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zvis fix
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@@ -47,7 +47,7 @@
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// to know if the world changed on the remote side
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/obj/effect/portal_sensor
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invisibility = 101
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var/required_color = -1
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var/light_hash = -1
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var/triggered_this_tick = 0
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var/datum/owner // owner that receive signals
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var/list/params[0] // what to send to the main object to indicate which sensor
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@@ -86,12 +86,18 @@
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var/turf/T = loc
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if(istype(T) && T.lighting_object && !T.lighting_object.needs_update)
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var/atom/movable/lighting_object/O = T.lighting_object
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if(O.color != required_color)
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required_color = O.color
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var/hash = 0
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for(var/lighting_corner in O)
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var/datum/lighting_corner/C = lighting_corner
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hash = hash + C.lum_r + C.lum_g + C.lum_b
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if(hash != light_hash)
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light_hash = hash
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trigger()
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else
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if(required_color != -1)
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required_color = -1
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if(light_hash != -1)
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light_hash = -1
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trigger()
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// for second floor showing floor below
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@@ -364,4 +370,4 @@
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screen_loc = "CENTER[ox >= 0 ? "+" : ""][ox],CENTER[oy >= 0 ? "+" : ""][oy]"
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/obj/effect/view_portal_dummy/attack_ghost(mob/user)
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owner.attack_ghost(user)
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owner.attack_ghost(user)
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