Removes TABLEPASS and FPRINT flags

- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.
This commit is contained in:
DZD
2015-02-10 17:41:37 -05:00
parent 8388cb49a1
commit b3a0c9a975
185 changed files with 415 additions and 587 deletions
@@ -87,7 +87,7 @@ datum
amount_per_transfer_from_this = 1
possible_transfer_amounts = list(1, 2)
volume = 2
flags = FPRINT | OPENCONTAINER
flags = OPENCONTAINER
obj/item/weapon/reagent_containers/glass/solution_tray/attackby(obj/item/weapon/W as obj, mob/living/user as mob)
if(istype(W, /obj/item/weapon/pen))
@@ -5,7 +5,6 @@
icon_state = "flashgun"
item_state = "lampgreen"
w_class = 1.0
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
var/nearest_artifact_id = "unknown"
var/nearest_artifact_distance = -1
@@ -20,7 +20,6 @@
icon_state = "sampler0"
item_state = "screwdriver_brown"
w_class = 1.0
flags = FPRINT | TABLEPASS
//slot_flags = SLOT_BELT
var/sampled_turf = ""
var/num_stored_bags = 10
@@ -10,7 +10,6 @@
icon_state = "crap"
item_state = "analyzer"
w_class = 1.0
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
var/list/positive_locations = list()
var/datum/depth_scan/current