Holoparasites are now discountable (#25943)

* Discount the parasite!

* Fix testing values

* More testing values gone

* Carp scroll not discountable again
This commit is contained in:
DGamerL
2024-06-29 20:06:48 +02:00
committed by GitHub
parent bc8d56789e
commit b4bac5d681
4 changed files with 53 additions and 19 deletions
+4 -4
View File
@@ -30,13 +30,11 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
var/datum/uplink_item/A = new I.type
var/discount = 0.5
A.limited_stock = 1
I.refundable = FALSE
A.refundable = FALSE
if(A.cost >= 100)
discount *= 0.5 // If the item costs 100TC or more, it's only 25% off.
A.cost = max(round(A.cost * (1-discount)),1)
A.cost = max(round(A.cost * (1 - discount)), 1)
A.category = "Discounted Gear"
A.name += " ([round(((initial(A.cost)-A.cost)/initial(A.cost))*100)]% off!)"
A.name += " ([round(((initial(A.cost) - A.cost) / initial(A.cost)) * 100)]% off!)"
A.job = null // If you get a job specific item selected, actually lets you buy it in the discount section
A.species = null //same as above for species speific items
A.reference = "DIS[newreference]"
@@ -106,6 +104,8 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
if(item && !uses_special_spawn)
return new item(loc)
if(limited_stock)
limited_stock -= 1 // In case we are handling discount items differently
return UPLINK_SPECIAL_SPAWNING
/datum/uplink_item/proc/description()
+8 -2
View File
@@ -424,13 +424,19 @@
reference = "HPA"
desc = "Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. \
The holoparasites are unable to incoporate themselves to changeling and vampire agents."
item = /obj/item/storage/box/syndie_kit/guardian
item = /obj/item/storage/box/syndie_kit/guardian/uplink
excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
cost = 60
refund_path = /obj/item/guardiancreator/tech/choose
refundable = TRUE
surplus = 0 // This being refundable makes this a big no no in my mind.
can_discount = FALSE
uses_special_spawn = TRUE
/datum/uplink_item/dangerous/guardian/spawn_item(turf/loc, obj/item/uplink/U)
if(..() != UPLINK_SPECIAL_SPAWNING)
return FALSE
new /obj/item/storage/box/syndie_kit/guardian/uplink(loc, cost)
/datum/uplink_item/stealthy_weapons/martialarts
name = "Martial Arts Scroll"