diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm
index d99e96d3ac1..713f6cb0a7f 100644
--- a/code/controllers/configuration.dm
+++ b/code/controllers/configuration.dm
@@ -50,8 +50,6 @@
var/humans_need_surnames = 0
var/allow_random_events = 0 // enables random events mid-round when set to 1
var/allow_ai = 1 // allow ai job
- var/forbid_secborg = 0 // disallow secborg module to be chosen.
- var/forbid_peaceborg = 0 // disallow peacekeeper module to be chosen.
var/hostedby = null
var/respawn = 0
var/guest_jobban = 1
@@ -336,12 +334,6 @@
if("allow_ai")
config.allow_ai = 1
- if("disable_secborg")
- forbid_secborg = 1
-
- if("disable_peaceborg")
- forbid_peaceborg = 1
-
// if("authentication")
// config.enable_authentication = 1
diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm
index 2d790a8df1f..9d0f39285bc 100644
--- a/code/game/objects/items/robot/robot_items.dm
+++ b/code/game/objects/items/robot/robot_items.dm
@@ -36,198 +36,3 @@
name = "Overdrive"
icon = 'icons/obj/decals.dmi'
icon_state = "shock"
-
-#define BORG_HUG 0
-#define BORG_HUG_SUPER 1
-#define BORG_HUG_SHOCK 2
-#define BORG_HUG_CRUSH 3
-
-/obj/item/borg/cyborghug
- name = "Hugging Module"
- icon_state = "hugmodule"
- desc = "For when a someone really needs a hug."
- var/mode = BORG_HUG //0 = Hugs 1 = "Hug" 2 = Shock 3 = CRUSH
- var/ccooldown = 0
- var/scooldown = 0
- var/shockallowed = FALSE//Can it be a stunarm when emagged. Only PK borgs get this by default.
- var/boop = FALSE
-
-/obj/item/borg/cyborghug/attack_self(mob/living/user)
- if(isrobot(user))
- var/mob/living/silicon/robot/P = user
- if(P.emagged && shockallowed)
- if(mode < BORG_HUG_CRUSH)
- mode++
- else
- mode = BORG_HUG
- else if(mode < BORG_HUG_SUPER)
- mode++
- else
- mode = BORG_HUG
- switch(mode)
- if(BORG_HUG)
- to_chat(user, "Power reset. Hugs!")
- if(BORG_HUG_SUPER)
- to_chat(user, "Power increased!")
- if(BORG_HUG_SHOCK)
- to_chat(user, "BZZT. Electrifying arms...")
- if(BORG_HUG_CRUSH)
- to_chat(user, "ERROR: ARM ACTUATORS OVERLOADED.")
-
-/obj/item/borg/cyborghug/attack(mob/living/M, mob/living/silicon/robot/user)
- if(M == user)
- return
- switch(mode)
- if(BORG_HUG)
- if(M.health >= config.health_threshold_crit)
- if(user.zone_sel.selecting == "head")
- user.visible_message("[user] playfully boops [M] on the head!", \
- "You playfully boop [M] on the head!")
- user.do_attack_animation(M)
- playsound(loc, 'sound/weapons/tap.ogg', 50, 1, -1)
- else if(ishuman(M))
- if(M.lying)
- user.visible_message("[user] shakes [M] trying to get \him up!", \
- "You shake [M] trying to get \him up!")
- else
- user.visible_message("[user] hugs [M] to make \him feel better!", \
- "You hug [M] to make \him feel better!")
- if(M.resting)
- M.resting = FALSE
- M.update_canmove()
- else
- user.visible_message("[user] pets [M]!", \
- "You pet [M]!")
- playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
- if(BORG_HUG_SUPER)
- if(M.health >= config.health_threshold_crit)
- if(ishuman(M))
- if(M.lying)
- user.visible_message("[user] shakes [M] trying to get \him up!", \
- "You shake [M] trying to get \him up!")
- else if(user.zone_sel.selecting == "head")
- user.visible_message("[user] bops [M] on the head!", \
- "You bop [M] on the head!")
- user.do_attack_animation(M)
- else
- user.visible_message("[user] hugs [M] in a firm bear-hug! [M] looks uncomfortable...", \
- "You hug [M] firmly to make \him feel better! [M] looks uncomfortable...")
- if(M.resting)
- M.resting = FALSE
- M.update_canmove()
- else
- user.visible_message("[user] bops [M] on the head!", \
- "You bop [M] on the head!")
- playsound(loc, 'sound/weapons/tap.ogg', 50, 1, -1)
- if(BORG_HUG_SHOCK)
- if(!scooldown)
- if(M.health >= config.health_threshold_crit)
- if(ishuman(M))
- M.electrocute_act(5, "[user]", safety = 1)
- user.visible_message("[user] electrocutes [M] with their touch!", \
- "You electrocute [M] with your touch!")
- M.update_canmove()
- else
- if(!isrobot(M))
- M.adjustFireLoss(10)
- user.visible_message("[user] shocks [M]!", \
- "You shock [M]!")
