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Removes a lot of redefined procs (#26186)
* aaaaaaaaaaaaaaa * Forgor * Adds missing /proc/ --------- Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
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@@ -53,7 +53,7 @@
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var/icon/new_donut_icon = icon('icons/obj/food/containers.dmi', "[(I - 1)]donut[donut.donut_sprite_type]")
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. += new_donut_icon
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/obj/item/storage/fancy/update_icon_state()
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/obj/item/storage/fancy/donut_box/update_icon_state()
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return
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/obj/item/storage/fancy/donut_box/populate_contents()
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@@ -96,13 +96,15 @@
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name = "Candle pack"
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desc = "A pack of red candles."
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icon = 'icons/obj/candle.dmi'
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icon_state = "candlebox5"
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icon_state = "candlebox0"
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icon_type = "candle"
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item_state = "candlebox5"
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storage_slots = 5
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throwforce = 2
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slot_flags = SLOT_FLAG_BELT
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/obj/item/storage/fancy/candle_box/full
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icon_state = "candlebox5"
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/obj/item/storage/fancy/candle_box/full/populate_contents()
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for(var/I in 1 to storage_slots)
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@@ -23,6 +23,8 @@
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noz = make_noz()
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/obj/item/watertank/Destroy()
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if(on)
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remove_noz()
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QDEL_NULL(noz)
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return ..()
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@@ -69,12 +71,6 @@
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M.unEquip(noz, 1)
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return
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/obj/item/watertank/Destroy()
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if(on)
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remove_noz()
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QDEL_NULL(noz)
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return ..()
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/obj/item/watertank/attack_hand(mob/user)
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if(loc == user)
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toggle_mister(user)
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