From b38c4bbd4c1edce901634f7b7e7503c5656e04e5 Mon Sep 17 00:00:00 2001
From: Henri215 <77684085+Henri215@users.noreply.github.com>
Date: Sun, 10 Nov 2024 10:38:28 -0300
Subject: [PATCH] A few description grammar fixes (#27134)
* Double spaces
* more space and misspelling
* Fixing punctuations
* Not now
* double dots
* Apply suggestions from code review
Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>
---------
Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>
---
_maps/map_files/stations/boxstation.dmm | 4 ++--
_maps/map_files/stations/emeraldstation.dmm | 2 +-
code/_onclick/hud/action_button.dm | 6 ++---
code/_onclick/hud/alert.dm | 2 +-
code/_onclick/telekinesis.dm | 2 +-
code/datums/dog_fashion.dm | 4 ++--
code/datums/ruins/lavaland.dm | 2 +-
code/datums/spell.dm | 2 +-
.../spells/alien_spells/transfer_plasma.dm | 2 +-
code/datums/spells/conjure_item.dm | 2 +-
code/datums/spells/construct_spells.dm | 12 +++++-----
code/datums/spells/mimic.dm | 2 +-
code/datums/spells/spacetime_dist.dm | 2 +-
code/datums/spells/wizard_spells.dm | 4 ++--
code/datums/status_effects/debuffs.dm | 4 ++--
code/datums/uplink_items/uplink_general.dm | 2 +-
code/game/gamemodes/cult/cult_actions.dm | 2 +-
code/game/gamemodes/cult/cult_structures.dm | 2 +-
code/game/gamemodes/cult/ritual.dm | 2 +-
code/game/gamemodes/intercept_report.dm | 2 +-
.../abduction/machinery/dispenser.dm | 2 +-
.../miniantags/abduction/machinery/pad.dm | 2 +-
.../game/gamemodes/miniantags/demons/demon.dm | 2 +-
.../demons/shadow_demon/shadow_demon.dm | 2 +-
.../demons/slaughter_demon/slaughter.dm | 2 +-
code/game/gamemodes/wizard/magic_tarot.dm | 2 +-
code/game/machinery/computer/arcade.dm | 2 +-
code/game/machinery/cryopod.dm | 2 +-
code/game/machinery/doors/airlock_types.dm | 2 +-
code/game/machinery/pipe/pipe_construction.dm | 4 ++--
.../machinery/vendors/contraband_vendors.dm | 2 +-
code/game/machinery/wall_holosign.dm | 2 +-
code/game/mecha/combat/phazon.dm | 2 +-
code/game/mecha/mecha.dm | 2 +-
code/game/mecha/working/ripley.dm | 2 +-
.../effects/decals/contraband_posters.dm | 6 ++---
code/game/objects/effects/decals/remains.dm | 2 +-
code/game/objects/effects/mines.dm | 2 +-
code/game/objects/effects/spiders.dm | 6 ++---
.../items/devices/radio/encryptionkey.dm | 2 +-
.../objects/items/devices/transfer_valve.dm | 2 +-
.../items/mountable_frames/air_alarm_frame.dm | 2 +-
.../items/mountable_frames/apc_frame.dm | 2 +-
.../mountable_frames/buttons_switches.dm | 6 ++---
.../mountable_frames/extinguisher_frame.dm | 2 +-
.../items/mountable_frames/fire_alarm.dm | 2 +-
.../items/mountable_frames/intercom_frame.dm | 2 +-
code/game/objects/items/toys.dm | 10 ++++----
.../weapons/bio_chips/bio_chip_traitor.dm | 2 +-
.../objects/items/weapons/dna_injector.dm | 2 +-
.../items/weapons/holosign_projector.dm | 2 +-
code/game/objects/items/weapons/manuals.dm | 8 +++----
code/game/objects/items/weapons/misc_items.dm | 2 +-
.../objects/items/weapons/picket_signs.dm | 4 ++--
.../objects/items/weapons/storage/backpack.dm | 2 +-
.../objects/items/weapons/storage/belt.dm | 8 +++----
.../objects/items/weapons/storage/boxes.dm | 2 +-
.../objects/items/weapons/storage/fancy.dm | 2 +-
code/game/objects/items/weapons/weaponry.dm | 4 ++--
code/game/objects/random/random.dm | 4 ++--
code/game/objects/structures/bedsheet_bin.dm | 22 ++++++++---------
.../crates_lockers/closets/statue.dm | 2 +-
.../structures/crates_lockers/walllocker.dm | 2 +-
code/game/objects/structures/fluff.dm | 2 +-
code/game/objects/structures/signs.dm | 24 +++++++++----------
.../turfs/simulated/floor/plasteel_floor.dm | 4 ++--
code/game/verbs/randomtip.dm | 2 +-
.../changeling/powers/mutations.dm | 4 ++--
.../changeling/powers/tiny_prick.dm | 2 +-
.../components/binary_devices/passive_gate.dm | 2 +-
.../components/binary_devices/volume_pump.dm | 2 +-
.../components/trinary_devices/tvalve.dm | 2 +-
.../unary_devices/generator_input.dm | 2 +-
.../components/unary_devices/passive_vent.dm | 2 +-
.../components/unary_devices/thermal_plate.dm | 2 +-
.../atmospherics/machinery/pipes/cap.dm | 10 ++++----
.../atmospherics/machinery/pipes/manifold.dm | 10 ++++----
.../machinery/pipes/manifold4w.dm | 14 +++++------
.../pipes/simple/pipe_simple_hidden.dm | 8 +++----
.../pipes/simple/pipe_simple_visible.dm | 8 +++----
.../mission_code/ruins/telecomns.dm | 4 ++--
code/modules/clothing/glasses/glasses.dm | 4 ++--
code/modules/clothing/gloves/misc_gloves.dm | 2 +-
code/modules/clothing/gloves/rings.dm | 2 +-
code/modules/clothing/head/collectable.dm | 2 +-
code/modules/clothing/head/misc_hats.dm | 4 ++--
code/modules/clothing/masks/boxing.dm | 2 +-
code/modules/clothing/masks/gasmask.dm | 2 +-
code/modules/clothing/masks/misc_masks.dm | 2 +-
code/modules/clothing/masks/voicemodulator.dm | 4 ++--
code/modules/clothing/patreon/hats.dm | 2 +-
code/modules/clothing/shoes/misc_shoes.dm | 6 ++---
.../modules/clothing/spacesuits/chronosuit.dm | 2 +-
code/modules/clothing/suits/misc_suits.dm | 4 ++--
code/modules/clothing/suits/wiz_robe.dm | 6 ++---
code/modules/clothing/under/color.dm | 4 ++--
code/modules/clothing/under/costumes.dm | 6 ++---
.../clothing/under/jobs/security_jumpsuits.dm | 2 +-
code/modules/clothing/under/misc_jumpsuits.dm | 2 +-
.../clothing/under/syndicate_jumpsuits.dm | 2 +-
code/modules/customitems/item_defines.dm | 14 +++++------
.../economy_machinery/economy_machinery.dm | 2 +-
code/modules/economy/merch_items.dm | 2 +-
.../blob/blob_structures/strong_blob.dm | 2 +-
code/modules/events/blob/theblob.dm | 2 +-
code/modules/fish/fish_items.dm | 2 +-
.../food_and_drinks/drinks/drinks/bottle.dm | 2 +-
.../food_and_drinks/drinks/drinks/mugs.dm | 2 +-
.../food_and_drinks/drinks/drinks_base.dm | 2 +-
.../food_and_drinks/food/customizables.dm | 10 ++++----
.../food_and_drinks/food/foods/baked_goods.dm | 4 ++--
.../food_and_drinks/food/foods/pizza.dm | 2 +-
code/modules/food_and_drinks/food_base.dm | 2 +-
.../kitchen_machinery/smartfridge.dm | 4 ++--
code/modules/hydroponics/grown/berries.dm | 2 +-
code/modules/hydroponics/grown/chili.dm | 2 +-
code/modules/hydroponics/grown/misc_seeds.dm | 2 +-
code/modules/hydroponics/grown/tea_coffee.dm | 2 +-
code/modules/mining/fulton.dm | 2 +-
.../mining/lavaland/loot/colossus_loot.dm | 2 +-
code/modules/mob/language.dm | 2 +-
.../modules/mob/living/silicon/decoy/decoy.dm | 2 +-
.../simple_animal/bot/bot_construction.dm | 4 ++--
.../mob/living/simple_animal/bot/ed209bot.dm | 2 +-
.../mob/living/simple_animal/bot/griefsky.dm | 2 +-
.../mob/living/simple_animal/bot/secbot.dm | 2 +-
.../mob/living/simple_animal/constructs.dm | 4 ++--
.../living/simple_animal/friendly/bunny.dm | 2 +-
.../mob/living/simple_animal/friendly/cat.dm | 4 ++--
.../mob/living/simple_animal/hostile/bees.dm | 4 ++--
.../simple_animal/hostile/megafauna/drake.dm | 2 +-
.../mining/elites/goliath_broodmother.dm | 4 ++--
.../hostile/mining/elites/herald.dm | 2 +-
.../hostile/mining/elites/legionnaire.dm | 2 +-
.../hostile/mining/elites/pandora.dm | 2 +-
.../hostile/terror_spiders/actions.dm | 2 +-
.../modules/mob/living/simple_animal/shade.dm | 2 +-
code/modules/mob/mob_holder.dm | 2 +-
code/modules/ninja/energy_katana.dm | 2 +-
code/modules/pda/cart.dm | 2 +-
.../power/engines/singularity/emitter.dm | 2 +-
code/modules/power/generators/solar.dm | 2 +-
.../projectiles/ammunition/energy_lens.dm | 2 +-
.../projectiles/ammunition/magazines.dm | 8 +++----
code/modules/projectiles/guns/energy/laser.dm | 2 +-
.../projectiles/guns/energy/special_eguns.dm | 2 +-
.../projectiles/guns/magic/magic_staff.dm | 2 +-
.../projectiles/guns/projectile/sniper.dm | 2 +-
.../projectiles/projectile/reusable.dm | 2 +-
.../projectile/special_projectiles.dm | 2 +-
.../reagents/chemistry/reagents/alcohol.dm | 20 ++++++++--------
.../chemistry/reagents/food_reagents.dm | 2 +-
.../chemistry/reagents/misc_reagents.dm | 4 ++--
.../reagents/chemistry/reagents/toxins.dm | 2 +-
.../reagent_containers/chemical_bottle.dm | 4 ++--
.../reagents/reagent_containers/hypospray.dm | 6 ++---
.../research/designs/comp_board_designs.dm | 10 ++++----
.../research/designs/equipment_designs.dm | 6 ++---
.../research/designs/machine_designs.dm | 8 +++----
.../modules/research/designs/mecha_designs.dm | 2 +-
.../designs/mechfabricator_designs.dm | 4 ++--
.../research/designs/medical_designs.dm | 10 ++++----
code/modules/research/designs/misc_designs.dm | 4 ++--
.../research/designs/weapon_designs.dm | 6 ++---
.../research/rnd_network_controller.dm | 2 +-
.../research/xenobiology/xenobiology.dm | 2 +-
code/modules/ruins/spaceruin_code/voyager.dm | 2 +-
.../secondary/science/random_ripley.dm | 2 +-
code/modules/station_goals/shield.dm | 2 +-
code/modules/surgery/organs/augments_arms.dm | 10 ++++----
code/modules/vehicle/vehicle.dm | 2 +-
docs/contributing/reviewer.md | 6 ++---
interface/interface.dm | 2 +-
173 files changed, 315 insertions(+), 315 deletions(-)
diff --git a/_maps/map_files/stations/boxstation.dmm b/_maps/map_files/stations/boxstation.dmm
index 1491321c940..6b42d8e033c 100644
--- a/_maps/map_files/stations/boxstation.dmm
+++ b/_maps/map_files/stations/boxstation.dmm
@@ -84324,7 +84324,7 @@
},
/obj/machinery/requests_console/directional/north,
/obj/machinery/button/windowtint{
- desc = "A remote control switch for polarized windows. For culling the sight of the equipment-starved masses.";
+ desc = "A remote control switch for polarized windows. For culling the sight of the equipment-starved masses.";
id = "rdrobosurgery";
name = "Surgery Window Tint Control";
pixel_x = -24;
@@ -84333,7 +84333,7 @@
range = 2
},
/obj/machinery/button/windowtint{
- desc = "A remote control switch for polarized windows. For culling the sight of the equipment-starved masses.";
+ desc = "A remote control switch for polarized windows. For culling the sight of the equipment-starved masses.";
id = "rd";
name = "Office Window Tint Control";
pixel_x = -24;
diff --git a/_maps/map_files/stations/emeraldstation.dmm b/_maps/map_files/stations/emeraldstation.dmm
index 0cf48b9be0f..1de73ac8b4a 100644
--- a/_maps/map_files/stations/emeraldstation.dmm
+++ b/_maps/map_files/stations/emeraldstation.dmm
@@ -101306,7 +101306,7 @@
pixel_x = -24
},
/obj/machinery/button/windowtint{
- desc = "A remote control switch for polarized windows. For culling the sight of the equipment-starved masses.";
+ desc = "A remote control switch for polarized windows. For culling the sight of the equipment-starved masses.";
id = "rd";
name = "Office Window Tint Control";
pixel_x = -24;
diff --git a/code/_onclick/hud/action_button.dm b/code/_onclick/hud/action_button.dm
index 2d67a06d6e7..bca40a80af7 100644
--- a/code/_onclick/hud/action_button.dm
+++ b/code/_onclick/hud/action_button.dm
@@ -437,7 +437,7 @@ GLOBAL_LIST_INIT(palette_removed_matrix, list(1.4,0,0,0, 0.7,0.4,0,0, 0.4,0,0.6,
/atom/movable/screen/palette_scroll/down
name = "Scroll Down"
- desc = "Click on this to scroll the actions above down"
+ desc = "Click on this to scroll the actions above down."
icon_state = "scroll_down"
scroll_direction = 1
@@ -450,7 +450,7 @@ GLOBAL_LIST_INIT(palette_removed_matrix, list(1.4,0,0,0, 0.7,0.4,0,0, 0.4,0,0.6,
/atom/movable/screen/palette_scroll/up
name = "Scroll Up"
- desc = "Click on this to scroll the actions above up"
+ desc = "Click on this to scroll the actions above up."
icon_state = "scroll_up"
scroll_direction = -1
@@ -464,7 +464,7 @@ GLOBAL_LIST_INIT(palette_removed_matrix, list(1.4,0,0,0, 0.7,0.4,0,0, 0.4,0,0.6,
/// Exists so you have a place to put your buttons when you move them around
/atom/movable/screen/action_landing
name = "Button Space"
- desc = "Drag and drop a button into this spot
to add it to the group"
+ desc = "Drag and drop a button into this spot
to add it to the group."
icon = 'icons/mob/screen_gen.dmi'
icon_state = "reserved"
// We want our whole 32x32 space to be clickable, so dropping's forgiving
diff --git a/code/_onclick/hud/alert.dm b/code/_onclick/hud/alert.dm
index 2cf74f2d8a8..5fbf8c8ef26 100644
--- a/code/_onclick/hud/alert.dm
+++ b/code/_onclick/hud/alert.dm
@@ -100,7 +100,7 @@
icon = 'icons/mob/screen_alert.dmi'
icon_state = "default"
name = "Alert"
- desc = "Something seems to have gone wrong with this alert, so report this bug please"
+ desc = "Something seems to have gone wrong with this alert, so report this bug please."
mouse_opacity = MOUSE_OPACITY_ICON
/// How long before this alert automatically clears itself (in deciseconds). If zero, remains until cleared.
var/timeout = 0
diff --git a/code/_onclick/telekinesis.dm b/code/_onclick/telekinesis.dm
index fedb13714ac..097d3c409e6 100644
--- a/code/_onclick/telekinesis.dm
+++ b/code/_onclick/telekinesis.dm
@@ -65,7 +65,7 @@
*/
/obj/item/tk_grab
name = "Telekinetic Grab"
- desc = "Magic"
+ desc = "Magic."
icon = 'icons/obj/magic.dmi'//Needs sprites
icon_state = "2"
flags = NOBLUDGEON | ABSTRACT | DROPDEL
diff --git a/code/datums/dog_fashion.dm b/code/datums/dog_fashion.dm
index a808c7cc1f5..debafbadd42 100644
--- a/code/datums/dog_fashion.dm
+++ b/code/datums/dog_fashion.dm
@@ -67,7 +67,7 @@
/datum/dog_fashion/head/chef
name = "Sous chef REAL_NAME"
- desc = "Your food will be taste-tested. All of it."
+ desc = "Your food will be taste-tested. All of it."
/datum/dog_fashion/head/captain
@@ -252,7 +252,7 @@
/datum/dog_fashion/head/not_ian
name = "Definitely Not REAL_NAME"
- desc = "That's Definitely Not Dogname"
+ desc = "That's Definitely Not Dogname."
/datum/dog_fashion/head/not_ian/New(mob/M)
..()
diff --git a/code/datums/ruins/lavaland.dm b/code/datums/ruins/lavaland.dm
index 98ccb16f1ea..de957d20cec 100644
--- a/code/datums/ruins/lavaland.dm
+++ b/code/datums/ruins/lavaland.dm
@@ -59,7 +59,7 @@
/datum/map_template/ruin/lavaland/althland_excavation
name = "Althland Excavation"
id = "althland-excavation"
- description = "An abandoned mining pit, once operated by the late Althland Mining Corporation, stands as a testament to the extensive efforts of numerous labor groups who endeavored to exploit the ore-rich depths of the planet. \
+ description = "An abandoned mining pit, once operated by the late Althland Mining Corporation, stands as a testament to the extensive efforts of numerous labor groups who endeavored to exploit the ore-rich depths of the planet. \
Now, it lies abandoned, wholly reclaimed by the hostile environment, transforming into yet another relic of a lost company."
cost = 5
suffix = "lavaland_surface_althland_excavation.dmm"
diff --git a/code/datums/spell.dm b/code/datums/spell.dm
index 3c226aa476c..5657828fd3f 100644
--- a/code/datums/spell.dm
+++ b/code/datums/spell.dm
@@ -66,7 +66,7 @@ GLOBAL_LIST_INIT(spells, typesof(/datum/spell))
/datum/spell
var/name = "Spell" // Only rename this if the spell you're making is not abstract
- var/desc = "A wizard spell"
+ var/desc = "A wizard spell."
var/school = "evocation" //not relevant at now, but may be important later if there are changes to how spells work. the ones I used for now will probably be changed... maybe spell presets? lacking flexibility but with some other benefit?
///recharge time in deciseconds
var/base_cooldown = 10 SECONDS
diff --git a/code/datums/spells/alien_spells/transfer_plasma.dm b/code/datums/spells/alien_spells/transfer_plasma.dm
index 1ba29d90081..56fc7dace17 100644
--- a/code/datums/spells/alien_spells/transfer_plasma.dm
+++ b/code/datums/spells/alien_spells/transfer_plasma.dm
@@ -1,6 +1,6 @@
/datum/spell/alien_spell/transfer_plasma
name = "Transfer Plasma"
- desc = "Transfers 50 plasma to a nearby alien"
+ desc = "Transfers 50 plasma to a nearby alien."
action_icon_state = "alien_transfer"
plasma_cost = 50
diff --git a/code/datums/spells/conjure_item.dm b/code/datums/spells/conjure_item.dm
index 0aad4922e64..45c0b465f24 100644
--- a/code/datums/spells/conjure_item.dm
+++ b/code/datums/spells/conjure_item.dm
@@ -1,6 +1,6 @@
/datum/spell/conjure_item
name = "Summon weapon"
- desc = "A generic spell that should not exist. This summons an instance of a specific type of item, or if one already exists, un-summons it."
