, allowing horrific daemons to spill forth" + desc = "This spell tears the fabric of reality, allowing horrific daemons to spill forth." school = "conjuration" base_cooldown = 1200 diff --git a/code/datums/status_effects/debuffs.dm b/code/datums/status_effects/debuffs.dm index 1a7e58fc0ac..a45c6cb99fb 100644 --- a/code/datums/status_effects/debuffs.dm +++ b/code/datums/status_effects/debuffs.dm @@ -1131,7 +1131,7 @@ /atom/movable/screen/alert/status_effect/bubblegum_curse name = "I SEE YOU" - desc = "YOUR SOUL WILL BE MINE FOR YOUR INSOLENCE" + desc = "YOUR SOUL WILL BE MINE FOR YOUR INSOLENCE." icon_state = "bubblegumjumpscare" /atom/movable/screen/alert/status_effect/bubblegum_curse/Initialize(mapload) @@ -1342,7 +1342,7 @@ /obj/effect/bubblegum_warning name = "bloody rift" - desc = "You feel like even being *near* this is a bad idea" + desc = "You feel like even being *near* this is a bad idea." icon = 'icons/obj/biomass.dmi' icon_state = "rift" color = "red" diff --git a/code/datums/uplink_items/uplink_general.dm b/code/datums/uplink_items/uplink_general.dm index 71959a987b7..18a1484f669 100644 --- a/code/datums/uplink_items/uplink_general.dm +++ b/code/datums/uplink_items/uplink_general.dm @@ -64,7 +64,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item)) /// What category is the item listed under var/category = "item category" /// Description of the item in the uplink - var/desc = "Item Description" + var/desc = "Item Description." /// Used for discounts. Any unique string will do. var/reference /// What is spawned when we purchase this? diff --git a/code/game/gamemodes/cult/cult_actions.dm b/code/game/gamemodes/cult/cult_actions.dm index 71fc8388bc9..315350410eb 100644 --- a/code/game/gamemodes/cult/cult_actions.dm +++ b/code/game/gamemodes/cult/cult_actions.dm @@ -110,7 +110,7 @@ //Draw rune /datum/action/innate/cult/use_dagger name = "Draw Blood Rune" - desc = "Use the ritual dagger to create a powerful blood rune" + desc = "Use the ritual dagger to create a powerful blood rune." button_overlay_icon_state = "blood_dagger" default_button_position = "10:29,4:-2" diff --git a/code/game/gamemodes/cult/cult_structures.dm b/code/game/gamemodes/cult/cult_structures.dm index e298a454a26..eea528a729b 100644 --- a/code/game/gamemodes/cult/cult_structures.dm +++ b/code/game/gamemodes/cult/cult_structures.dm @@ -326,7 +326,7 @@ GLOBAL_LIST_INIT(blacklisted_pylon_turfs, typecacheof(list( /obj/effect/gateway name = "gateway" - desc = "You're pretty sure that the abyss is staring back" + desc = "You're pretty sure that the abyss is staring back." icon = 'icons/obj/cult.dmi' icon_state = "hole" density = TRUE diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm index 03647190c90..e20ec8dba5e 100644 --- a/code/game/gamemodes/cult/ritual.dm +++ b/code/game/gamemodes/cult/ritual.dm @@ -16,7 +16,7 @@ /obj/item/melee/cultblade/dagger/adminbus name = "ritual dagger of scribing, +1" - desc = "VERY fast culto scribing at incredible hihg speed" + desc = "VERY fast culto scribing at incredible high speed!" force = 16 scribe_multiplier = 0.1 diff --git a/code/game/gamemodes/intercept_report.dm b/code/game/gamemodes/intercept_report.dm index 9f7d0fa0402..7c88c119add 100644 --- a/code/game/gamemodes/intercept_report.dm +++ b/code/game/gamemodes/intercept_report.dm @@ -230,5 +230,5 @@ src.text += "Our intelligence suggests a [prob_right_job]% chance that a [changeling_job] on board your station has been replaced by the alien. " src.text += "Additionally, the report indicates a [prob_right_dude]% chance that [changeling_name] may have been in contact with the lifeform at a recent social gathering. " */ - src.text += "These lifeforms are assosciated with the [orgname1] [orgname2] and may be attempting to acquire sensitive materials on their behalf. " + src.text += "These lifeforms are associated with the [orgname1] [orgname2] and may be attempting to acquire sensitive materials on their behalf. " src.text += "Please take care not to alarm the crew, as [cname] may take advantage of a panic situation. Remember, they can be anybody, suspect everybody!" diff --git a/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm b/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm index 0370c73435d..9d13aa35d04 100644 --- a/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm +++ b/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm @@ -1,6 +1,6 @@ /obj/machinery/abductor/gland_dispenser name = "Replacement Organ Storage" - desc = "A tank filled with replacement organs" + desc = "A tank filled with replacement organs." icon = 'icons/obj/abductor.dmi' icon_state = "dispenser" density = TRUE diff --git a/code/game/gamemodes/miniantags/abduction/machinery/pad.dm b/code/game/gamemodes/miniantags/abduction/machinery/pad.dm index 38cf4478ad5..91da91fb338 100644 --- a/code/game/gamemodes/miniantags/abduction/machinery/pad.dm +++ b/code/game/gamemodes/miniantags/abduction/machinery/pad.dm @@ -1,6 +1,6 @@ /obj/machinery/abductor/pad name = "Alien Telepad" - desc = "Use this to transport to and from human habitat" + desc = "Use this to transport to and from human habitat." icon = 'icons/obj/abductor.dmi' icon_state = "alien-pad-idle" anchored = TRUE diff --git a/code/game/gamemodes/miniantags/demons/demon.dm b/code/game/gamemodes/miniantags/demons/demon.dm index aee63738718..50f053ee75c 100644 --- a/code/game/gamemodes/miniantags/demons/demon.dm +++ b/code/game/gamemodes/miniantags/demons/demon.dm @@ -1,6 +1,6 @@ /mob/living/simple_animal/demon name = "a generic demon" - desc = "you shouldnt be reading this, file a github report" + desc = "you shouldnt be reading this, file a github report." speak_emote = list("gurgles") emote_hear = list("wails","screeches") response_help = "thinks better of touching" diff --git a/code/game/gamemodes/miniantags/demons/shadow_demon/shadow_demon.dm b/code/game/gamemodes/miniantags/demons/shadow_demon/shadow_demon.dm index e1a600950e5..df69ab5e4d2 100644 --- a/code/game/gamemodes/miniantags/demons/shadow_demon/shadow_demon.dm +++ b/code/game/gamemodes/miniantags/demons/shadow_demon/shadow_demon.dm @@ -1,6 +1,6 @@ /mob/living/simple_animal/demon/shadow name = "shadow demon" - desc = "A creature that's barely tangible, you can feel its gaze piercing you" + desc = "A creature that's barely tangible, you can feel its gaze piercing you." icon = 'icons/mob/mob.dmi' icon_state = "shadow_demon" icon_living = "shadow_demon" diff --git a/code/game/gamemodes/miniantags/demons/slaughter_demon/slaughter.dm b/code/game/gamemodes/miniantags/demons/slaughter_demon/slaughter.dm index f045de09513..0d87e2ed00a 100644 --- a/code/game/gamemodes/miniantags/demons/slaughter_demon/slaughter.dm +++ b/code/game/gamemodes/miniantags/demons/slaughter_demon/slaughter.dm @@ -104,7 +104,7 @@ /datum/spell/sense_victims name = "Sense Victims" - desc = "Sense the location of heretics" + desc = "Sense the location of heretics." base_cooldown = 0 clothes_req = FALSE cooldown_min = 0 diff --git a/code/game/gamemodes/wizard/magic_tarot.dm b/code/game/gamemodes/wizard/magic_tarot.dm index 69ac8f6f33b..bff357282ce 100644 --- a/code/game/gamemodes/wizard/magic_tarot.dm +++ b/code/game/gamemodes/wizard/magic_tarot.dm @@ -957,7 +957,7 @@ /datum/tarot/reversed/judgement name = "XX - Judgement?" - desc = "May you redeem those found wanting" //Who wants more, but ghosts for something interesting + desc = "May you redeem those found wanting." //Who wants more, but ghosts for something interesting extended_desc = "nudges the future events of this shift to be more... interesting." card_icon = "judgement?" diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 481b309979c..25e4a9d8b6d 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -1,6 +1,6 @@ /obj/machinery/computer/arcade name = "random arcade" - desc = "random arcade machine" + desc = "random arcade machine." icon = 'icons/obj/computer.dmi' icon_state = "arcade" icon_keyboard = null diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm index 07a63c0574f..f0f9942e144 100644 --- a/code/game/machinery/cryopod.dm +++ b/code/game/machinery/cryopod.dm @@ -630,7 +630,7 @@ /obj/machinery/computer/cryopod/robot name = "robotic storage console" - desc = "An interface between crew and the robotic storage systems" + desc = "An interface between crew and the robotic storage systems." icon = 'icons/obj/robot_storage.dmi' icon_state = "console" circuit = /obj/item/circuitboard/robotstoragecontrol diff --git a/code/game/machinery/doors/airlock_types.dm b/code/game/machinery/doors/airlock_types.dm index dcb9603a536..f27d0283bb9 100644 --- a/code/game/machinery/doors/airlock_types.dm +++ b/code/game/machinery/doors/airlock_types.dm @@ -215,7 +215,7 @@ /obj/machinery/door/airlock/bananium name = "bananium airlock" - desc = "Honkhonkhonk" + desc = "Honkhonkhonk!" icon = 'icons/obj/doors/airlocks/station/bananium.dmi' assemblytype = /obj/structure/door_assembly/door_assembly_bananium doorOpen = 'sound/items/bikehorn.ogg' diff --git a/code/game/machinery/pipe/pipe_construction.dm b/code/game/machinery/pipe/pipe_construction.dm index 2a8771237cc..9f43313f677 100644 --- a/code/game/machinery/pipe/pipe_construction.dm +++ b/code/game/machinery/pipe/pipe_construction.dm @@ -531,7 +531,7 @@ /obj/item/pipe_meter name = "meter" - desc = "A meter that can be laid on pipes" + desc = "A meter that can be laid on pipes." icon = 'icons/obj/pipe-item.dmi' icon_state = "meter" item_state = "buildpipe" @@ -557,7 +557,7 @@ /obj/item/pipe_gsensor name = "gas sensor" - desc = "A sensor that can be hooked to a computer" + desc = "A sensor that can be hooked to a computer." icon = 'icons/obj/stationobjs.dmi' icon_state = "gsensor0" item_state = "buildpipe" diff --git a/code/game/machinery/vendors/contraband_vendors.dm b/code/game/machinery/vendors/contraband_vendors.dm index 6b9d4d3542a..88a28d0a99c 100644 --- a/code/game/machinery/vendors/contraband_vendors.dm +++ b/code/game/machinery/vendors/contraband_vendors.dm @@ -50,7 +50,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/economy/vending/wallmed/syndicate, 32 /obj/machinery/economy/vending/syndisnack name = "\improper Getmore Chocolate Corp" - desc = "A modified snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars" + desc = "A modified snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars." slogan_list = list("Try our new nougat bar!", "Twice the calories for half the price!") diff --git a/code/game/machinery/wall_holosign.dm b/code/game/machinery/wall_holosign.dm index ebfb2089ee4..02c5de4cb1d 100644 --- a/code/game/machinery/wall_holosign.dm +++ b/code/game/machinery/wall_holosign.dm @@ -1,7 +1,7 @@ ////////////////////HOLOSIGN/////////////////////////////////////// /obj/machinery/holosign name = "holosign" - desc = "Small wall-mounted holographic projector" + desc = "Small wall-mounted holographic projector." icon = 'icons/obj/holosign.dmi' icon_state = "sign_off" layer = 4 diff --git a/code/game/mecha/combat/phazon.dm b/code/game/mecha/combat/phazon.dm index f1825b56759..7188b0fd10e 100644 --- a/code/game/mecha/combat/phazon.dm +++ b/code/game/mecha/combat/phazon.dm @@ -1,6 +1,6 @@ /obj/mecha/combat/phazon - desc = "An experimental, phase-shifting exosuit developed by Nanotrasen's research division" name = "Phazon" + desc = "An experimental, phase-shifting exosuit developed by Nanotrasen's research division." icon_state = "phazon" initial_icon = "phazon" step_in = 2 diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index 13aff91eff7..9ab8e2b0905 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -2,7 +2,7 @@ /obj/mecha name = "Mecha" - desc = "Exosuit" + desc = "Exosuit." icon = 'icons/mecha/mecha.dmi' density = TRUE //Dense. To raise the heat. diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm index 988b0b95083..e73662442d6 100644 --- a/code/game/mecha/working/ripley.dm +++ b/code/game/mecha/working/ripley.dm @@ -164,8 +164,8 @@ Additionally, it has seen some use among atmospherics crews and is admired for its ability to control even the toughest of plasmafires while protecting its pilot." /obj/mecha/working/ripley/deathripley - desc = "OH SHIT IT'S THE DEATHSQUAD WE'RE ALL GONNA DIE" name = "DEATH-RIPLEY" + desc = "OH SHIT IT'S THE DEATHSQUAD WE'RE ALL GONNA DIE!" icon_state = "deathripley" initial_icon = "deathripley" step_in = 3 diff --git a/code/game/objects/effects/decals/contraband_posters.dm b/code/game/objects/effects/decals/contraband_posters.dm index f08197f6998..235c6d836bb 100644 --- a/code/game/objects/effects/decals/contraband_posters.dm +++ b/code/game/objects/effects/decals/contraband_posters.dm @@ -462,7 +462,7 @@ /obj/structure/sign/poster/official/work_for_a_future name = "Work For A Future" - desc = " A poster encouraging you to work for your future." + desc = "A poster encouraging you to work for your future." icon_state = "poster17_legit" /obj/structure/sign/poster/official/soft_cap_pop_art @@ -512,7 +512,7 @@ /obj/structure/sign/poster/official/fruit_bowl name = "Fruit Bowl" - desc = " Simple, yet awe-inspiring." + desc = "Simple, yet awe-inspiring." icon_state = "poster27_legit" /obj/structure/sign/poster/official/pda_ad @@ -527,7 +527,7 @@ /obj/structure/sign/poster/official/nanomichi_ad name = "Nanomichi Ad" - desc = " A poster advertising Nanomichi brand audio cassettes." + desc = "A poster advertising Nanomichi brand audio cassettes." icon_state = "poster30_legit" /obj/structure/sign/poster/official/twelve_gauge diff --git a/code/game/objects/effects/decals/remains.dm b/code/game/objects/effects/decals/remains.dm index da690df7b01..2aedd7886c0 100644 --- a/code/game/objects/effects/decals/remains.dm +++ b/code/game/objects/effects/decals/remains.dm @@ -33,7 +33,7 @@ /obj/effect/decal/remains/slime name = "You shouldn't see this" - desc = "Noooooooooooooooooooooo" + desc = "Noooooooooooooooooooooo!" icon = 'icons/effects/blood.dmi' icon_state = "remains" diff --git a/code/game/objects/effects/mines.dm b/code/game/objects/effects/mines.dm index 756be876e05..af4bd5f1e32 100644 --- a/code/game/objects/effects/mines.dm +++ b/code/game/objects/effects/mines.dm @@ -101,7 +101,7 @@ /obj/effect/mine/pickup name = "pickup" - desc = "pick me up" + desc = "pick me up." icon = 'icons/effects/effects.dmi' icon_state = "electricity2" density = FALSE diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm index 4a0e7885729..dbba0c2e051 100644 --- a/code/game/objects/effects/spiders.dm +++ b/code/game/objects/effects/spiders.dm @@ -1,6 +1,6 @@ /obj/structure/spider name = "web" - desc = "it's stringy and sticky" + desc = "it's stringy and sticky." icon = 'icons/effects/effects.dmi' icon_state = "stickyweb1" anchored = TRUE @@ -52,7 +52,7 @@ /obj/structure/spider/eggcluster name = "egg cluster" - desc = "They seem to pulse slightly with an inner life" + desc = "They seem to pulse slightly with an inner life." icon_state = "eggs" var/amount_grown = 0 var/player_spiders = FALSE @@ -232,7 +232,7 @@ /obj/structure/spider/cocoon name = "cocoon" - desc = "Something wrapped in silky spider web" + desc = "Something wrapped in silky spider web." icon_state = "cocoon1" max_integrity = 60 diff --git a/code/game/objects/items/devices/radio/encryptionkey.dm b/code/game/objects/items/devices/radio/encryptionkey.dm index d99d5cb4af7..19c8c7319d6 100644 --- a/code/game/objects/items/devices/radio/encryptionkey.dm +++ b/code/game/objects/items/devices/radio/encryptionkey.dm @@ -169,6 +169,6 @@ /// ported from bay, this goes 'inside' the AI. /obj/item/encryptionkey/heads/ai_integrated name = "AI Integrated Encryption Key" - desc = "Integrated encryption key" + desc = "Integrated encryption key." icon_state = "cap_cypherkey" channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "AI Private" = 1, "Procedure" = 1) diff --git a/code/game/objects/items/devices/transfer_valve.dm b/code/game/objects/items/devices/transfer_valve.dm