- else
- user.visible_message("[user] shocks [M]. It does not seem to have an effect", \
- "You shock [M] to no effect.")
- playsound(loc, 'sound/effects/sparks2.ogg', 50, 1, -1)
- user.cell.charge -= 500
- scooldown = TRUE
- spawn(20)
- scooldown = FALSE
- if(BORG_HUG_CRUSH)
- if(!ccooldown)
- if(M.health >= config.health_threshold_crit)
- if(ishuman(M))
- user.visible_message("[user] crushes [M] in their grip!", \
- "You crush [M] in your grip!")
- else
- user.visible_message("[user] crushes [M]!", \
- "You crush [M]!")
- playsound(loc, 'sound/weapons/smash.ogg', 50, 1, -1)
- M.adjustBruteLoss(15)
- user.cell.charge -= 300
- ccooldown = TRUE
- spawn(10)
- ccooldown = FALSE
-
-#undef BORG_HUG
-#undef BORG_HUG_SUPER
-#undef BORG_HUG_SHOCK
-#undef BORG_HUG_CRUSH
-
-/obj/item/borg/cyborghug/peacekeeper
- shockallowed = TRUE
-
-/obj/item/device/harmalarm
- name = "Sonic Harm Prevention Tool"
- desc = "Releases a harmless blast that confuses most organics. For when the harm is JUST TOO MUCH"
- icon_state = "megaphone"
- var/cooldown = 0
- var/emagged = FALSE
-
-/obj/item/device/harmalarm/emag_act(mob/user)
- emagged = !emagged
- if(emagged)
- to_chat(user, "You short out the safeties on the [src]!")
- else
- to_chat(user, "You reset the safeties on the [src]!")
-
-/obj/item/device/harmalarm/attack_self(mob/user)
- var/safety = !emagged
- if(cooldown > world.time)
- to_chat(user, "The device is still recharging!")
- return
-
- if(isrobot(user))
- var/mob/living/silicon/robot/R = user
- if(R.cell.charge < 1200)
- to_chat(user, "You don't have enough charge to do this!")
- return
- R.cell.charge -= 1000
- if(R.emagged)
- safety = FALSE
-
- if(safety)
- user.visible_message("[user] blares out a near-deafening siren from its speakers!")
- for(var/mob/living/carbon/M in get_mobs_in_view(9, user))
- if(!M.check_ear_prot())
- M.AdjustConfused(6)
- to_chat(M, "The siren pierces your hearing!")
- audible_message("HUMAN HARM")
- playsound(get_turf(src), 'sound/AI/harmalarm.ogg', 70, 3)
- cooldown = world.time + 200
- log_game("[key_name(user)] used a Cyborg Harm Alarm in ([user.x],[user.y],[user.z])")
- if(isrobot(user))
- var/mob/living/silicon/robot/R = user
- if(R.connected_ai)
- to_chat(R.connected_ai, "
NOTICE - Peacekeeping 'HARM ALARM' used by: [user]
")
-
- return
-
- user.audible_message("BZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZT")
- for(var/mob/living/carbon/human/H in get_mobs_in_view(9, user))
- if(istype(H.l_ear, /obj/item/clothing/ears/earmuffs) || istype(H.r_ear, /obj/item/clothing/ears/earmuffs) || H.ear_deaf)
- continue
- var/earsafety = FALSE
- if(H.check_ear_prot())
- earsafety = TRUE
-
- if(earsafety)
- H.AdjustConfused(5)
- H.AdjustStuttering(10)
- H.Jitter(10)
- else
- H.Weaken(2)
- H.AdjustConfused(10)
- H.AdjustStuttering(15)
- H.Jitter(25)
-
- playsound(get_turf(src), 'sound/machines/warning-buzzer.ogg', 130, 3)
- cooldown = world.time + 600
- log_game("[key_name(user)] used an emagged Cyborg Harm Alarm in ([user.x],[user.y],[user.z])")
diff --git a/code/game/objects/items/weapons/RSF.dm b/code/game/objects/items/weapons/RSF.dm
index 639bd65dd57..ddeefa002b0 100644
--- a/code/game/objects/items/weapons/RSF.dm
+++ b/code/game/objects/items/weapons/RSF.dm
@@ -232,76 +232,3 @@ RSF
to_chat(user, "The RSF now holds [matter]/30 fabrication-units.")
desc = "A RSF. It currently holds [matter]/30 fabrication-units."
return
-
-/obj/item/weapon/cookiesynth
- name = "\improper Cookie Synthesizer"
- desc = "A self-recharging device used to rapidly deploy cookies."
- icon = 'icons/obj/tools.dmi'
- icon_state = "rcd"
- var/matter = 10
- var/toxin = FALSE
- var/cooldown = 0
- var/cooldowndelay = 10
- var/emagged = FALSE
- w_class = WEIGHT_CLASS_NORMAL
-
-/obj/item/weapon/cookiesynth/examine(mob/user)
- ..()
- to_chat(user, "It currently holds [matter]/10 cookie-units.")