+ desc = "A generic spell that should not exist. This summons an instance of a specific type of item, or if one already exists, un-summons it."
invocation_type = "none"
clothes_req = FALSE
var/obj/item/item
diff --git a/code/datums/spells/construct_spells.dm b/code/datums/spells/construct_spells.dm
index a4e1727c144..0812bae7a35 100644
--- a/code/datums/spells/construct_spells.dm
+++ b/code/datums/spells/construct_spells.dm
@@ -10,7 +10,7 @@
/datum/spell/aoe/conjure/build/floor
name = "Summon Cult Floor"
- desc = "This spell constructs a cult floor"
+ desc = "This spell constructs a cult floor."
action_icon_state = "floorconstruct"
action_background_icon_state = "bg_cult"
school = "conjuration"
@@ -24,7 +24,7 @@
/datum/spell/aoe/conjure/build/wall
name = "Summon Cult Wall"
- desc = "This spell constructs a cult wall"
+ desc = "This spell constructs a cult wall."
action_icon_state = "cultforcewall"
action_background_icon_state = "bg_cult"
school = "conjuration"
@@ -38,7 +38,7 @@
/datum/spell/aoe/conjure/build/wall/reinforced
name = "Greater Construction"
- desc = "This spell constructs a reinforced metal wall"
+ desc = "This spell constructs a reinforced metal wall."
school = "conjuration"
base_cooldown = 300
clothes_req = FALSE
@@ -89,7 +89,7 @@
/datum/spell/aoe/conjure/build/lesserforcewall
name = "Shield"
- desc = "This spell creates a temporary forcefield to shield yourself and allies from incoming fire"
+ desc = "This spell creates a temporary forcefield to shield yourself and allies from incoming fire."
action_icon_state = "cultforcewall"
action_background_icon_state = "bg_cult"
school = "transmutation"
@@ -102,7 +102,7 @@
summon_lifespan = 200
/obj/effect/forcefield/cult
- desc = "That eerie looking obstacle seems to have been pulled from another dimension through sheer force"
+ desc = "That eerie looking obstacle seems to have been pulled from another dimension through sheer force."
name = "eldritch wall"
icon = 'icons/effects/cult_effects.dmi'
icon_state = "m_shield_cult"
@@ -110,7 +110,7 @@
/datum/spell/ethereal_jaunt/shift
name = "Phase Shift"
- desc = "This spell allows you to pass through walls"
+ desc = "This spell allows you to pass through walls."
action_icon_state = "phaseshift"
action_background_icon_state = "bg_cult"
base_cooldown = 200
diff --git a/code/datums/spells/mimic.dm b/code/datums/spells/mimic.dm
index ec3c2bbc3e7..96b7f8081cc 100644
--- a/code/datums/spells/mimic.dm
+++ b/code/datums/spells/mimic.dm
@@ -1,6 +1,6 @@
/datum/spell/mimic
name = "Mimic"
- desc = "Learn a new form to mimic or become one of your known forms"
+ desc = "Learn a new form to mimic or become one of your known forms."
clothes_req = FALSE
base_cooldown = 3 SECONDS
action_icon_state = "morph_mimic"
diff --git a/code/datums/spells/spacetime_dist.dm b/code/datums/spells/spacetime_dist.dm
index 4070c7a7340..e487936fe03 100644
--- a/code/datums/spells/spacetime_dist.dm
+++ b/code/datums/spells/spacetime_dist.dm
@@ -75,7 +75,7 @@
/obj/effect/cross_action
name = "cross me"
- desc = "for crossing"
+ desc = "for crossing."
anchored = TRUE
/obj/effect/cross_action/spacetime_dist
diff --git a/code/datums/spells/wizard_spells.dm b/code/datums/spells/wizard_spells.dm
index 89bdbdd8c49..3b70407a1a8 100644
--- a/code/datums/spells/wizard_spells.dm
+++ b/code/datums/spells/wizard_spells.dm
@@ -272,7 +272,7 @@
/datum/spell/aoe/conjure/construct
name = "Artificer"
- desc = "This spell conjures a construct which may be controlled by Shades"
+ desc = "This spell conjures a construct which may be controlled by Shades."
school = "conjuration"
base_cooldown = 600
@@ -288,7 +288,7 @@
/datum/spell/aoe/conjure/creature
name = "Summon Creature Swarm"
- desc = "This spell tears the fabric of reality, allowing horrific daemons to spill forth"
+ desc = "This spell tears the fabric of reality, allowing horrific daemons to spill forth."
school = "conjuration"
base_cooldown = 1200
diff --git a/code/datums/status_effects/debuffs.dm b/code/datums/status_effects/debuffs.dm
index 1a7e58fc0ac..a45c6cb99fb 100644
--- a/code/datums/status_effects/debuffs.dm
+++ b/code/datums/status_effects/debuffs.dm
@@ -1131,7 +1131,7 @@
/atom/movable/screen/alert/status_effect/bubblegum_curse
name = "I SEE YOU"
- desc = "YOUR SOUL WILL BE MINE FOR YOUR INSOLENCE"
+ desc = "YOUR SOUL WILL BE MINE FOR YOUR INSOLENCE."
icon_state = "bubblegumjumpscare"
/atom/movable/screen/alert/status_effect/bubblegum_curse/Initialize(mapload)
@@ -1342,7 +1342,7 @@
/obj/effect/bubblegum_warning
name = "bloody rift"
- desc = "You feel like even being *near* this is a bad idea"
+ desc = "You feel like even being *near* this is a bad idea."
icon = 'icons/obj/biomass.dmi'
icon_state = "rift"
color = "red"
diff --git a/code/datums/uplink_items/uplink_general.dm b/code/datums/uplink_items/uplink_general.dm
index 71959a987b7..18a1484f669 100644
--- a/code/datums/uplink_items/uplink_general.dm
+++ b/code/datums/uplink_items/uplink_general.dm
@@ -64,7 +64,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
/// What category is the item listed under
var/category = "item category"
/// Description of the item in the uplink
- var/desc = "Item Description"
+ var/desc = "Item Description."
/// Used for discounts. Any unique string will do.
var/reference
/// What is spawned when we purchase this?
diff --git a/code/game/gamemodes/cult/cult_actions.dm b/code/game/gamemodes/cult/cult_actions.dm
index 71fc8388bc9..315350410eb 100644
--- a/code/game/gamemodes/cult/cult_actions.dm
+++ b/code/game/gamemodes/cult/cult_actions.dm
@@ -110,7 +110,7 @@
//Draw rune
/datum/action/innate/cult/use_dagger
name = "Draw Blood Rune"
- desc = "Use the ritual dagger to create a powerful blood rune"
+ desc = "Use the ritual dagger to create a powerful blood rune."
button_overlay_icon_state = "blood_dagger"
default_button_position = "10:29,4:-2"
diff --git a/code/game/gamemodes/cult/cult_structures.dm b/code/game/gamemodes/cult/cult_structures.dm
index e298a454a26..eea528a729b 100644
--- a/code/game/gamemodes/cult/cult_structures.dm
+++ b/code/game/gamemodes/cult/cult_structures.dm
@@ -326,7 +326,7 @@ GLOBAL_LIST_INIT(blacklisted_pylon_turfs, typecacheof(list(
/obj/effect/gateway
name = "gateway"
- desc = "You're pretty sure that the abyss is staring back"
+ desc = "You're pretty sure that the abyss is staring back."
icon = 'icons/obj/cult.dmi'
icon_state = "hole"
density = TRUE
diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm
index 03647190c90..e20ec8dba5e 100644
--- a/code/game/gamemodes/cult/ritual.dm
+++ b/code/game/gamemodes/cult/ritual.dm
@@ -16,7 +16,7 @@
/obj/item/melee/cultblade/dagger/adminbus
name = "ritual dagger of scribing, +1"
- desc = "VERY fast culto scribing at incredible hihg speed"
+ desc = "VERY fast culto scribing at incredible high speed!"
force = 16
scribe_multiplier = 0.1
diff --git a/code/game/gamemodes/intercept_report.dm b/code/game/gamemodes/intercept_report.dm
index 9f7d0fa0402..7c88c119add 100644
--- a/code/game/gamemodes/intercept_report.dm
+++ b/code/game/gamemodes/intercept_report.dm
@@ -230,5 +230,5 @@
src.text += "Our intelligence suggests a [prob_right_job]% chance that a [changeling_job] on board your station has been replaced by the alien. "
src.text += "Additionally, the report indicates a [prob_right_dude]% chance that [changeling_name] may have been in contact with the lifeform at a recent social gathering. "
*/
- src.text += "These lifeforms are assosciated with the [orgname1] [orgname2] and may be attempting to acquire sensitive materials on their behalf. "
+ src.text += "These lifeforms are associated with the [orgname1] [orgname2] and may be attempting to acquire sensitive materials on their behalf. "
src.text += "Please take care not to alarm the crew, as [cname] may take advantage of a panic situation. Remember, they can be anybody, suspect everybody!"
diff --git a/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm b/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm
index 0370c73435d..9d13aa35d04 100644
--- a/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm
+++ b/code/game/gamemodes/miniantags/abduction/machinery/dispenser.dm
@@ -1,6 +1,6 @@
/obj/machinery/abductor/gland_dispenser
name = "Replacement Organ Storage"
- desc = "A tank filled with replacement organs"
+ desc = "A tank filled with replacement organs."
icon = 'icons/obj/abductor.dmi'
icon_state = "dispenser"
density = TRUE
diff --git a/code/game/gamemodes/miniantags/abduction/machinery/pad.dm b/code/game/gamemodes/miniantags/abduction/machinery/pad.dm
index 38cf4478ad5..91da91fb338 100644
--- a/code/game/gamemodes/miniantags/abduction/machinery/pad.dm
+++ b/code/game/gamemodes/miniantags/abduction/machinery/pad.dm
@@ -1,6 +1,6 @@
/obj/machinery/abductor/pad
name = "Alien Telepad"
- desc = "Use this to transport to and from human habitat"
+ desc = "Use this to transport to and from human habitat."
icon = 'icons/obj/abductor.dmi'
icon_state = "alien-pad-idle"
anchored = TRUE
diff --git a/code/game/gamemodes/miniantags/demons/demon.dm b/code/game/gamemodes/miniantags/demons/demon.dm
index aee63738718..50f053ee75c 100644
--- a/code/game/gamemodes/miniantags/demons/demon.dm
+++ b/code/game/gamemodes/miniantags/demons/demon.dm
@@ -1,6 +1,6 @@
/mob/living/simple_animal/demon
name = "a generic demon"
- desc = "you shouldnt be reading this, file a github report"
+ desc = "you shouldnt be reading this, file a github report."
speak_emote = list("gurgles")
emote_hear = list("wails","screeches")
response_help = "thinks better of touching"
diff --git a/code/game/gamemodes/miniantags/demons/shadow_demon/shadow_demon.dm b/code/game/gamemodes/miniantags/demons/shadow_demon/shadow_demon.dm
index e1a600950e5..df69ab5e4d2 100644
--- a/code/game/gamemodes/miniantags/demons/shadow_demon/shadow_demon.dm
+++ b/code/game/gamemodes/miniantags/demons/shadow_demon/shadow_demon.dm
@@ -1,6 +1,6 @@
/mob/living/simple_animal/demon/shadow
name = "shadow demon"
- desc = "A creature that's barely tangible, you can feel its gaze piercing you"
+ desc = "A creature that's barely tangible, you can feel its gaze piercing you."
icon = 'icons/mob/mob.dmi'
icon_state = "shadow_demon"
icon_living = "shadow_demon"
diff --git a/code/game/gamemodes/miniantags/demons/slaughter_demon/slaughter.dm b/code/game/gamemodes/miniantags/demons/slaughter_demon/slaughter.dm
index f045de09513..0d87e2ed00a 100644
--- a/code/game/gamemodes/miniantags/demons/slaughter_demon/slaughter.dm
+++ b/code/game/gamemodes/miniantags/demons/slaughter_demon/slaughter.dm
@@ -104,7 +104,7 @@
/datum/spell/sense_victims
name = "Sense Victims"
- desc = "Sense the location of heretics"
+ desc = "Sense the location of heretics."
base_cooldown = 0
clothes_req = FALSE
cooldown_min = 0
diff --git a/code/game/gamemodes/wizard/magic_tarot.dm b/code/game/gamemodes/wizard/magic_tarot.dm
index 69ac8f6f33b..bff357282ce 100644
--- a/code/game/gamemodes/wizard/magic_tarot.dm
+++ b/code/game/gamemodes/wizard/magic_tarot.dm
@@ -957,7 +957,7 @@
/datum/tarot/reversed/judgement
name = "XX - Judgement?"
- desc = "May you redeem those found wanting" //Who wants more, but ghosts for something interesting
+ desc = "May you redeem those found wanting." //Who wants more, but ghosts for something interesting
extended_desc = "nudges the future events of this shift to be more... interesting."
card_icon = "judgement?"
diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm
index 481b309979c..25e4a9d8b6d 100644
--- a/code/game/machinery/computer/arcade.dm
+++ b/code/game/machinery/computer/arcade.dm
@@ -1,6 +1,6 @@
/obj/machinery/computer/arcade
name = "random arcade"
- desc = "random arcade machine"
+ desc = "random arcade machine."
icon = 'icons/obj/computer.dmi'
icon_state = "arcade"
icon_keyboard = null
diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm
index 07a63c0574f..f0f9942e144 100644
--- a/code/game/machinery/cryopod.dm
+++ b/code/game/machinery/cryopod.dm
@@ -630,7 +630,7 @@
/obj/machinery/computer/cryopod/robot
name = "robotic storage console"
- desc = "An interface between crew and the robotic storage systems"
+ desc = "An interface between crew and the robotic storage systems."
icon = 'icons/obj/robot_storage.dmi'
icon_state = "console"
circuit = /obj/item/circuitboard/robotstoragecontrol
diff --git a/code/game/machinery/doors/airlock_types.dm b/code/game/machinery/doors/airlock_types.dm
index dcb9603a536..f27d0283bb9 100644
--- a/code/game/machinery/doors/airlock_types.dm
+++ b/code/game/machinery/doors/airlock_types.dm
@@ -215,7 +215,7 @@
/obj/machinery/door/airlock/bananium
name = "bananium airlock"
- desc = "Honkhonkhonk"
+ desc = "Honkhonkhonk!"
icon = 'icons/obj/doors/airlocks/station/bananium.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_bananium
doorOpen = 'sound/items/bikehorn.ogg'
diff --git a/code/game/machinery/pipe/pipe_construction.dm b/code/game/machinery/pipe/pipe_construction.dm
index 2a8771237cc..9f43313f677 100644
--- a/code/game/machinery/pipe/pipe_construction.dm
+++ b/code/game/machinery/pipe/pipe_construction.dm
@@ -531,7 +531,7 @@
/obj/item/pipe_meter
name = "meter"
- desc = "A meter that can be laid on pipes"
+ desc = "A meter that can be laid on pipes."
icon = 'icons/obj/pipe-item.dmi'
icon_state = "meter"
item_state = "buildpipe"
@@ -557,7 +557,7 @@
/obj/item/pipe_gsensor
name = "gas sensor"
- desc = "A sensor that can be hooked to a computer"
+ desc = "A sensor that can be hooked to a computer."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "gsensor0"
item_state = "buildpipe"
diff --git a/code/game/machinery/vendors/contraband_vendors.dm b/code/game/machinery/vendors/contraband_vendors.dm
index 6b9d4d3542a..88a28d0a99c 100644
--- a/code/game/machinery/vendors/contraband_vendors.dm
+++ b/code/game/machinery/vendors/contraband_vendors.dm
@@ -50,7 +50,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/economy/vending/wallmed/syndicate, 32
/obj/machinery/economy/vending/syndisnack
name = "\improper Getmore Chocolate Corp"
- desc = "A modified snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars"
+ desc = "A modified snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars."
slogan_list = list("Try our new nougat bar!",
"Twice the calories for half the price!")
diff --git a/code/game/machinery/wall_holosign.dm b/code/game/machinery/wall_holosign.dm
index ebfb2089ee4..02c5de4cb1d 100644
--- a/code/game/machinery/wall_holosign.dm
+++ b/code/game/machinery/wall_holosign.dm
@@ -1,7 +1,7 @@
////////////////////HOLOSIGN///////////////////////////////////////
/obj/machinery/holosign
name = "holosign"
- desc = "Small wall-mounted holographic projector"
+ desc = "Small wall-mounted holographic projector."
icon = 'icons/obj/holosign.dmi'
icon_state = "sign_off"
layer = 4
diff --git a/code/game/mecha/combat/phazon.dm b/code/game/mecha/combat/phazon.dm
index f1825b56759..7188b0fd10e 100644
--- a/code/game/mecha/combat/phazon.dm
+++ b/code/game/mecha/combat/phazon.dm
@@ -1,6 +1,6 @@
/obj/mecha/combat/phazon
- desc = "An experimental, phase-shifting exosuit developed by Nanotrasen's research division"
name = "Phazon"
+ desc = "An experimental, phase-shifting exosuit developed by Nanotrasen's research division."
icon_state = "phazon"
initial_icon = "phazon"
step_in = 2
diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index 13aff91eff7..9ab8e2b0905 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -2,7 +2,7 @@
/obj/mecha
name = "Mecha"
- desc = "Exosuit"
+ desc = "Exosuit."
icon = 'icons/mecha/mecha.dmi'
density = TRUE //Dense. To raise the heat.
diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm
index 988b0b95083..e73662442d6 100644
--- a/code/game/mecha/working/ripley.dm
+++ b/code/game/mecha/working/ripley.dm
@@ -164,8 +164,8 @@
Additionally, it has seen some use among atmospherics crews and is admired for its ability to control even the toughest of plasmafires while protecting its pilot."
/obj/mecha/working/ripley/deathripley
- desc = "OH SHIT IT'S THE DEATHSQUAD WE'RE ALL GONNA DIE"
name = "DEATH-RIPLEY"
+ desc = "OH SHIT IT'S THE DEATHSQUAD WE'RE ALL GONNA DIE!"
icon_state = "deathripley"
initial_icon = "deathripley"
step_in = 3
diff --git a/code/game/objects/effects/decals/contraband_posters.dm b/code/game/objects/effects/decals/contraband_posters.dm
index f08197f6998..235c6d836bb 100644
--- a/code/game/objects/effects/decals/contraband_posters.dm
+++ b/code/game/objects/effects/decals/contraband_posters.dm
@@ -462,7 +462,7 @@
/obj/structure/sign/poster/official/work_for_a_future
name = "Work For A Future"
- desc = " A poster encouraging you to work for your future."
+ desc = "A poster encouraging you to work for your future."
icon_state = "poster17_legit"
/obj/structure/sign/poster/official/soft_cap_pop_art
@@ -512,7 +512,7 @@
/obj/structure/sign/poster/official/fruit_bowl
name = "Fruit Bowl"
- desc = " Simple, yet awe-inspiring."
+ desc = "Simple, yet awe-inspiring."
icon_state = "poster27_legit"
/obj/structure/sign/poster/official/pda_ad
@@ -527,7 +527,7 @@
/obj/structure/sign/poster/official/nanomichi_ad
name = "Nanomichi Ad"
- desc = " A poster advertising Nanomichi brand audio cassettes."
+ desc = "A poster advertising Nanomichi brand audio cassettes."
icon_state = "poster30_legit"
/obj/structure/sign/poster/official/twelve_gauge
diff --git a/code/game/objects/effects/decals/remains.dm b/code/game/objects/effects/decals/remains.dm
index da690df7b01..2aedd7886c0 100644
--- a/code/game/objects/effects/decals/remains.dm
+++ b/code/game/objects/effects/decals/remains.dm
@@ -33,7 +33,7 @@
/obj/effect/decal/remains/slime
name = "You shouldn't see this"
- desc = "Noooooooooooooooooooooo"
+ desc = "Noooooooooooooooooooooo!"
icon = 'icons/effects/blood.dmi'
icon_state = "remains"
diff --git a/code/game/objects/effects/mines.dm b/code/game/objects/effects/mines.dm
index 756be876e05..af4bd5f1e32 100644
--- a/code/game/objects/effects/mines.dm
+++ b/code/game/objects/effects/mines.dm
@@ -101,7 +101,7 @@
/obj/effect/mine/pickup
name = "pickup"
- desc = "pick me up"
+ desc = "pick me up."
icon = 'icons/effects/effects.dmi'
icon_state = "electricity2"
density = FALSE
diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm
index 4a0e7885729..dbba0c2e051 100644
--- a/code/game/objects/effects/spiders.dm
+++ b/code/game/objects/effects/spiders.dm
@@ -1,6 +1,6 @@
/obj/structure/spider
name = "web"
- desc = "it's stringy and sticky"
+ desc = "it's stringy and sticky."
icon = 'icons/effects/effects.dmi'
icon_state = "stickyweb1"
anchored = TRUE
@@ -52,7 +52,7 @@
/obj/structure/spider/eggcluster
name = "egg cluster"
- desc = "They seem to pulse slightly with an inner life"
+ desc = "They seem to pulse slightly with an inner life."
icon_state = "eggs"
var/amount_grown = 0
var/player_spiders = FALSE
@@ -232,7 +232,7 @@
/obj/structure/spider/cocoon
name = "cocoon"
- desc = "Something wrapped in silky spider web"
+ desc = "Something wrapped in silky spider web."
icon_state = "cocoon1"
max_integrity = 60
diff --git a/code/game/objects/items/devices/radio/encryptionkey.dm b/code/game/objects/items/devices/radio/encryptionkey.dm
index d99d5cb4af7..19c8c7319d6 100644
--- a/code/game/objects/items/devices/radio/encryptionkey.dm
+++ b/code/game/objects/items/devices/radio/encryptionkey.dm
@@ -169,6 +169,6 @@
/// ported from bay, this goes 'inside' the AI.
/obj/item/encryptionkey/heads/ai_integrated
name = "AI Integrated Encryption Key"
- desc = "Integrated encryption key"
+ desc = "Integrated encryption key."
icon_state = "cap_cypherkey"
channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "AI Private" = 1, "Procedure" = 1)
diff --git a/code/game/objects/items/devices/transfer_valve.dm b/code/game/objects/items/devices/transfer_valve.dm
index 465a5da14c5..f13c7847f47 100644
--- a/code/game/objects/items/devices/transfer_valve.dm
+++ b/code/game/objects/items/devices/transfer_valve.dm
@@ -6,7 +6,7 @@
name = "tank transfer valve"
icon_state = "valve_1"
item_state = "ttv"
- desc = "Regulates the transfer of air between two tanks"
+ desc = "Regulates the transfer of air between two tanks."
var/obj/item/tank/tank_one = null
var/obj/item/tank/tank_two = null
var/obj/item/assembly/attached_device = null
diff --git a/code/game/objects/items/mountable_frames/air_alarm_frame.dm b/code/game/objects/items/mountable_frames/air_alarm_frame.dm
index 7bae7f6ef71..201e9cb4948 100644
--- a/code/game/objects/items/mountable_frames/air_alarm_frame.dm
+++ b/code/game/objects/items/mountable_frames/air_alarm_frame.dm
@@ -1,7 +1,7 @@
/// Handheld air alarm frame, for placing on walls.