index 465a5da14c5..f13c7847f47 100644 --- a/code/game/objects/items/devices/transfer_valve.dm +++ b/code/game/objects/items/devices/transfer_valve.dm @@ -6,7 +6,7 @@ name = "tank transfer valve" icon_state = "valve_1" item_state = "ttv" - desc = "Regulates the transfer of air between two tanks" + desc = "Regulates the transfer of air between two tanks." var/obj/item/tank/tank_one = null var/obj/item/tank/tank_two = null var/obj/item/assembly/attached_device = null diff --git a/code/game/objects/items/mountable_frames/air_alarm_frame.dm b/code/game/objects/items/mountable_frames/air_alarm_frame.dm index 7bae7f6ef71..201e9cb4948 100644 --- a/code/game/objects/items/mountable_frames/air_alarm_frame.dm +++ b/code/game/objects/items/mountable_frames/air_alarm_frame.dm @@ -1,7 +1,7 @@ /// Handheld air alarm frame, for placing on walls. /obj/item/mounted/frame/alarm_frame name = "air alarm frame" - desc = "Used for building Air Alarms" + desc = "Used for building Air Alarms." icon = 'icons/obj/monitors.dmi' icon_state = "alarm_bitem" diff --git a/code/game/objects/items/mountable_frames/apc_frame.dm b/code/game/objects/items/mountable_frames/apc_frame.dm index 5e96e694731..d4dff1e66e4 100644 --- a/code/game/objects/items/mountable_frames/apc_frame.dm +++ b/code/game/objects/items/mountable_frames/apc_frame.dm @@ -1,6 +1,6 @@ /obj/item/mounted/frame/apc_frame name = "APC frame" - desc = "Used for repairing or building APCs" + desc = "Used for repairing or building APCs." icon = 'icons/obj/apc_repair.dmi' icon_state = "apc_frame" diff --git a/code/game/objects/items/mountable_frames/buttons_switches.dm b/code/game/objects/items/mountable_frames/buttons_switches.dm index dd57c87dc40..0f1bd7434e9 100644 --- a/code/game/objects/items/mountable_frames/buttons_switches.dm +++ b/code/game/objects/items/mountable_frames/buttons_switches.dm @@ -1,6 +1,6 @@ /obj/item/mounted/frame/driver_button name = "mass driver button frame" - desc = "Used for repairing or building mass driver buttons" + desc = "Used for repairing or building mass driver buttons." icon = 'icons/obj/objects.dmi' icon_state = "launcherbtt_frame" @@ -13,7 +13,7 @@ /obj/item/mounted/frame/light_switch name = "light switch frame" - desc = "Used for repairing or building light switches" + desc = "Used for repairing or building light switches." icon = 'icons/obj/power.dmi' icon_state = "light-p" @@ -26,7 +26,7 @@ /obj/item/mounted/frame/light_switch/windowtint name = "window tint control button frame" - desc = "Used for repairing or building window tint control buttons" + desc = "Used for repairing or building window tint control buttons." /obj/item/mounted/frame/light_switch/windowtint/do_build(turf/on_wall, mob/user) new /obj/machinery/button/windowtint(get_turf(user), get_dir(user, on_wall)) diff --git a/code/game/objects/items/mountable_frames/extinguisher_frame.dm b/code/game/objects/items/mountable_frames/extinguisher_frame.dm index b151cdb2ab3..3347a0c2462 100644 --- a/code/game/objects/items/mountable_frames/extinguisher_frame.dm +++ b/code/game/objects/items/mountable_frames/extinguisher_frame.dm @@ -1,6 +1,6 @@ /obj/item/mounted/frame/extinguisher name = "Extinguisher Cabinet Frame" - desc = "Used for building extinguisher cabinet" + desc = "Used for building extinguisher cabinet." icon = 'icons/obj/closet.dmi' icon_state = "extinguisher_frame" diff --git a/code/game/objects/items/mountable_frames/fire_alarm.dm b/code/game/objects/items/mountable_frames/fire_alarm.dm index 9238684af1f..a17dd96c001 100644 --- a/code/game/objects/items/mountable_frames/fire_alarm.dm +++ b/code/game/objects/items/mountable_frames/fire_alarm.dm @@ -1,6 +1,6 @@ /obj/item/mounted/frame/firealarm name = "fire alarm frame" - desc = "Used for building Fire Alarms" + desc = "Used for building Fire Alarms." icon = 'icons/obj/monitors.dmi' icon_state = "firealarm_frame" diff --git a/code/game/objects/items/mountable_frames/intercom_frame.dm b/code/game/objects/items/mountable_frames/intercom_frame.dm index b160a437f76..c1468045d5c 100644 --- a/code/game/objects/items/mountable_frames/intercom_frame.dm +++ b/code/game/objects/items/mountable_frames/intercom_frame.dm @@ -1,6 +1,6 @@ /obj/item/mounted/frame/intercom name = "Intercom Frame" - desc = "Used for building intercoms" + desc = "Used for building intercoms." icon = 'icons/obj/monitors.dmi' icon_state = "intercom-frame" diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index b50ff4b90e8..1d23ae613ad 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -155,7 +155,7 @@ */ /obj/item/toy/blink name = "electronic blink toy game" - desc = "Blink. Blink. Blink. Ages 8 and up." + desc = "Blink. Blink. Blink. Ages 8 and up." icon = 'icons/obj/radio.dmi' icon_state = "beacon" item_state = "signaler" @@ -539,7 +539,7 @@ /obj/random/carp_plushie name = "Random Carp Plushie" - desc = "This is a random plushie" + desc = "This is a random plushie." icon = 'icons/obj/toy.dmi' icon_state = "carpplushie" @@ -656,7 +656,7 @@ /obj/random/plushie name = "Random Plushie" - desc = "This is a random plushie" + desc = "This is a random plushie." icon = 'icons/obj/toy.dmi' icon_state = "redfox" @@ -1342,7 +1342,7 @@ /obj/random/figure name = "Random Action Figure" - desc = "This is a random toy action figure" + desc = "This is a random toy action figure." icon = 'icons/obj/toy.dmi' icon_state = "nuketoy" @@ -1667,7 +1667,7 @@ /obj/random/mech name = "Random Mech Prize" - desc = "This is a random prize" + desc = "This is a random prize." icon = 'icons/obj/toy.dmi' icon_state = "ripleytoy" diff --git a/code/game/objects/items/weapons/bio_chips/bio_chip_traitor.dm b/code/game/objects/items/weapons/bio_chips/bio_chip_traitor.dm index 649ada0a5f6..c1b86fc5d4c 100644 --- a/code/game/objects/items/weapons/bio_chips/bio_chip_traitor.dm +++ b/code/game/objects/items/weapons/bio_chips/bio_chip_traitor.dm @@ -1,6 +1,6 @@ /obj/item/bio_chip/traitor name = "Mindslave Bio-chip" - desc = "Divide and Conquer" + desc = "Divide and Conquer!" origin_tech = "programming=5;biotech=5;syndicate=8" activated = FALSE implant_data = /datum/implant_fluff/traitor diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm index 0b5917ebc93..1625e1329b3 100644 --- a/code/game/objects/items/weapons/dna_injector.dm +++ b/code/game/objects/items/weapons/dna_injector.dm @@ -486,7 +486,7 @@ /obj/item/dnainjector/stuttmut name = "DNA-Injector (Stutt.)" - desc = "Makes you s-s-stuttterrr" + desc = "Makes you s-s-stuttterrr." datatype = DNA2_BUF_SE value = 0xFFF forcedmutation = TRUE diff --git a/code/game/objects/items/weapons/holosign_projector.dm b/code/game/objects/items/weapons/holosign_projector.dm index 3a8e3873203..5d30939ad2e 100644 --- a/code/game/objects/items/weapons/holosign_projector.dm +++ b/code/game/objects/items/weapons/holosign_projector.dm @@ -1,6 +1,6 @@ /obj/item/holosign_creator name = "holographic sign projector" - desc = "This shouldnt exist, if it does, tell a coder" + desc = "This shouldnt exist, if it does, tell a coder." icon = 'icons/obj/device.dmi' icon_state = "signmaker" item_state = "electronic" diff --git a/code/game/objects/items/weapons/manuals.dm b/code/game/objects/items/weapons/manuals.dm index c0d9d2bab51..81889cfe102 100644 --- a/code/game/objects/items/weapons/manuals.dm +++ b/code/game/objects/items/weapons/manuals.dm @@ -22,7 +22,7 @@ copyright = TRUE protected = FALSE //No reason players shouldn't write in regular manuals name = "Book Manual" - desc = "Please make a report on the github if you somehow get ahold of one of these in-game" + desc = "Please make a report on the github if you somehow get ahold of one of these in-game." summary = "This is a manual procured by Nanotrasen, it contains important information!" //Pages has to be a list of strings, it will break the book otherwise pages = list({"How did we get here? Anyway, if you are reading this please make a report on the Github as you should not @@ -824,7 +824,7 @@ /obj/item/book/manual/wiki name = "Wiki Book Manual" - desc = "This REALLY shouldn't exist in-game, please contact a coder" + desc = "This REALLY shouldn't exist in-game, please contact a coder." copyright = TRUE protected = TRUE //We absolutely do not want players editing these books, it might fuck up the iframes in them :) pages = null //we don't want people opening this book until it fully initializes @@ -901,7 +901,7 @@ /obj/item/book/manual/wiki/hydroponics name = "General Hydroponics" - desc = "A guide outlining the principles of hydroponics" + desc = "A guide outlining the principles of hydroponics." icon_state ="bookHydroponicsGeneral" author = "Nanotrasen" title = "General Hydroponics" @@ -909,7 +909,7 @@ /obj/item/book/manual/wiki/botanist name = "The Station Botanist Handbook" - desc = "A handbook with instructions and tips for station botanists" + desc = "A handbook with instructions and tips for station botanists." icon_state ="bookHydroponicsBotanist" author = "Nanotrasen" title = "The Station Botanist Handbook" diff --git a/code/game/objects/items/weapons/misc_items.dm b/code/game/objects/items/weapons/misc_items.dm index 9722f91518f..d5792013596 100644 --- a/code/game/objects/items/weapons/misc_items.dm +++ b/code/game/objects/items/weapons/misc_items.dm @@ -154,7 +154,7 @@ name = "lightning" icon = 'icons/obj/lightning.dmi' icon_state = "lightning" - desc = "test lightning" + desc = "test lightning." /obj/item/lightning/New() ..() diff --git a/code/game/objects/items/weapons/picket_signs.dm b/code/game/objects/items/weapons/picket_signs.dm index 227a032fb92..aa928f6c7fd 100644 --- a/code/game/objects/items/weapons/picket_signs.dm +++ b/code/game/objects/items/weapons/picket_signs.dm @@ -1,8 +1,8 @@ /obj/item/picket_sign + name = "blank picket sign" + desc = "It's blank." icon_state = "picket" item_state = "picket" - name = "blank picket sign" - desc = "It's blank" force = 5 w_class = WEIGHT_CLASS_BULKY attack_verb = list("bashed","smacked") diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm index fadff4057ac..e49cb9b6306 100644 --- a/code/game/objects/items/weapons/storage/backpack.dm +++ b/code/game/objects/items/weapons/storage/backpack.dm @@ -255,7 +255,7 @@ /obj/item/storage/backpack/satcheldeluxe name = "leather satchel" - desc = "An NT Deluxe satchel, with the finest quality leather and the company logo in a thin gold stitch" + desc = "An NT Deluxe satchel, with the finest quality leather and the company logo in a thin gold stitch." icon_state = "nt_deluxe" item_state = "satchel" diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index e58bb74b023..9f8d789aa13 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -137,7 +137,7 @@ /obj/item/storage/belt/utility/chief name = "advanced toolbelt" - desc = "Holds tools, looks snazzy, and fits nicely into a bag" + desc = "Holds tools, looks snazzy, and fits nicely into a bag." icon_state = "utilitybelt_ce" item_state = "utility_ce" storable = TRUE @@ -356,7 +356,7 @@ /obj/item/storage/belt/soulstone name = "soul stone belt" - desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away" + desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away." icon_state = "soulstonebelt" item_state = "soulstonebelt" storage_slots = 6 @@ -384,7 +384,7 @@ /obj/item/storage/belt/military name = "military belt" - desc = "A syndicate belt designed to be used by boarding parties. Its style is modelled after the hardsuits they wear." + desc = "A syndicate belt designed to be used by boarding parties. Its style is modelled after the hardsuits they wear." icon_state = "militarybelt" item_state = "military" max_w_class = WEIGHT_CLASS_SMALL @@ -844,7 +844,7 @@ /obj/item/storage/belt/bluespace/owlman name = "Owlman's utility belt" - desc = "Sometimes people choose justice. Sometimes, justice chooses you..." + desc = "Sometimes people choose justice. Sometimes, justice chooses you..." icon_state = "securitybelt" item_state = "security" storage_slots = 6 diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm index 7cc4a1f8f83..faaf28381eb 100644 --- a/code/game/objects/items/weapons/storage/boxes.dm +++ b/code/game/objects/items/weapons/storage/boxes.dm @@ -820,7 +820,7 @@ /obj/item/storage/box/syndidonkpockets name = "box of donk-pockets" - desc = "This box feels slightly warm" + desc = "This box feels slightly warm." icon_state = "donk_box" /obj/item/storage/box/syndidonkpockets/populate_contents() diff --git a/code/game/objects/items/weapons/storage/fancy.dm b/code/game/objects/items/weapons/storage/fancy.dm index 9d4fc1cc96a..77db50a1f2b 100644 --- a/code/game/objects/items/weapons/storage/fancy.dm +++ b/code/game/objects/items/weapons/storage/fancy.dm @@ -305,7 +305,7 @@ /obj/item/storage/fancy/cigarettes/syndicate name = "\improper Syndicate Cigarettes" - desc = "A packet of six evil-looking cigarettes, A label on the packaging reads, \"Donk Co\"" + desc = "A packet of six evil-looking cigarettes, A label on the packaging reads, \"Donk Co\"." icon_state = "syndiepacket" item_state = "syndiepacket" cigarette_type = /obj/item/clothing/mask/cigarette/syndicate diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm index ff5a40bcfe2..b47ad6db64b 100644 --- a/code/game/objects/items/weapons/weaponry.dm +++ b/code/game/objects/items/weapons/weaponry.dm @@ -2,8 +2,8 @@ * # Banhammer */ /obj/item/banhammer - desc = "A banhammer" name = "banhammer" + desc = "A banhammer." icon = 'icons/obj/toy.dmi' icon_state = "toyhammer" slot_flags = SLOT_FLAG_BELT @@ -164,7 +164,7 @@ /obj/item/throwing_star name = "throwing star" - desc = "An ancient weapon still used to this day due to it's ease of lodging itself into victim's body parts" + desc = "An ancient weapon still used to this day due to it's ease of lodging itself into victim's body parts." icon = 'icons/obj/weapons/melee.dmi' icon_state = "throwingstar" item_state = "eshield0" diff --git a/code/game/objects/random/random.dm b/code/game/objects/random/random.dm index b2ac5b65155..f8d9ec9f95a 100644 --- a/code/game/objects/random/random.dm +++ b/code/game/objects/random/random.dm @@ -1,7 +1,7 @@ // TODO: Refactor these into spawners /obj/random name = "Random Object" - desc = "This item type is used to spawn random objects at round-start" + desc = "This item type is used to spawn random objects at round-start." icon = 'icons/misc/mark.dmi' icon_state = "rup" var/spawn_nothing_percentage = 0 // this variable determines the likelyhood that this random object will not spawn anything @@ -28,7 +28,7 @@ /obj/random/tool name = "Random Tool" - desc = "This is a random tool" + desc = "This is a random tool." icon = 'icons/obj/tools.dmi' icon_state = "random_tool" diff --git a/code/game/objects/structures/bedsheet_bin.dm b/code/game/objects/structures/bedsheet_bin.dm index 32052fae848..522fc7261de 100644 --- a/code/game/objects/structures/bedsheet_bin.dm +++ b/code/game/objects/structures/bedsheet_bin.dm @@ -94,7 +94,7 @@ LINEN BINS /obj/item/bedsheet/rainbow name = "rainbow bedsheet" - desc = "A multi_colored blanket. It's actually several different sheets cut up and sewn together." + desc = "A multi_colored blanket. It's actually several different sheets cut up and sewn together." icon_state = "sheetrainbow" item_state = "bedsheetrainbow" item_color = "rainbow" @@ -124,7 +124,7 @@ LINEN BINS /obj/item/bedsheet/mime name = "mime's blanket" - desc = "A very soothing striped blanket. All the noise just seems to fade out when you're under the covers in this." + desc = "A very soothing striped blanket. All the noise just seems to fade out when you're under the covers in this." icon_state = "sheetmime" item_state = "bedsheetmime" item_color = "mime" @@ -133,7 +133,7 @@ LINEN BINS /obj/item/bedsheet/clown name = "clown's blanket" - desc = "A rainbow blanket with a clown mask woven in. It smells faintly of bananas." + desc = "A rainbow blanket with a clown mask woven in. It smells faintly of bananas." icon_state = "sheetclown" item_state = "bedsheetclown" item_color = "clown" @@ -165,7 +165,7 @@ LINEN BINS /obj/item/bedsheet/medical name = "medical blanket" - desc = "It's a sterilized* blanket commonly used in the Medbay. *Sterilization is voided if a virologist is present onboard the station." + desc = "It's a sterilized* blanket commonly used in the Medbay. *Sterilization is voided if a virologist is present onboard the station." icon_state = "sheetmedical" item_state = "bedsheetmedical" item_color = "medical" @@ -174,7 +174,7 @@ LINEN BINS /obj/item/bedsheet/cmo name = "chief medical officer's bedsheet" - desc = "It's a sterilized blanket that has a cross emblem. There's some cat fur on it, likely from Runtime." + desc = "It's a sterilized blanket that has a cross emblem. There's some cat fur on it, likely from Runtime." icon_state = "sheetcmo" item_state = "bedsheetcmo" item_color = "cmo" @@ -183,7 +183,7 @@ LINEN BINS /obj/item/bedsheet/hos name = "head of security's bedsheet" - desc = "It is decorated with a shield emblem. While crime doesn't sleep, you do, but you are still THE LAW!" + desc = "It is decorated with a shield emblem. While crime doesn't sleep, you do, but you are still THE LAW!" icon_state = "sheethos" item_state = "bedsheethos" item_color = "hosred" @@ -192,7 +192,7 @@ LINEN BINS /obj/item/bedsheet/hop name = "head of personnel's bedsheet" - desc = "It is decorated with a key emblem. For those rare moments when you can rest and cuddle with Ian without someone screaming for you over the radio." + desc = "It is decorated with a key emblem. For those rare moments when you can rest and cuddle with Ian without someone screaming for you over the radio." icon_state = "sheethop" item_state = "bedsheethop" item_color = "hop" @@ -201,7 +201,7 @@ LINEN BINS /obj/item/bedsheet/ce name = "chief engineer's bedsheet" - desc = "It is decorated with a wrench emblem. It's highly reflective and stain resistant, so you don't need to worry about ruining it with oil." + desc = "It is decorated with a wrench emblem. It's highly reflective and stain resistant, so you don't need to worry about ruining it with oil." icon_state = "sheetce" item_state = "bedsheetce" item_color = "chief" @@ -210,7 +210,7 @@ LINEN BINS /obj/item/bedsheet/qm name = "quartermaster's bedsheet" - desc = "It is decorated with a crate emblem in silver lining. It's rather tough, and just the thing to lie on after a hard day of pushing paper." + desc = "It is decorated with a crate emblem in silver lining. It's rather tough, and just the thing to lie on after a hard day of pushing paper." icon_state = "sheetqm" item_state = "bedsheetqm" item_color = "qm" @@ -244,7 +244,7 @@ LINEN BINS /obj/item/bedsheet/cult name = "cultist's bedsheet" - desc = "You might dream of Nar'Sie if you sleep with this. It seems rather tattered and glows of an eldritch presence." + desc = "You might dream of Nar'Sie if you sleep with this. It seems rather tattered and glows of an eldritch presence." icon_state = "sheetcult" item_state = "bedsheetcult" item_color = "cult" @@ -253,7 +253,7 @@ LINEN BINS /obj/item/bedsheet/wiz name = "wizard's bedsheet" - desc = "A special fabric enchanted with magic so you can have an enchanted night. It even glows!" + desc = "A special fabric enchanted with magic so you can have an enchanted night. It even glows!" icon_state = "sheetwiz" item_state = "bedsheetwiz" item_color = "wiz" diff --git a/code/game/objects/structures/crates_lockers/closets/statue.dm b/code/game/objects/structures/crates_lockers/closets/statue.dm index d2c956ece58..a0c584d5be6 100644 --- a/code/game/objects/structures/crates_lockers/closets/statue.dm +++ b/code/game/objects/structures/crates_lockers/closets/statue.dm @@ -1,7 +1,7 @@ /// this type path is a crime, ponies what the fuck /obj/structure/closet/statue name = "statue" - desc = "An incredibly lifelike marble carving" + desc = "An incredibly lifelike marble carving." icon = 'icons/obj/statue.dmi' icon_state = "human_male" density = TRUE diff --git a/code/game/objects/structures/crates_lockers/walllocker.dm b/code/game/objects/structures/crates_lockers/walllocker.dm index 3ae4503676e..087f4bc0f5d 100644 --- a/code/game/objects/structures/crates_lockers/walllocker.dm +++ b/code/game/objects/structures/crates_lockers/walllocker.dm @@ -19,7 +19,7 @@ /obj/structure/closet/walllocker/emerglocker name = "emergency locker" - desc = "A wall mounted locker with emergency supplies" + desc = "A wall mounted locker with emergency supplies." icon_state = "emerg" door_anim_time = 0 icon_closed = "emerg" diff --git a/code/game/objects/structures/fluff.dm b/code/game/objects/structures/fluff.dm index 8dd48277574..9b69c2d2b64 100644 --- a/code/game/objects/structures/fluff.dm +++ b/code/game/objects/structures/fluff.dm @@ -83,5 +83,5 @@ /obj/structure/fluff/divine/conduit name = "conduit" - desc = "It allows a deity to extend their reach. Their powers are just as potent near a conduit as a nexus." + desc = "It allows a deity to extend their reach. Their powers are just as potent near a conduit as a nexus." icon_state = "conduit" diff --git a/code/game/objects/structures/signs.dm b/code/game/objects/structures/signs.dm index 7bd5ac80e09..53aa311de80 100644 --- a/code/game/objects/structures/signs.dm +++ b/code/game/objects/structures/signs.dm @@ -111,7 +111,7 @@ /obj/structure/sign/securearea name = "\improper SECURE AREA" - desc = "A warning sign which reads 'SECURE AREA'" + desc = "A warning sign which reads 'SECURE AREA'." icon_state = "securearea" /obj/structure/sign/wait @@ -129,22 +129,22 @@ /obj/structure/sign/biohazard name = "\improper BIOHAZARD" - desc = "A warning sign which reads 'BIOHAZARD'" + desc = "A warning sign which reads 'BIOHAZARD'." icon_state = "bio" /obj/structure/sign/electricshock name = "\improper HIGH VOLTAGE" - desc = "A warning sign which reads 'HIGH VOLTAGE'" + desc = "A warning sign which reads 'HIGH VOLTAGE'." icon_state = "shock" /obj/structure/sign/examroom name = "\improper EXAM" - desc = "A guidance sign which reads 'EXAM ROOM'" + desc = "A guidance sign which reads 'EXAM ROOM'." icon_state = "examroom" /obj/structure/sign/vacuum name = "\improper HARD VACUUM AHEAD" - desc = "A warning sign which reads 'HARD VACUUM AHEAD'" + desc = "A warning sign which reads 'HARD VACUUM AHEAD'." icon_state = "space" /obj/structure/sign/vacuum/external @@ -154,29 +154,29 @@ /obj/structure/sign/deathsposal name = "\improper DISPOSAL LEADS TO SPACE" - desc = "A warning sign which reads 'DISPOSAL LEADS TO SPACE'" + desc = "A warning sign which reads 'DISPOSAL LEADS TO SPACE'." icon_state = "deathsposal" /obj/structure/sign/pods name = "\improper ESCAPE PODS" - desc = "A warning sign which reads 'ESCAPE PODS'" + desc = "A warning sign which reads 'ESCAPE PODS'." icon_state = "pods" /obj/structure/sign/fire name = "\improper DANGER: FIRE" - desc = "A warning sign which reads 'DANGER: FIRE'" + desc = "A warning sign which reads 'DANGER: FIRE'." icon_state = "fire" resistance_flags = FIRE_PROOF /obj/structure/sign/nosmoking_1 name = "\improper NO SMOKING" - desc = "A warning sign which reads 'NO SMOKING'" + desc = "A warning sign which reads 'NO SMOKING'." icon_state = "nosmoking" resistance_flags = FLAMMABLE /obj/structure/sign/nosmoking_2 name = "\improper NO SMOKING" - desc = "A warning sign which reads 'NO SMOKING'" + desc = "A warning sign which reads 'NO SMOKING'." icon_state = "nosmoking2" /obj/structure/sign/radiation @@ -289,12 +289,12 @@ /obj/structure/sign/chemistry name = "\improper CHEMISTRY" - desc = "A warning sign which reads 'CHEMISTRY'" + desc = "A warning sign which reads 'CHEMISTRY'." icon_state = "chemistry1" /obj/structure/sign/botany name = "\improper HYDROPONICS" - desc = "A warning sign which reads 'HYDROPONICS'" + desc = "A warning sign which reads 'HYDROPONICS'." icon_state = "hydro1" /obj/structure/sign/xenobio diff --git a/code/game/turfs/simulated/floor/plasteel_floor.dm b/code/game/turfs/simulated/floor/plasteel_floor.dm index 5861ecf00f0..49bc5dda177 100644 --- a/code/game/turfs/simulated/floor/plasteel_floor.dm +++ b/code/game/turfs/simulated/floor/plasteel_floor.dm @@ -44,7 +44,7 @@ /turf/simulated/floor/plasteel/goonplaque/commission name = "Commission Plaque" - desc = "Epsilon Eridani Sector - 'Meta' Class Outpost - Commissioned 11/03/2557 - NSS Cerebron" + desc = "Epsilon Eridani Sector - 'Meta' Class Outpost - Commissioned 11/03/2557 - NSS Cerebron." /turf/simulated/floor/plasteel/goonplaque/nosey name = "Nosey little bastard aren't you?" @@ -52,7 +52,7 @@ /turf/simulated/floor/plasteel/goonplaque/violence name = "Violence Free Area" - desc = "Violence Free Area" + desc = "Violence Free Area." //TODO: Make subtypes for all normal turf icons /turf/simulated/floor/plasteel/white diff --git a/code/game/verbs/randomtip.dm b/code/game/verbs/randomtip.dm index 90a0447183d..00df350e9a0 100644 --- a/code/game/verbs/randomtip.dm +++ b/code/game/verbs/randomtip.dm @@ -4,7 +4,7 @@ set desc = "Shows you a random tip" var/m - + var/list/randomtips = file2list("strings/tips.txt") var/list/memetips = file2list("strings/sillytips.txt") if(length(randomtips) && prob(95)) diff --git a/code/modules/antagonists/changeling/powers/mutations.dm b/code/modules/antagonists/changeling/powers/mutations.dm index 23b2063148e..dc1719ef157 100644 --- a/code/modules/antagonists/changeling/powers/mutations.dm +++ b/code/modules/antagonists/changeling/powers/mutations.dm @@ -9,7 +9,7 @@ /datum/action/changeling/weapon name = "Organic Weapon" - desc = "Go tell a coder if you see this" + desc = "Go tell a coder if you see this." helptext = "Yell at coderbus" chemical_cost = 1000 power_type = CHANGELING_UNOBTAINABLE_POWER @@ -62,7 +62,7 @@ //Parent to space suits and armor. /datum/action/changeling/suit name = "Organic Suit" - desc = "Go tell a coder if you see this" + desc = "Go tell a coder if you see this." helptext = "Yell at coderbus" chemical_cost = 1000 power_type = CHANGELING_UNOBTAINABLE_POWER diff --git a/code/modules/antagonists/changeling/powers/tiny_prick.dm b/code/modules/antagonists/changeling/powers/tiny_prick.dm index 8f37f4001d3..86746aaad7c 100644 --- a/code/modules/antagonists/changeling/powers/tiny_prick.dm +++ b/code/modules/antagonists/changeling/powers/tiny_prick.dm @@ -1,6 +1,6 @@ /datum/action/changeling/sting name = "Tiny Prick" - desc = "Stabby stabby" + desc = "Stabby stabby." power_type = CHANGELING_UNOBTAINABLE_POWER category = /datum/changeling_power_category/stings var/sting_icon = null diff --git a/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm b/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm index d372c47af00..f8fea662b0c 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm @@ -5,7 +5,7 @@ icon_state = "map" name = "passive gate" - desc = "A one-way air valve that does not require power" + desc = "A one-way air valve that does not require power." can_unwrench = TRUE can_unwrench_while_on = FALSE diff --git a/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm index cdea20e78b1..63ec6859eaa 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm @@ -17,7 +17,7 @@ Thus, the two variables affect pump operation are set in New(): icon_state = "map_off" name = "volumetric gas pump" - desc = "A volumetric pump" + desc = "A volumetric pump." can_unwrench = TRUE can_unwrench_while_on = FALSE diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/tvalve.dm b/code/modules/atmospherics/machinery/components/trinary_devices/tvalve.dm index 27871d8613e..e83dd477b16 100644 --- a/code/modules/atmospherics/machinery/components/trinary_devices/tvalve.dm +++ b/code/modules/atmospherics/machinery/components/trinary_devices/tvalve.dm @@ -6,7 +6,7 @@ icon_state = "map_tvalve0" name = "manual switching valve" - desc = "A pipe valve" + desc = "A pipe valve." can_unwrench = TRUE diff --git a/code/modules/atmospherics/machinery/components/unary_devices/generator_input.dm b/code/modules/atmospherics/machinery/components/unary_devices/generator_input.dm index 74bd027998e..38c3d6fbec1 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/generator_input.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/generator_input.dm @@ -4,7 +4,7 @@ density = TRUE name = "generator input" - desc = "Placeholder" + desc = "Placeholder." var/update_cycle diff --git a/code/modules/atmospherics/machinery/components/unary_devices/passive_vent.dm b/code/modules/atmospherics/machinery/components/unary_devices/passive_vent.dm index da6175c64d8..1aa7e9fff81 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/passive_vent.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/passive_vent.dm @@ -5,7 +5,7 @@ layer = GAS_PIPE_VISIBLE_LAYER + 0.004 layer_offset = 0.004 name = "passive vent" - desc = "A large air vent" + desc = "A large air vent." can_unwrench = TRUE diff --git a/code/modules/atmospherics/machinery/components/unary_devices/thermal_plate.dm b/code/modules/atmospherics/machinery/components/unary_devices/thermal_plate.dm index 3fda9371020..46240aa92d2 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/thermal_plate.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/thermal_plate.dm @@ -8,7 +8,7 @@ can_unwrench = TRUE name = "thermal tansfer plate" - desc = "Transfers heat to and from an area" + desc = "Transfers heat to and from an area." /obj/machinery/atmospherics/unary/thermal_plate/update_icon_state() var/prefix = "" diff --git a/code/modules/atmospherics/machinery/pipes/cap.dm b/code/modules/atmospherics/machinery/pipes/cap.dm index ec2ba5d3424..c296b37ddea 100644 --- a/code/modules/atmospherics/machinery/pipes/cap.dm +++ b/code/modules/atmospherics/machinery/pipes/cap.dm @@ -1,6 +1,6 @@ /obj/machinery/atmospherics/pipe/cap name = "pipe endcap" - desc = "An endcap for pipes" + desc = "An endcap for pipes." icon = 'icons/atmos/pipes.dmi' icon_state = "cap" level = 2 @@ -87,7 +87,7 @@ /obj/machinery/atmospherics/pipe/cap/visible/scrubbers name = "scrubbers pipe endcap" - desc = "An endcap for scrubbers pipes" + desc = "An endcap for scrubbers pipes." icon_state = "cap-scrubbers" connect_types = list(CONNECT_TYPE_SCRUBBER) layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SCRUB_OFFSET @@ -97,7 +97,7 @@ /obj/machinery/atmospherics/pipe/cap/visible/supply name = "supply pipe endcap" - desc = "An endcap for supply pipes" + desc = "An endcap for supply pipes." icon_state = "cap-supply" connect_types = list(CONNECT_TYPE_SUPPLY) layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SUPPLY_OFFSET @@ -114,7 +114,7 @@ /obj/machinery/atmospherics/pipe/cap/hidden/scrubbers name = "scrubbers pipe endcap" - desc = "An endcap for scrubbers pipes" + desc = "An endcap for scrubbers pipes." icon_state = "cap-scrubbers" connect_types = list(CONNECT_TYPE_SCRUBBER) layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SCRUB_OFFSET @@ -124,7 +124,7 @@ /obj/machinery/atmospherics/pipe/cap/hidden/supply name = "supply pipe endcap" - desc = "An endcap for supply pipes" + desc = "An endcap for supply pipes." icon_state = "cap-supply" connect_types = list(CONNECT_TYPE_SUPPLY) layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SUPPLY_OFFSET diff --git a/code/modules/atmospherics/machinery/pipes/manifold.dm b/code/modules/atmospherics/machinery/pipes/manifold.dm index a8e5c4611aa..7141f44bc06 100644 --- a/code/modules/atmospherics/machinery/pipes/manifold.dm +++ b/code/modules/atmospherics/machinery/pipes/manifold.dm @@ -2,7 +2,7 @@ icon = 'icons/atmos/manifold.dmi' icon_state = "" name = "pipe manifold" - desc = "A manifold composed of regular pipes" + desc = "A manifold composed of regular pipes." volume = 105 @@ -155,7 +155,7 @@ /obj/machinery/atmospherics/pipe/manifold/visible/scrubbers name="Scrubbers pipe manifold" - desc = "A manifold composed of scrubbers pipes" + desc = "A manifold composed of scrubbers pipes." icon_state = "map-scrubbers" connect_types = list(CONNECT_TYPE_SCRUBBER) layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SCRUB_OFFSET @@ -170,7 +170,7 @@ /obj/machinery/atmospherics/pipe/manifold/visible/supply name="Air supply pipe manifold" - desc = "A manifold composed of supply pipes" + desc = "A manifold composed of supply pipes." icon_state = "map-supply" connect_types = list(CONNECT_TYPE_SUPPLY) layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SUPPLY_OFFSET @@ -210,7 +210,7 @@ /obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers name="Scrubbers pipe manifold" - desc = "A manifold composed of scrubbers pipes" + desc = "A manifold composed of scrubbers pipes." icon_state = "map-scrubbers" connect_types = list(CONNECT_TYPE_SCRUBBER) layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SCRUB_OFFSET @@ -225,7 +225,7 @@ /obj/machinery/atmospherics/pipe/manifold/hidden/supply name="Air supply pipe manifold" - desc = "A manifold composed of supply pipes" + desc = "A manifold composed of supply pipes." icon_state = "map-supply" connect_types = list(CONNECT_TYPE_SUPPLY) layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SUPPLY_OFFSET diff --git a/code/modules/atmospherics/machinery/pipes/manifold4w.dm b/code/modules/atmospherics/machinery/pipes/manifold4w.dm index e63db8c3bc1..9205ed2f7bf 100644 --- a/code/modules/atmospherics/machinery/pipes/manifold4w.dm +++ b/code/modules/atmospherics/machinery/pipes/manifold4w.dm @@ -2,7 +2,7 @@ icon = 'icons/atmos/manifold.dmi' icon_state = "" name = "4-way pipe manifold" - desc = "A manifold composed of regular pipes" + desc = "A manifold composed of regular pipes." volume = 140 @@ -165,7 +165,7 @@ /obj/machinery/atmospherics/pipe/manifold4w/visible/scrubbers name="4-way scrubbers pipe manifold" - desc = "A manifold composed of scrubbers pipes" + desc = "A manifold composed of scrubbers pipes." icon_state = "map_4way-scrubbers" connect_types = list(CONNECT_TYPE_SCRUBBER) layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SCRUB_OFFSET @@ -180,7 +180,7 @@ /obj/machinery/atmospherics/pipe/manifold4w/visible/supply name="4-way air supply pipe manifold" - desc = "A manifold composed of supply pipes" + desc = "A manifold composed of supply pipes." icon_state = "map_4way-supply" connect_types = list(CONNECT_TYPE_SUPPLY) layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SUPPLY_OFFSET @@ -213,8 +213,8 @@ layer = GAS_PIPE_HIDDEN_LAYER /obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers - name="4-way scrubbers pipe manifold" - desc = "A manifold composed of scrubbers pipes" + name = "4-way scrubbers pipe manifold" + desc = "A manifold composed of scrubbers pipes." icon_state = "map_4way-scrubbers" connect_types = list(CONNECT_TYPE_SCRUBBER) layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SCRUB_OFFSET @@ -228,8 +228,8 @@ a Universal Adapter pipe." /obj/machinery/atmospherics/pipe/manifold4w/hidden/supply - name="4-way air supply pipe manifold" - desc = "A manifold composed of supply pipes" + name = "4-way air supply pipe manifold" + desc = "A manifold composed of supply pipes." icon_state = "map_4way-supply" connect_types = list(CONNECT_TYPE_SUPPLY) layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SUPPLY_OFFSET diff --git a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_hidden.dm b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_hidden.dm index 4a62c341c91..0d2e35022ef 100644 --- a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_hidden.dm +++ b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_hidden.dm @@ -8,7 +8,7 @@ /obj/machinery/atmospherics/pipe/simple/hidden/scrubbers name = "Scrubbers pipe" - desc = "A one meter section of scrubbers pipe" + desc = "A one meter section of scrubbers pipe." icon_state = "intact-scrubbers" connect_types = list(CONNECT_TYPE_SCRUBBER) layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SCRUB_OFFSET @@ -23,7 +23,7 @@ /obj/machinery/atmospherics/pipe/simple/hidden/supply name = "Air supply pipe" - desc = "A one meter section of supply pipe" + desc = "A one meter section of supply pipe." icon_state = "intact-supply" connect_types = list(CONNECT_TYPE_SUPPLY) layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SUPPLY_OFFSET @@ -37,8 +37,8 @@ a Universal Adapter pipe." /obj/machinery/atmospherics/pipe/simple/hidden/universal - name="Universal pipe adapter" - desc = "An adapter for regular, supply and scrubbers pipes" + name = "Universal pipe adapter" + desc = "An adapter for regular, supply and scrubbers pipes." connect_types = list(CONNECT_TYPE_NORMAL, CONNECT_TYPE_SUPPLY, CONNECT_TYPE_SCRUBBER) icon_state = "map_universal" diff --git a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_visible.dm b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_visible.dm index 27d1a0df0ad..f7ea34d2489 100644 --- a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_visible.dm +++ b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_visible.dm @@ -7,7 +7,7 @@ /obj/machinery/atmospherics/pipe/simple/visible/scrubbers name = "Scrubbers pipe" - desc = "A one meter section of scrubbers pipe" + desc = "A one meter section of scrubbers pipe." icon_state = "intact-scrubbers" connect_types = list(CONNECT_TYPE_SCRUBBER) layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SCRUB_OFFSET @@ -22,7 +22,7 @@ /obj/machinery/atmospherics/pipe/simple/visible/supply name = "Air supply pipe" - desc = "A one meter section of supply pipe" + desc = "A one meter section of supply pipe." icon_state = "intact-supply" connect_types = list(CONNECT_TYPE_SUPPLY) layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SUPPLY_OFFSET @@ -54,8 +54,8 @@ color = PIPE_COLOR_BLUE /obj/machinery/atmospherics/pipe/simple/visible/universal - name="Universal pipe adapter" - desc = "An adapter for regular, supply and scrubbers pipes" + name = "Universal pipe adapter" + desc = "An adapter for regular, supply and scrubbers pipes." connect_types = list(CONNECT_TYPE_NORMAL, CONNECT_TYPE_SUPPLY, CONNECT_TYPE_SCRUBBER) icon_state = "map_universal" diff --git a/code/modules/awaymissions/mission_code/ruins/telecomns.dm b/code/modules/awaymissions/mission_code/ruins/telecomns.dm index 26518962e4b..725dcf52d0c 100644 --- a/code/modules/awaymissions/mission_code/ruins/telecomns.dm +++ b/code/modules/awaymissions/mission_code/ruins/telecomns.dm @@ -248,7 +248,7 @@ GLOBAL_LIST_EMPTY(telecomms_trap_tank) /obj/item/bombcore/doomsday name = "supermatter charged bomb core" - desc = "If you are looking at this, please don't put it in a bomb" + desc = "If you are looking at this, please don't put it in a bomb." /obj/item/bombcore/doomsday/Initialize(mapload) . = ..() @@ -307,7 +307,7 @@ GLOBAL_LIST_EMPTY(telecomms_trap_tank) /mob/living/simple_animal/hostile/hivebot/strong/malfborg name = "Security cyborg" - desc = "Oh god they still have access to these" + desc = "Oh god they still have access to these!" icon = 'icons/mob/robots.dmi' icon_state = "Noble-SEC" health = 200 diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm index 3f763b55d91..e06ef37583f 100644 --- a/code/modules/clothing/glasses/glasses.dm +++ b/code/modules/clothing/glasses/glasses.dm @@ -514,13 +514,13 @@ /obj/item/clothing/glasses/thermal/eyepatch name = "optical thermal eyepatch" - desc = "An eyepatch with built-in thermal optics" + desc = "An eyepatch with built-in thermal optics." icon_state = "eyepatch" item_state = "eyepatch" /obj/item/clothing/glasses/thermal/jensen name = "optical thermal implant" - desc = "A set of implantable lenses designed to augment your vision" + desc = "A set of implantable lenses designed to augment your vision." icon_state = "thermalimplants" item_state = "syringe_kit" diff --git a/code/modules/clothing/gloves/misc_gloves.dm b/code/modules/clothing/gloves/misc_gloves.dm index 8e5b97724fe..a485117e51b 100644 --- a/code/modules/clothing/gloves/misc_gloves.dm +++ b/code/modules/clothing/gloves/misc_gloves.dm @@ -19,7 +19,7 @@ /obj/item/clothing/gloves/cyborg name = "cyborg gloves" - desc = "beep boop borp" + desc = "beep boop borp." icon_state = "black" item_state = "r_hands" diff --git a/code/modules/clothing/gloves/rings.dm b/code/modules/clothing/gloves/rings.dm index ed180788bc9..aa64d1ca9f3 100644 --- a/code/modules/clothing/gloves/rings.dm +++ b/code/modules/clothing/gloves/rings.dm @@ -1,6 +1,6 @@ /obj/item/clothing/gloves/ring name = "iron ring" - desc = "A band that goes around your finger. It's considered gauche to wear more than one." + desc = "A band that goes around your finger. It's considered gauche to wear more than one." gender = "neuter" // not plural anymore transfer_prints = TRUE icon_state = "ironring" diff --git a/code/modules/clothing/head/collectable.dm b/code/modules/clothing/head/collectable.dm index 0c9fecac6db..dd507502224 100644 --- a/code/modules/clothing/head/collectable.dm +++ b/code/modules/clothing/head/collectable.dm @@ -7,7 +7,7 @@ /obj/item/clothing/head/collectable/petehat name = "ultra rare Pete's hat!" - desc = "It smells faintly of plasma" + desc = "It smells faintly of plasma." icon_state = "petehat" /obj/item/clothing/head/collectable/slime diff --git a/code/modules/clothing/head/misc_hats.dm b/code/modules/clothing/head/misc_hats.dm index bc9ea7066ee..b2c69a6e443 100644 --- a/code/modules/clothing/head/misc_hats.dm +++ b/code/modules/clothing/head/misc_hats.dm @@ -64,7 +64,7 @@ /obj/item/clothing/head/hasturhood name = "hastur's hood" - desc = "It's unspeakably stylish" + desc = "It's unspeakably stylish." icon_state = "hasturhood" flags = BLOCKHAIR flags_cover = HEADCOVERSEYES @@ -411,7 +411,7 @@ /// Fluff? /obj/item/clothing/head/beret/purple name = "Pierson Family Beret" - desc = " A purple beret, with a small golden crescent moon sewn onto it." + desc = "A purple beret, with a small golden crescent moon sewn onto it." icon_state = "beret_purple" item_state = "purpleberet" diff --git a/code/modules/clothing/masks/boxing.dm b/code/modules/clothing/masks/boxing.dm index a2ab2b3c63d..98ba676b12b 100644 --- a/code/modules/clothing/masks/boxing.dm +++ b/code/modules/clothing/masks/boxing.dm @@ -1,6 +1,6 @@ /obj/item/clothing/mask/balaclava name = "balaclava" - desc = "LOADSAMONEY" + desc = "LOADSAMONEY!" icon_state = "balaclava" item_state = "balaclava" flags = BLOCKHAIR diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm index cd96e9bf92a..db44cb387f9 100644 --- a/code/modules/clothing/masks/gasmask.dm +++ b/code/modules/clothing/masks/gasmask.dm @@ -220,7 +220,7 @@ /obj/item/clothing/mask/gas/cyborg name = "cyborg visor" - desc = "Beep boop" + desc = "Beep boop." icon_state = "death" resistance_flags = FLAMMABLE diff --git a/code/modules/clothing/masks/misc_masks.dm b/code/modules/clothing/masks/misc_masks.dm index 3aa94b80f5f..8f94631e346 100644 --- a/code/modules/clothing/masks/misc_masks.dm +++ b/code/modules/clothing/masks/misc_masks.dm @@ -435,7 +435,7 @@ /obj/item/clothing/mask/bandana/durathread name = "durathread bandana" - desc = "A bandana made from durathread, you wish it would provide some protection to its wearer, but it's far too thin..." + desc = "A bandana made from durathread, you wish it would provide some protection to its wearer, but it's far too thin..." icon_state = "banddurathread" /obj/item/clothing/mask/false_cluwne_mask diff --git a/code/modules/clothing/masks/voicemodulator.dm b/code/modules/clothing/masks/voicemodulator.dm index c05a17aeab1..665ef58fe45 100644 --- a/code/modules/clothing/masks/voicemodulator.dm +++ b/code/modules/clothing/masks/voicemodulator.dm @@ -1,6 +1,6 @@ /obj/item/clothing/mask/gas/voice_modulator name = "modified gas mask" - desc = "A gas mask modified with a sound modulator that disguises the user's voice when active" + desc = "A gas mask modified with a sound modulator that disguises the user's voice when active." icon_state = "voice_modulator" item_state = "voice_modulator" @@ -16,7 +16,7 @@ /obj/item/clothing/mask/gas/voice_modulator/chameleon name = "chameleon voice modulator mask" - desc = "A tactical mask equipped with chameleon technology and a sound modulator that disguises the user's voice when active" + desc = "A tactical mask equipped with chameleon technology and a sound modulator that disguises the user's voice when active." icon_state = "swat" item_state = "swat" diff --git a/code/modules/clothing/patreon/hats.dm b/code/modules/clothing/patreon/hats.dm index 359b85baffa..ec5ed176539 100644 --- a/code/modules/clothing/patreon/hats.dm +++ b/code/modules/clothing/patreon/hats.dm @@ -53,7 +53,7 @@ //black sombrero /obj/item/clothing/head/fluff/blacksombrero name = "Black sombrero" - desc = "A rare identifying hat of the infamous ancient renegade gang known as 'El Loco Pocos'" + desc = "A rare identifying hat of the infamous ancient renegade gang known as 'El Loco Pocos'." icon_state = "blacksombrero" item_state = "blacksombrero" flags = BLOCKHAIR diff --git a/code/modules/clothing/shoes/misc_shoes.dm b/code/modules/clothing/shoes/misc_shoes.dm index 5ce6c2dff66..068d6671e59 100644 --- a/code/modules/clothing/shoes/misc_shoes.dm +++ b/code/modules/clothing/shoes/misc_shoes.dm @@ -265,7 +265,7 @@ /obj/item/clothing/shoes/cyborg name = "cyborg boots" - desc = "Shoes for a cyborg costume" + desc = "Shoes for a cyborg costume." icon_state = "boots" dyeable = FALSE @@ -390,7 +390,7 @@ /obj/item/clothing/shoes/cowboy/black name = "black cowboy boots" - desc = "A pair a' black rustlers' boots" + desc = "A pair a' black rustlers' boots." icon_state = "cowboy_black" item_color = "cowboy_black" @@ -425,7 +425,7 @@ /obj/effect/spawner/lootdrop/lizardboots name = "random lizard boot quality" - desc = "Which ever gets picked, the lizard race loses" + desc = "Which ever gets picked, the lizard race loses." icon = 'icons/obj/clothing/shoes.dmi' icon_state = "lizardboots_green" loot = list( diff --git a/code/modules/clothing/spacesuits/chronosuit.dm b/code/modules/clothing/spacesuits/chronosuit.dm index b8140922a33..5cf6a5446c5 100644 --- a/code/modules/clothing/spacesuits/chronosuit.dm +++ b/code/modules/clothing/spacesuits/chronosuit.dm @@ -20,7 +20,7 @@ /obj/item/clothing/suit/space/chronos name = "chronosuit" - desc = "An advanced spacesuit equipped with teleportation and anti-compression technology" + desc = "An advanced spacesuit equipped with teleportation and anti-compression technology." icon_state = "chronosuit" item_state = "chronosuit" actions_types = list(/datum/action/item_action/toggle) diff --git a/code/modules/clothing/suits/misc_suits.dm b/code/modules/clothing/suits/misc_suits.dm index 24590a05b18..b884e4dfc42 100644 --- a/code/modules/clothing/suits/misc_suits.dm +++ b/code/modules/clothing/suits/misc_suits.dm @@ -90,7 +90,7 @@ /obj/item/clothing/suit/justice name = "justice suit" - desc = "this pretty much looks ridiculous" + desc = "This pretty much looks ridiculous." icon_state = "justice" item_state = "justice" flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT @@ -212,7 +212,7 @@ /obj/item/clothing/suit/monkeysuit name = "monkey suit" - desc = "A suit that looks like a primate" + desc = "A suit that looks like a primate." icon_state = "monkeysuit" item_state = "monkeysuit" body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS|FEET|HANDS diff --git a/code/modules/clothing/suits/wiz_robe.dm b/code/modules/clothing/suits/wiz_robe.dm index 29c33bd0a46..b99ea6d18af 100644 --- a/code/modules/clothing/suits/wiz_robe.dm +++ b/code/modules/clothing/suits/wiz_robe.dm @@ -66,7 +66,7 @@ /obj/item/clothing/head/wizard/magus name = "magus helm" - desc = "A mysterious helmet that hums with an unearthly power" + desc = "A mysterious helmet that hums with an unearthly power." icon_state = "magus" item_state = "magus" dog_fashion = /datum/dog_fashion/head/wizard/magus @@ -134,13 +134,13 @@ /obj/item/clothing/suit/wizrobe/magusblue name = "magus robe" - desc = "A set of armoured robes that seem to radiate a dark power" + desc = "A set of