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Darkens Unathi Horns/Spines/Frills, Adds Secondary Facial Hair Colours/Support, Further Adjustment to Tigerhead/TigerheadFace Sprites
You can now colour the webbing of webbed Unathi frills independently. Morph and CMA support has been included. Splits tigerhead sprites into 3 versions in order to better fit the different ears of the three species that can use it.
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@@ -218,10 +218,10 @@
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#define BELT_LAYER 15 //Possible make this an overlay of somethign required to wear a belt?
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#define SUIT_STORE_LAYER 16
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#define BACK_LAYER 17
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#define TAIL_LAYER 18 //bs12 specific. this hack is probably gonna come back to haunt me
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#define HAIR_LAYER 19 //TODO: make part of head layer?
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#define HEAD_ACCESSORY_LAYER 20
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#define FHAIR_LAYER 21
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#define HAIR_LAYER 18 //TODO: make part of head layer?
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#define HEAD_ACCESSORY_LAYER 19
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#define FHAIR_LAYER 20
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#define TAIL_LAYER 21 //bs12 specific. this hack is probably gonna come back to haunt me
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#define FACEMASK_LAYER 22
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#define HEAD_LAYER 23
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#define COLLAR_LAYER 24
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@@ -74,8 +74,9 @@
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#define APPEARANCE_HAIR_COLOR 32
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#define APPEARANCE_FACIAL_HAIR 64
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#define APPEARANCE_FACIAL_HAIR_COLOR 128
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#define APPEARANCE_SECONDARY_FACIAL_HAIR_COLOR 128
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#define APPEARANCE_EYE_COLOR 256
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#define APPEARANCE_ALL_HAIR APPEARANCE_HAIR|APPEARANCE_HAIR_COLOR|APPEARANCE_FACIAL_HAIR|APPEARANCE_FACIAL_HAIR_COLOR
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#define APPEARANCE_ALL_HAIR APPEARANCE_HAIR|APPEARANCE_HAIR_COLOR|APPEARANCE_FACIAL_HAIR|APPEARANCE_FACIAL_HAIR_COLOR|APPEARANCE_SECONDARY_FACIAL_HAIR_COLOR
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#define APPEARANCE_HEAD_ACCESSORY 512
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#define APPEARANCE_MARKINGS 1024
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#define APPEARANCE_BODY_ACCESSORY 2048
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