/obj/item/mounted/frame/alarm_frame
name = "air alarm frame"
- desc = "Used for building Air Alarms"
+ desc = "Used for building Air Alarms."
icon = 'icons/obj/monitors.dmi'
icon_state = "alarm_bitem"
diff --git a/code/game/objects/items/mountable_frames/apc_frame.dm b/code/game/objects/items/mountable_frames/apc_frame.dm
index 5e96e694731..d4dff1e66e4 100644
--- a/code/game/objects/items/mountable_frames/apc_frame.dm
+++ b/code/game/objects/items/mountable_frames/apc_frame.dm
@@ -1,6 +1,6 @@
/obj/item/mounted/frame/apc_frame
name = "APC frame"
- desc = "Used for repairing or building APCs"
+ desc = "Used for repairing or building APCs."
icon = 'icons/obj/apc_repair.dmi'
icon_state = "apc_frame"
diff --git a/code/game/objects/items/mountable_frames/buttons_switches.dm b/code/game/objects/items/mountable_frames/buttons_switches.dm
index dd57c87dc40..0f1bd7434e9 100644
--- a/code/game/objects/items/mountable_frames/buttons_switches.dm
+++ b/code/game/objects/items/mountable_frames/buttons_switches.dm
@@ -1,6 +1,6 @@
/obj/item/mounted/frame/driver_button
name = "mass driver button frame"
- desc = "Used for repairing or building mass driver buttons"
+ desc = "Used for repairing or building mass driver buttons."
icon = 'icons/obj/objects.dmi'
icon_state = "launcherbtt_frame"
@@ -13,7 +13,7 @@
/obj/item/mounted/frame/light_switch
name = "light switch frame"
- desc = "Used for repairing or building light switches"
+ desc = "Used for repairing or building light switches."
icon = 'icons/obj/power.dmi'
icon_state = "light-p"
@@ -26,7 +26,7 @@
/obj/item/mounted/frame/light_switch/windowtint
name = "window tint control button frame"
- desc = "Used for repairing or building window tint control buttons"
+ desc = "Used for repairing or building window tint control buttons."
/obj/item/mounted/frame/light_switch/windowtint/do_build(turf/on_wall, mob/user)
new /obj/machinery/button/windowtint(get_turf(user), get_dir(user, on_wall))
diff --git a/code/game/objects/items/mountable_frames/extinguisher_frame.dm b/code/game/objects/items/mountable_frames/extinguisher_frame.dm
index b151cdb2ab3..3347a0c2462 100644
--- a/code/game/objects/items/mountable_frames/extinguisher_frame.dm
+++ b/code/game/objects/items/mountable_frames/extinguisher_frame.dm
@@ -1,6 +1,6 @@
/obj/item/mounted/frame/extinguisher
name = "Extinguisher Cabinet Frame"
- desc = "Used for building extinguisher cabinet"
+ desc = "Used for building extinguisher cabinet."
icon = 'icons/obj/closet.dmi'
icon_state = "extinguisher_frame"
diff --git a/code/game/objects/items/mountable_frames/fire_alarm.dm b/code/game/objects/items/mountable_frames/fire_alarm.dm
index 9238684af1f..a17dd96c001 100644
--- a/code/game/objects/items/mountable_frames/fire_alarm.dm
+++ b/code/game/objects/items/mountable_frames/fire_alarm.dm
@@ -1,6 +1,6 @@
/obj/item/mounted/frame/firealarm
name = "fire alarm frame"
- desc = "Used for building Fire Alarms"
+ desc = "Used for building Fire Alarms."
icon = 'icons/obj/monitors.dmi'
icon_state = "firealarm_frame"
diff --git a/code/game/objects/items/mountable_frames/intercom_frame.dm b/code/game/objects/items/mountable_frames/intercom_frame.dm
index b160a437f76..c1468045d5c 100644
--- a/code/game/objects/items/mountable_frames/intercom_frame.dm
+++ b/code/game/objects/items/mountable_frames/intercom_frame.dm
@@ -1,6 +1,6 @@
/obj/item/mounted/frame/intercom
name = "Intercom Frame"
- desc = "Used for building intercoms"
+ desc = "Used for building intercoms."
icon = 'icons/obj/monitors.dmi'
icon_state = "intercom-frame"
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index b50ff4b90e8..1d23ae613ad 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -155,7 +155,7 @@
*/
/obj/item/toy/blink
name = "electronic blink toy game"
- desc = "Blink. Blink. Blink. Ages 8 and up."
+ desc = "Blink. Blink. Blink. Ages 8 and up."
icon = 'icons/obj/radio.dmi'
icon_state = "beacon"
item_state = "signaler"
@@ -539,7 +539,7 @@
/obj/random/carp_plushie
name = "Random Carp Plushie"
- desc = "This is a random plushie"
+ desc = "This is a random plushie."
icon = 'icons/obj/toy.dmi'
icon_state = "carpplushie"
@@ -656,7 +656,7 @@
/obj/random/plushie
name = "Random Plushie"
- desc = "This is a random plushie"
+ desc = "This is a random plushie."
icon = 'icons/obj/toy.dmi'
icon_state = "redfox"
@@ -1342,7 +1342,7 @@
/obj/random/figure
name = "Random Action Figure"
- desc = "This is a random toy action figure"
+ desc = "This is a random toy action figure."
icon = 'icons/obj/toy.dmi'
icon_state = "nuketoy"
@@ -1667,7 +1667,7 @@
/obj/random/mech
name = "Random Mech Prize"
- desc = "This is a random prize"
+ desc = "This is a random prize."
icon = 'icons/obj/toy.dmi'
icon_state = "ripleytoy"
diff --git a/code/game/objects/items/weapons/bio_chips/bio_chip_traitor.dm b/code/game/objects/items/weapons/bio_chips/bio_chip_traitor.dm
index 649ada0a5f6..c1b86fc5d4c 100644
--- a/code/game/objects/items/weapons/bio_chips/bio_chip_traitor.dm
+++ b/code/game/objects/items/weapons/bio_chips/bio_chip_traitor.dm
@@ -1,6 +1,6 @@
/obj/item/bio_chip/traitor
name = "Mindslave Bio-chip"
- desc = "Divide and Conquer"
+ desc = "Divide and Conquer!"
origin_tech = "programming=5;biotech=5;syndicate=8"
activated = FALSE
implant_data = /datum/implant_fluff/traitor
diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm
index 0b5917ebc93..1625e1329b3 100644
--- a/code/game/objects/items/weapons/dna_injector.dm
+++ b/code/game/objects/items/weapons/dna_injector.dm
@@ -486,7 +486,7 @@
/obj/item/dnainjector/stuttmut
name = "DNA-Injector (Stutt.)"
- desc = "Makes you s-s-stuttterrr"
+ desc = "Makes you s-s-stuttterrr."
datatype = DNA2_BUF_SE
value = 0xFFF
forcedmutation = TRUE
diff --git a/code/game/objects/items/weapons/holosign_projector.dm b/code/game/objects/items/weapons/holosign_projector.dm
index 3a8e3873203..5d30939ad2e 100644
--- a/code/game/objects/items/weapons/holosign_projector.dm
+++ b/code/game/objects/items/weapons/holosign_projector.dm
@@ -1,6 +1,6 @@
/obj/item/holosign_creator
name = "holographic sign projector"
- desc = "This shouldnt exist, if it does, tell a coder"
+ desc = "This shouldnt exist, if it does, tell a coder."
icon = 'icons/obj/device.dmi'
icon_state = "signmaker"
item_state = "electronic"
diff --git a/code/game/objects/items/weapons/manuals.dm b/code/game/objects/items/weapons/manuals.dm
index c0d9d2bab51..81889cfe102 100644
--- a/code/game/objects/items/weapons/manuals.dm
+++ b/code/game/objects/items/weapons/manuals.dm
@@ -22,7 +22,7 @@
copyright = TRUE
protected = FALSE //No reason players shouldn't write in regular manuals
name = "Book Manual"
- desc = "Please make a report on the github if you somehow get ahold of one of these in-game"
+ desc = "Please make a report on the github if you somehow get ahold of one of these in-game."
summary = "This is a manual procured by Nanotrasen, it contains important information!"
//Pages has to be a list of strings, it will break the book otherwise
pages = list({"How did we get here? Anyway, if you are reading this please make a report on the Github as you should not
@@ -824,7 +824,7 @@
/obj/item/book/manual/wiki
name = "Wiki Book Manual"
- desc = "This REALLY shouldn't exist in-game, please contact a coder"
+ desc = "This REALLY shouldn't exist in-game, please contact a coder."
copyright = TRUE
protected = TRUE //We absolutely do not want players editing these books, it might fuck up the iframes in them :)
pages = null //we don't want people opening this book until it fully initializes
@@ -901,7 +901,7 @@
/obj/item/book/manual/wiki/hydroponics
name = "General Hydroponics"
- desc = "A guide outlining the principles of hydroponics"
+ desc = "A guide outlining the principles of hydroponics."
icon_state ="bookHydroponicsGeneral"
author = "Nanotrasen"
title = "General Hydroponics"
@@ -909,7 +909,7 @@
/obj/item/book/manual/wiki/botanist
name = "The Station Botanist Handbook"
- desc = "A handbook with instructions and tips for station botanists"
+ desc = "A handbook with instructions and tips for station botanists."
icon_state ="bookHydroponicsBotanist"
author = "Nanotrasen"
title = "The Station Botanist Handbook"
diff --git a/code/game/objects/items/weapons/misc_items.dm b/code/game/objects/items/weapons/misc_items.dm
index 9722f91518f..d5792013596 100644
--- a/code/game/objects/items/weapons/misc_items.dm
+++ b/code/game/objects/items/weapons/misc_items.dm
@@ -154,7 +154,7 @@
name = "lightning"
icon = 'icons/obj/lightning.dmi'
icon_state = "lightning"
- desc = "test lightning"
+ desc = "test lightning."
/obj/item/lightning/New()
..()
diff --git a/code/game/objects/items/weapons/picket_signs.dm b/code/game/objects/items/weapons/picket_signs.dm
index 227a032fb92..aa928f6c7fd 100644
--- a/code/game/objects/items/weapons/picket_signs.dm
+++ b/code/game/objects/items/weapons/picket_signs.dm
@@ -1,8 +1,8 @@
/obj/item/picket_sign
+ name = "blank picket sign"
+ desc = "It's blank."
icon_state = "picket"
item_state = "picket"
- name = "blank picket sign"
- desc = "It's blank"
force = 5
w_class = WEIGHT_CLASS_BULKY
attack_verb = list("bashed","smacked")
diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm
index fadff4057ac..e49cb9b6306 100644
--- a/code/game/objects/items/weapons/storage/backpack.dm
+++ b/code/game/objects/items/weapons/storage/backpack.dm
@@ -255,7 +255,7 @@
/obj/item/storage/backpack/satcheldeluxe
name = "leather satchel"
- desc = "An NT Deluxe satchel, with the finest quality leather and the company logo in a thin gold stitch"
+ desc = "An NT Deluxe satchel, with the finest quality leather and the company logo in a thin gold stitch."
icon_state = "nt_deluxe"
item_state = "satchel"
diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm
index e58bb74b023..9f8d789aa13 100644
--- a/code/game/objects/items/weapons/storage/belt.dm
+++ b/code/game/objects/items/weapons/storage/belt.dm
@@ -137,7 +137,7 @@
/obj/item/storage/belt/utility/chief
name = "advanced toolbelt"
- desc = "Holds tools, looks snazzy, and fits nicely into a bag"
+ desc = "Holds tools, looks snazzy, and fits nicely into a bag."
icon_state = "utilitybelt_ce"
item_state = "utility_ce"
storable = TRUE
@@ -356,7 +356,7 @@
/obj/item/storage/belt/soulstone
name = "soul stone belt"
- desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away"
+ desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away."
icon_state = "soulstonebelt"
item_state = "soulstonebelt"
storage_slots = 6
@@ -384,7 +384,7 @@
/obj/item/storage/belt/military
name = "military belt"
- desc = "A syndicate belt designed to be used by boarding parties. Its style is modelled after the hardsuits they wear."
+ desc = "A syndicate belt designed to be used by boarding parties. Its style is modelled after the hardsuits they wear."
icon_state = "militarybelt"
item_state = "military"
max_w_class = WEIGHT_CLASS_SMALL
@@ -844,7 +844,7 @@
/obj/item/storage/belt/bluespace/owlman
name = "Owlman's utility belt"
- desc = "Sometimes people choose justice. Sometimes, justice chooses you..."
+ desc = "Sometimes people choose justice. Sometimes, justice chooses you..."
icon_state = "securitybelt"
item_state = "security"
storage_slots = 6
diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm
index 7cc4a1f8f83..faaf28381eb 100644
--- a/code/game/objects/items/weapons/storage/boxes.dm
+++ b/code/game/objects/items/weapons/storage/boxes.dm
@@ -820,7 +820,7 @@
/obj/item/storage/box/syndidonkpockets
name = "box of donk-pockets"
- desc = "This box feels slightly warm"
+ desc = "This box feels slightly warm."
icon_state = "donk_box"
/obj/item/storage/box/syndidonkpockets/populate_contents()
diff --git a/code/game/objects/items/weapons/storage/fancy.dm b/code/game/objects/items/weapons/storage/fancy.dm
index 9d4fc1cc96a..77db50a1f2b 100644
--- a/code/game/objects/items/weapons/storage/fancy.dm
+++ b/code/game/objects/items/weapons/storage/fancy.dm
@@ -305,7 +305,7 @@
/obj/item/storage/fancy/cigarettes/syndicate
name = "\improper Syndicate Cigarettes"
- desc = "A packet of six evil-looking cigarettes, A label on the packaging reads, \"Donk Co\""
+ desc = "A packet of six evil-looking cigarettes, A label on the packaging reads, \"Donk Co\"."
icon_state = "syndiepacket"
item_state = "syndiepacket"
cigarette_type = /obj/item/clothing/mask/cigarette/syndicate
diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm
index ff5a40bcfe2..b47ad6db64b 100644
--- a/code/game/objects/items/weapons/weaponry.dm
+++ b/code/game/objects/items/weapons/weaponry.dm
@@ -2,8 +2,8 @@
* # Banhammer
*/
/obj/item/banhammer
- desc = "A banhammer"
name = "banhammer"
+ desc = "A banhammer."
icon = 'icons/obj/toy.dmi'
icon_state = "toyhammer"
slot_flags = SLOT_FLAG_BELT
@@ -164,7 +164,7 @@
/obj/item/throwing_star
name = "throwing star"
- desc = "An ancient weapon still used to this day due to it's ease of lodging itself into victim's body parts"
+ desc = "An ancient weapon still used to this day due to it's ease of lodging itself into victim's body parts."
icon = 'icons/obj/weapons/melee.dmi'
icon_state = "throwingstar"
item_state = "eshield0"
diff --git a/code/game/objects/random/random.dm b/code/game/objects/random/random.dm
index b2ac5b65155..f8d9ec9f95a 100644
--- a/code/game/objects/random/random.dm
+++ b/code/game/objects/random/random.dm
@@ -1,7 +1,7 @@
// TODO: Refactor these into spawners
/obj/random
name = "Random Object"
- desc = "This item type is used to spawn random objects at round-start"
+ desc = "This item type is used to spawn random objects at round-start."
icon = 'icons/misc/mark.dmi'
icon_state = "rup"
var/spawn_nothing_percentage = 0 // this variable determines the likelyhood that this random object will not spawn anything
@@ -28,7 +28,7 @@
/obj/random/tool
name = "Random Tool"
- desc = "This is a random tool"
+ desc = "This is a random tool."
icon = 'icons/obj/tools.dmi'
icon_state = "random_tool"
diff --git a/code/game/objects/structures/bedsheet_bin.dm b/code/game/objects/structures/bedsheet_bin.dm
index 32052fae848..522fc7261de 100644
--- a/code/game/objects/structures/bedsheet_bin.dm
+++ b/code/game/objects/structures/bedsheet_bin.dm
@@ -94,7 +94,7 @@ LINEN BINS
/obj/item/bedsheet/rainbow
name = "rainbow bedsheet"
- desc = "A multi_colored blanket. It's actually several different sheets cut up and sewn together."
+ desc = "A multi_colored blanket. It's actually several different sheets cut up and sewn together."
icon_state = "sheetrainbow"
item_state = "bedsheetrainbow"
item_color = "rainbow"
@@ -124,7 +124,7 @@ LINEN BINS
/obj/item/bedsheet/mime
name = "mime's blanket"
- desc = "A very soothing striped blanket. All the noise just seems to fade out when you're under the covers in this."
+ desc = "A very soothing striped blanket. All the noise just seems to fade out when you're under the covers in this."
icon_state = "sheetmime"
item_state = "bedsheetmime"
item_color = "mime"
@@ -133,7 +133,7 @@ LINEN BINS
/obj/item/bedsheet/clown
name = "clown's blanket"
- desc = "A rainbow blanket with a clown mask woven in. It smells faintly of bananas."
+ desc = "A rainbow blanket with a clown mask woven in. It smells faintly of bananas."
icon_state = "sheetclown"
item_state = "bedsheetclown"
item_color = "clown"
@@ -165,7 +165,7 @@ LINEN BINS
/obj/item/bedsheet/medical
name = "medical blanket"
- desc = "It's a sterilized* blanket commonly used in the Medbay. *Sterilization is voided if a virologist is present onboard the station."
+ desc = "It's a sterilized* blanket commonly used in the Medbay. *Sterilization is voided if a virologist is present onboard the station."
icon_state = "sheetmedical"
item_state = "bedsheetmedical"
item_color = "medical"
@@ -174,7 +174,7 @@ LINEN BINS
/obj/item/bedsheet/cmo
name = "chief medical officer's bedsheet"
- desc = "It's a sterilized blanket that has a cross emblem. There's some cat fur on it, likely from Runtime."
+ desc = "It's a sterilized blanket that has a cross emblem. There's some cat fur on it, likely from Runtime."
icon_state = "sheetcmo"
item_state = "bedsheetcmo"
item_color = "cmo"
@@ -183,7 +183,7 @@ LINEN BINS
/obj/item/bedsheet/hos
name = "head of security's bedsheet"
- desc = "It is decorated with a shield emblem. While crime doesn't sleep, you do, but you are still THE LAW!"
+ desc = "It is decorated with a shield emblem. While crime doesn't sleep, you do, but you are still THE LAW!"
icon_state = "sheethos"
item_state = "bedsheethos"
item_color = "hosred"
@@ -192,7 +192,7 @@ LINEN BINS
/obj/item/bedsheet/hop
name = "head of personnel's bedsheet"
- desc = "It is decorated with a key emblem. For those rare moments when you can rest and cuddle with Ian without someone screaming for you over the radio."
+ desc = "It is decorated with a key emblem. For those rare moments when you can rest and cuddle with Ian without someone screaming for you over the radio."
icon_state = "sheethop"
item_state = "bedsheethop"
item_color = "hop"
@@ -201,7 +201,7 @@ LINEN BINS
/obj/item/bedsheet/ce
name = "chief engineer's bedsheet"
- desc = "It is decorated with a wrench emblem. It's highly reflective and stain resistant, so you don't need to worry about ruining it with oil."
+ desc = "It is decorated with a wrench emblem. It's highly reflective and stain resistant, so you don't need to worry about ruining it with oil."
icon_state = "sheetce"
item_state = "bedsheetce"
item_color = "chief"
@@ -210,7 +210,7 @@ LINEN BINS
/obj/item/bedsheet/qm
name = "quartermaster's bedsheet"
- desc = "It is decorated with a crate emblem in silver lining. It's rather tough, and just the thing to lie on after a hard day of pushing paper."
+ desc = "It is decorated with a crate emblem in silver lining. It's rather tough, and just the thing to lie on after a hard day of pushing paper."
icon_state = "sheetqm"
item_state = "bedsheetqm"
item_color = "qm"
@@ -244,7 +244,7 @@ LINEN BINS
/obj/item/bedsheet/cult
name = "cultist's bedsheet"
- desc = "You might dream of Nar'Sie if you sleep with this. It seems rather tattered and glows of an eldritch presence."
+ desc = "You might dream of Nar'Sie if you sleep with this. It seems rather tattered and glows of an eldritch presence."
icon_state = "sheetcult"
item_state = "bedsheetcult"
item_color = "cult"
@@ -253,7 +253,7 @@ LINEN BINS
/obj/item/bedsheet/wiz
name = "wizard's bedsheet"
- desc = "A special fabric enchanted with magic so you can have an enchanted night. It even glows!"