armoured robes that seem to radiate a dark power." icon_state = "magusblue" item_state = "magusblue" /obj/item/clothing/suit/wizrobe/magusred name = "magus robe" - desc = "A set of armoured robes that seem to radiate a dark power" + desc = "A set of armoured robes that seem to radiate a dark power." icon_state = "magusred" item_state = "magusred" diff --git a/code/modules/clothing/under/color.dm b/code/modules/clothing/under/color.dm index 33bd9d0dca5..e21b8d523c8 100644 --- a/code/modules/clothing/under/color.dm +++ b/code/modules/clothing/under/color.dm @@ -98,7 +98,7 @@ /obj/item/clothing/under/color/orange name = "orange jumpsuit" - desc = "Don't wear this near paranoid security officers" + desc = "Don't wear this near paranoid security officers." icon_state = "orange" item_state = "o_suit" item_color = "orange" @@ -306,7 +306,7 @@ /obj/item/clothing/under/color/rainbow name = "rainbow" - desc = "rainbow" + desc = "rainbow." icon_state = "rainbow" item_state = "rainbow" item_color = "rainbow" diff --git a/code/modules/clothing/under/costumes.dm b/code/modules/clothing/under/costumes.dm index 8804b0d4d71..ead86b6b7ff 100644 --- a/code/modules/clothing/under/costumes.dm +++ b/code/modules/clothing/under/costumes.dm @@ -70,7 +70,7 @@ /obj/item/clothing/under/costume/mankini name = "the mankini" - desc = "No honest man would wear this abomination" + desc = "No honest man would wear this abomination." icon_state = "mankini" item_color = "mankini" @@ -119,7 +119,7 @@ /obj/item/clothing/under/costume/pirate_rags name = "pirate rags" - desc = "an old ragged set of clothing" + desc = "an old ragged set of clothing." icon_state = "piraterags" item_state = "piraterags" item_color = "piraterags" @@ -199,7 +199,7 @@ /obj/item/clothing/under/costume/kilt name = "kilt" - desc = "Includes shoes and plaid" + desc = "Includes shoes and plaid." icon_state = "kilt" item_state = "kilt" item_color = "kilt" diff --git a/code/modules/clothing/under/jobs/security_jumpsuits.dm b/code/modules/clothing/under/jobs/security_jumpsuits.dm index 925d5bc7aee..d92bf4123b6 100644 --- a/code/modules/clothing/under/jobs/security_jumpsuits.dm +++ b/code/modules/clothing/under/jobs/security_jumpsuits.dm @@ -42,7 +42,7 @@ /obj/item/clothing/under/rank/security/officer/skirt name = "security officer's jumpskirt" - desc = "Standard feminine fashion for Security Officers. It's made of sturdier material than the standard jumpskirts." + desc = "Standard feminine fashion for Security Officers. It's made of sturdier material than the standard jumpskirts." icon_state = "security_skirt" item_state = "r_suit" item_color = "security_skirt" diff --git a/code/modules/clothing/under/misc_jumpsuits.dm b/code/modules/clothing/under/misc_jumpsuits.dm index 3d2e48173b7..680d3915fa5 100644 --- a/code/modules/clothing/under/misc_jumpsuits.dm +++ b/code/modules/clothing/under/misc_jumpsuits.dm @@ -26,7 +26,7 @@ /obj/item/clothing/under/misc/scratch name = "white suit" - desc = "A white suit, suitable for an excellent host" + desc = "A white suit, suitable for an excellent host." icon_state = "scratch" item_state = "scratch" item_color = "scratch" diff --git a/code/modules/clothing/under/syndicate_jumpsuits.dm b/code/modules/clothing/under/syndicate_jumpsuits.dm index 92c1c045d0b..ceda190cdf3 100644 --- a/code/modules/clothing/under/syndicate_jumpsuits.dm +++ b/code/modules/clothing/under/syndicate_jumpsuits.dm @@ -24,7 +24,7 @@ /obj/item/clothing/under/syndicate/greyman name = "greyman henley" - desc = "Attire for someone who finds it hard to survive in the safest place known to man - urban environment " + desc = "Attire for someone who finds it hard to survive in the safest place known to man - urban environment." icon_state = "greyman" item_color = "greyman" armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 5, FIRE = 40, ACID = 35) diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm index 04a85751fb6..0938dabfc7d 100644 --- a/code/modules/customitems/item_defines.dm +++ b/code/modules/customitems/item_defines.dm @@ -234,7 +234,7 @@ /// Duckchan: Rybys Romney /obj/item/lighter/zippo/fluff/duckchan name = "Monogrammed Zippo" - desc = " A shiny purple zippo lighter, engraved with Rybys Romney and BuzzPing's name, with a festive green flame." + desc = "A shiny purple zippo lighter, engraved with Rybys Romney and BuzzPing's name, with a festive green flame." icon_state = "zippo-duckchan" item_state = "zippo-purple" @@ -467,7 +467,7 @@ /// IK3I: Yakikatachi /obj/item/fluff/k3_webbing_modkit name = "webbing modkit" - desc = "A modkit that can be used to turn certain vests and labcoats into lightweight webbing" + desc = "A modkit that can be used to turn certain vests and labcoats into lightweight webbing." icon_state = "modkit" w_class = 2 force = 0 @@ -660,7 +660,7 @@ /// MrFroztee: Stumpy /obj/item/clothing/head/pirate/fluff/stumpy name = "The Sobriety Skullcap" - desc = "A hat suited for the king of the pirates" + desc = "A hat suited for the king of the pirates." icon_state = "pirate" item_state = "pirate" @@ -832,7 +832,7 @@ /// Denthamos: Henry Grandpa Gadow /obj/item/clothing/suit/fluff/supplymaster_jacket name = "faded NT Supply Master's Coat" - desc = "A faded leather overcoat bearing a worn out badge from the NAS Crescent on the shoulder, and a designation tag of Supply Master on the front. A tarnished gold nameplate says H.Gadow on it." + desc = "A faded leather overcoat bearing a worn out badge from the NAS Crescent on the shoulder, and a designation tag of Supply Master on the front. A tarnished gold nameplate says H.Gadow on it." icon_state = "supplymaster_jacket_open" item_state = "supplymaster_jacket_open" ignore_suitadjust = 0 @@ -1137,7 +1137,7 @@ /obj/item/clothing/under/fluff/benjaminfallout icon = 'icons/obj/custom_items.dmi' name = "Pretzel's dress" - desc = "A nice looking dress" + desc = "A nice looking dress." icon_state = "fallout_dress" item_state = "fallout_dress" item_color = "fallout_dress" @@ -1262,7 +1262,7 @@ /// sasanek12: Dar'Konr /obj/item/clothing/mask/bandana/fluff/dar name = "camo bandana" - desc = "It's a worn-out bandana in camo paint" + desc = "It's a worn-out bandana in camo paint." icon = 'icons/obj/custom_items.dmi' icon_state = "bandcamo" @@ -1360,7 +1360,7 @@ /obj/item/clothing/shoes/fluff/arachno_boots name = "Arachno-Man boots" - desc = "These boots were made for crawlin'" + desc = "These boots were made for crawlin'." icon = 'icons/obj/custom_items.dmi' icon_state = "superior_boots" item_state = "superior_boots" diff --git a/code/modules/economy/economy_machinery/economy_machinery.dm b/code/modules/economy/economy_machinery/economy_machinery.dm index 0124c769713..31a7a1fb79d 100644 --- a/code/modules/economy/economy_machinery/economy_machinery.dm +++ b/code/modules/economy/economy_machinery/economy_machinery.dm @@ -4,7 +4,7 @@ */ /obj/machinery/economy name = "Financial System Interface" - desc = "A base economy machine" + desc = "A base economy machine." anchored = TRUE density = TRUE diff --git a/code/modules/economy/merch_items.dm b/code/modules/economy/merch_items.dm index 0854fa4ffed..216c7791a52 100644 --- a/code/modules/economy/merch_items.dm +++ b/code/modules/economy/merch_items.dm @@ -13,7 +13,7 @@ /datum/merch_item/snap_pops name = "Snap-Pops" - desc = "Ten-thousand-year-old chinese fireworks: IN SPACE" + desc = "Ten-thousand-year-old chinese fireworks: IN SPACE!" typepath = /obj/item/storage/box/snappops cost = 100 category = MERCH_CAT_TOY diff --git a/code/modules/events/blob/blob_structures/strong_blob.dm b/code/modules/events/blob/blob_structures/strong_blob.dm index 7747686be6b..7d4a4346dc8 100644 --- a/code/modules/events/blob/blob_structures/strong_blob.dm +++ b/code/modules/events/blob/blob_structures/strong_blob.dm @@ -2,7 +2,7 @@ name = "strong blob" icon = 'icons/mob/blob.dmi' icon_state = "blob_shield" - desc = "Some blob creature thingy" + desc = "Some blob creature thingy." max_integrity = 150 brute_resist = 0.25 explosion_block = 3 diff --git a/code/modules/events/blob/theblob.dm b/code/modules/events/blob/theblob.dm index 6cd12653f99..2ecee71c306 100644 --- a/code/modules/events/blob/theblob.dm +++ b/code/modules/events/blob/theblob.dm @@ -8,7 +8,7 @@ GLOBAL_LIST_EMPTY(blob_minions) name = "blob" icon = 'icons/mob/blob.dmi' light_range = 3 - desc = "Some blob creature thingy" + desc = "Some blob creature thingy." density = FALSE opacity = FALSE anchored = TRUE diff --git a/code/modules/fish/fish_items.dm b/code/modules/fish/fish_items.dm index 7e913f1b15a..89ca75c8cc3 100644 --- a/code/modules/fish/fish_items.dm +++ b/code/modules/fish/fish_items.dm @@ -101,7 +101,7 @@ /obj/item/fish name = "fish" - desc = "A generic fish" + desc = "A generic fish." icon = 'icons/obj/fish_items.dmi' icon_state = "fish" throwforce = 1 diff --git a/code/modules/food_and_drinks/drinks/drinks/bottle.dm b/code/modules/food_and_drinks/drinks/drinks/bottle.dm index 7abc76af198..cb932b6880c 100644 --- a/code/modules/food_and_drinks/drinks/drinks/bottle.dm +++ b/code/modules/food_and_drinks/drinks/drinks/bottle.dm @@ -273,7 +273,7 @@ /obj/item/reagent_containers/drinks/bottle/fernet name = "Fernet Bronca" - desc = "A bottle of pure Fernet Bronca, produced in Cordoba Space Station" + desc = "A bottle of pure Fernet Bronca, produced in Cordoba Space Station." icon_state = "fernetbottle" list_reagents = list("fernet" = 100) diff --git a/code/modules/food_and_drinks/drinks/drinks/mugs.dm b/code/modules/food_and_drinks/drinks/drinks/mugs.dm index 637ed8ec646..f75698d5390 100644 --- a/code/modules/food_and_drinks/drinks/drinks/mugs.dm +++ b/code/modules/food_and_drinks/drinks/drinks/mugs.dm @@ -143,7 +143,7 @@ /obj/item/reagent_containers/drinks/mug/rd name = "research director's mug" - desc = "Energy tech level: 99" + desc = "Energy tech level: 99." icon_state = "mug_rd" preset = TRUE diff --git a/code/modules/food_and_drinks/drinks/drinks_base.dm b/code/modules/food_and_drinks/drinks/drinks_base.dm index ba2b1905bbe..30e52563f1e 100644 --- a/code/modules/food_and_drinks/drinks/drinks_base.dm +++ b/code/modules/food_and_drinks/drinks/drinks_base.dm @@ -3,7 +3,7 @@ //////////////////////////////////////////////////////////////////////////////// /obj/item/reagent_containers/drinks name = "drink" - desc = "yummy" + desc = "yummy!" icon = 'icons/obj/drinks.dmi' icon_state = null container_type = OPENCONTAINER diff --git a/code/modules/food_and_drinks/food/customizables.dm b/code/modules/food_and_drinks/food/customizables.dm index c048f8c3fc8..d15690a3867 100644 --- a/code/modules/food_and_drinks/food/customizables.dm +++ b/code/modules/food_and_drinks/food/customizables.dm @@ -196,7 +196,7 @@ do {\ /obj/item/food/customizable/candy/cotton name = "flavored cotton candy" - desc = "Who can take a sunrise, sprinkle it with dew," + desc = "Who can take a sunrise, sprinkle it with dew." icon_state = "cottoncandycustom" baseicon = "cottoncandycustom" basename = "flavored cotton candy" @@ -205,7 +205,7 @@ do {\ /obj/item/food/customizable/candy/gummybear name = "flavored giant gummy bear" - desc = "Cover it in chocolate and a miracle or two," + desc = "Cover it in chocolate and a miracle or two." icon_state = "gummybearcustom" baseicon = "gummybearcustom" basename = "flavored giant gummy bear" @@ -214,7 +214,7 @@ do {\ /obj/item/food/customizable/candy/gummyworm name = "flavored giant gummy worm" - desc = "The Candy Man can 'cause he mixes it with love," + desc = "The Candy Man can 'cause he mixes it with love." icon_state = "gummywormcustom" baseicon = "gummywormcustom" basename = "flavored giant gummy worm" @@ -232,7 +232,7 @@ do {\ /obj/item/food/customizable/candy/jawbreaker name = "flavored jawbreaker" - desc = "Who can take a rainbow, Wrap it in a sigh," + desc = "Who can take a rainbow, Wrap it in a sigh." icon_state = "jawbreakercustom" baseicon = "jawbreakercustom" basename = "flavored jawbreaker" @@ -241,7 +241,7 @@ do {\ /obj/item/food/customizable/candy/candycane name = "flavored candy cane" - desc = "Soak it in the sun and make strawberry-lemon pie," + desc = "Soak it in the sun and make strawberry-lemon pie." icon_state = "candycanecustom" baseicon = "candycanecustom" basename = "flavored candy cane" diff --git a/code/modules/food_and_drinks/food/foods/baked_goods.dm b/code/modules/food_and_drinks/food/foods/baked_goods.dm index 2f3be77168f..97b91f9cc19 100644 --- a/code/modules/food_and_drinks/food/foods/baked_goods.dm +++ b/code/modules/food_and_drinks/food/foods/baked_goods.dm @@ -228,7 +228,7 @@ /obj/item/food/birthdaycakeslice name = "birthday cake slice" - desc = "A slice of your birthday" + desc = "A slice of your birthday!" icon = 'icons/obj/food/bakedgoods.dmi' icon_state = "birthdaycakeslice" trash = /obj/item/trash/plate @@ -321,7 +321,7 @@ /obj/item/food/vanilla_berry_cake_slice name = "blackberry and strawberry vanilla cake slice" - desc = "Just a slice of cake filled with assortment of blackberries and strawberries!" + desc = "Just a slice of cake filled with assortment of blackberries and strawberries!" icon = 'icons/obj/food/bakedgoods.dmi' icon_state = "vanilla_berry_cake_slice" trash = /obj/item/trash/plate diff --git a/code/modules/food_and_drinks/food/foods/pizza.dm b/code/modules/food_and_drinks/food/foods/pizza.dm index 7da7c8fb194..40c5b9bf769 100644 --- a/code/modules/food_and_drinks/food/foods/pizza.dm +++ b/code/modules/food_and_drinks/food/foods/pizza.dm @@ -211,7 +211,7 @@ /obj/item/food/firecrackerpizzaslice name = "firecracker pizza slice" - desc = "A spicy slice of something quite nice" + desc = "A spicy slice of something quite nice." icon = 'icons/obj/food/pizza.dmi' icon_state = "firecrackerpizzaslice" filling_color = "#BAA14C" diff --git a/code/modules/food_and_drinks/food_base.dm b/code/modules/food_and_drinks/food_base.dm index 5290fcd736e..6e9b7d07e2d 100644 --- a/code/modules/food_and_drinks/food_base.dm +++ b/code/modules/food_and_drinks/food_base.dm @@ -6,7 +6,7 @@ /obj/item/food name = "snack" - desc = "yummy" + desc = "yummy!" icon = 'icons/obj/food/food.dmi' icon_state = null resistance_flags = FLAMMABLE diff --git a/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm b/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm index 011bf47fc46..69871f40a52 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm @@ -558,7 +558,7 @@ */ /obj/machinery/smartfridge/foodcart name = "food and drink cart" - desc = "A portable cart for hawking your food and drink wares around the station" + desc = "A portable cart for hawking your food and drink wares around the station." icon = 'icons/obj/kitchen.dmi' icon_state = "foodcart" anchored = FALSE @@ -697,7 +697,7 @@ */ /obj/machinery/smartfridge/secure/extract name = "\improper Slime Extract Storage" - desc = "A refrigerated storage unit for slime extracts" + desc = "A refrigerated storage unit for slime extracts." board_type = /obj/machinery/smartfridge/secure/extract /obj/machinery/smartfridge/secure/extract/Initialize(mapload) diff --git a/code/modules/hydroponics/grown/berries.dm b/code/modules/hydroponics/grown/berries.dm index 1137e753368..dbe83098a40 100644 --- a/code/modules/hydroponics/grown/berries.dm +++ b/code/modules/hydroponics/grown/berries.dm @@ -136,7 +136,7 @@ // Blue Cherries /obj/item/seeds/cherry/blue name = "pack of blue cherry pits" - desc = "The blue kind of cherries" + desc = "The blue kind of cherries." icon_state = "seed-bluecherry" species = "bluecherry" plantname = "Blue Cherry Tree" diff --git a/code/modules/hydroponics/grown/chili.dm b/code/modules/hydroponics/grown/chili.dm index d0c05accc2b..4ded9fcd154 100644 --- a/code/modules/hydroponics/grown/chili.dm +++ b/code/modules/hydroponics/grown/chili.dm @@ -46,7 +46,7 @@ /obj/item/food/grown/icepepper seed = /obj/item/seeds/chili/ice name = "chilly pepper" - desc = "It's a mutant strain of chili" + desc = "It's a mutant strain