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Some path normalization
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@@ -89,7 +89,7 @@
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w_class = WEIGHT_CLASS_NORMAL
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attack_verb = list("jabbed","stabbed","ripped")
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obj/item/wirerod
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/obj/item/wirerod
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name = "Wired rod"
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desc = "A rod with some wire wrapped around the top. It'd be easy to attach something to the top bit."
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icon_state = "wiredrod"
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@@ -101,7 +101,7 @@ obj/item/wirerod
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materials = list(MAT_METAL=1150, MAT_GLASS=75)
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attack_verb = list("hit", "bludgeoned", "whacked", "bonked")
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obj/item/wirerod/attackby(obj/item/I, mob/user, params)
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/obj/item/wirerod/attackby(obj/item/I, mob/user, params)
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..()
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if(istype(I, /obj/item/shard))
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var/obj/item/twohanded/spear/S = new /obj/item/twohanded/spear
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