+ desc = "A special fabric enchanted with magic so you can have an enchanted night. It even glows!"
icon_state = "sheetwiz"
item_state = "bedsheetwiz"
item_color = "wiz"
diff --git a/code/game/objects/structures/crates_lockers/closets/statue.dm b/code/game/objects/structures/crates_lockers/closets/statue.dm
index d2c956ece58..a0c584d5be6 100644
--- a/code/game/objects/structures/crates_lockers/closets/statue.dm
+++ b/code/game/objects/structures/crates_lockers/closets/statue.dm
@@ -1,7 +1,7 @@
/// this type path is a crime, ponies what the fuck
/obj/structure/closet/statue
name = "statue"
- desc = "An incredibly lifelike marble carving"
+ desc = "An incredibly lifelike marble carving."
icon = 'icons/obj/statue.dmi'
icon_state = "human_male"
density = TRUE
diff --git a/code/game/objects/structures/crates_lockers/walllocker.dm b/code/game/objects/structures/crates_lockers/walllocker.dm
index 3ae4503676e..087f4bc0f5d 100644
--- a/code/game/objects/structures/crates_lockers/walllocker.dm
+++ b/code/game/objects/structures/crates_lockers/walllocker.dm
@@ -19,7 +19,7 @@
/obj/structure/closet/walllocker/emerglocker
name = "emergency locker"
- desc = "A wall mounted locker with emergency supplies"
+ desc = "A wall mounted locker with emergency supplies."
icon_state = "emerg"
door_anim_time = 0
icon_closed = "emerg"
diff --git a/code/game/objects/structures/fluff.dm b/code/game/objects/structures/fluff.dm
index 8dd48277574..9b69c2d2b64 100644
--- a/code/game/objects/structures/fluff.dm
+++ b/code/game/objects/structures/fluff.dm
@@ -83,5 +83,5 @@
/obj/structure/fluff/divine/conduit
name = "conduit"
- desc = "It allows a deity to extend their reach. Their powers are just as potent near a conduit as a nexus."
+ desc = "It allows a deity to extend their reach. Their powers are just as potent near a conduit as a nexus."
icon_state = "conduit"
diff --git a/code/game/objects/structures/signs.dm b/code/game/objects/structures/signs.dm
index 7bd5ac80e09..53aa311de80 100644
--- a/code/game/objects/structures/signs.dm
+++ b/code/game/objects/structures/signs.dm
@@ -111,7 +111,7 @@
/obj/structure/sign/securearea
name = "\improper SECURE AREA"
- desc = "A warning sign which reads 'SECURE AREA'"
+ desc = "A warning sign which reads 'SECURE AREA'."
icon_state = "securearea"
/obj/structure/sign/wait
@@ -129,22 +129,22 @@
/obj/structure/sign/biohazard
name = "\improper BIOHAZARD"
- desc = "A warning sign which reads 'BIOHAZARD'"
+ desc = "A warning sign which reads 'BIOHAZARD'."
icon_state = "bio"
/obj/structure/sign/electricshock
name = "\improper HIGH VOLTAGE"
- desc = "A warning sign which reads 'HIGH VOLTAGE'"
+ desc = "A warning sign which reads 'HIGH VOLTAGE'."
icon_state = "shock"
/obj/structure/sign/examroom
name = "\improper EXAM"
- desc = "A guidance sign which reads 'EXAM ROOM'"
+ desc = "A guidance sign which reads 'EXAM ROOM'."
icon_state = "examroom"
/obj/structure/sign/vacuum
name = "\improper HARD VACUUM AHEAD"
- desc = "A warning sign which reads 'HARD VACUUM AHEAD'"
+ desc = "A warning sign which reads 'HARD VACUUM AHEAD'."
icon_state = "space"
/obj/structure/sign/vacuum/external
@@ -154,29 +154,29 @@
/obj/structure/sign/deathsposal
name = "\improper DISPOSAL LEADS TO SPACE"
- desc = "A warning sign which reads 'DISPOSAL LEADS TO SPACE'"
+ desc = "A warning sign which reads 'DISPOSAL LEADS TO SPACE'."
icon_state = "deathsposal"
/obj/structure/sign/pods
name = "\improper ESCAPE PODS"
- desc = "A warning sign which reads 'ESCAPE PODS'"
+ desc = "A warning sign which reads 'ESCAPE PODS'."
icon_state = "pods"
/obj/structure/sign/fire
name = "\improper DANGER: FIRE"
- desc = "A warning sign which reads 'DANGER: FIRE'"
+ desc = "A warning sign which reads 'DANGER: FIRE'."
icon_state = "fire"
resistance_flags = FIRE_PROOF
/obj/structure/sign/nosmoking_1
name = "\improper NO SMOKING"
- desc = "A warning sign which reads 'NO SMOKING'"
+ desc = "A warning sign which reads 'NO SMOKING'."
icon_state = "nosmoking"
resistance_flags = FLAMMABLE
/obj/structure/sign/nosmoking_2
name = "\improper NO SMOKING"
- desc = "A warning sign which reads 'NO SMOKING'"
+ desc = "A warning sign which reads 'NO SMOKING'."
icon_state = "nosmoking2"
/obj/structure/sign/radiation
@@ -289,12 +289,12 @@
/obj/structure/sign/chemistry
name = "\improper CHEMISTRY"
- desc = "A warning sign which reads 'CHEMISTRY'"
+ desc = "A warning sign which reads 'CHEMISTRY'."
icon_state = "chemistry1"
/obj/structure/sign/botany
name = "\improper HYDROPONICS"
- desc = "A warning sign which reads 'HYDROPONICS'"
+ desc = "A warning sign which reads 'HYDROPONICS'."
icon_state = "hydro1"
/obj/structure/sign/xenobio
diff --git a/code/game/turfs/simulated/floor/plasteel_floor.dm b/code/game/turfs/simulated/floor/plasteel_floor.dm
index 5861ecf00f0..49bc5dda177 100644
--- a/code/game/turfs/simulated/floor/plasteel_floor.dm
+++ b/code/game/turfs/simulated/floor/plasteel_floor.dm
@@ -44,7 +44,7 @@
/turf/simulated/floor/plasteel/goonplaque/commission
name = "Commission Plaque"
- desc = "Epsilon Eridani Sector - 'Meta' Class Outpost - Commissioned 11/03/2557 - NSS Cerebron"
+ desc = "Epsilon Eridani Sector - 'Meta' Class Outpost - Commissioned 11/03/2557 - NSS Cerebron."
/turf/simulated/floor/plasteel/goonplaque/nosey
name = "Nosey little bastard aren't you?"
@@ -52,7 +52,7 @@
/turf/simulated/floor/plasteel/goonplaque/violence
name = "Violence Free Area"
- desc = "Violence Free Area"
+ desc = "Violence Free Area."
//TODO: Make subtypes for all normal turf icons
/turf/simulated/floor/plasteel/white
diff --git a/code/game/verbs/randomtip.dm b/code/game/verbs/randomtip.dm
index 90a0447183d..00df350e9a0 100644
--- a/code/game/verbs/randomtip.dm
+++ b/code/game/verbs/randomtip.dm
@@ -4,7 +4,7 @@
set desc = "Shows you a random tip"
var/m
-
+
var/list/randomtips = file2list("strings/tips.txt")
var/list/memetips = file2list("strings/sillytips.txt")
if(length(randomtips) && prob(95))
diff --git a/code/modules/antagonists/changeling/powers/mutations.dm b/code/modules/antagonists/changeling/powers/mutations.dm
index 23b2063148e..dc1719ef157 100644
--- a/code/modules/antagonists/changeling/powers/mutations.dm
+++ b/code/modules/antagonists/changeling/powers/mutations.dm
@@ -9,7 +9,7 @@
/datum/action/changeling/weapon
name = "Organic Weapon"
- desc = "Go tell a coder if you see this"
+ desc = "Go tell a coder if you see this."
helptext = "Yell at coderbus"
chemical_cost = 1000
power_type = CHANGELING_UNOBTAINABLE_POWER
@@ -62,7 +62,7 @@
//Parent to space suits and armor.
/datum/action/changeling/suit
name = "Organic Suit"
- desc = "Go tell a coder if you see this"
+ desc = "Go tell a coder if you see this."
helptext = "Yell at coderbus"
chemical_cost = 1000
power_type = CHANGELING_UNOBTAINABLE_POWER
diff --git a/code/modules/antagonists/changeling/powers/tiny_prick.dm b/code/modules/antagonists/changeling/powers/tiny_prick.dm
index 8f37f4001d3..86746aaad7c 100644
--- a/code/modules/antagonists/changeling/powers/tiny_prick.dm
+++ b/code/modules/antagonists/changeling/powers/tiny_prick.dm
@@ -1,6 +1,6 @@
/datum/action/changeling/sting
name = "Tiny Prick"
- desc = "Stabby stabby"
+ desc = "Stabby stabby."
power_type = CHANGELING_UNOBTAINABLE_POWER
category = /datum/changeling_power_category/stings
var/sting_icon = null
diff --git a/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm b/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm
index d372c47af00..f8fea662b0c 100644
--- a/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm
+++ b/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm
@@ -5,7 +5,7 @@
icon_state = "map"
name = "passive gate"
- desc = "A one-way air valve that does not require power"
+ desc = "A one-way air valve that does not require power."
can_unwrench = TRUE
can_unwrench_while_on = FALSE
diff --git a/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm
index cdea20e78b1..63ec6859eaa 100644
--- a/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm
+++ b/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm
@@ -17,7 +17,7 @@ Thus, the two variables affect pump operation are set in New():
icon_state = "map_off"
name = "volumetric gas pump"
- desc = "A volumetric pump"
+ desc = "A volumetric pump."
can_unwrench = TRUE
can_unwrench_while_on = FALSE
diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/tvalve.dm b/code/modules/atmospherics/machinery/components/trinary_devices/tvalve.dm
index 27871d8613e..e83dd477b16 100644
--- a/code/modules/atmospherics/machinery/components/trinary_devices/tvalve.dm
+++ b/code/modules/atmospherics/machinery/components/trinary_devices/tvalve.dm
@@ -6,7 +6,7 @@
icon_state = "map_tvalve0"
name = "manual switching valve"
- desc = "A pipe valve"
+ desc = "A pipe valve."
can_unwrench = TRUE
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/generator_input.dm b/code/modules/atmospherics/machinery/components/unary_devices/generator_input.dm
index 74bd027998e..38c3d6fbec1 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/generator_input.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/generator_input.dm
@@ -4,7 +4,7 @@
density = TRUE
name = "generator input"
- desc = "Placeholder"
+ desc = "Placeholder."
var/update_cycle
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/passive_vent.dm b/code/modules/atmospherics/machinery/components/unary_devices/passive_vent.dm
index da6175c64d8..1aa7e9fff81 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/passive_vent.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/passive_vent.dm
@@ -5,7 +5,7 @@
layer = GAS_PIPE_VISIBLE_LAYER + 0.004
layer_offset = 0.004
name = "passive vent"
- desc = "A large air vent"
+ desc = "A large air vent."
can_unwrench = TRUE
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/thermal_plate.dm b/code/modules/atmospherics/machinery/components/unary_devices/thermal_plate.dm
index 3fda9371020..46240aa92d2 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/thermal_plate.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/thermal_plate.dm
@@ -8,7 +8,7 @@
can_unwrench = TRUE
name = "thermal tansfer plate"
- desc = "Transfers heat to and from an area"
+ desc = "Transfers heat to and from an area."
/obj/machinery/atmospherics/unary/thermal_plate/update_icon_state()
var/prefix = ""
diff --git a/code/modules/atmospherics/machinery/pipes/cap.dm b/code/modules/atmospherics/machinery/pipes/cap.dm
index ec2ba5d3424..c296b37ddea 100644
--- a/code/modules/atmospherics/machinery/pipes/cap.dm
+++ b/code/modules/atmospherics/machinery/pipes/cap.dm
@@ -1,6 +1,6 @@
/obj/machinery/atmospherics/pipe/cap
name = "pipe endcap"
- desc = "An endcap for pipes"
+ desc = "An endcap for pipes."
icon = 'icons/atmos/pipes.dmi'
icon_state = "cap"
level = 2
@@ -87,7 +87,7 @@
/obj/machinery/atmospherics/pipe/cap/visible/scrubbers
name = "scrubbers pipe endcap"
- desc = "An endcap for scrubbers pipes"
+ desc = "An endcap for scrubbers pipes."
icon_state = "cap-scrubbers"
connect_types = list(CONNECT_TYPE_SCRUBBER)
layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SCRUB_OFFSET
@@ -97,7 +97,7 @@
/obj/machinery/atmospherics/pipe/cap/visible/supply
name = "supply pipe endcap"
- desc = "An endcap for supply pipes"
+ desc = "An endcap for supply pipes."
icon_state = "cap-supply"
connect_types = list(CONNECT_TYPE_SUPPLY)
layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SUPPLY_OFFSET
@@ -114,7 +114,7 @@
/obj/machinery/atmospherics/pipe/cap/hidden/scrubbers
name = "scrubbers pipe endcap"
- desc = "An endcap for scrubbers pipes"
+ desc = "An endcap for scrubbers pipes."
icon_state = "cap-scrubbers"
connect_types = list(CONNECT_TYPE_SCRUBBER)
layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SCRUB_OFFSET
@@ -124,7 +124,7 @@
/obj/machinery/atmospherics/pipe/cap/hidden/supply
name = "supply pipe endcap"
- desc = "An endcap for supply pipes"
+ desc = "An endcap for supply pipes."
icon_state = "cap-supply"
connect_types = list(CONNECT_TYPE_SUPPLY)
layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SUPPLY_OFFSET
diff --git a/code/modules/atmospherics/machinery/pipes/manifold.dm b/code/modules/atmospherics/machinery/pipes/manifold.dm
index a8e5c4611aa..7141f44bc06 100644
--- a/code/modules/atmospherics/machinery/pipes/manifold.dm
+++ b/code/modules/atmospherics/machinery/pipes/manifold.dm
@@ -2,7 +2,7 @@
icon = 'icons/atmos/manifold.dmi'
icon_state = ""
name = "pipe manifold"
- desc = "A manifold composed of regular pipes"
+ desc = "A manifold composed of regular pipes."
volume = 105
@@ -155,7 +155,7 @@
/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers
name="Scrubbers pipe manifold"
- desc = "A manifold composed of scrubbers pipes"
+ desc = "A manifold composed of scrubbers pipes."
icon_state = "map-scrubbers"
connect_types = list(CONNECT_TYPE_SCRUBBER)
layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SCRUB_OFFSET
@@ -170,7 +170,7 @@
/obj/machinery/atmospherics/pipe/manifold/visible/supply
name="Air supply pipe manifold"
- desc = "A manifold composed of supply pipes"
+ desc = "A manifold composed of supply pipes."
icon_state = "map-supply"
connect_types = list(CONNECT_TYPE_SUPPLY)
layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SUPPLY_OFFSET
@@ -210,7 +210,7 @@
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers
name="Scrubbers pipe manifold"
- desc = "A manifold composed of scrubbers pipes"
+ desc = "A manifold composed of scrubbers pipes."
icon_state = "map-scrubbers"
connect_types = list(CONNECT_TYPE_SCRUBBER)
layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SCRUB_OFFSET
@@ -225,7 +225,7 @@
/obj/machinery/atmospherics/pipe/manifold/hidden/supply
name="Air supply pipe manifold"
- desc = "A manifold composed of supply pipes"
+ desc = "A manifold composed of supply pipes."
icon_state = "map-supply"
connect_types = list(CONNECT_TYPE_SUPPLY)
layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SUPPLY_OFFSET
diff --git a/code/modules/atmospherics/machinery/pipes/manifold4w.dm b/code/modules/atmospherics/machinery/pipes/manifold4w.dm
index e63db8c3bc1..9205ed2f7bf 100644
--- a/code/modules/atmospherics/machinery/pipes/manifold4w.dm
+++ b/code/modules/atmospherics/machinery/pipes/manifold4w.dm
@@ -2,7 +2,7 @@
icon = 'icons/atmos/manifold.dmi'
icon_state = ""
name = "4-way pipe manifold"
- desc = "A manifold composed of regular pipes"
+ desc = "A manifold composed of regular pipes."
volume = 140
@@ -165,7 +165,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/visible/scrubbers
name="4-way scrubbers pipe manifold"
- desc = "A manifold composed of scrubbers pipes"
+ desc = "A manifold composed of scrubbers pipes."
icon_state = "map_4way-scrubbers"
connect_types = list(CONNECT_TYPE_SCRUBBER)
layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SCRUB_OFFSET
@@ -180,7 +180,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/visible/supply
name="4-way air supply pipe manifold"
- desc = "A manifold composed of supply pipes"
+ desc = "A manifold composed of supply pipes."
icon_state = "map_4way-supply"
connect_types = list(CONNECT_TYPE_SUPPLY)
layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SUPPLY_OFFSET
@@ -213,8 +213,8 @@
layer = GAS_PIPE_HIDDEN_LAYER
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers
- name="4-way scrubbers pipe manifold"
- desc = "A manifold composed of scrubbers pipes"
+ name = "4-way scrubbers pipe manifold"
+ desc = "A manifold composed of scrubbers pipes."
icon_state = "map_4way-scrubbers"
connect_types = list(CONNECT_TYPE_SCRUBBER)
layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SCRUB_OFFSET
@@ -228,8 +228,8 @@
a Universal Adapter pipe."
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply
- name="4-way air supply pipe manifold"
- desc = "A manifold composed of supply pipes"
+ name = "4-way air supply pipe manifold"
+ desc = "A manifold composed of supply pipes."
icon_state = "map_4way-supply"
connect_types = list(CONNECT_TYPE_SUPPLY)
layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SUPPLY_OFFSET
diff --git a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_hidden.dm b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_hidden.dm
index 4a62c341c91..0d2e35022ef 100644
--- a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_hidden.dm
+++ b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_hidden.dm
@@ -8,7 +8,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers
name = "Scrubbers pipe"
- desc = "A one meter section of scrubbers pipe"
+ desc = "A one meter section of scrubbers pipe."
icon_state = "intact-scrubbers"
connect_types = list(CONNECT_TYPE_SCRUBBER)
layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SCRUB_OFFSET
@@ -23,7 +23,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply
name = "Air supply pipe"
- desc = "A one meter section of supply pipe"
+ desc = "A one meter section of supply pipe."
icon_state = "intact-supply"
connect_types = list(CONNECT_TYPE_SUPPLY)
layer = GAS_PIPE_HIDDEN_LAYER + GAS_PIPE_SUPPLY_OFFSET
@@ -37,8 +37,8 @@
a Universal Adapter pipe."
/obj/machinery/atmospherics/pipe/simple/hidden/universal
- name="Universal pipe adapter"
- desc = "An adapter for regular, supply and scrubbers pipes"
+ name = "Universal pipe adapter"
+ desc = "An adapter for regular, supply and scrubbers pipes."
connect_types = list(CONNECT_TYPE_NORMAL, CONNECT_TYPE_SUPPLY, CONNECT_TYPE_SCRUBBER)
icon_state = "map_universal"
diff --git a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_visible.dm b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_visible.dm
index 27d1a0df0ad..f7ea34d2489 100644
--- a/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_visible.dm
+++ b/code/modules/atmospherics/machinery/pipes/simple/pipe_simple_visible.dm
@@ -7,7 +7,7 @@
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers
name = "Scrubbers pipe"
- desc = "A one meter section of scrubbers pipe"
+ desc = "A one meter section of scrubbers pipe."
icon_state = "intact-scrubbers"
connect_types = list(CONNECT_TYPE_SCRUBBER)
layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SCRUB_OFFSET
@@ -22,7 +22,7 @@
/obj/machinery/atmospherics/pipe/simple/visible/supply
name = "Air supply pipe"
- desc = "A one meter section of supply pipe"
+ desc = "A one meter section of supply pipe."
icon_state = "intact-supply"
connect_types = list(CONNECT_TYPE_SUPPLY)
layer = GAS_PIPE_VISIBLE_LAYER + GAS_PIPE_SUPPLY_OFFSET
@@ -54,8 +54,8 @@
color = PIPE_COLOR_BLUE
/obj/machinery/atmospherics/pipe/simple/visible/universal
- name="Universal pipe adapter"
- desc = "An adapter for regular, supply and scrubbers pipes"
+ name = "Universal pipe adapter"
+ desc = "An adapter for regular, supply and scrubbers pipes."
connect_types = list(CONNECT_TYPE_NORMAL, CONNECT_TYPE_SUPPLY, CONNECT_TYPE_SCRUBBER)
icon_state = "map_universal"
diff --git a/code/modules/awaymissions/mission_code/ruins/telecomns.dm b/code/modules/awaymissions/mission_code/ruins/telecomns.dm
index 26518962e4b..725dcf52d0c 100644
--- a/code/modules/awaymissions/mission_code/ruins/telecomns.dm
+++ b/code/modules/awaymissions/mission_code/ruins/telecomns.dm
@@ -248,7 +248,7 @@ GLOBAL_LIST_EMPTY(telecomms_trap_tank)
/obj/item/bombcore/doomsday
name = "supermatter charged bomb core"
- desc = "If you are looking at this, please don't put it in a bomb"
+ desc = "If you are looking at this, please don't put it in a bomb."
