From b47b7063dc0ae3acadbeaf739ceefb7b10739810 Mon Sep 17 00:00:00 2001 From: Crazylemon64 Date: Thu, 28 Jan 2016 23:07:00 -0800 Subject: [PATCH] Fixes voxxy sprite bug! Yaya! --- code/modules/mob/living/carbon/human/update_icons.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index d31fd610181..ef0a527379c 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -330,6 +330,8 @@ var/global/list/damage_icon_parts = list() stand_icon.Blend(base_icon,ICON_OVERLAY) if(src.species.bodyflags & TAIL_OVERLAPPED) // If the user's species is flagged to have a tail that needs to be overlapped by limbs... overlays_standing[LIMBS_LAYER] = image(stand_icon) // Diverts limbs to their own layer so they can overlay things (i.e. tails). + else + overlays_standing[LIMBS_LAYER] = null // So we don't get the old species' sprite splatted on top of the new one's //Underwear overlays_standing[UNDERWEAR_LAYER] = null