of chili." icon_state = "icepepper" filling_color = "#0000CD" bitesize_mod = 2 diff --git a/code/modules/hydroponics/grown/misc_seeds.dm b/code/modules/hydroponics/grown/misc_seeds.dm index 0bbb55450d1..c1639a45581 100644 --- a/code/modules/hydroponics/grown/misc_seeds.dm +++ b/code/modules/hydroponics/grown/misc_seeds.dm @@ -1,7 +1,7 @@ // Starthistle /obj/item/seeds/starthistle name = "pack of starthistle seeds" - desc = "A robust species of weed that often springs up in-between the cracks of spaceship parking lots" + desc = "A robust species of weed that often springs up in-between the cracks of spaceship parking lots." icon_state = "seed-starthistle" species = "starthistle" plantname = "Starthistle" diff --git a/code/modules/hydroponics/grown/tea_coffee.dm b/code/modules/hydroponics/grown/tea_coffee.dm index 20f43305ceb..4cffbe15ba5 100644 --- a/code/modules/hydroponics/grown/tea_coffee.dm +++ b/code/modules/hydroponics/grown/tea_coffee.dm @@ -29,7 +29,7 @@ /obj/item/seeds/tea/astra name = "pack of tea astra seeds" icon_state = "seed-teaastra" - desc = "These seeds grow into Tea Astra, a more potent variant of tea" + desc = "These seeds grow into Tea Astra, a more potent variant of tea." species = "teaastra" plantname = "Tea Astra Plant" product = /obj/item/food/grown/tea/astra diff --git a/code/modules/mining/fulton.dm b/code/modules/mining/fulton.dm index a4a002eb5b6..04825b90b83 100644 --- a/code/modules/mining/fulton.dm +++ b/code/modules/mining/fulton.dm @@ -178,7 +178,7 @@ GLOBAL_LIST_EMPTY(total_extraction_beacons) /obj/effect/extraction_holder name = "extraction holder" - desc = "you shouldnt see this" + desc = "You shouldnt see this." var/atom/movable/stored_obj /obj/effect/extraction_holder/Initialize(mapload) diff --git a/code/modules/mining/lavaland/loot/colossus_loot.dm b/code/modules/mining/lavaland/loot/colossus_loot.dm index b2f092a3720..a4786aa23cf 100644 --- a/code/modules/mining/lavaland/loot/colossus_loot.dm +++ b/code/modules/mining/lavaland/loot/colossus_loot.dm @@ -376,7 +376,7 @@ /datum/spell/exit_possession name = "Exit Possession" - desc = "Exits the body you are possessing" + desc = "Exits the body you are possessing." base_cooldown = 60 clothes_req = FALSE invocation_type = "none" diff --git a/code/modules/mob/language.dm b/code/modules/mob/language.dm index 185be3ddb7c..c01cffefa31 100644 --- a/code/modules/mob/language.dm +++ b/code/modules/mob/language.dm @@ -138,7 +138,7 @@ // Noise "language", for audible emotes. /datum/language/noise name = "Noise" - desc = "Noises" + desc = "Noises." key = "" flags = RESTRICTED|NONGLOBAL|INNATE|NO_TALK_MSG|NO_STUTTER diff --git a/code/modules/mob/living/silicon/decoy/decoy.dm b/code/modules/mob/living/silicon/decoy/decoy.dm index 14c00ecf25d..93700276264 100644 --- a/code/modules/mob/living/silicon/decoy/decoy.dm +++ b/code/modules/mob/living/silicon/decoy/decoy.dm @@ -20,7 +20,7 @@ faction = list("syndicate") bubble_icon = "syndibot" name = "R.O.D.G.E.R" - desc = "Red Operations, Depot General Emission Regulator" + desc = "Red Operations, Depot General Emission Regulator." icon_state = "ai-magma" /mob/living/silicon/decoy/syndicate/Initialize(mapload) diff --git a/code/modules/mob/living/simple_animal/bot/bot_construction.dm b/code/modules/mob/living/simple_animal/bot/bot_construction.dm index c302b3bd39f..ade672f3686 100644 --- a/code/modules/mob/living/simple_animal/bot/bot_construction.dm +++ b/code/modules/mob/living/simple_animal/bot/bot_construction.dm @@ -230,8 +230,8 @@ //Floorbot assemblies /obj/item/toolbox_tiles - desc = "It's a toolbox with tiles sticking out the top" name = "tiles and toolbox" + desc = "It's a toolbox with tiles sticking out the top." icon = 'icons/obj/aibots.dmi' icon_state = "toolbox_tiles" force = 3 @@ -244,8 +244,8 @@ var/toolbox_color = "" //Blank for blue, r for red, y for yellow, etc. /obj/item/toolbox_tiles/sensor - desc = "It's a toolbox with tiles sticking out the top and a sensor attached" name = "tiles, toolbox and sensor arrangement" + desc = "It's a toolbox with tiles sticking out the top and a sensor attached." icon_state = "toolbox_tiles_sensor" /obj/item/storage/toolbox/attackby(obj/item/stack/tile/plasteel/T, mob/user, params) diff --git a/code/modules/mob/living/simple_animal/bot/ed209bot.dm b/code/modules/mob/living/simple_animal/bot/ed209bot.dm index bb0c73ac7d6..105fe7d8394 100644 --- a/code/modules/mob/living/simple_animal/bot/ed209bot.dm +++ b/code/modules/mob/living/simple_animal/bot/ed209bot.dm @@ -3,7 +3,7 @@ /mob/living/simple_animal/bot/ed209 name = "\improper ED-209 Security Robot" - desc = "A security robot. He looks less than thrilled." + desc = "A security robot. He looks less than thrilled." icon = 'icons/obj/aibots.dmi' icon_state = "ed2090" density = TRUE diff --git a/code/modules/mob/living/simple_animal/bot/griefsky.dm b/code/modules/mob/living/simple_animal/bot/griefsky.dm index 58a3b073152..f91168748fe 100644 --- a/code/modules/mob/living/simple_animal/bot/griefsky.dm +++ b/code/modules/mob/living/simple_animal/bot/griefsky.dm @@ -23,7 +23,7 @@ /// A toy version of general griefsky! /mob/living/simple_animal/bot/secbot/griefsky/toy name = "Genewul Giftskee" - desc = "An adorable looking secbot with four toy swords taped to its arms" + desc = "An adorable looking secbot with four toy swords taped to its arms." spin_icon = "griefskyj-c" health = 50 maxHealth = 50 diff --git a/code/modules/mob/living/simple_animal/bot/secbot.dm b/code/modules/mob/living/simple_animal/bot/secbot.dm index 82b3a1c6880..0a9f94f34f3 100644 --- a/code/modules/mob/living/simple_animal/bot/secbot.dm +++ b/code/modules/mob/living/simple_animal/bot/secbot.dm @@ -3,7 +3,7 @@ /mob/living/simple_animal/bot/secbot name = "\improper Securitron" - desc = "A little security robot. He looks less than thrilled." + desc = "A little security robot. He looks less than thrilled." icon = 'icons/obj/aibots.dmi' icon_state = "secbot0" density = FALSE diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm index 906518cb941..d17e5842d69 100644 --- a/code/modules/mob/living/simple_animal/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs.dm @@ -109,7 +109,7 @@ /mob/living/simple_animal/hostile/construct/armoured name = "Juggernaut" real_name = "Juggernaut" - desc = "A possessed suit of armour driven by the will of the restless dead" + desc = "A possessed suit of armour driven by the will of the restless dead." icon_state = "behemoth" icon_living = "behemoth" hud_type = /datum/hud/construct/armoured @@ -153,7 +153,7 @@ /mob/living/simple_animal/hostile/construct/wraith name = "Wraith" real_name = "Wraith" - desc = "A wicked bladed shell contraption piloted by a bound spirit" + desc = "A wicked bladed shell contraption piloted by a bound spirit." icon_state = "floating" icon_living = "floating" hud_type = /datum/hud/construct/wraith diff --git a/code/modules/mob/living/simple_animal/friendly/bunny.dm b/code/modules/mob/living/simple_animal/friendly/bunny.dm index fdb751512fb..881e014f147 100644 --- a/code/modules/mob/living/simple_animal/friendly/bunny.dm +++ b/code/modules/mob/living/simple_animal/friendly/bunny.dm @@ -1,7 +1,7 @@ /mob/living/simple_animal/bunny name = "bunny" real_name = "bunny" - desc = "Awww a cute bunny" + desc = "Awww a cute bunny." icon_state = "m_bunny" icon_living = "m_bunny" icon_dead = "bunny_dead" diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm index 7d620baf3e7..b716622e685 100644 --- a/code/modules/mob/living/simple_animal/friendly/cat.dm +++ b/code/modules/mob/living/simple_animal/friendly/cat.dm @@ -31,7 +31,7 @@ //RUNTIME IS ALIVE! SQUEEEEEEEE~ /mob/living/simple_animal/pet/cat/Runtime name = "Runtime" - desc = "GCAT" + desc = "GCAT." icon_state = "cat" icon_living = "cat" icon_dead = "cat_dead" @@ -187,7 +187,7 @@ /mob/living/simple_animal/pet/cat/kitten name = "kitten" - desc = "D'aaawwww" + desc = "D'aaawwww." icon_state = "kitten" icon_living = "kitten" icon_dead = "kitten_dead" diff --git a/code/modules/mob/living/simple_animal/hostile/bees.dm b/code/modules/mob/living/simple_animal/hostile/bees.dm index dd9b7433f8f..dcbcc16ba39 100644 --- a/code/modules/mob/living/simple_animal/hostile/bees.dm +++ b/code/modules/mob/living/simple_animal/hostile/bees.dm @@ -246,7 +246,7 @@ //Botany Queen Bee /mob/living/simple_animal/hostile/poison/bees/queen name = "queen bee" - desc = "She's the queen of bees, BZZ BZZ" + desc = "She's the queen of bees, BZZ BZZ!" icon_base = "queen" isqueen = TRUE mouse_opacity = MOUSE_OPACITY_OPAQUE @@ -278,7 +278,7 @@ /obj/item/queen_bee name = "queen bee" - desc = "She's the queen of bees, BZZ BZZ" + desc = "She's the queen of bees, BZZ BZZ!" icon_state = "queen_item" item_state = "" icon = 'icons/mob/bees.dmi' diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm index 9edf3e3d000..b9bddd139c7 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm @@ -600,10 +600,10 @@ Difficulty: Medium /mob/living/simple_animal/hostile/megafauna/dragon/space_dragon name = "space dragon" + desc = "A space carp turned dragon by vile magic. Has the same ferocity of a space carp, but also a much more enabling body." maxHealth = 1000 health = 1000 faction = list("carp") - desc = "A space carp turned dragon by vile magic. Has the same ferocity of a space carp, but also a much more enabling body." icon = 'icons/mob/spacedragon.dmi' icon_state = "spacedragon" icon_living = "spacedragon" diff --git a/code/modules/mob/living/simple_animal/hostile/mining/elites/goliath_broodmother.dm b/code/modules/mob/living/simple_animal/hostile/mining/elites/goliath_broodmother.dm index 79833799544..c2bfa29476c 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining/elites/goliath_broodmother.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining/elites/goliath_broodmother.dm @@ -18,7 +18,7 @@ /mob/living/simple_animal/hostile/asteroid/elite/broodmother name = "goliath broodmother" - desc = "An example of sexual dimorphism, this female goliath looks much different than the males of her species. She is, however, just as dangerous, if not more." + desc = "An example of sexual dimorphism, this female goliath looks much different than the males of her species. She is, however, just as dangerous, if not more." gender = FEMALE icon_state = "broodmother" icon_living = "broodmother" @@ -165,7 +165,7 @@ //The goliath's children. Pretty weak, simple mobs which are able to put a single tentacle under their target when at range. /mob/living/simple_animal/hostile/asteroid/elite/broodmother_child name = "baby goliath" - desc = "A young goliath recently born from it's mother. While they hatch from eggs, said eggs are incubated in the mother until they are ready to be born." + desc = "A young goliath recently born from it's mother. While they hatch from eggs, said eggs are incubated in the mother until they are ready to be born." icon = 'icons/mob/lavaland/lavaland_monsters.dmi' icon_state = "goliath_baby" icon_living = "goliath_baby" diff --git a/code/modules/mob/living/simple_animal/hostile/mining/elites/herald.dm b/code/modules/mob/living/simple_animal/hostile/mining/elites/herald.dm index 395e32f4157..fee84e4083b 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining/elites/herald.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining/elites/herald.dm @@ -199,7 +199,7 @@ /mob/living/simple_animal/hostile/asteroid/elite/herald/mirror name = "herald's mirror" - desc = "This fiendish work of magic copies the herald's attacks. Seems logical to smash it." + desc = "This fiendish work of magic copies the herald's attacks. Seems logical to smash it." health = 60 maxHealth = 60 icon_state = "herald_mirror" diff --git a/code/modules/mob/living/simple_animal/hostile/mining/elites/legionnaire.dm b/code/modules/mob/living/simple_animal/hostile/mining/elites/legionnaire.dm index 68c4c3f6c93..cf8b65a09d9 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining/elites/legionnaire.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining/elites/legionnaire.dm @@ -281,7 +281,7 @@ //The legionnaire's bonfire, which can be swapped positions with. Also sets flammable living beings on fire when they walk over it. /obj/structure/legionnaire_bonfire name = "bone pile" - desc = "A pile of bones which seems to occasionally move a little. It's probably a good idea to smash them." + desc = "A pile of bones which seems to occasionally move a little. It's probably a good idea to smash them." icon = 'icons/obj/lavaland/legionnaire_bonfire.dmi' icon_state = "bonfire" max_integrity = 100 diff --git a/code/modules/mob/living/simple_animal/hostile/mining/elites/pandora.dm b/code/modules/mob/living/simple_animal/hostile/mining/elites/pandora.dm index f893634965d..d0c6b420a9d 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining/elites/pandora.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining/elites/pandora.dm @@ -19,7 +19,7 @@ /mob/living/simple_animal/hostile/asteroid/elite/pandora name = "pandora" - desc = "A large magic box with similar power and design to the Hierophant. Once it opens, it's not easy to close it." + desc = "A large magic box with similar power and design to the Hierophant. Once it opens, it's not easy to close it." icon_state = "pandora" icon_living = "pandora" icon_aggro = "pandora" diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/actions.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/actions.dm index ae8634db2b1..08a695f79d1 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/actions.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/actions.dm @@ -157,7 +157,7 @@ /obj/structure/spider/terrorweb name = "terror web" - desc = "it's stringy and sticky" + desc = "It's stringy and sticky!" icon = 'icons/effects/effects.dmi' anchored = TRUE // prevents people dragging it density = FALSE // prevents it blocking all movement diff --git a/code/modules/mob/living/simple_animal/shade.dm b/code/modules/mob/living/simple_animal/shade.dm index 8129b49d1c8..61cd634b258 100644 --- a/code/modules/mob/living/simple_animal/shade.dm +++ b/code/modules/mob/living/simple_animal/shade.dm @@ -1,7 +1,7 @@ /mob/living/simple_animal/shade name = "Shade" real_name = "Shade" - desc = "A bound spirit" + desc = "A bound spirit." icon = 'icons/mob/cult.dmi' icon_state = "shade" icon_living = "shade" diff --git a/code/modules/mob/mob_holder.dm b/code/modules/mob/mob_holder.dm index e727ab7af83..566296c5af7 100644 --- a/code/modules/mob/mob_holder.dm +++ b/code/modules/mob/mob_holder.dm @@ -117,7 +117,7 @@ /obj/item/holder/bunny name = "bunny" - desc = "Awww a cute bunny" + desc = "Awww a cute bunny." icon = 'icons/mob/animal.dmi' icon_state = "m_bunny" diff --git a/code/modules/ninja/energy_katana.dm b/code/modules/ninja/energy_katana.dm index 9700564be7f..964478af722 100644 --- a/code/modules/ninja/energy_katana.dm +++ b/code/modules/ninja/energy_katana.dm @@ -1,6 +1,6 @@ /obj/item/katana/energy name = "energy katana" - desc = "A katana infused with a strong energy" + desc = "A katana infused with a strong energy." icon = 'icons/obj/weapons/energy_melee.dmi' icon_state = "energy_katana" item_state = "energy_katana" diff --git a/code/modules/pda/cart.dm b/code/modules/pda/cart.dm index b345a8dfdeb..3c8e4ddb003 100644 --- a/code/modules/pda/cart.dm +++ b/code/modules/pda/cart.dm @@ -285,7 +285,7 @@ /// needed subtype so regular traitors can't open and close nuclear shuttle doors /obj/item/cartridge/syndicate/nuclear name = "Nuclear Agent Detomatix Cartridge" - desc = "The same reliable Detomatix program except with the added ability of remotely toggling your nuclear shuttle airlock from your PDA" + desc = "The same reliable Detomatix program except with the added ability of remotely toggling your nuclear shuttle airlock from your PDA." var/initial_remote_door_id = "smindicate" //Make sure this matches the syndicate shuttle's shield/door id!! //don't ask about