/obj/item/bombcore/doomsday/Initialize(mapload)
. = ..()
@@ -307,7 +307,7 @@ GLOBAL_LIST_EMPTY(telecomms_trap_tank)
/mob/living/simple_animal/hostile/hivebot/strong/malfborg
name = "Security cyborg"
- desc = "Oh god they still have access to these"
+ desc = "Oh god they still have access to these!"
icon = 'icons/mob/robots.dmi'
icon_state = "Noble-SEC"
health = 200
diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm
index 3f763b55d91..e06ef37583f 100644
--- a/code/modules/clothing/glasses/glasses.dm
+++ b/code/modules/clothing/glasses/glasses.dm
@@ -514,13 +514,13 @@
/obj/item/clothing/glasses/thermal/eyepatch
name = "optical thermal eyepatch"
- desc = "An eyepatch with built-in thermal optics"
+ desc = "An eyepatch with built-in thermal optics."
icon_state = "eyepatch"
item_state = "eyepatch"
/obj/item/clothing/glasses/thermal/jensen
name = "optical thermal implant"
- desc = "A set of implantable lenses designed to augment your vision"
+ desc = "A set of implantable lenses designed to augment your vision."
icon_state = "thermalimplants"
item_state = "syringe_kit"
diff --git a/code/modules/clothing/gloves/misc_gloves.dm b/code/modules/clothing/gloves/misc_gloves.dm
index 8e5b97724fe..a485117e51b 100644
--- a/code/modules/clothing/gloves/misc_gloves.dm
+++ b/code/modules/clothing/gloves/misc_gloves.dm
@@ -19,7 +19,7 @@
/obj/item/clothing/gloves/cyborg
name = "cyborg gloves"
- desc = "beep boop borp"
+ desc = "beep boop borp."
icon_state = "black"
item_state = "r_hands"
diff --git a/code/modules/clothing/gloves/rings.dm b/code/modules/clothing/gloves/rings.dm
index ed180788bc9..aa64d1ca9f3 100644
--- a/code/modules/clothing/gloves/rings.dm
+++ b/code/modules/clothing/gloves/rings.dm
@@ -1,6 +1,6 @@
/obj/item/clothing/gloves/ring
name = "iron ring"
- desc = "A band that goes around your finger. It's considered gauche to wear more than one."
+ desc = "A band that goes around your finger. It's considered gauche to wear more than one."
gender = "neuter" // not plural anymore
transfer_prints = TRUE
icon_state = "ironring"
diff --git a/code/modules/clothing/head/collectable.dm b/code/modules/clothing/head/collectable.dm
index 0c9fecac6db..dd507502224 100644
--- a/code/modules/clothing/head/collectable.dm
+++ b/code/modules/clothing/head/collectable.dm
@@ -7,7 +7,7 @@
/obj/item/clothing/head/collectable/petehat
name = "ultra rare Pete's hat!"
- desc = "It smells faintly of plasma"
+ desc = "It smells faintly of plasma."
icon_state = "petehat"
/obj/item/clothing/head/collectable/slime
diff --git a/code/modules/clothing/head/misc_hats.dm b/code/modules/clothing/head/misc_hats.dm
index bc9ea7066ee..b2c69a6e443 100644
--- a/code/modules/clothing/head/misc_hats.dm
+++ b/code/modules/clothing/head/misc_hats.dm
@@ -64,7 +64,7 @@
/obj/item/clothing/head/hasturhood
name = "hastur's hood"
- desc = "It's unspeakably stylish"
+ desc = "It's unspeakably stylish."
icon_state = "hasturhood"
flags = BLOCKHAIR
flags_cover = HEADCOVERSEYES
@@ -411,7 +411,7 @@
/// Fluff?
/obj/item/clothing/head/beret/purple
name = "Pierson Family Beret"
- desc = " A purple beret, with a small golden crescent moon sewn onto it."
+ desc = "A purple beret, with a small golden crescent moon sewn onto it."
icon_state = "beret_purple"
item_state = "purpleberet"
diff --git a/code/modules/clothing/masks/boxing.dm b/code/modules/clothing/masks/boxing.dm
index a2ab2b3c63d..98ba676b12b 100644
--- a/code/modules/clothing/masks/boxing.dm
+++ b/code/modules/clothing/masks/boxing.dm
@@ -1,6 +1,6 @@
/obj/item/clothing/mask/balaclava
name = "balaclava"
- desc = "LOADSAMONEY"
+ desc = "LOADSAMONEY!"
icon_state = "balaclava"
item_state = "balaclava"
flags = BLOCKHAIR
diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm
index cd96e9bf92a..db44cb387f9 100644
--- a/code/modules/clothing/masks/gasmask.dm
+++ b/code/modules/clothing/masks/gasmask.dm
@@ -220,7 +220,7 @@
/obj/item/clothing/mask/gas/cyborg
name = "cyborg visor"
- desc = "Beep boop"
+ desc = "Beep boop."
icon_state = "death"
resistance_flags = FLAMMABLE
diff --git a/code/modules/clothing/masks/misc_masks.dm b/code/modules/clothing/masks/misc_masks.dm
index 3aa94b80f5f..8f94631e346 100644
--- a/code/modules/clothing/masks/misc_masks.dm
+++ b/code/modules/clothing/masks/misc_masks.dm
@@ -435,7 +435,7 @@
/obj/item/clothing/mask/bandana/durathread
name = "durathread bandana"
- desc = "A bandana made from durathread, you wish it would provide some protection to its wearer, but it's far too thin..."
+ desc = "A bandana made from durathread, you wish it would provide some protection to its wearer, but it's far too thin..."
icon_state = "banddurathread"
/obj/item/clothing/mask/false_cluwne_mask
diff --git a/code/modules/clothing/masks/voicemodulator.dm b/code/modules/clothing/masks/voicemodulator.dm
index c05a17aeab1..665ef58fe45 100644
--- a/code/modules/clothing/masks/voicemodulator.dm
+++ b/code/modules/clothing/masks/voicemodulator.dm
@@ -1,6 +1,6 @@
/obj/item/clothing/mask/gas/voice_modulator
name = "modified gas mask"
- desc = "A gas mask modified with a sound modulator that disguises the user's voice when active"
+ desc = "A gas mask modified with a sound modulator that disguises the user's voice when active."
icon_state = "voice_modulator"
item_state = "voice_modulator"
@@ -16,7 +16,7 @@
/obj/item/clothing/mask/gas/voice_modulator/chameleon
name = "chameleon voice modulator mask"
- desc = "A tactical mask equipped with chameleon technology and a sound modulator that disguises the user's voice when active"
+ desc = "A tactical mask equipped with chameleon technology and a sound modulator that disguises the user's voice when active."
icon_state = "swat"
item_state = "swat"
diff --git a/code/modules/clothing/patreon/hats.dm b/code/modules/clothing/patreon/hats.dm
index 359b85baffa..ec5ed176539 100644
--- a/code/modules/clothing/patreon/hats.dm
+++ b/code/modules/clothing/patreon/hats.dm
@@ -53,7 +53,7 @@
//black sombrero
/obj/item/clothing/head/fluff/blacksombrero
name = "Black sombrero"
- desc = "A rare identifying hat of the infamous ancient renegade gang known as 'El Loco Pocos'"
+ desc = "A rare identifying hat of the infamous ancient renegade gang known as 'El Loco Pocos'."
icon_state = "blacksombrero"
item_state = "blacksombrero"
flags = BLOCKHAIR
diff --git a/code/modules/clothing/shoes/misc_shoes.dm b/code/modules/clothing/shoes/misc_shoes.dm
index 5ce6c2dff66..068d6671e59 100644
--- a/code/modules/clothing/shoes/misc_shoes.dm
+++ b/code/modules/clothing/shoes/misc_shoes.dm
@@ -265,7 +265,7 @@
/obj/item/clothing/shoes/cyborg
name = "cyborg boots"
- desc = "Shoes for a cyborg costume"
+ desc = "Shoes for a cyborg costume."
icon_state = "boots"
dyeable = FALSE
@@ -390,7 +390,7 @@
/obj/item/clothing/shoes/cowboy/black
name = "black cowboy boots"
- desc = "A pair a' black rustlers' boots"
+ desc = "A pair a' black rustlers' boots."
icon_state = "cowboy_black"
item_color = "cowboy_black"
@@ -425,7 +425,7 @@
/obj/effect/spawner/lootdrop/lizardboots
name = "random lizard boot quality"
- desc = "Which ever gets picked, the lizard race loses"
+ desc = "Which ever gets picked, the lizard race loses."
icon = 'icons/obj/clothing/shoes.dmi'
icon_state = "lizardboots_green"
loot = list(
diff --git a/code/modules/clothing/spacesuits/chronosuit.dm b/code/modules/clothing/spacesuits/chronosuit.dm
index b8140922a33..5cf6a5446c5 100644
--- a/code/modules/clothing/spacesuits/chronosuit.dm
+++ b/code/modules/clothing/spacesuits/chronosuit.dm
@@ -20,7 +20,7 @@
/obj/item/clothing/suit/space/chronos
name = "chronosuit"
- desc = "An advanced spacesuit equipped with teleportation and anti-compression technology"
+ desc = "An advanced spacesuit equipped with teleportation and anti-compression technology."
icon_state = "chronosuit"
item_state = "chronosuit"
actions_types = list(/datum/action/item_action/toggle)
diff --git a/code/modules/clothing/suits/misc_suits.dm b/code/modules/clothing/suits/misc_suits.dm
index 24590a05b18..b884e4dfc42 100644
--- a/code/modules/clothing/suits/misc_suits.dm
+++ b/code/modules/clothing/suits/misc_suits.dm
@@ -90,7 +90,7 @@
/obj/item/clothing/suit/justice
name = "justice suit"
- desc = "this pretty much looks ridiculous"
+ desc = "This pretty much looks ridiculous."
icon_state = "justice"
item_state = "justice"
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
@@ -212,7 +212,7 @@
/obj/item/clothing/suit/monkeysuit
name = "monkey suit"
- desc = "A suit that looks like a primate"
+ desc = "A suit that looks like a primate."
icon_state = "monkeysuit"
item_state = "monkeysuit"
body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS|FEET|HANDS
diff --git a/code/modules/clothing/suits/wiz_robe.dm b/code/modules/clothing/suits/wiz_robe.dm
index 29c33bd0a46..b99ea6d18af 100644
--- a/code/modules/clothing/suits/wiz_robe.dm
+++ b/code/modules/clothing/suits/wiz_robe.dm
@@ -66,7 +66,7 @@
/obj/item/clothing/head/wizard/magus
name = "magus helm"
- desc = "A mysterious helmet that hums with an unearthly power"
+ desc = "A mysterious helmet that hums with an unearthly power."
icon_state = "magus"
item_state = "magus"
dog_fashion = /datum/dog_fashion/head/wizard/magus
@@ -134,13 +134,13 @@
/obj/item/clothing/suit/wizrobe/magusblue
name = "magus robe"
- desc = "A set of armoured robes that seem to radiate a dark power"
+ desc = "A set of armoured robes that seem to radiate a dark power."
icon_state = "magusblue"
item_state = "magusblue"
/obj/item/clothing/suit/wizrobe/magusred
name = "magus robe"
- desc = "A set of armoured robes that seem to radiate a dark power"
+ desc = "A set of armoured robes that seem to radiate a dark power."
icon_state = "magusred"
item_state = "magusred"
diff --git a/code/modules/clothing/under/color.dm b/code/modules/clothing/under/color.dm
index 33bd9d0dca5..e21b8d523c8 100644
--- a/code/modules/clothing/under/color.dm
+++ b/code/modules/clothing/under/color.dm
@@ -98,7 +98,7 @@
/obj/item/clothing/under/color/orange
name = "orange jumpsuit"
- desc = "Don't wear this near paranoid security officers"
+ desc = "Don't wear this near paranoid security officers."
icon_state = "orange"
item_state = "o_suit"
item_color = "orange"
@@ -306,7 +306,7 @@
/obj/item/clothing/under/color/rainbow
name = "rainbow"
- desc = "rainbow"
+ desc = "rainbow."
icon_state = "rainbow"
item_state = "rainbow"
item_color = "rainbow"
diff --git a/code/modules/clothing/under/costumes.dm b/code/modules/clothing/under/costumes.dm
index 8804b0d4d71..ead86b6b7ff 100644
--- a/code/modules/clothing/under/costumes.dm
+++ b/code/modules/clothing/under/costumes.dm
@@ -70,7 +70,7 @@
/obj/item/clothing/under/costume/mankini
name = "the mankini"
- desc = "No honest man would wear this abomination"
+ desc = "No honest man would wear this abomination."
icon_state = "mankini"
item_color = "mankini"
@@ -119,7 +119,7 @@
/obj/item/clothing/under/costume/pirate_rags
name = "pirate rags"
- desc = "an old ragged set of clothing"
+ desc = "an old ragged set of clothing."
icon_state = "piraterags"
item_state = "piraterags"
item_color = "piraterags"
@@ -199,7 +199,7 @@
/obj/item/clothing/under/costume/kilt
name = "kilt"
- desc = "Includes shoes and plaid"
+ desc = "Includes shoes and plaid."
icon_state = "kilt"
item_state = "kilt"
item_color = "kilt"
diff --git a/code/modules/clothing/under/jobs/security_jumpsuits.dm b/code/modules/clothing/under/jobs/security_jumpsuits.dm
index 925d5bc7aee..d92bf4123b6 100644
--- a/code/modules/clothing/under/jobs/security_jumpsuits.dm
+++ b/code/modules/clothing/under/jobs/security_jumpsuits.dm
@@ -42,7 +42,7 @@
/obj/item/clothing/under/rank/security/officer/skirt
name = "security officer's jumpskirt"
- desc = "Standard feminine fashion for Security Officers. It's made of sturdier material than the standard jumpskirts."
+ desc = "Standard feminine fashion for Security Officers. It's made of sturdier material than the standard jumpskirts."
icon_state = "security_skirt"
item_state = "r_suit"
item_color = "security_skirt"
diff --git a/code/modules/clothing/under/misc_jumpsuits.dm b/code/modules/clothing/under/misc_jumpsuits.dm
index 3d2e48173b7..680d3915fa5 100644
--- a/code/modules/clothing/under/misc_jumpsuits.dm
+++ b/code/modules/clothing/under/misc_jumpsuits.dm
@@ -26,7 +26,7 @@
/obj/item/clothing/under/misc/scratch
name = "white suit"
- desc = "A white suit, suitable for an excellent host"
+ desc = "A white suit, suitable for an excellent host."
icon_state = "scratch"
item_state = "scratch"
item_color = "scratch"
diff --git a/code/modules/clothing/under/syndicate_jumpsuits.dm b/code/modules/clothing/under/syndicate_jumpsuits.dm
index 92c1c045d0b..ceda190cdf3 100644
--- a/code/modules/clothing/under/syndicate_jumpsuits.dm
+++ b/code/modules/clothing/under/syndicate_jumpsuits.dm
@@ -24,7 +24,7 @@
/obj/item/clothing/under/syndicate/greyman
name = "greyman henley"
- desc = "Attire for someone who finds it hard to survive in the safest place known to man - urban environment "
+ desc = "Attire for someone who finds it hard to survive in the safest place known to man - urban environment."
icon_state = "greyman"
item_color = "greyman"
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 5, FIRE = 40, ACID = 35)
diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm
index 04a85751fb6..0938dabfc7d 100644
--- a/code/modules/customitems/item_defines.dm
+++ b/code/modules/customitems/item_defines.dm
@@ -234,7 +234,7 @@
/// Duckchan: Rybys Romney
/obj/item/lighter/zippo/fluff/duckchan
name = "Monogrammed Zippo"
- desc = " A shiny purple zippo lighter, engraved with Rybys Romney and BuzzPing's name, with a festive green flame."
+ desc = "A shiny purple zippo lighter, engraved with Rybys Romney and BuzzPing's name, with a festive green flame."
icon_state = "zippo-duckchan"
item_state = "zippo-purple"
@@ -467,7 +467,7 @@
/// IK3I: Yakikatachi
/obj/item/fluff/k3_webbing_modkit
name = "webbing modkit"
- desc = "A modkit that can be used to turn certain vests and labcoats into lightweight webbing"
+ desc = "A modkit that can be used to turn certain vests and labcoats into lightweight webbing."
icon_state = "modkit"
w_class = 2
force = 0
@@ -660,7 +660,7 @@
/// MrFroztee: Stumpy
/obj/item/clothing/head/pirate/fluff/stumpy
name = "The Sobriety Skullcap"
- desc = "A hat suited for the king of the pirates"
+ desc = "A hat suited for the king of the pirates."
icon_state = "pirate"
item_state = "pirate"
@@ -832,7 +832,7 @@
/// Denthamos: Henry Grandpa Gadow
/obj/item/clothing/suit/fluff/supplymaster_jacket
name = "faded NT Supply Master's Coat"
- desc = "A faded leather overcoat bearing a worn out badge from the NAS Crescent on the shoulder, and a designation tag of Supply Master on the front. A tarnished gold nameplate says H.Gadow on it."
+ desc = "A faded leather overcoat bearing a worn out badge from the NAS Crescent on the shoulder, and a designation tag of Supply Master on the front. A tarnished gold nameplate says H.Gadow on it."
icon_state = "supplymaster_jacket_open"
item_state = "supplymaster_jacket_open"
ignore_suitadjust = 0
@@ -1137,7 +1137,7 @@
/obj/item/clothing/under/fluff/benjaminfallout
icon = 'icons/obj/custom_items.dmi'
name = "Pretzel's dress"
- desc = "A nice looking dress"
+ desc = "A nice looking dress."
icon_state = "fallout_dress"
item_state = "fallout_dress"
item_color = "fallout_dress"
@@ -1262,7 +1262,7 @@
/// sasanek12: Dar'Konr
/obj/item/clothing/mask/bandana/fluff/dar
name = "camo bandana"
- desc = "It's a worn-out bandana in camo paint"
+ desc = "It's a worn-out bandana in camo paint."
icon = 'icons/obj/custom_items.dmi'
icon_state = "bandcamo"
@@ -1360,7 +1360,7 @@
/obj/item/clothing/shoes/fluff/arachno_boots
name = "Arachno-Man boots"
- desc = "These boots were made for crawlin'"
+ desc = "These boots were made for crawlin'."
icon = 'icons/obj/custom_items.dmi'
icon_state = "superior_boots"
item_state = "superior_boots"
diff --git a/code/modules/economy/economy_machinery/economy_machinery.dm b/code/modules/economy/economy_machinery/economy_machinery.dm
index 0124c769713..31a7a1fb79d 100644
--- a/code/modules/economy/economy_machinery/economy_machinery.dm
+++ b/code/modules/economy/economy_machinery/economy_machinery.dm
@@ -4,7 +4,7 @@
*/
/obj/machinery/economy
name = "Financial System Interface"
- desc = "A base economy machine"
+ desc = "A base economy machine."
anchored = TRUE
density = TRUE
diff --git a/code/modules/economy/merch_items.dm b/code/modules/economy/merch_items.dm
index 0854fa4ffed..216c7791a52 100644
--- a/code/modules/economy/merch_items.dm
+++ b/code/modules/economy/merch_items.dm
@@ -13,7 +13,7 @@
/datum/merch_item/snap_pops
name = "Snap-Pops"
- desc = "Ten-thousand-year-old chinese fireworks: IN SPACE"
+ desc = "Ten-thousand-year-old chinese fireworks: IN SPACE!"
typepath = /obj/item/storage/box/snappops
cost = 100
category = MERCH_CAT_TOY
diff --git a/code/modules/events/blob/blob_structures/strong_blob.dm b/code/modules/events/blob/blob_structures/strong_blob.dm
index 7747686be6b..7d4a4346dc8 100644
--- a/code/modules/events/blob/blob_structures/strong_blob.dm
+++ b/code/modules/events/blob/blob_structures/strong_blob.dm
@@ -2,7 +2,7 @@
name = "strong blob"
icon = 'icons/mob/blob.dmi'
icon_state = "blob_shield"
- desc = "Some blob creature thingy"
+ desc = "Some blob creature thingy."
max_integrity = 150
brute_resist = 0.25
explosion_block = 3
diff --git a/code/modules/events/blob/theblob.dm b/code/modules/events/blob/theblob.dm
index 6cd12653f99..2ecee71c306 100644
--- a/code/modules/events/blob/theblob.dm
+++ b/code/modules/events/blob/theblob.dm
@@ -8,7 +8,7 @@ GLOBAL_LIST_EMPTY(blob_minions)
name = "blob"
icon = 'icons/mob/blob.dmi'
light_range = 3
- desc = "Some blob creature thingy"
+ desc = "Some blob creature thingy."
density = FALSE
opacity = FALSE
anchored = TRUE
diff --git a/code/modules/fish/fish_items.dm b/code/modules/fish/fish_items.dm
index 7e913f1b15a..89ca75c8cc3 100644
--- a/code/modules/fish/fish_items.dm
+++ b/code/modules/fish/fish_items.dm
@@ -101,7 +101,7 @@
/obj/item/fish
name = "fish"
- desc = "A generic fish"
+ desc = "A generic fish."
