Darkens Unathi Horns/Spines/Frills, Adds Secondary Facial Hair Colours/Support, Further Adjustment to Tigerhead/TigerheadFace Sprites

You can now colour the webbing of webbed Unathi frills independently.
Morph and CMA support has been included.
Splits tigerhead sprites into 3 versions in order to better fit the
different ears of the three species that can use it.
This commit is contained in:
KasparoVy
2016-07-19 05:58:50 -04:00
parent b38e8ea190
commit b497aafb90
19 changed files with 228 additions and 108 deletions
+4 -4
View File
@@ -218,10 +218,10 @@
#define BELT_LAYER 15 //Possible make this an overlay of somethign required to wear a belt?
#define SUIT_STORE_LAYER 16
#define BACK_LAYER 17
#define TAIL_LAYER 18 //bs12 specific. this hack is probably gonna come back to haunt me
#define HAIR_LAYER 19 //TODO: make part of head layer?
#define HEAD_ACCESSORY_LAYER 20
#define FHAIR_LAYER 21
#define HAIR_LAYER 18 //TODO: make part of head layer?
#define HEAD_ACCESSORY_LAYER 19
#define FHAIR_LAYER 20
#define TAIL_LAYER 21 //bs12 specific. this hack is probably gonna come back to haunt me
#define FACEMASK_LAYER 22
#define HEAD_LAYER 23
#define COLLAR_LAYER 24
+2 -1
View File
@@ -74,8 +74,9 @@
#define APPEARANCE_HAIR_COLOR 32
#define APPEARANCE_FACIAL_HAIR 64
#define APPEARANCE_FACIAL_HAIR_COLOR 128
#define APPEARANCE_SECONDARY_FACIAL_HAIR_COLOR 128
#define APPEARANCE_EYE_COLOR 256
#define APPEARANCE_ALL_HAIR APPEARANCE_HAIR|APPEARANCE_HAIR_COLOR|APPEARANCE_FACIAL_HAIR|APPEARANCE_FACIAL_HAIR_COLOR
#define APPEARANCE_ALL_HAIR APPEARANCE_HAIR|APPEARANCE_HAIR_COLOR|APPEARANCE_FACIAL_HAIR|APPEARANCE_FACIAL_HAIR_COLOR|APPEARANCE_SECONDARY_FACIAL_HAIR_COLOR
#define APPEARANCE_HEAD_ACCESSORY 512
#define APPEARANCE_MARKINGS 1024
#define APPEARANCE_BODY_ACCESSORY 2048