Darkens Unathi Horns/Spines/Frills, Adds Secondary Facial Hair Colours/Support, Further Adjustment to Tigerhead/TigerheadFace Sprites

You can now colour the webbing of webbed Unathi frills independently.
Morph and CMA support has been included.
Splits tigerhead sprites into 3 versions in order to better fit the
different ears of the three species that can use it.
This commit is contained in:
KasparoVy
2016-07-19 05:58:50 -04:00
parent b38e8ea190
commit b497aafb90
19 changed files with 228 additions and 108 deletions
+6
View File
@@ -204,6 +204,12 @@ proc/get_id_photo(var/mob/living/carbon/human/H)
facial_s.Blend(rgb(H.r_skin, H.g_skin, H.b_skin, 160), ICON_ADD)
else
facial_s.Blend(rgb(head_organ.r_facial, head_organ.g_facial, head_organ.b_facial), ICON_ADD)
if(facial_hair_style.secondary_colour)
var/icon/facial_secondary_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_[facial_hair_style.secondary_colour]_s")
facial_secondary_s.Blend(rgb(head_organ.r_facial_sec, head_organ.g_facial_sec, head_organ.b_facial_sec), ICON_ADD)
facial_s.Blend(facial_secondary_s, ICON_OVERLAY)
face_s.Blend(facial_s, ICON_OVERLAY)
//Markings