icon = 'icons/obj/fish_items.dmi'
icon_state = "fish"
throwforce = 1
diff --git a/code/modules/food_and_drinks/drinks/drinks/bottle.dm b/code/modules/food_and_drinks/drinks/drinks/bottle.dm
index 7abc76af198..cb932b6880c 100644
--- a/code/modules/food_and_drinks/drinks/drinks/bottle.dm
+++ b/code/modules/food_and_drinks/drinks/drinks/bottle.dm
@@ -273,7 +273,7 @@
/obj/item/reagent_containers/drinks/bottle/fernet
name = "Fernet Bronca"
- desc = "A bottle of pure Fernet Bronca, produced in Cordoba Space Station"
+ desc = "A bottle of pure Fernet Bronca, produced in Cordoba Space Station."
icon_state = "fernetbottle"
list_reagents = list("fernet" = 100)
diff --git a/code/modules/food_and_drinks/drinks/drinks/mugs.dm b/code/modules/food_and_drinks/drinks/drinks/mugs.dm
index 637ed8ec646..f75698d5390 100644
--- a/code/modules/food_and_drinks/drinks/drinks/mugs.dm
+++ b/code/modules/food_and_drinks/drinks/drinks/mugs.dm
@@ -143,7 +143,7 @@
/obj/item/reagent_containers/drinks/mug/rd
name = "research director's mug"
- desc = "Energy tech level: 99"
+ desc = "Energy tech level: 99."
icon_state = "mug_rd"
preset = TRUE
diff --git a/code/modules/food_and_drinks/drinks/drinks_base.dm b/code/modules/food_and_drinks/drinks/drinks_base.dm
index ba2b1905bbe..30e52563f1e 100644
--- a/code/modules/food_and_drinks/drinks/drinks_base.dm
+++ b/code/modules/food_and_drinks/drinks/drinks_base.dm
@@ -3,7 +3,7 @@
////////////////////////////////////////////////////////////////////////////////
/obj/item/reagent_containers/drinks
name = "drink"
- desc = "yummy"
+ desc = "yummy!"
icon = 'icons/obj/drinks.dmi'
icon_state = null
container_type = OPENCONTAINER
diff --git a/code/modules/food_and_drinks/food/customizables.dm b/code/modules/food_and_drinks/food/customizables.dm
index c048f8c3fc8..d15690a3867 100644
--- a/code/modules/food_and_drinks/food/customizables.dm
+++ b/code/modules/food_and_drinks/food/customizables.dm
@@ -196,7 +196,7 @@ do {\
/obj/item/food/customizable/candy/cotton
name = "flavored cotton candy"
- desc = "Who can take a sunrise, sprinkle it with dew,"
+ desc = "Who can take a sunrise, sprinkle it with dew."
icon_state = "cottoncandycustom"
baseicon = "cottoncandycustom"
basename = "flavored cotton candy"
@@ -205,7 +205,7 @@ do {\
/obj/item/food/customizable/candy/gummybear
name = "flavored giant gummy bear"
- desc = "Cover it in chocolate and a miracle or two,"
+ desc = "Cover it in chocolate and a miracle or two."
icon_state = "gummybearcustom"
baseicon = "gummybearcustom"
basename = "flavored giant gummy bear"
@@ -214,7 +214,7 @@ do {\
/obj/item/food/customizable/candy/gummyworm
name = "flavored giant gummy worm"
- desc = "The Candy Man can 'cause he mixes it with love,"
+ desc = "The Candy Man can 'cause he mixes it with love."
icon_state = "gummywormcustom"
baseicon = "gummywormcustom"
basename = "flavored giant gummy worm"
@@ -232,7 +232,7 @@ do {\
/obj/item/food/customizable/candy/jawbreaker
name = "flavored jawbreaker"
- desc = "Who can take a rainbow, Wrap it in a sigh,"
+ desc = "Who can take a rainbow, Wrap it in a sigh."
icon_state = "jawbreakercustom"
baseicon = "jawbreakercustom"
basename = "flavored jawbreaker"
@@ -241,7 +241,7 @@ do {\
/obj/item/food/customizable/candy/candycane
name = "flavored candy cane"
- desc = "Soak it in the sun and make strawberry-lemon pie,"
+ desc = "Soak it in the sun and make strawberry-lemon pie."
icon_state = "candycanecustom"
baseicon = "candycanecustom"
basename = "flavored candy cane"
diff --git a/code/modules/food_and_drinks/food/foods/baked_goods.dm b/code/modules/food_and_drinks/food/foods/baked_goods.dm
index 2f3be77168f..97b91f9cc19 100644
--- a/code/modules/food_and_drinks/food/foods/baked_goods.dm
+++ b/code/modules/food_and_drinks/food/foods/baked_goods.dm
@@ -228,7 +228,7 @@
/obj/item/food/birthdaycakeslice
name = "birthday cake slice"
- desc = "A slice of your birthday"
+ desc = "A slice of your birthday!"
icon = 'icons/obj/food/bakedgoods.dmi'
icon_state = "birthdaycakeslice"
trash = /obj/item/trash/plate
@@ -321,7 +321,7 @@
/obj/item/food/vanilla_berry_cake_slice
name = "blackberry and strawberry vanilla cake slice"
- desc = "Just a slice of cake filled with assortment of blackberries and strawberries!"
+ desc = "Just a slice of cake filled with assortment of blackberries and strawberries!"
icon = 'icons/obj/food/bakedgoods.dmi'
icon_state = "vanilla_berry_cake_slice"
trash = /obj/item/trash/plate
diff --git a/code/modules/food_and_drinks/food/foods/pizza.dm b/code/modules/food_and_drinks/food/foods/pizza.dm
index 7da7c8fb194..40c5b9bf769 100644
--- a/code/modules/food_and_drinks/food/foods/pizza.dm
+++ b/code/modules/food_and_drinks/food/foods/pizza.dm
@@ -211,7 +211,7 @@
/obj/item/food/firecrackerpizzaslice
name = "firecracker pizza slice"
- desc = "A spicy slice of something quite nice"
+ desc = "A spicy slice of something quite nice."
icon = 'icons/obj/food/pizza.dmi'
icon_state = "firecrackerpizzaslice"
filling_color = "#BAA14C"
diff --git a/code/modules/food_and_drinks/food_base.dm b/code/modules/food_and_drinks/food_base.dm
index 5290fcd736e..6e9b7d07e2d 100644
--- a/code/modules/food_and_drinks/food_base.dm
+++ b/code/modules/food_and_drinks/food_base.dm
@@ -6,7 +6,7 @@
/obj/item/food
name = "snack"
- desc = "yummy"
+ desc = "yummy!"
icon = 'icons/obj/food/food.dmi'
icon_state = null
resistance_flags = FLAMMABLE
diff --git a/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm b/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm
index 011bf47fc46..69871f40a52 100644
--- a/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm
+++ b/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm
@@ -558,7 +558,7 @@
*/
/obj/machinery/smartfridge/foodcart
name = "food and drink cart"
- desc = "A portable cart for hawking your food and drink wares around the station"
+ desc = "A portable cart for hawking your food and drink wares around the station."
icon = 'icons/obj/kitchen.dmi'
icon_state = "foodcart"
anchored = FALSE
@@ -697,7 +697,7 @@
*/
/obj/machinery/smartfridge/secure/extract
name = "\improper Slime Extract Storage"
- desc = "A refrigerated storage unit for slime extracts"
+ desc = "A refrigerated storage unit for slime extracts."
board_type = /obj/machinery/smartfridge/secure/extract
/obj/machinery/smartfridge/secure/extract/Initialize(mapload)
diff --git a/code/modules/hydroponics/grown/berries.dm b/code/modules/hydroponics/grown/berries.dm
index 1137e753368..dbe83098a40 100644
--- a/code/modules/hydroponics/grown/berries.dm
+++ b/code/modules/hydroponics/grown/berries.dm
@@ -136,7 +136,7 @@
// Blue Cherries
/obj/item/seeds/cherry/blue
name = "pack of blue cherry pits"
- desc = "The blue kind of cherries"
+ desc = "The blue kind of cherries."
icon_state = "seed-bluecherry"
species = "bluecherry"
plantname = "Blue Cherry Tree"
diff --git a/code/modules/hydroponics/grown/chili.dm b/code/modules/hydroponics/grown/chili.dm
index d0c05accc2b..4ded9fcd154 100644
--- a/code/modules/hydroponics/grown/chili.dm
+++ b/code/modules/hydroponics/grown/chili.dm
@@ -46,7 +46,7 @@
/obj/item/food/grown/icepepper
seed = /obj/item/seeds/chili/ice
name = "chilly pepper"
- desc = "It's a mutant strain of chili"
+ desc = "It's a mutant strain of chili."
icon_state = "icepepper"
filling_color = "#0000CD"
bitesize_mod = 2
diff --git a/code/modules/hydroponics/grown/misc_seeds.dm b/code/modules/hydroponics/grown/misc_seeds.dm
index 0bbb55450d1..c1639a45581 100644
--- a/code/modules/hydroponics/grown/misc_seeds.dm
+++ b/code/modules/hydroponics/grown/misc_seeds.dm
@@ -1,7 +1,7 @@
// Starthistle
/obj/item/seeds/starthistle
name = "pack of starthistle seeds"
- desc = "A robust species of weed that often springs up in-between the cracks of spaceship parking lots"
+ desc = "A robust species of weed that often springs up in-between the cracks of spaceship parking lots."
icon_state = "seed-starthistle"
species = "starthistle"
plantname = "Starthistle"
diff --git a/code/modules/hydroponics/grown/tea_coffee.dm b/code/modules/hydroponics/grown/tea_coffee.dm
index 20f43305ceb..4cffbe15ba5 100644
--- a/code/modules/hydroponics/grown/tea_coffee.dm
+++ b/code/modules/hydroponics/grown/tea_coffee.dm
@@ -29,7 +29,7 @@
/obj/item/seeds/tea/astra
name = "pack of tea astra seeds"
icon_state = "seed-teaastra"
- desc = "These seeds grow into Tea Astra, a more potent variant of tea"
+ desc = "These seeds grow into Tea Astra, a more potent variant of tea."
species = "teaastra"
plantname = "Tea Astra Plant"
product = /obj/item/food/grown/tea/astra
diff --git a/code/modules/mining/fulton.dm b/code/modules/mining/fulton.dm
index a4a002eb5b6..04825b90b83 100644
--- a/code/modules/mining/fulton.dm
+++ b/code/modules/mining/fulton.dm
@@ -178,7 +178,7 @@ GLOBAL_LIST_EMPTY(total_extraction_beacons)
/obj/effect/extraction_holder
name = "extraction holder"
- desc = "you shouldnt see this"
+ desc = "You shouldnt see this."
var/atom/movable/stored_obj
/obj/effect/extraction_holder/Initialize(mapload)
diff --git a/code/modules/mining/lavaland/loot/colossus_loot.dm b/code/modules/mining/lavaland/loot/colossus_loot.dm
index b2f092a3720..a4786aa23cf 100644
--- a/code/modules/mining/lavaland/loot/colossus_loot.dm
+++ b/code/modules/mining/lavaland/loot/colossus_loot.dm
@@ -376,7 +376,7 @@
/datum/spell/exit_possession
name = "Exit Possession"
- desc = "Exits the body you are possessing"
+ desc = "Exits the body you are possessing."
base_cooldown = 60
clothes_req = FALSE
invocation_type = "none"
diff --git a/code/modules/mob/language.dm b/code/modules/mob/language.dm
index 185be3ddb7c..c01cffefa31 100644
--- a/code/modules/mob/language.dm
+++ b/code/modules/mob/language.dm
@@ -138,7 +138,7 @@
// Noise "language", for audible emotes.
/datum/language/noise
name = "Noise"
- desc = "Noises"
+ desc = "Noises."
key = ""
flags = RESTRICTED|NONGLOBAL|INNATE|NO_TALK_MSG|NO_STUTTER
diff --git a/code/modules/mob/living/silicon/decoy/decoy.dm b/code/modules/mob/living/silicon/decoy/decoy.dm
index 14c00ecf25d..93700276264 100644
--- a/code/modules/mob/living/silicon/decoy/decoy.dm
+++ b/code/modules/mob/living/silicon/decoy/decoy.dm
@@ -20,7 +20,7 @@
faction = list("syndicate")
bubble_icon = "syndibot"
name = "R.O.D.G.E.R"
- desc = "Red Operations, Depot General Emission Regulator"
+ desc = "Red Operations, Depot General Emission Regulator."
icon_state = "ai-magma"
/mob/living/silicon/decoy/syndicate/Initialize(mapload)
diff --git a/code/modules/mob/living/simple_animal/bot/bot_construction.dm b/code/modules/mob/living/simple_animal/bot/bot_construction.dm
index c302b3bd39f..ade672f3686 100644
--- a/code/modules/mob/living/simple_animal/bot/bot_construction.dm
+++ b/code/modules/mob/living/simple_animal/bot/bot_construction.dm
@@ -230,8 +230,8 @@
//Floorbot assemblies
/obj/item/toolbox_tiles
- desc = "It's a toolbox with tiles sticking out the top"
name = "tiles and toolbox"
+ desc = "It's a toolbox with tiles sticking out the top."
icon = 'icons/obj/aibots.dmi'
icon_state = "toolbox_tiles"
force = 3
@@ -244,8 +244,8 @@
var/toolbox_color = "" //Blank for blue, r for red, y for yellow, etc.
/obj/item/toolbox_tiles/sensor
- desc = "It's a toolbox with tiles sticking out the top and a sensor attached"
name = "tiles, toolbox and sensor arrangement"
+ desc = "It's a toolbox with tiles sticking out the top and a sensor attached."
icon_state = "toolbox_tiles_sensor"
/obj/item/storage/toolbox/attackby(obj/item/stack/tile/plasteel/T, mob/user, params)
diff --git a/code/modules/mob/living/simple_animal/bot/ed209bot.dm b/code/modules/mob/living/simple_animal/bot/ed209bot.dm
index bb0c73ac7d6..105fe7d8394 100644
--- a/code/modules/mob/living/simple_animal/bot/ed209bot.dm
+++ b/code/modules/mob/living/simple_animal/bot/ed209bot.dm
@@ -3,7 +3,7 @@
/mob/living/simple_animal/bot/ed209
name = "\improper ED-209 Security Robot"
- desc = "A security robot. He looks less than thrilled."
+ desc = "A security robot. He looks less than thrilled."
icon = 'icons/obj/aibots.dmi'
icon_state = "ed2090"
density = TRUE
diff --git a/code/modules/mob/living/simple_animal/bot/griefsky.dm b/code/modules/mob/living/simple_animal/bot/griefsky.dm
index 58a3b073152..f91168748fe 100644
--- a/code/modules/mob/living/simple_animal/bot/griefsky.dm
+++ b/code/modules/mob/living/simple_animal/bot/griefsky.dm
@@ -23,7 +23,7 @@
/// A toy version of general griefsky!
/mob/living/simple_animal/bot/secbot/griefsky/toy
name = "Genewul Giftskee"
- desc = "An adorable looking secbot with four toy swords taped to its arms"
+ desc = "An adorable looking secbot with four toy swords taped to its arms."
spin_icon = "griefskyj-c"
health = 50
maxHealth = 50
diff --git a/code/modules/mob/living/simple_animal/bot/secbot.dm b/code/modules/mob/living/simple_animal/bot/secbot.dm
index 82b3a1c6880..0a9f94f34f3 100644
--- a/code/modules/mob/living/simple_animal/bot/secbot.dm
+++ b/code/modules/mob/living/simple_animal/bot/secbot.dm
@@ -3,7 +3,7 @@
/mob/living/simple_animal/bot/secbot
name = "\improper Securitron"
- desc = "A little security robot. He looks less than thrilled."
+ desc = "A little security robot. He looks less than thrilled."
icon = 'icons/obj/aibots.dmi'
icon_state = "secbot0"
density = FALSE
diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm
index 906518cb941..d17e5842d69 100644
--- a/code/modules/mob/living/simple_animal/constructs.dm
+++ b/code/modules/mob/living/simple_animal/constructs.dm
@@ -109,7 +109,7 @@
/mob/living/simple_animal/hostile/construct/armoured
name = "Juggernaut"
real_name = "Juggernaut"
- desc = "A possessed suit of armour driven by the will of the restless dead"
+ desc = "A possessed suit of armour driven by the will of the restless dead."
icon_state = "behemoth"
icon_living = "behemoth"
hud_type = /datum/hud/construct/armoured
@@ -153,7 +153,7 @@
/mob/living/simple_animal/hostile/construct/wraith
name = "Wraith"
real_name = "Wraith"
- desc = "A wicked bladed shell contraption piloted by a bound spirit"
+ desc = "A wicked bladed shell contraption piloted by a bound spirit."
icon_state = "floating"
icon_living = "floating"
hud_type = /datum/hud/construct/wraith
diff --git a/code/modules/mob/living/simple_animal/friendly/bunny.dm b/code/modules/mob/living/simple_animal/friendly/bunny.dm
index fdb751512fb..881e014f147 100644
--- a/code/modules/mob/living/simple_animal/friendly/bunny.dm
+++ b/code/modules/mob/living/simple_animal/friendly/bunny.dm
@@ -1,7 +1,7 @@
/mob/living/simple_animal/bunny
name = "bunny"
real_name = "bunny"
- desc = "Awww a cute bunny"
+ desc = "Awww a cute bunny."
icon_state = "m_bunny"
icon_living = "m_bunny"
icon_dead = "bunny_dead"
diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm
index 7d620baf3e7..b716622e685 100644
--- a/code/modules/mob/living/simple_animal/friendly/cat.dm
+++ b/code/modules/mob/living/simple_animal/friendly/cat.dm
@@ -31,7 +31,7 @@
//RUNTIME IS ALIVE! SQUEEEEEEEE~
/mob/living/simple_animal/pet/cat/Runtime
name = "Runtime"
- desc = "GCAT"
+ desc = "GCAT."
icon_state = "cat"
icon_living = "cat"
icon_dead = "cat_dead"
@@ -187,7 +187,7 @@
/mob/living/simple_animal/pet/cat/kitten
name = "kitten"
- desc = "D'aaawwww"
+ desc = "D'aaawwww."
icon_state = "kitten"
icon_living = "kitten"
icon_dead = "kitten_dead"
diff --git a/code/modules/mob/living/simple_animal/hostile/bees.dm b/code/modules/mob/living/simple_animal/hostile/bees.dm
index dd9b7433f8f..dcbcc16ba39 100644
--- a/code/modules/mob/living/simple_animal/hostile/bees.dm
+++ b/code/modules/mob/living/simple_animal/hostile/bees.dm
@@ -246,7 +246,7 @@
//Botany Queen Bee
/mob/living/simple_animal/hostile/poison/bees/queen
name = "queen bee"
- desc = "She's the queen of bees, BZZ BZZ"
+ desc = "She's the queen of bees, BZZ BZZ!"
icon_base = "queen"
isqueen = TRUE
mouse_opacity = MOUSE_OPACITY_OPAQUE
@@ -278,7 +278,7 @@
/obj/item/queen_bee
name = "queen bee"
- desc = "She's the queen of bees, BZZ BZZ"
+ desc = "She's the queen of bees, BZZ BZZ!"
icon_state = "queen_item"
item_state = ""
icon = 'icons/mob/bees.dmi'
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm
index 9edf3e3d000..b9bddd139c7 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm
@@ -600,10 +600,10 @@ Difficulty: Medium
/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon
name = "space dragon"
+ desc = "A space carp turned dragon by vile magic. Has the same ferocity of a space carp, but also a much more enabling body."
maxHealth = 1000
health = 1000
faction = list("carp")
- desc = "A space carp turned dragon by vile magic. Has the same ferocity of a space carp, but also a much more enabling body."
icon = 'icons/mob/spacedragon.dmi'
icon_state = "spacedragon"
icon_living = "spacedragon"
diff --git a/code/modules/mob/living/simple_animal/hostile/mining/elites/goliath_broodmother.dm b/code/modules/mob/living/simple_animal/hostile/mining/elites/goliath_broodmother.dm
index 79833799544..c2bfa29476c 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining/elites/goliath_broodmother.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining/elites/goliath_broodmother.dm
@@ -18,7 +18,7 @@
/mob/living/simple_animal/hostile/asteroid/elite/broodmother
name = "goliath broodmother"
- desc = "An example of sexual dimorphism, this female goliath looks much different than the males of her species. She is, however, just as dangerous, if not more."
+ desc = "An example of sexual dimorphism, this female goliath looks much different than the males of her species. She is, however, just as dangerous, if not more."
gender = FEMALE
icon_state = "broodmother"
icon_living = "broodmother"
@@ -165,7 +165,7 @@
//The goliath's children. Pretty weak, simple mobs which are able to put a single tentacle under their target when at range.
/mob/living/simple_animal/hostile/asteroid/elite/broodmother_child
name = "baby goliath"
- desc = "A young goliath recently born from it's mother. While they hatch from eggs, said eggs are incubated in the mother until they are ready to be born."