the name, testing. programs = list( new /datum/data/pda/utility/toggle_door diff --git a/code/modules/power/engines/singularity/emitter.dm b/code/modules/power/engines/singularity/emitter.dm index cfb318a4f20..cac7fa7fa89 100644 --- a/code/modules/power/engines/singularity/emitter.dm +++ b/code/modules/power/engines/singularity/emitter.dm @@ -4,7 +4,7 @@ /obj/machinery/power/emitter name = "emitter" - desc = "A heavy duty industrial laser" + desc = "A heavy duty industrial laser." icon = 'icons/obj/singularity.dmi' icon_state = "emitter" anchored = FALSE diff --git a/code/modules/power/generators/solar.dm b/code/modules/power/generators/solar.dm index dbe328d3818..ba299a6d2bb 100644 --- a/code/modules/power/generators/solar.dm +++ b/code/modules/power/generators/solar.dm @@ -179,7 +179,7 @@ /obj/item/solar_assembly name = "solar panel assembly" - desc = "A solar panel assembly kit, allows constructions of a solar panel, or with a tracking circuit board, a solar tracker" + desc = "A solar panel assembly kit, allows constructions of a solar panel, or with a tracking circuit board, a solar tracker." icon = 'icons/goonstation/objects/power.dmi' icon_state = "sp_base" item_state = "electropack" diff --git a/code/modules/projectiles/ammunition/energy_lens.dm b/code/modules/projectiles/ammunition/energy_lens.dm index 5d7c574ca0a..09ecd950aa9 100644 --- a/code/modules/projectiles/ammunition/energy_lens.dm +++ b/code/modules/projectiles/ammunition/energy_lens.dm @@ -1,6 +1,6 @@ /obj/item/ammo_casing/energy name = "energy weapon lens" - desc = "The part of the gun that makes the laser go pew" + desc = "The part of the gun that makes the laser go pew." caliber = "energy" projectile_type = /obj/item/projectile/energy var/e_cost = 100 //The amount of energy a cell needs to expend to create this shot. diff --git a/code/modules/projectiles/ammunition/magazines.dm b/code/modules/projectiles/ammunition/magazines.dm index 889d8d5c6e4..f6354ac5004 100644 --- a/code/modules/projectiles/ammunition/magazines.dm +++ b/code/modules/projectiles/ammunition/magazines.dm @@ -3,7 +3,7 @@ ////////////////INTERNAL MAGAZINES////////////////////// /obj/item/ammo_box/magazine/internal - desc = "Oh god, this shouldn't be here" + desc = "Oh god, this shouldn't be here!" //internals magazines are accessible, so replace spent ammo if full when trying to put a live one in /obj/item/ammo_box/magazine/internal/give_round(obj/item/ammo_casing/R) @@ -75,14 +75,14 @@ /obj/item/ammo_box/magazine/internal/cylinder/cap name = "cap gun revolver cylinder" - desc = "Oh god, this shouldn't be here" + desc = "Oh god, this shouldn't be here!" ammo_type = /obj/item/ammo_casing/cap caliber = "cap" max_ammo = 7 /obj/item/ammo_box/magazine/internal/overgrown name = "overgrown pistol magazine" - desc = "Oh god, this shouldn't be here" + desc = "Oh god, this shouldn't be here!" ammo_type = /obj/item/ammo_casing/overgrown max_ammo = 8 @@ -176,7 +176,7 @@ /obj/item/ammo_box/magazine/internal/boltaction name = "bolt action rifle internal magazine" - desc = "Oh god, this shouldn't be here" + desc = "Oh god, this shouldn't be here!" ammo_type = /obj/item/ammo_casing/a762 caliber = "a762" max_ammo = 5 diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index fa10fdc5bd6..166dc891ac6 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -426,7 +426,7 @@ ////////////////////////////// /obj/item/gun/energy/laser/tag name = "laser tag gun" - desc = "Standard issue weapon of the Imperial Guard" + desc = "Standard issue weapon of the Imperial Guard." origin_tech = "combat=2;magnets=2" clumsy_check = FALSE needs_permit = FALSE diff --git a/code/modules/projectiles/guns/energy/special_eguns.dm b/code/modules/projectiles/guns/energy/special_eguns.dm index 6b204a39320..20252da1793 100644 --- a/code/modules/projectiles/guns/energy/special_eguns.dm +++ b/code/modules/projectiles/guns/energy/special_eguns.dm @@ -24,7 +24,7 @@ ////////////////////////////// /obj/item/gun/energy/ionrifle name = "ion rifle" - desc = "A man portable anti-armor weapon designed to disable mechanical threats" + desc = "A man portable anti-armor weapon designed to disable mechanical threats." icon_state = "ionrifle" item_state = null //so the human update icon uses the icon_state instead. fire_sound = 'sound/weapons/ionrifle.ogg' diff --git a/code/modules/projectiles/guns/magic/magic_staff.dm b/code/modules/projectiles/guns/magic/magic_staff.dm index 44353ba0528..aa11d8b862d 100644 --- a/code/modules/projectiles/guns/magic/magic_staff.dm +++ b/code/modules/projectiles/guns/magic/magic_staff.dm @@ -8,7 +8,7 @@ /obj/item/gun/magic/staff/change name = "staff of change" - desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself" + desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself." ammo_type = /obj/item/ammo_casing/magic/change icon_state = "staffofchange" item_state = "staffofchange" diff --git a/code/modules/projectiles/guns/projectile/sniper.dm b/code/modules/projectiles/guns/projectile/sniper.dm index 804b677cfda..91d0a879f74 100644 --- a/code/modules/projectiles/guns/projectile/sniper.dm +++ b/code/modules/projectiles/guns/projectile/sniper.dm @@ -133,7 +133,7 @@ //hemorrhage ammo /obj/item/ammo_box/magazine/sniper_rounds/haemorrhage name = "sniper rounds (Bleed)" - desc = "Haemorrhage sniper rounds, leaves your target in a pool of crimson pain" + desc = "Haemorrhage sniper rounds, leaves your target in a pool of crimson pain." icon_state = "haemorrhage" ammo_type = /obj/item/ammo_casing/haemorrhage max_ammo = 5 diff --git a/code/modules/projectiles/projectile/reusable.dm b/code/modules/projectiles/projectile/reusable.dm index 5a43025a9ec..f120517af96 100644 --- a/code/modules/projectiles/projectile/reusable.dm +++ b/code/modules/projectiles/projectile/reusable.dm @@ -20,7 +20,7 @@ /obj/item/projectile/bullet/reusable/magspear name = "magnetic spear" - desc = "WHITE WHALE, HOLY GRAIL" + desc = "WHITE WHALE, HOLY GRAIL!" damage = 30 //takes 3 spears to kill a mega carp, one to kill a normal carp icon_state = "magspear" ammo_type = /obj/item/ammo_casing/caseless/magspear diff --git a/code/modules/projectiles/projectile/special_projectiles.dm b/code/modules/projectiles/projectile/special_projectiles.dm index 8fdda383023..ec72d05df0b 100644 --- a/code/modules/projectiles/projectile/special_projectiles.dm +++ b/code/modules/projectiles/projectile/special_projectiles.dm @@ -33,7 +33,7 @@ /obj/item/projectile/bullet/a40mm name ="40mm grenade" - desc = "USE A WEEL GUN" + desc = "USE A WEEL GUN." icon_state= "bolter" alwayslog = TRUE damage = 60 diff --git a/code/modules/reagents/chemistry/reagents/alcohol.dm b/code/modules/reagents/chemistry/reagents/alcohol.dm index d661a9fad43..f92ba3b443a 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol.dm @@ -44,7 +44,7 @@ alcohol_perc = 0.2 drink_icon ="beerglass" drink_name = "Beer glass" - drink_desc = "A freezing pint of beer" + drink_desc = "A freezing pint of beer." taste_description = "beer" /datum/reagent/consumable/ethanol/cider @@ -56,7 +56,7 @@ alcohol_perc = 0.2 drink_icon = "rewriter" drink_name = "Cider" - drink_desc = "a refreshing glass of traditional cider" + drink_desc = "A refreshing glass of traditional cider." taste_description = "cider" /datum/reagent/consumable/ethanol/whiskey @@ -255,7 +255,7 @@ alcohol_perc = 0.1 drink_icon = "aleglass" drink_name = "Ale glass" - drink_desc = "A freezing pint of delicious Ale" + drink_desc = "A freezing pint of delicious Ale." taste_description = "ale" /datum/reagent/consumable/ethanol/thirteenloko @@ -537,7 +537,7 @@ alcohol_perc = 0.5 drink_icon = "toxinsspecialglass" drink_name = "Toxins Special" - drink_desc = "Whoah, this thing is on FIRE" + drink_desc = "Whoah, this thing is on FIRE!" taste_description = "FIRE" goal_difficulty = REAGENT_GOAL_NORMAL @@ -747,7 +747,7 @@ alcohol_perc = 0.2 drink_icon = "b&p" drink_name = "Barefoot" - drink_desc = "Barefoot and pregnant" + drink_desc = "Barefoot and pregnant." taste_description = "pregnancy" goal_difficulty = REAGENT_GOAL_EASY @@ -815,7 +815,7 @@ alcohol_perc = 0.2 drink_icon = "bahama_mama" drink_name = "Bahama Mama" - drink_desc = "Tropic cocktail" + drink_desc = "Tropic cocktail." taste_description = "HONK" goal_difficulty = REAGENT_GOAL_EASY @@ -1129,7 +1129,7 @@ alcohol_perc = 0.2 drink_icon = "kahluaglass" drink_name = "Glass of RR coffee Liquor" - drink_desc = "DAMN, THIS THING LOOKS ROBUST" + drink_desc = "DAMN, THIS THING LOOKS ROBUST!" taste_description = "coffee and alcohol" /datum/reagent/consumable/ethanol/kahlua/on_mob_life(mob/living/M) @@ -1200,7 +1200,7 @@ alcohol_perc = 0.5 drink_icon = "drunkenblumpkin" drink_name = "Drunken Blumpkin" - drink_desc = "A drink for the drunks" + drink_desc = "A drink for the drunks." taste_description = "weirdness" goal_difficulty = REAGENT_GOAL_NORMAL @@ -1868,7 +1868,7 @@ alcohol_perc = 0.4 drink_icon = "lagerglass" drink_name = "Starlink Lager" - drink_desc = "A pale beer that's the cause of many a soccer-related fight" + drink_desc = "A pale beer that's the cause of many a soccer-related fight." taste_description = "an own goal" /datum/reagent/consumable/ethanol/stout @@ -1879,7 +1879,7 @@ alcohol_perc = 0.4 drink_icon = "stoutglass" drink_name = "Stout" - drink_desc = "A pitch black beer from Ireland, high in iron content" + drink_desc = "A pitch black beer from Ireland, high in iron content." taste_description = "the luck of the Irish" /datum/reagent/consumable/ethanol/stout/on_mob_life(mob/living/M) // Replenishes blood, seeing as there's iron in it diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index ead46024498..7053d9b1907 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -558,7 +558,7 @@ color = "#2E2418" drink_icon = "chocolateglass" drink_name = "Glass of chocolate" - drink_desc = "Tasty" + drink_desc = "Tasty!" taste_description = "chocolate" /datum/reagent/consumable/chocolate/on_mob_life(mob/living/M) diff --git a/code/modules/reagents/chemistry/reagents/misc_reagents.dm b/code/modules/reagents/chemistry/reagents/misc_reagents.dm index 8f0d5a5b480..e723d0cabc3 100644 --- a/code/modules/reagents/chemistry/reagents/misc_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/misc_reagents.dm @@ -404,7 +404,7 @@ /datum/reagent/hugs name = "Pure hugs" id = "hugs" - description = "Hugs, in liquid form. Yes, the concept of a hug. As a liquid. This makes sense in the future." + description = "Hugs, in liquid form. Yes, the concept of a hug. As a liquid. This makes sense in the future." reagent_state = LIQUID color = "#FF97B9" taste_description = "hugs" @@ -412,7 +412,7 @@ /datum/reagent/love name = "Pure love" id = "love" - description = "What is this emotion you humans call \"love?\" Oh, it's this? This is it? Huh, well okay then, thanks." + description = "What is this emotion you humans call \"love?\" Oh, it's this? This is it? Huh, well okay then, thanks." reagent_state = LIQUID color = "#FF83A5" process_flags = ORGANIC | SYNTHETIC // That's the power of love~ diff --git a/code/modules/reagents/chemistry/reagents/toxins.dm b/code/modules/reagents/chemistry/reagents/toxins.dm index 7dd272207e8..272f363aef9 100644 --- a/code/modules/reagents/chemistry/reagents/toxins.dm +++ b/code/modules/reagents/chemistry/reagents/toxins.dm @@ -471,7 +471,7 @@ metabolization_rate = 0.1 drink_icon ="beerglass" drink_name = "Beer glass" - drink_desc = "A freezing pint of beer" + drink_desc = "A freezing pint of beer." taste_description = "beer" /datum/reagent/beer2/on_mob_life(mob/living/M) diff --git a/code/modules/reagents/reagent_containers/chemical_bottle.dm b/code/modules/reagents/reagent_containers/chemical_bottle.dm index c2c86e1daba..0813cf3ebc9 100644 --- a/code/modules/reagents/reagent_containers/chemical_bottle.dm +++ b/code/modules/reagents/reagent_containers/chemical_bottle.dm @@ -178,7 +178,7 @@ /obj/item/reagent_containers/glass/bottle/reagent name = "reagent bottle" - desc = "A bottle for storing reagents" + desc = "A bottle for storing reagents." icon_state = "reagent_bottle" possible_transfer_amounts = list(5, 10, 15, 25, 30, 50) volume = 50 @@ -250,7 +250,7 @@ /obj/item/reagent_containers/glass/bottle/reagent/hairgrownium name = "hair grow gel" - desc = "A bottle full of a stimulative hair growth formula" + desc = "A bottle full of a stimulative hair growth formula." list_reagents = list("hairgrownium" = 50) /obj/item/reagent_containers/glass/bottle/reagent/hair_dye diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm index 587f89a681d..fd3aa4d3161 100644 --- a/code/modules/reagents/reagent_containers/hypospray.dm +++ b/code/modules/reagents/reagent_containers/hypospray.dm @@ -290,12 +290,12 @@ /obj/item/reagent_containers/hypospray/autoinjector/zombiecure/zombiecure4 name = "\improper Anti-Plague Sequence Omega autoinjector" - desc = "A small autoinjector containing 15 units of Anti-Plague Sequence Omega. Cures all cases of the Necrotizing Plague. Also heals dead limbs." + desc = "A small autoinjector containing 15 units of Anti-Plague Sequence Omega. Cures all cases of the Necrotizing Plague. Also heals dead limbs." list_reagents = list("zombiecure4" = 15) - + /obj/item/reagent_containers/hypospray/autoinjector/hyper_medipen name = "suspicious medipen" - desc = "A cheap-looking medipen containing what seems to be a mix of nearly every medicine stored in the recently raided Nanotrasen warehouse." + desc = "A cheap-looking medipen containing what seems to be a mix of nearly every medicine stored in the recently raided Nanotrasen warehouse." icon_state = "hyperpen" amount_per_transfer_from_this = 37 volume = 37 diff --git a/code/modules/research/designs/comp_board_designs.dm b/code/modules/research/designs/comp_board_designs.dm index fcd0f85d07e..7e4acbb757a 100644 --- a/code/modules/research/designs/comp_board_designs.dm +++ b/code/modules/research/designs/comp_board_designs.dm @@ -204,7 +204,7 @@ /datum/design/powermonitor name = "Console Board (Power Monitor)" - desc = "Allows for the construction of circuit boards used to build a new power monitor" + desc = "Allows for the construction of circuit boards used to build a new power monitor." id = "powermonitor" req_tech = list("programming" = 2, "powerstorage" = 2) build_type = IMPRINTER @@ -244,7 +244,7 @@ /datum/design/rdservercontrol name = "Console Board (R&D Network Controller)" - desc = "The circuit board for a R&D Network Controller Console" + desc = "The circuit board for a R&D Network Controller Console." id = "rdnetworkcontrol" req_tech = list("programming" = 3) build_type = IMPRINTER @@ -254,7 +254,7 @@ /datum/design/rdbackup name = "Console Board (R&D Backup)" - desc = "The circuit board for a R&D Backup Console" + desc = "The circuit board for a R&D Backup Console." id = "rdbackup" req_tech = list("programming" = 3) build_type = IMPRINTER @@ -284,7 +284,7 @@ /datum/design/solarcontrol name = "Console Board (Solar Control)" - desc = "Allows for the construction of circuit boards used to build a solar control console" + desc = "Allows for the construction of circuit boards used to build a solar control console." id = "solarcontrol" req_tech = list("programming" = 2, "powerstorage" = 2) build_type = IMPRINTER @@ -294,7 +294,7 @@ /datum/design/sm_monitor name = "Console Board (Supermatter Monitoring)" - desc = "Allows for the construction of circuit boards used to build a supermatter monitoring console" + desc = "Allows for the construction of circuit boards used to build a supermatter monitoring console." id = "sm_monitor" req_tech = list("programming" = 2, "powerstorage" = 2) build_type = IMPRINTER diff --git a/code/modules/research/designs/equipment_designs.dm b/code/modules/research/designs/equipment_designs.dm index 63f1eb4ca92..443d9361bf6 100644 --- a/code/modules/research/designs/equipment_designs.dm +++ b/code/modules/research/designs/equipment_designs.dm @@ -184,7 +184,7 @@ /datum/design/handdrill name = "Hand Drill" - desc = "A small electric hand drill with an interchangable screwdriver and bolt bit" + desc = "A small electric hand drill with an interchangable screwdriver and bolt bit." id = "handdrill" req_tech = list("materials" = 4, "engineering" = 6) build_type = PROTOLATHE @@ -194,7 +194,7 @@ /datum/design/jawsoflife name = "Jaws of Life" - desc = "A small, compact Jaws of Life with an interchangable pry jaws and cutting jaws" + desc = "A small, compact Jaws of Life with an interchangable pry jaws and cutting jaws." id = "jawsoflife" req_tech = list("materials" = 4, "engineering" = 6, "magnets" = 6) // added one more requirment since the Jaws of Life are a bit OP build_path = /obj/item/crowbar/power @@ -283,7 +283,7 @@ /datum/design/gravboots name = "Gravitational Boots" - desc = "Expermimental magboots that use miniture gravity generators instead" + desc = "Experimental magboots that use miniture gravity generators instead." id = "gravboots" req_tech = list("materials" = 7, "magnets" = 7, "engineering" = 7) build_type = PROTOLATHE diff --git a/code/modules/research/designs/machine_designs.dm b/code/modules/research/designs/machine_designs.dm index d1d5e984bf5..be83bdbf1c1 100644 --- a/code/modules/research/designs/machine_designs.dm +++ b/code/modules/research/designs/machine_designs.dm @@ -14,7 +14,7 @@ /datum/design/recharger name = "Machine Board (Weapon Recharger)" - desc = "The circuit board for a weapon recharger" + desc = "The circuit board for a weapon recharger." id = "recharger" build_path = /obj/item/circuitboard/recharger materials = list(MAT_GLASS = 1000) @@ -24,7 +24,7 @@ /datum/design/cell_charger name = "Machine Board (Cell Charger)" - desc = "The circuit board for a cell charger" + desc = "The circuit board for a cell charger." id = "cell_charger" build_path = /obj/item/circuitboard/cell_charger materials = list(MAT_GLASS = 1000) @@ -304,7 +304,7 @@ /datum/design/mechfab name = "Machine Board (Exosuit Fabricator)" - desc = "The circuit board for an Exosuit Fabricator" + desc = "The circuit board for an Exosuit Fabricator." id = "mechfab" req_tech = list("programming" = 3, "engineering" = 3) build_type = IMPRINTER @@ -344,7 +344,7 @@ /datum/design/rdserver name = "Machine Board (R&D Server)" - desc = "The circuit board for an R&D Server" + desc = "The circuit board for an R&D Server." id = "rdserver" req_tech = list("programming" = 3) build_type = IMPRINTER diff --git a/code/modules/research/designs/mecha_designs.dm b/code/modules/research/designs/mecha_designs.dm index 3a5f5c10390..625105dc168 100644 --- a/code/modules/research/designs/mecha_designs.dm +++ b/code/modules/research/designs/mecha_designs.dm @@ -14,7 +14,7 @@ /datum/design/ripley_peri name = "Exosuit Board (APLU \"Ripley\" Peripherals Control module)" - desc = "Allows for the construction of a \"Ripley\" Peripheral Control module." + desc = "Allows for the construction of a \"Ripley\" Peripheral Control module." id = "ripley_peri" req_tech = list("programming" = 2) build_type = IMPRINTER diff --git a/code/modules/research/designs/mechfabricator_designs.dm b/code/modules/research/designs/mechfabricator_designs.dm index 39448394c68..45357c571e2 100644 --- a/code/modules/research/designs/mechfabricator_designs.dm +++ b/code/modules/research/designs/mechfabricator_designs.dm @@ -961,7 +961,7 @@ /datum/design/clusterbang_launcher name = "Exosuit Module (SOB-3 Clusterbang Launcher)" - desc = "A weapon that violates the Geneva Convention at 3 rounds per minute" + desc = "A weapon that violates the Geneva Convention at 3 rounds per minute." id = "clusterbang_launcher" build_type = MECHFAB req_tech = list("combat"= 5, "materials" = 5, "syndicate" = 3) @@ -994,7 +994,7 @@ /datum/design/mech_energy_relay name = "Exosuit Module (Tesla Energy Relay)" - desc = "Tesla Energy Relay" + desc = "Tesla Energy Relay." id = "mech_energy_relay" build_type = MECHFAB req_tech = list("magnets" = 4, "powerstorage" = 5, "engineering" = 4) diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index 07931aa984a..40a4ad403dd 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -757,7 +757,7 @@ /datum/design/cybernetic_eyes name = "Cybernetic Eyes" - desc = "A cybernetic pair of eyes" + desc = "A cybernetic pair of eyes." id = "cybernetic_eyes" req_tech = list("biotech" = 4, "materials" = 4) build_type = PROTOLATHE | MECHFAB @@ -768,7 +768,7 @@ /datum/design/cybernetic_ears name = "Cybernetic Ears" - desc = "A cybernetic pair of ears" + desc = "A cybernetic pair of ears." id = "cybernetic_ears" req_tech = list("biotech" = 4, "materials" = 4) build_type = PROTOLATHE | MECHFAB @@ -779,7 +779,7 @@ /datum/design/cybernetic_liver name = "Cybernetic Liver" - desc = "A cybernetic liver" + desc = "A cybernetic liver." id = "cybernetic_liver" req_tech = list("biotech" = 4, "materials" = 4) build_type = PROTOLATHE | MECHFAB @@ -790,7 +790,7 @@ /datum/design/cybernetic_kidneys name = "Cybernetic Kidneys" - desc = "A cybernetic pair of kidneys" + desc = "A cybernetic pair of kidneys." id = "cybernetic_kidneys" req_tech = list("biotech" = 4, "materials" = 4) build_type = PROTOLATHE | MECHFAB @@ -801,7 +801,7 @@ /datum/design/cybernetic_heart name = "Cybernetic Heart" - desc = "A cybernetic heart" + desc = "A cybernetic heart." id = "cybernetic_heart" req_tech = list("biotech" = 4, "materials" = 4) build_type = PROTOLATHE | MECHFAB diff --git a/code/modules/research/designs/misc_designs.dm b/code/modules/research/designs/misc_designs.dm index bf76b0c4ad3..1adb89055c4 100644 --- a/code/modules/research/designs/misc_designs.dm +++ b/code/modules/research/designs/misc_designs.dm @@ -33,7 +33,7 @@ /datum/design/paicard name = "Personal Artificial Intelligence Card" - desc = "Allows for the construction of a pAI Card" + desc = "Allows for the construction of a pAI Card." id = "paicard" req_tech = list("programming" = 2) build_type = PROTOLATHE @@ -94,7 +94,7 @@ /datum/design/safety_muzzle name = "Safety Muzzle" - desc = "Produce a lockable muzzle keyed to security ID cards" + desc = "Produce a lockable muzzle keyed to security ID cards." id = "safetymuzzle" req_tech = list("materials" = 1) build_type = PROTOLATHE diff --git a/code/modules/research/designs/weapon_designs.dm b/code/modules/research/designs/weapon_designs.dm index da2d8dd774d..a5e0ff230ee 100644 --- a/code/modules/research/designs/weapon_designs.dm +++ b/code/modules/research/designs/weapon_designs.dm @@ -203,7 +203,7 @@ /datum/design/laser_rifle_magazine name = "Laser Rifle Projector Magazine" - desc = "A 20 round encased projector magazine for the IK Laser Rifle series" + desc = "A 20 round encased projector magazine for the IK Laser Rifle series." id = "mag_laser" build_type = PROTOLATHE req_tech = list("combat" = 4, "powerstorage" = 4) @@ -273,7 +273,7 @@ /datum/design/immolator name = "Immolator Laser Gun Parts Kit" - desc = "Has fewer shots than a regular laser gun, but ignites the target on hit" + desc = "Has fewer shots than a regular laser gun, but ignites the target on hit." id = "immolator" req_tech = list("combat" = 5, "magnets" = 5, "powerstorage" = 5) build_type = PROTOLATHE @@ -283,7 +283,7 @@ /datum/design/reactive_armour name = "Reactive Armor Shell" - desc = "A reactive armor shell, that can have an anomaly core inserted to make a reactive armor" + desc = "A reactive armor shell, that can have an anomaly core inserted to make a reactive armor." id = "reactivearmor" req_tech = list("combat" = 6, "materials" = 7, "engineering" = 5) build_type = PROTOLATHE diff --git a/code/modules/research/rnd_network_controller.dm b/code/modules/research/rnd_network_controller.dm index 73e6255be4d..c072fc972eb 100644 --- a/code/modules/research/rnd_network_controller.dm +++ b/code/modules/research/rnd_network_controller.dm @@ -3,7 +3,7 @@ GLOBAL_LIST_EMPTY(rnd_network_managers) /obj/machinery/computer/rnd_network_controller // Dont call this R&D, you break tooltips from the & name = "\improper RnD network manager" - desc = "Use this to manage an R&D network and its connected servers" + desc = "Use this to manage an R&D network and its connected servers." icon_screen = "rnd_netmanager" icon_keyboard = "rd_key" light_color = LIGHT_COLOR_FADEDPURPLE diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm index b599a44f535..cf08aa8ea02 100644 --- a/code/modules/research/xenobiology/xenobiology.dm +++ b/code/modules/research/xenobiology/xenobiology.dm @@ -506,7 +506,7 @@ /obj/effect/timestop anchored = TRUE name = "chronofield" - desc = "ZA WARUDO" + desc = "ZA WARUDO!" icon = 'icons/effects/160x160.dmi' icon_state = "time" layer = FLY_LAYER diff --git a/code/modules/ruins/spaceruin_code/voyager.dm b/code/modules/ruins/spaceruin_code/voyager.dm index d32293b35ee..4a78b9452ee 100644 --- a/code/modules/ruins/spaceruin_code/voyager.dm +++ b/code/modules/ruins/spaceruin_code/voyager.dm @@ -1,6 +1,6 @@ /obj/item/golden_record name = "Golden Record" - desc = "A relic of the past, you don't know what lies inside, but you remember someone talking about it arriving in 250356 years" + desc = "A relic of the past, you don't know what lies inside, but you remember someone talking about it arriving in 250356 years." icon = 'icons/obj/ruin_objects.dmi' icon_state = "golden_record" //credits to mcramon for brand new sprite drop_sound = 'sound/items/handling/disk_drop.ogg' diff --git a/code/modules/station_goals/secondary/science/random_ripley.dm b/code/modules/station_goals/secondary/science/random_ripley.dm index ce3e6a678da..136b1d886ca 100644 --- a/code/modules/station_goals/secondary/science/random_ripley.dm +++ b/code/modules/station_goals/secondary/science/random_ripley.dm @@ -34,7 +34,7 @@ report_message = list("One of our rapid-response teams lost a mech, and needs a replacement Ripley with \a [initial(general_module.name)] and \a [initial(engineering_module.name)].", "You must label the mech properly. Use your ID card on a hand labeller to configure it.") - admin_desc = "Ripley with [initial(general_module.name)] and [initial(engineering_module.name)]" + admin_desc = "Ripley with [initial(general_module.name)] and [initial(engineering_module.name)]" /datum/secondary_goal_progress/random_ripley diff --git a/code/modules/station_goals/shield.dm b/code/modules/station_goals/shield.dm index aef290bc849..8cadd0fb23d 100644 --- a/code/modules/station_goals/shield.dm +++ b/code/modules/station_goals/shield.dm @@ -151,7 +151,7 @@ /obj/machinery/satellite/meteor_shield name = "Meteor Shield Satellite" - desc = "Meteor Point Defense Satellite" + desc = "Meteor Point Defense Satellite." mode = "M-SHIELD" speed_process = TRUE var/kill_range = 14 diff --git a/code/modules/surgery/organs/augments_arms.dm b/code/modules/surgery/organs/augments_arms.dm index 88046283bfa..95875da02cf 100644 --- a/code/modules/surgery/organs/augments_arms.dm +++ b/code/modules/surgery/organs/augments_arms.dm @@ -312,7 +312,7 @@ /obj/item/organ/internal/cyberimp/arm/combat name = "combat cybernetics implant" - desc = "A powerful cybernetic implant that contains combat modules built into the user's arm" + desc = "A powerful cybernetic implant that contains combat modules built into the user's arm." contents = newlist(/obj/item/melee/energy/blade/hardlight, /obj/item/gun/medbeam, /obj/item/borg/stun, /obj/item/flash/armimplant) origin_tech = "materials=5;combat=7;biotech=5;powerstorage=5;syndicate=6;programming=5" stealth_level = 4 //Only surgery or a body scanner with the highest tier of stock parts can detect this. @@ -333,7 +333,7 @@ /obj/item/organ/internal/cyberimp/arm/surgery name = "surgical toolset implant" - desc = "A set of surgical tools hidden behind a concealed panel on the user's arm" + desc = "A set of surgical tools hidden behind a concealed panel on the user's arm." icon_state = "toolkit_surgical" contents = newlist(/obj/item/retractor/augment, /obj/item/hemostat/augment, /obj/item/cautery/augment, /obj/item/bonesetter/augment, /obj/item/scalpel/augment, /obj/item/circular_saw/augment, /obj/item/bonegel/augment, /obj/item/FixOVein/augment, /obj/item/surgicaldrill/augment) origin_tech = "materials=3;engineering=3;biotech=3;programming=2;magnets=3" @@ -346,7 +346,7 @@ /obj/item/organ/internal/cyberimp/arm/janitorial name = "janitorial toolset implant" - desc = "A set of janitorial tools hidden behind a concealed panel on the user's arm" + desc = "A set of janitorial tools hidden behind a concealed panel on the user's arm." icon_state = "toolkit_janitor" contents = newlist(/obj/item/mop/advanced, /obj/item/soap, /obj/item/lightreplacer, /obj/item/holosign_creator/janitor, /obj/item/melee/flyswatter, /obj/item/reagent_containers/spray/cleaner/safety) origin_tech = "materials=3;engineering=4;biotech=3" @@ -374,7 +374,7 @@ /obj/item/organ/internal/cyberimp/arm/botanical name = "botanical toolset implant" - desc = "A set of botanical tools hidden behind a concealed panel on the user's arm" + desc = "A set of botanical tools hidden behind a concealed panel on the user's arm." icon_state = "toolkit_hydro" contents = newlist(/obj/item/plant_analyzer, /obj/item/cultivator, /obj/item/hatchet, /obj/item/shovel/spade, /obj/item/reagent_containers/spray/weedspray, /obj/item/reagent_containers/spray/pestspray) origin_tech = "materials=3;engineering=4;biotech=3" @@ -388,7 +388,7 @@ // lets make IPCs even *more* vulnerable to EMPs! /obj/item/organ/internal/cyberimp/arm/power_cord name = "APC-compatible power adapter implant" - desc = "An implant commonly installed inside IPCs in order to allow them to easily collect energy from their environment" + desc = "An implant commonly installed inside IPCs in order to allow them to easily collect energy from their environment." icon_state = "toolkit_ipc" origin_tech = "materials=3;biotech=2;powerstorage=3" contents = newlist(/obj/item/apc_powercord) diff --git a/code/modules/vehicle/vehicle.dm b/code/modules/vehicle/vehicle.dm index 3a79e296f89..65d4aacd4c0 100644 --- a/code/modules/vehicle/vehicle.dm +++ b/code/modules/vehicle/vehicle.dm @@ -1,7 +1,7 @@ /obj/vehicle name = "vehicle" - desc = "A basic vehicle, vroom" + desc = "A basic vehicle, vroom!" icon = 'icons/obj/vehicles.dmi' icon_state = "scooter" density = TRUE diff --git a/docs/contributing/reviewer.md b/docs/contributing/reviewer.md index c96d644de0a..1c020c112ac 100644 --- a/docs/contributing/reviewer.md +++ b/docs/contributing/reviewer.md @@ -133,7 +133,7 @@ out for as a beginner code reviewer. ```dm /obj/item/omega name = "Omega Item" - desc = "This object is super duper cool!!!" + desc = "This object is super duper cool!!!" icon = 'icons/obj/food/food.dmi' icon_state = "omega" w_class = WEIGHT_CLASS_SMALL @@ -170,7 +170,7 @@ correct this to be `list(cool, epic, sick, spectacular)` ```dm /obj/item/omega name = "Omega Item" - desc = "This object is super duper cool!!!" + desc = "This object is super duper cool!!!" icon = 'icons/obj/food/food.dmi' icon_state = "omega" w_class = WEIGHT_CLASS_SMALL @@ -251,7 +251,7 @@ Lets put all of our suggested changes together! ```dm /obj/item/omega name = "Omega Item" - desc = "This object is super duper cool!!!" + desc = "This object is super duper cool!!!" icon = 'icons/obj/food/food.dmi' icon_state = "omega" w_class = WEIGHT_CLASS_SMALL diff --git a/interface/interface.dm b/interface/interface.dm index bf489ae9734..344d044b36f 100644 --- a/interface/interface.dm +++ b/interface/interface.dm @@ -1,7 +1,7 @@ //Please use mob or src (not usr) in these procs. This way they can be called in the same fashion as procs. /client/verb/wiki() set name = "wiki" - set desc = "Type what you want to know about. This will open the wiki in your web browser." + set desc = "Type what you want to know about. This will open the wiki in your web browser." set hidden = 1 if(GLOB.configuration.url.wiki_url) var/query = tgui_input_text(src, "Enter Search:", "Wiki Search", "Homepage")