+ desc = "A young goliath recently born from it's mother. While they hatch from eggs, said eggs are incubated in the mother until they are ready to be born."
icon = 'icons/mob/lavaland/lavaland_monsters.dmi'
icon_state = "goliath_baby"
icon_living = "goliath_baby"
diff --git a/code/modules/mob/living/simple_animal/hostile/mining/elites/herald.dm b/code/modules/mob/living/simple_animal/hostile/mining/elites/herald.dm
index 395e32f4157..fee84e4083b 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining/elites/herald.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining/elites/herald.dm
@@ -199,7 +199,7 @@
/mob/living/simple_animal/hostile/asteroid/elite/herald/mirror
name = "herald's mirror"
- desc = "This fiendish work of magic copies the herald's attacks. Seems logical to smash it."
+ desc = "This fiendish work of magic copies the herald's attacks. Seems logical to smash it."
health = 60
maxHealth = 60
icon_state = "herald_mirror"
diff --git a/code/modules/mob/living/simple_animal/hostile/mining/elites/legionnaire.dm b/code/modules/mob/living/simple_animal/hostile/mining/elites/legionnaire.dm
index 68c4c3f6c93..cf8b65a09d9 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining/elites/legionnaire.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining/elites/legionnaire.dm
@@ -281,7 +281,7 @@
//The legionnaire's bonfire, which can be swapped positions with. Also sets flammable living beings on fire when they walk over it.
/obj/structure/legionnaire_bonfire
name = "bone pile"
- desc = "A pile of bones which seems to occasionally move a little. It's probably a good idea to smash them."
+ desc = "A pile of bones which seems to occasionally move a little. It's probably a good idea to smash them."
icon = 'icons/obj/lavaland/legionnaire_bonfire.dmi'
icon_state = "bonfire"
max_integrity = 100
diff --git a/code/modules/mob/living/simple_animal/hostile/mining/elites/pandora.dm b/code/modules/mob/living/simple_animal/hostile/mining/elites/pandora.dm
index f893634965d..d0c6b420a9d 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining/elites/pandora.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining/elites/pandora.dm
@@ -19,7 +19,7 @@
/mob/living/simple_animal/hostile/asteroid/elite/pandora
name = "pandora"
- desc = "A large magic box with similar power and design to the Hierophant. Once it opens, it's not easy to close it."
+ desc = "A large magic box with similar power and design to the Hierophant. Once it opens, it's not easy to close it."
icon_state = "pandora"
icon_living = "pandora"
icon_aggro = "pandora"
diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/actions.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/actions.dm
index ae8634db2b1..08a695f79d1 100644
--- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/actions.dm
+++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/actions.dm
@@ -157,7 +157,7 @@
/obj/structure/spider/terrorweb
name = "terror web"
- desc = "it's stringy and sticky"
+ desc = "It's stringy and sticky!"
icon = 'icons/effects/effects.dmi'
anchored = TRUE // prevents people dragging it
density = FALSE // prevents it blocking all movement
diff --git a/code/modules/mob/living/simple_animal/shade.dm b/code/modules/mob/living/simple_animal/shade.dm
index 8129b49d1c8..61cd634b258 100644
--- a/code/modules/mob/living/simple_animal/shade.dm
+++ b/code/modules/mob/living/simple_animal/shade.dm
@@ -1,7 +1,7 @@
/mob/living/simple_animal/shade
name = "Shade"
real_name = "Shade"
- desc = "A bound spirit"
+ desc = "A bound spirit."
icon = 'icons/mob/cult.dmi'
icon_state = "shade"
icon_living = "shade"
diff --git a/code/modules/mob/mob_holder.dm b/code/modules/mob/mob_holder.dm
index e727ab7af83..566296c5af7 100644
--- a/code/modules/mob/mob_holder.dm
+++ b/code/modules/mob/mob_holder.dm
@@ -117,7 +117,7 @@
/obj/item/holder/bunny
name = "bunny"
- desc = "Awww a cute bunny"
+ desc = "Awww a cute bunny."
icon = 'icons/mob/animal.dmi'
icon_state = "m_bunny"
diff --git a/code/modules/ninja/energy_katana.dm b/code/modules/ninja/energy_katana.dm
index 9700564be7f..964478af722 100644
--- a/code/modules/ninja/energy_katana.dm
+++ b/code/modules/ninja/energy_katana.dm
@@ -1,6 +1,6 @@
/obj/item/katana/energy
name = "energy katana"
- desc = "A katana infused with a strong energy"
+ desc = "A katana infused with a strong energy."
icon = 'icons/obj/weapons/energy_melee.dmi'
icon_state = "energy_katana"
item_state = "energy_katana"
diff --git a/code/modules/pda/cart.dm b/code/modules/pda/cart.dm
index b345a8dfdeb..3c8e4ddb003 100644
--- a/code/modules/pda/cart.dm
+++ b/code/modules/pda/cart.dm
@@ -285,7 +285,7 @@
/// needed subtype so regular traitors can't open and close nuclear shuttle doors
/obj/item/cartridge/syndicate/nuclear
name = "Nuclear Agent Detomatix Cartridge"
- desc = "The same reliable Detomatix program except with the added ability of remotely toggling your nuclear shuttle airlock from your PDA"
+ desc = "The same reliable Detomatix program except with the added ability of remotely toggling your nuclear shuttle airlock from your PDA."
var/initial_remote_door_id = "smindicate" //Make sure this matches the syndicate shuttle's shield/door id!! //don't ask about the name, testing.
programs = list(
new /datum/data/pda/utility/toggle_door
diff --git a/code/modules/power/engines/singularity/emitter.dm b/code/modules/power/engines/singularity/emitter.dm
index cfb318a4f20..cac7fa7fa89 100644
--- a/code/modules/power/engines/singularity/emitter.dm
+++ b/code/modules/power/engines/singularity/emitter.dm
@@ -4,7 +4,7 @@
/obj/machinery/power/emitter
name = "emitter"
- desc = "A heavy duty industrial laser"
+ desc = "A heavy duty industrial laser."
icon = 'icons/obj/singularity.dmi'
icon_state = "emitter"
anchored = FALSE
diff --git a/code/modules/power/generators/solar.dm b/code/modules/power/generators/solar.dm
index dbe328d3818..ba299a6d2bb 100644
--- a/code/modules/power/generators/solar.dm
+++ b/code/modules/power/generators/solar.dm
@@ -179,7 +179,7 @@
/obj/item/solar_assembly
name = "solar panel assembly"
- desc = "A solar panel assembly kit, allows constructions of a solar panel, or with a tracking circuit board, a solar tracker"
+ desc = "A solar panel assembly kit, allows constructions of a solar panel, or with a tracking circuit board, a solar tracker."
icon = 'icons/goonstation/objects/power.dmi'
icon_state = "sp_base"
item_state = "electropack"
diff --git a/code/modules/projectiles/ammunition/energy_lens.dm b/code/modules/projectiles/ammunition/energy_lens.dm
index 5d7c574ca0a..09ecd950aa9 100644
--- a/code/modules/projectiles/ammunition/energy_lens.dm
+++ b/code/modules/projectiles/ammunition/energy_lens.dm
@@ -1,6 +1,6 @@
/obj/item/ammo_casing/energy
name = "energy weapon lens"
- desc = "The part of the gun that makes the laser go pew"
+ desc = "The part of the gun that makes the laser go pew."
caliber = "energy"
projectile_type = /obj/item/projectile/energy
var/e_cost = 100 //The amount of energy a cell needs to expend to create this shot.
diff --git a/code/modules/projectiles/ammunition/magazines.dm b/code/modules/projectiles/ammunition/magazines.dm
index 889d8d5c6e4..f6354ac5004 100644
--- a/code/modules/projectiles/ammunition/magazines.dm
+++ b/code/modules/projectiles/ammunition/magazines.dm
@@ -3,7 +3,7 @@
////////////////INTERNAL MAGAZINES//////////////////////
/obj/item/ammo_box/magazine/internal
- desc = "Oh god, this shouldn't be here"
+ desc = "Oh god, this shouldn't be here!"
//internals magazines are accessible, so replace spent ammo if full when trying to put a live one in
/obj/item/ammo_box/magazine/internal/give_round(obj/item/ammo_casing/R)
@@ -75,14 +75,14 @@
/obj/item/ammo_box/magazine/internal/cylinder/cap
name = "cap gun revolver cylinder"
- desc = "Oh god, this shouldn't be here"
+ desc = "Oh god, this shouldn't be here!"
ammo_type = /obj/item/ammo_casing/cap
caliber = "cap"
max_ammo = 7
/obj/item/ammo_box/magazine/internal/overgrown
name = "overgrown pistol magazine"
- desc = "Oh god, this shouldn't be here"
+ desc = "Oh god, this shouldn't be here!"
ammo_type = /obj/item/ammo_casing/overgrown
max_ammo = 8
@@ -176,7 +176,7 @@
/obj/item/ammo_box/magazine/internal/boltaction
name = "bolt action rifle internal magazine"
- desc = "Oh god, this shouldn't be here"
+ desc = "Oh god, this shouldn't be here!"
ammo_type = /obj/item/ammo_casing/a762
caliber = "a762"
max_ammo = 5
diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm
index fa10fdc5bd6..166dc891ac6 100644
--- a/code/modules/projectiles/guns/energy/laser.dm
+++ b/code/modules/projectiles/guns/energy/laser.dm
@@ -426,7 +426,7 @@
//////////////////////////////
/obj/item/gun/energy/laser/tag
name = "laser tag gun"
- desc = "Standard issue weapon of the Imperial Guard"
+ desc = "Standard issue weapon of the Imperial Guard."
origin_tech = "combat=2;magnets=2"
clumsy_check = FALSE
needs_permit = FALSE
diff --git a/code/modules/projectiles/guns/energy/special_eguns.dm b/code/modules/projectiles/guns/energy/special_eguns.dm
index 6b204a39320..20252da1793 100644
--- a/code/modules/projectiles/guns/energy/special_eguns.dm
+++ b/code/modules/projectiles/guns/energy/special_eguns.dm
@@ -24,7 +24,7 @@
//////////////////////////////
/obj/item/gun/energy/ionrifle
name = "ion rifle"
- desc = "A man portable anti-armor weapon designed to disable mechanical threats"
+ desc = "A man portable anti-armor weapon designed to disable mechanical threats."
icon_state = "ionrifle"
item_state = null //so the human update icon uses the icon_state instead.
fire_sound = 'sound/weapons/ionrifle.ogg'
diff --git a/code/modules/projectiles/guns/magic/magic_staff.dm b/code/modules/projectiles/guns/magic/magic_staff.dm
index 44353ba0528..aa11d8b862d 100644
--- a/code/modules/projectiles/guns/magic/magic_staff.dm
+++ b/code/modules/projectiles/guns/magic/magic_staff.dm
@@ -8,7 +8,7 @@
/obj/item/gun/magic/staff/change
name = "staff of change"
- desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself"
+ desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself."
ammo_type = /obj/item/ammo_casing/magic/change
icon_state = "staffofchange"
item_state = "staffofchange"
diff --git a/code/modules/projectiles/guns/projectile/sniper.dm b/code/modules/projectiles/guns/projectile/sniper.dm
index 804b677cfda..91d0a879f74 100644
--- a/code/modules/projectiles/guns/projectile/sniper.dm
+++ b/code/modules/projectiles/guns/projectile/sniper.dm
@@ -133,7 +133,7 @@
//hemorrhage ammo
/obj/item/ammo_box/magazine/sniper_rounds/haemorrhage
name = "sniper rounds (Bleed)"
- desc = "Haemorrhage sniper rounds, leaves your target in a pool of crimson pain"
+ desc = "Haemorrhage sniper rounds, leaves your target in a pool of crimson pain."
icon_state = "haemorrhage"
ammo_type = /obj/item/ammo_casing/haemorrhage
max_ammo = 5
diff --git a/code/modules/projectiles/projectile/reusable.dm b/code/modules/projectiles/projectile/reusable.dm
index 5a43025a9ec..f120517af96 100644
--- a/code/modules/projectiles/projectile/reusable.dm
+++ b/code/modules/projectiles/projectile/reusable.dm
@@ -20,7 +20,7 @@
/obj/item/projectile/bullet/reusable/magspear
name = "magnetic spear"
- desc = "WHITE WHALE, HOLY GRAIL"
+ desc = "WHITE WHALE, HOLY GRAIL!"
damage = 30 //takes 3 spears to kill a mega carp, one to kill a normal carp
icon_state = "magspear"
ammo_type = /obj/item/ammo_casing/caseless/magspear
diff --git a/code/modules/projectiles/projectile/special_projectiles.dm b/code/modules/projectiles/projectile/special_projectiles.dm
index 8fdda383023..ec72d05df0b 100644
--- a/code/modules/projectiles/projectile/special_projectiles.dm
+++ b/code/modules/projectiles/projectile/special_projectiles.dm
@@ -33,7 +33,7 @@
/obj/item/projectile/bullet/a40mm
name ="40mm grenade"
- desc = "USE A WEEL GUN"
+ desc = "USE A WEEL GUN."
icon_state= "bolter"
alwayslog = TRUE
damage = 60
diff --git a/code/modules/reagents/chemistry/reagents/alcohol.dm b/code/modules/reagents/chemistry/reagents/alcohol.dm
index d661a9fad43..f92ba3b443a 100644
--- a/code/modules/reagents/chemistry/reagents/alcohol.dm
+++ b/code/modules/reagents/chemistry/reagents/alcohol.dm
@@ -44,7 +44,7 @@
alcohol_perc = 0.2
drink_icon ="beerglass"
drink_name = "Beer glass"
- drink_desc = "A freezing pint of beer"
+ drink_desc = "A freezing pint of beer."
taste_description = "beer"
/datum/reagent/consumable/ethanol/cider
@@ -56,7 +56,7 @@
alcohol_perc = 0.2
drink_icon = "rewriter"
drink_name = "Cider"
- drink_desc = "a refreshing glass of traditional cider"
+ drink_desc = "A refreshing glass of traditional cider."
taste_description = "cider"
/datum/reagent/consumable/ethanol/whiskey
@@ -255,7 +255,7 @@
alcohol_perc = 0.1
drink_icon = "aleglass"
drink_name = "Ale glass"
- drink_desc = "A freezing pint of delicious Ale"
+ drink_desc = "A freezing pint of delicious Ale."
taste_description = "ale"
/datum/reagent/consumable/ethanol/thirteenloko
@@ -537,7 +537,7 @@
alcohol_perc = 0.5
drink_icon = "toxinsspecialglass"
drink_name = "Toxins Special"
- drink_desc = "Whoah, this thing is on FIRE"
+ drink_desc = "Whoah, this thing is on FIRE!"
taste_description = "FIRE"
goal_difficulty = REAGENT_GOAL_NORMAL
@@ -747,7 +747,7 @@
alcohol_perc = 0.2
drink_icon = "b&p"
drink_name = "Barefoot"
- drink_desc = "Barefoot and pregnant"
+ drink_desc = "Barefoot and pregnant."
taste_description = "pregnancy"
goal_difficulty = REAGENT_GOAL_EASY
@@ -815,7 +815,7 @@
alcohol_perc = 0.2
drink_icon = "bahama_mama"
drink_name = "Bahama Mama"
- drink_desc = "Tropic cocktail"
+ drink_desc = "Tropic cocktail."
taste_description = "HONK"
goal_difficulty = REAGENT_GOAL_EASY
@@ -1129,7 +1129,7 @@
alcohol_perc = 0.2
drink_icon = "kahluaglass"
drink_name = "Glass of RR coffee Liquor"
- drink_desc = "DAMN, THIS THING LOOKS ROBUST"
+ drink_desc = "DAMN, THIS THING LOOKS ROBUST!"
taste_description = "coffee and alcohol"
/datum/reagent/consumable/ethanol/kahlua/on_mob_life(mob/living/M)
@@ -1200,7 +1200,7 @@
alcohol_perc = 0.5
drink_icon = "drunkenblumpkin"
drink_name = "Drunken Blumpkin"
- drink_desc = "A drink for the drunks"
+ drink_desc = "A drink for the drunks."
taste_description = "weirdness"
goal_difficulty = REAGENT_GOAL_NORMAL
@@ -1868,7 +1868,7 @@
alcohol_perc = 0.4
drink_icon = "lagerglass"
drink_name = "Starlink Lager"
- drink_desc = "A pale beer that's the cause of many a soccer-related fight"
+ drink_desc = "A pale beer that's the cause of many a soccer-related fight."
taste_description = "an own goal"
/datum/reagent/consumable/ethanol/stout
@@ -1879,7 +1879,7 @@
alcohol_perc = 0.4
drink_icon = "stoutglass"
drink_name = "Stout"
- drink_desc = "A pitch black beer from Ireland, high in iron content"
+ drink_desc = "A pitch black beer from Ireland, high in iron content."
taste_description = "the luck of the Irish"
/datum/reagent/consumable/ethanol/stout/on_mob_life(mob/living/M) // Replenishes blood, seeing as there's iron in it
diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm
index ead46024498..7053d9b1907 100644
--- a/code/modules/reagents/chemistry/reagents/food_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm
@@ -558,7 +558,7 @@
color = "#2E2418"
drink_icon = "chocolateglass"
drink_name = "Glass of chocolate"
- drink_desc = "Tasty"
+ drink_desc = "Tasty!"
taste_description = "chocolate"
/datum/reagent/consumable/chocolate/on_mob_life(mob/living/M)
diff --git a/code/modules/reagents/chemistry/reagents/misc_reagents.dm b/code/modules/reagents/chemistry/reagents/misc_reagents.dm
index 8f0d5a5b480..e723d0cabc3 100644
--- a/code/modules/reagents/chemistry/reagents/misc_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/misc_reagents.dm
@@ -404,7 +404,7 @@
/datum/reagent/hugs
name = "Pure hugs"
id = "hugs"
- description = "Hugs, in liquid form. Yes, the concept of a hug. As a liquid. This makes sense in the future."
+ description = "Hugs, in liquid form. Yes, the concept of a hug. As a liquid. This makes sense in the future."
reagent_state = LIQUID
color = "#FF97B9"
taste_description = "hugs"
@@ -412,7 +412,7 @@
/datum/reagent/love
name = "Pure love"
id = "love"
- description = "What is this emotion you humans call \"love?\" Oh, it's this? This is it? Huh, well okay then, thanks."
+ description = "What is this emotion you humans call \"love?\" Oh, it's this? This is it? Huh, well okay then, thanks."
reagent_state = LIQUID
color = "#FF83A5"
process_flags = ORGANIC | SYNTHETIC // That's the power of love~
diff --git a/code/modules/reagents/chemistry/reagents/toxins.dm b/code/modules/reagents/chemistry/reagents/toxins.dm
index 7dd272207e8..272f363aef9 100644
--- a/code/modules/reagents/chemistry/reagents/toxins.dm
+++ b/code/modules/reagents/chemistry/reagents/toxins.dm
@@ -471,7 +471,7 @@
metabolization_rate = 0.1
drink_icon ="beerglass"
drink_name = "Beer glass"
- drink_desc = "A freezing pint of beer"
+ drink_desc = "A freezing pint of beer."
taste_description = "beer"
/datum/reagent/beer2/on_mob_life(mob/living/M)
diff --git a/code/modules/reagents/reagent_containers/chemical_bottle.dm b/code/modules/reagents/reagent_containers/chemical_bottle.dm
index c2c86e1daba..0813cf3ebc9 100644
--- a/code/modules/reagents/reagent_containers/chemical_bottle.dm
+++ b/code/modules/reagents/reagent_containers/chemical_bottle.dm
@@ -178,7 +178,7 @@
/obj/item/reagent_containers/glass/bottle/reagent
name = "reagent bottle"
- desc = "A bottle for storing reagents"
+ desc = "A bottle for storing reagents."
icon_state = "reagent_bottle"
possible_transfer_amounts = list(5, 10, 15, 25, 30, 50)
volume = 50
@@ -250,7 +250,7 @@
/obj/item/reagent_containers/glass/bottle/reagent/hairgrownium
name = "hair grow gel"
- desc = "A bottle full of a stimulative hair growth formula"
+ desc = "A bottle full of a stimulative hair growth formula."
list_reagents = list("hairgrownium" = 50)
/obj/item/reagent_containers/glass/bottle/reagent/hair_dye
diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm
index 587f89a681d..fd3aa4d3161 100644
--- a/code/modules/reagents/reagent_containers/hypospray.dm
+++ b/code/modules/reagents/reagent_containers/hypospray.dm
@@ -290,12 +290,12 @@
/obj/item/reagent_containers/hypospray/autoinjector/zombiecure/zombiecure4
name = "\improper Anti-Plague Sequence Omega autoinjector"
- desc = "A small autoinjector containing 15 units of Anti-Plague Sequence Omega. Cures all cases of the Necrotizing Plague. Also heals dead limbs."
+ desc = "A small autoinjector containing 15 units of Anti-Plague Sequence Omega. Cures all cases of the Necrotizing Plague. Also heals dead limbs."
list_reagents = list("zombiecure4" = 15)
-
+
/obj/item/reagent_containers/hypospray/autoinjector/hyper_medipen
name = "suspicious medipen"
- desc = "A cheap-looking medipen containing what seems to be a mix of nearly every medicine stored in the recently raided Nanotrasen warehouse."
+ desc = "A cheap-looking medipen containing what seems to be a mix of nearly every medicine stored in the recently raided Nanotrasen warehouse."
icon_state = "hyperpen"
amount_per_transfer_from_this = 37
volume = 37
diff --git a/code/modules/research/designs/comp_board_designs.dm b/code/modules/research/designs/comp_board_designs.dm
index fcd0f85d07e..7e4acbb757a 100644
--- a/code/modules/research/designs/comp_board_designs.dm
+++ b/code/modules/research/designs/comp_board_designs.dm
@@ -204,7 +204,7 @@
/datum/design/powermonitor
name = "Console Board (Power Monitor)"
- desc = "Allows for the construction of circuit boards used to build a new power monitor"
+ desc = "Allows for the construction of circuit boards used to build a new power monitor."
id = "powermonitor"
req_tech = list("programming" = 2, "powerstorage" = 2)
build_type = IMPRINTER
@@ -244,7 +244,7 @@
/datum/design/rdservercontrol
name = "Console Board (R&D Network Controller)"
- desc = "The circuit board for a R&D Network Controller Console"
+ desc = "The circuit board for a R&D Network Controller Console."
id = "rdnetworkcontrol"
req_tech = list("programming" = 3)
build_type = IMPRINTER
@@ -254,7 +254,7 @@
/datum/design/rdbackup
name = "Console Board (R&D Backup)"
- desc = "The circuit board for a R&D Backup Console"
+ desc = "The circuit board for a R&D Backup Console."
id = "rdbackup"
req_tech = list("programming" = 3)
build_type = IMPRINTER
@@ -284,7 +284,7 @@
/datum/design/solarcontrol
name = "Console Board (Solar Control)"
- desc = "Allows for the construction of circuit boards used to build a solar control console"
+ desc = "Allows for the construction of circuit boards used to build a solar control console."
id = "solarcontrol"
req_tech = list("programming" = 2, "powerstorage" = 2)
build_type = IMPRINTER
@@ -294,7 +294,7 @@
/datum/design/sm_monitor
name = "Console Board (Supermatter Monitoring)"
- desc = "Allows for the construction of circuit boards used to build a supermatter monitoring console"
+ desc = "Allows for the construction of circuit boards used to build a supermatter monitoring console."
id = "sm_monitor"
req_tech = list("programming" = 2, "powerstorage" = 2)
build_type = IMPRINTER
diff --git a/code/modules/research/designs/equipment_designs.dm b/code/modules/research/designs/equipment_designs.dm
index 63f1eb4ca92..443d9361bf6 100644
--- a/code/modules/research/designs/equipment_designs.dm
+++ b/code/modules/research/designs/equipment_designs.dm
@@ -184,7 +184,7 @@
/datum/design/handdrill
name = "Hand Drill"
- desc = "A small electric hand drill with an interchangable screwdriver and bolt bit"
+ desc = "A small electric hand drill with an interchangable screwdriver and bolt bit."
id = "handdrill"
req_tech = list("materials" = 4, "engineering" = 6)
build_type = PROTOLATHE
@@ -194,7 +194,7 @@
/datum/design/jawsoflife
name = "Jaws of Life"
- desc = "A small, compact Jaws of Life with an interchangable pry jaws and cutting jaws"
+ desc = "A small, compact Jaws of Life with an interchangable pry jaws and cutting jaws."
id = "jawsoflife"
req_tech = list("materials" = 4, "engineering" = 6, "magnets" = 6) // added one more requirment since the Jaws of Life are a bit OP
build_path = /obj/item/crowbar/power
@@ -283,7 +283,7 @@
/datum/design/gravboots
name = "Gravitational Boots"
- desc = "Expermimental magboots that use miniture gravity generators instead"
+ desc = "Experimental magboots that use miniture gravity generators instead."
id = "gravboots"
req_tech = list("materials" = 7, "magnets" = 7, "engineering" = 7)
build_type = PROTOLATHE
diff --git a/code/modules/research/designs/machine_designs.dm b/code/modules/research/designs/machine_designs.dm
index d1d5e984bf5..be83bdbf1c1 100644
--- a/code/modules/research/designs/machine_designs.dm
+++ b/code/modules/research/designs/machine_designs.dm
@@ -14,7 +14,7 @@
/datum/design/recharger
name = "Machine Board (Weapon Recharger)"
- desc = "The circuit board for a weapon recharger"
+ desc = "The circuit board for a weapon recharger."
id = "recharger"
build_path = /obj/item/circuitboard/recharger
materials = list(MAT_GLASS = 1000)
@@ -24,7 +24,7 @@
/datum/design/cell_charger
name = "Machine Board (Cell Charger)"
- desc = "The circuit board for a cell charger"
+ desc = "The circuit board for a cell charger."
id = "cell_charger"
build_path = /obj/item/circuitboard/cell_charger
materials = list(MAT_GLASS = 1000)
@@ -304,7 +304,7 @@
/datum/design/mechfab
name = "Machine Board (Exosuit Fabricator)"
- desc = "The circuit board for an Exosuit Fabricator"
+ desc = "The circuit board for an Exosuit Fabricator."
id = "mechfab"
req_tech = list("programming" = 3, "engineering" = 3)
build_type = IMPRINTER
@@ -344,7 +344,7 @@
/datum/design/rdserver
name = "Machine Board (R&D Server)"
- desc = "The circuit board for an R&D Server"
+ desc = "The circuit board for an R&D Server."
id = "rdserver"
req_tech = list("programming" = 3)
build_type = IMPRINTER
diff --git a/code/modules/research/designs/mecha_designs.dm b/code/modules/research/designs/mecha_designs.dm
index 3a5f5c10390..625105dc168 100644
--- a/code/modules/research/designs/mecha_designs.dm
+++ b/code/modules/research/designs/mecha_designs.dm
@@ -14,7 +14,7 @@
/datum/design/ripley_peri
name = "Exosuit Board (APLU \"Ripley\" Peripherals Control module)"
- desc = "Allows for the construction of a \"Ripley\" Peripheral Control module."
+ desc = "Allows for the construction of a \"Ripley\" Peripheral Control module."
id = "ripley_peri"
req_tech = list("programming" = 2)
build_type = IMPRINTER
diff --git a/code/modules/research/designs/mechfabricator_designs.dm b/code/modules/research/designs/mechfabricator_designs.dm
index 39448394c68..45357c571e2 100644
--- a/code/modules/research/designs/mechfabricator_designs.dm
+++ b/code/modules/research/designs/mechfabricator_designs.dm
@@ -961,7 +961,7 @@
/datum/design/clusterbang_launcher
name = "Exosuit Module (SOB-3 Clusterbang Launcher)"
- desc = "A weapon that violates the Geneva Convention at 3 rounds per minute"
+ desc = "A weapon that violates the Geneva Convention at 3 rounds per minute."
id = "clusterbang_launcher"
build_type = MECHFAB
req_tech = list("combat"= 5, "materials" = 5, "syndicate" = 3)
@@ -994,7 +994,7 @@
/datum/design/mech_energy_relay
name = "Exosuit Module (Tesla Energy Relay)"
- desc = "Tesla Energy Relay"
+ desc = "Tesla Energy Relay."
id = "mech_energy_relay"
build_type = MECHFAB
req_tech = list("magnets" = 4, "powerstorage" = 5, "engineering" = 4)
diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm
index 07931aa984a..40a4ad403dd 100644
--- a/code/modules/research/designs/medical_designs.dm
+++ b/code/modules/research/designs/medical_designs.dm
@@ -757,7 +757,7 @@
/datum/design/cybernetic_eyes
name = "Cybernetic Eyes"
- desc = "A cybernetic pair of eyes"
+ desc = "A cybernetic pair of eyes."
id = "cybernetic_eyes"
req_tech = list("biotech" = 4, "materials" = 4)
build_type = PROTOLATHE | MECHFAB
@@ -768,7 +768,7 @@
/datum/design/cybernetic_ears
name = "Cybernetic Ears"
- desc = "A cybernetic pair of ears"
+ desc = "A cybernetic pair of ears."
id = "cybernetic_ears"
req_tech = list("biotech" = 4, "materials" = 4)
build_type = PROTOLATHE | MECHFAB
@@ -779,7 +779,7 @@
/datum/design/cybernetic_liver
name = "Cybernetic Liver"
- desc = "A cybernetic liver"
+ desc = "A cybernetic liver."
id = "cybernetic_liver"
req_tech = list("biotech" = 4, "materials" = 4)
build_type = PROTOLATHE | MECHFAB
@@ -790,7 +790,7 @@
/datum/design/cybernetic_kidneys
name = "Cybernetic Kidneys"
- desc = "A cybernetic pair of kidneys"
+ desc = "A cybernetic pair of kidneys."
id = "cybernetic_kidneys"
req_tech = list("biotech" = 4, "materials" = 4)
build_type = PROTOLATHE | MECHFAB
@@ -801,7 +801,7 @@
/datum/design/cybernetic_heart
name = "Cybernetic Heart"
- desc = "A cybernetic heart"
+ desc = "A cybernetic heart."
id = "cybernetic_heart"
req_tech = list("biotech" = 4, "materials" = 4)
build_type = PROTOLATHE | MECHFAB
diff --git a/code/modules/research/designs/misc_designs.dm b/code/modules/research/designs/misc_designs.dm
index bf76b0c4ad3..1adb89055c4 100644
--- a/code/modules/research/designs/misc_designs.dm
+++ b/code/modules/research/designs/misc_designs.dm
@@ -33,7 +33,7 @@
/datum/design/paicard
name = "Personal Artificial Intelligence Card"
- desc = "Allows for the construction of a pAI Card"
+ desc = "Allows for the construction of a pAI Card."
id = "paicard"
req_tech = list("programming" = 2)
build_type = PROTOLATHE
@@ -94,7 +94,7 @@
/datum/design/safety_muzzle
name = "Safety Muzzle"
- desc = "Produce a lockable muzzle keyed to security ID cards"
+ desc = "Produce a lockable muzzle keyed to security ID cards."
id = "safetymuzzle"
req_tech = list("materials" = 1)
build_type = PROTOLATHE
diff --git a/code/modules/research/designs/weapon_designs.dm b/code/modules/research/designs/weapon_designs.dm
index da2d8dd774d..a5e0ff230ee 100644
--- a/code/modules/research/designs/weapon_designs.dm
+++ b/code/modules/research/designs/weapon_designs.dm
@@ -203,7 +203,7 @@
/datum/design/laser_rifle_magazine
name = "Laser Rifle Projector Magazine"
- desc = "A 20 round encased projector magazine for the IK Laser Rifle series"
+ desc = "A 20 round encased projector magazine for the IK Laser Rifle series."
id = "mag_laser"
build_type = PROTOLATHE
req_tech = list("combat" = 4, "powerstorage" = 4)
@@ -273,7 +273,7 @@
/datum/design/immolator
name = "Immolator Laser Gun Parts Kit"
- desc = "Has fewer shots than a regular laser gun, but ignites the target on hit"
+ desc = "Has fewer shots than a regular laser gun, but ignites the target on hit."
id = "immolator"
req_tech = list("combat" = 5, "magnets" = 5, "powerstorage" = 5)
build_type = PROTOLATHE
@@ -283,7 +283,7 @@
/datum/design/reactive_armour
name = "Reactive Armor Shell"
- desc = "A reactive armor shell, that can have an anomaly core inserted to make a reactive armor"
+ desc = "A reactive armor shell, that can have an anomaly core inserted to make a reactive armor."
id = "reactivearmor"
req_tech = list("combat" = 6, "materials" = 7, "engineering" = 5)
build_type = PROTOLATHE
diff --git a/code/modules/research/rnd_network_controller.dm b/code/modules/research/rnd_network_controller.dm
index 73e6255be4d..c072fc972eb 100644
--- a/code/modules/research/rnd_network_controller.dm
+++ b/code/modules/research/rnd_network_controller.dm
@@ -3,7 +3,7 @@ GLOBAL_LIST_EMPTY(rnd_network_managers)
/obj/machinery/computer/rnd_network_controller
// Dont call this R&D, you break tooltips from the &
name = "\improper RnD network manager"
- desc = "Use this to manage an R&D network and its connected servers"
+ desc = "Use this to manage an R&D network and its connected servers."
icon_screen = "rnd_netmanager"
icon_keyboard = "rd_key"
light_color = LIGHT_COLOR_FADEDPURPLE
diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm
index b599a44f535..cf08aa8ea02 100644
--- a/code/modules/research/xenobiology/xenobiology.dm
+++ b/code/modules/research/xenobiology/xenobiology.dm
@@ -506,7 +506,7 @@
/obj/effect/timestop
anchored = TRUE
name = "chronofield"
- desc = "ZA WARUDO"
+ desc = "ZA WARUDO!"
icon = 'icons/effects/160x160.dmi'
icon_state = "time"
layer = FLY_LAYER
diff --git a/code/modules/ruins/spaceruin_code/voyager.dm b/code/modules/ruins/spaceruin_code/voyager.dm
index d32293b35ee..4a78b9452ee 100644
--- a/code/modules/ruins/spaceruin_code/voyager.dm
+++ b/code/modules/ruins/spaceruin_code/voyager.dm
@@ -1,6 +1,6 @@
/obj/item/golden_record
name = "Golden Record"
- desc = "A relic of the past, you don't know what lies inside, but you remember someone talking about it arriving in 250356 years"
+ desc = "A relic of the past, you don't know what lies inside, but you remember someone talking about it arriving in 250356 years."
icon = 'icons/obj/ruin_objects.dmi'
icon_state = "golden_record" //credits to mcramon for brand new sprite
drop_sound = 'sound/items/handling/disk_drop.ogg'
diff --git a/code/modules/station_goals/secondary/science/random_ripley.dm b/code/modules/station_goals/secondary/science/random_ripley.dm
index ce3e6a678da..136b1d886ca 100644
--- a/code/modules/station_goals/secondary/science/random_ripley.dm
+++ b/code/modules/station_goals/secondary/science/random_ripley.dm
@@ -34,7 +34,7 @@
report_message = list("One of our rapid-response teams lost a mech, and needs a replacement Ripley with \a [initial(general_module.name)] and \a [initial(engineering_module.name)].",
"You must label the mech properly. Use your ID card on a hand labeller to configure it.")
- admin_desc = "Ripley with [initial(general_module.name)] and [initial(engineering_module.name)]"
+ admin_desc = "Ripley with [initial(general_module.name)] and [initial(engineering_module.name)]"
/datum/secondary_goal_progress/random_ripley
diff --git a/code/modules/station_goals/shield.dm b/code/modules/station_goals/shield.dm
index aef290bc849..8cadd0fb23d 100644
--- a/code/modules/station_goals/shield.dm
+++ b/code/modules/station_goals/shield.dm
@@ -151,7 +151,7 @@
/obj/machinery/satellite/meteor_shield
name = "Meteor Shield Satellite"
- desc = "Meteor Point Defense Satellite"
+ desc = "Meteor Point Defense Satellite."
mode = "M-SHIELD"
speed_process = TRUE
var/kill_range = 14
diff --git a/code/modules/surgery/organs/augments_arms.dm b/code/modules/surgery/organs/augments_arms.dm
index 88046283bfa..95875da02cf 100644
--- a/code/modules/surgery/organs/augments_arms.dm
+++ b/code/modules/surgery/organs/augments_arms.dm
@@ -312,7 +312,7 @@
/obj/item/organ/internal/cyberimp/arm/combat
name = "combat cybernetics implant"
- desc = "A powerful cybernetic implant that contains combat modules built into the user's arm"
+ desc = "A powerful cybernetic implant that contains combat modules built into the user's arm."
contents = newlist(/obj/item/melee/energy/blade/hardlight, /obj/item/gun/medbeam, /obj/item/borg/stun, /obj/item/flash/armimplant)
origin_tech = "materials=5;combat=7;biotech=5;powerstorage=5;syndicate=6;programming=5"
stealth_level = 4 //Only surgery or a body scanner with the highest tier of stock parts can detect this.
@@ -333,7 +333,7 @@
/obj/item/organ/internal/cyberimp/arm/surgery
name = "surgical toolset implant"
- desc = "A set of surgical tools hidden behind a concealed panel on the user's arm"
+ desc = "A set of surgical tools hidden behind a concealed panel on the user's arm."
icon_state = "toolkit_surgical"
contents = newlist(/obj/item/retractor/augment, /obj/item/hemostat/augment, /obj/item/cautery/augment, /obj/item/bonesetter/augment, /obj/item/scalpel/augment, /obj/item/circular_saw/augment, /obj/item/bonegel/augment, /obj/item/FixOVein/augment, /obj/item/surgicaldrill/augment)
origin_tech = "materials=3;engineering=3;biotech=3;programming=2;magnets=3"
@@ -346,7 +346,7 @@
/obj/item/organ/internal/cyberimp/arm/janitorial
name = "janitorial toolset implant"
- desc = "A set of janitorial tools hidden behind a concealed panel on the user's arm"
+ desc = "A set of janitorial tools hidden behind a concealed panel on the user's arm."
icon_state = "toolkit_janitor"
contents = newlist(/obj/item/mop/advanced, /obj/item/soap, /obj/item/lightreplacer, /obj/item/holosign_creator/janitor, /obj/item/melee/flyswatter, /obj/item/reagent_containers/spray/cleaner/safety)
origin_tech = "materials=3;engineering=4;biotech=3"
@@ -374,7 +374,7 @@
/obj/item/organ/internal/cyberimp/arm/botanical
name = "botanical toolset implant"
- desc = "A set of botanical tools hidden behind a concealed panel on the user's arm"
+ desc = "A set of botanical tools hidden behind a concealed panel on the user's arm."
icon_state = "toolkit_hydro"
contents = newlist(/obj/item/plant_analyzer, /obj/item/cultivator, /obj/item/hatchet, /obj/item/shovel/spade, /obj/item/reagent_containers/spray/weedspray, /obj/item/reagent_containers/spray/pestspray)
origin_tech = "materials=3;engineering=4;biotech=3"
@@ -388,7 +388,7 @@
// lets make IPCs even *more* vulnerable to EMPs!
/obj/item/organ/internal/cyberimp/arm/power_cord
name = "APC-compatible power adapter implant"
- desc = "An implant commonly installed inside IPCs in order to allow them to easily collect energy from their environment"
+ desc = "An implant commonly installed inside IPCs in order to allow them to easily collect energy from their environment."
icon_state = "toolkit_ipc"
origin_tech = "materials=3;biotech=2;powerstorage=3"
contents = newlist(/obj/item/apc_powercord)
diff --git a/code/modules/vehicle/vehicle.dm b/code/modules/vehicle/vehicle.dm
index 3a79e296f89..65d4aacd4c0 100644
--- a/code/modules/vehicle/vehicle.dm
+++ b/code/modules/vehicle/vehicle.dm
@@ -1,7 +1,7 @@
/obj/vehicle
name = "vehicle"
- desc = "A basic vehicle, vroom"
+ desc = "A basic vehicle, vroom!"
icon = 'icons/obj/vehicles.dmi'
icon_state = "scooter"
density = TRUE
diff --git a/docs/contributing/reviewer.md b/docs/contributing/reviewer.md
index c96d644de0a..1c020c112ac 100644
--- a/docs/contributing/reviewer.md
+++ b/docs/contributing/reviewer.md
@@ -133,7 +133,7 @@ out for as a beginner code reviewer.
```dm
/obj/item/omega
name = "Omega Item"
- desc = "This object is super duper cool!!!"
+ desc = "This object is super duper cool!!!"
icon = 'icons/obj/food/food.dmi'
icon_state = "omega"
w_class = WEIGHT_CLASS_SMALL
@@ -170,7 +170,7 @@ correct this to be `list(cool, epic, sick, spectacular)`
```dm
/obj/item/omega
name = "Omega Item"
- desc = "This object is super duper cool!!!"
+ desc = "This object is super duper cool!!!"
icon = 'icons/obj/food/food.dmi'
icon_state = "omega"
w_class = WEIGHT_CLASS_SMALL
@@ -251,7 +251,7 @@ Lets put all of our suggested changes together!
```dm
/obj/item/omega
name = "Omega Item"
- desc = "This object is super duper cool!!!"
+ desc = "This object is super duper cool!!!"
icon = 'icons/obj/food/food.dmi'
icon_state = "omega"
w_class = WEIGHT_CLASS_SMALL
diff --git a/interface/interface.dm b/interface/interface.dm
index bf489ae9734..344d044b36f 100644
--- a/interface/interface.dm
+++ b/interface/interface.dm
@@ -1,7 +1,7 @@
//Please use mob or src (not usr) in these procs. This way they can be called in the same fashion as procs.
/client/verb/wiki()
set name = "wiki"
- set desc = "Type what you want to know about. This will open the wiki in your web browser."
+ set desc = "Type what you want to know about. This will open the wiki in your web browser."
set hidden = 1
if(GLOB.configuration.url.wiki_url)
var/query = tgui_input_text(src, "Enter Search:", "Wiki Search", "Homepage")