-
-/obj/item/weapon/cookiesynth/attackby()
- return
-
-/obj/item/weapon/cookiesynth/emag_act(mob/user)
- emagged = !emagged
- if(emagged)
- to_chat(user, "You short out [src]'s reagent safety checker!")
- else
- to_chat(user, "You reset [src]'s reagent safety checker!")
- toxin = FALSE
-
-/obj/item/weapon/cookiesynth/attack_self(mob/user)
- var/mob/living/silicon/robot/P = null
- if(isrobot(user))
- P = user
- if(emagged && !toxin)
- toxin = TRUE
- to_chat(user, "Cookie Synthesizer Hacked.")
- else if(P.emagged && !toxin)
- toxin = TRUE
- to_chat(user, "Cookie Synthesizer Hacked.")
- else
- toxin = FALSE
- to_chat(user, "Cookie Synthesizer Reset.")
-
-/obj/item/weapon/cookiesynth/process()
- if(matter < 10)
- matter++
-
-/obj/item/weapon/cookiesynth/afterattack(atom/A, mob/user, proximity)
- if(cooldown > world.time)
- return
- if(!proximity)
- return
- if(!(istype(A, /obj/structure/table) || isfloorturf(A)))
- return
- if(matter < 1)
- to_chat(user, "[src] doesn't have enough matter left. Wait for it to recharge!")
- return
- if(isrobot(user))
- var/mob/living/silicon/robot/R = user
- if(!R.cell || R.cell.charge < 400)
- to_chat(user, "You do not have enough power to use [src].")
- return
- var/turf/T = get_turf(A)
- playsound(loc, 'sound/machines/click.ogg', 10, 1)
- to_chat(user, "Fabricating Cookie..")
- var/obj/item/weapon/reagent_containers/food/snacks/cookie/S = new /obj/item/weapon/reagent_containers/food/snacks/cookie(T)
- if(toxin)
- S.reagents.add_reagent("pancuronium", 2.4)
- if(isrobot(user))
- var/mob/living/silicon/robot/R = user
- R.cell.charge -= 100
- else
- matter--
- cooldown = world.time + cooldowndelay
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 5079f290240..bc7e82423ab 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -266,11 +266,7 @@ var/list/robot_verbs_default = list(
/mob/living/silicon/robot/proc/pick_module()
if(module)
return
- var/list/modules = list("Standard", "Engineering", "Medical", "Miner", "Janitor", "Service")
- if(!config.forbid_secborg)
- modules += "Security"
- if(!config.forbid_peaceborg)
- modules += "Peacekeeper"
+ var/list/modules = list("Standard", "Engineering", "Medical", "Miner", "Janitor", "Service", "Security")
if(security_level == (SEC_LEVEL_GAMMA || SEC_LEVEL_EPSILON) || crisis)
to_chat(src, "Crisis mode active. Combat module available.")
modules += "Combat"
@@ -344,11 +340,6 @@ var/list/robot_verbs_default = list(
module_sprites["Noble-SEC"] = "Noble-SEC"
status_flags &= ~CANPUSH
- if("Peacekeeper")
- module = new /obj/item/weapon/robot_module/peacekeeper(src)
- module_sprites["Peacekeeper"] = "peace"
- status_flags &= ~CANPUSH
-
if("Engineering")
module = new /obj/item/weapon/robot_module/engineering(src)
module.channels = list("Engineering" = 1)
@@ -401,7 +392,7 @@ var/list/robot_verbs_default = list(
feedback_inc("cyborg_[lowertext(modtype)]",1)
rename_character(real_name, get_default_name())
- if(modtype == "Medical" || modtype == "Security" || modtype == "Combat" || modtype == "Peacekeeper" || modtype == "Nations")
+ if(modtype == "Medical" || modtype == "Security" || modtype == "Combat" || modtype == "Nations")
status_flags &= ~CANPUSH
choose_icon(6,module_sprites)
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index 83467748888..ddc564fbc0f 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -229,22 +229,6 @@
fix_modules()
-/obj/item/weapon/robot_module/peacekeeper
- name = "peacekeeping robot module"
- module_type = "Standard"
-
-/obj/item/weapon/robot_module/peacekeeper/New()
- ..()
- modules += new /obj/item/weapon/cookiesynth(src)
- modules += new /obj/item/device/harmalarm(src)
- modules += new /obj/item/weapon/reagent_containers/borghypo/peace(src)
- modules += new /obj/item/taperoll/police(src)
- modules += new /obj/item/borg/cyborghug/peacekeeper(src)
- modules += new /obj/item/weapon/extinguisher(src)
- emag = new /obj/item/weapon/reagent_containers/borghypo/peace/hacked(src)
-
- fix_modules()
-
/obj/item/weapon/robot_module/janitor
name = "janitorial robot module"
module_type = "Janitor"
diff --git a/code/modules/reagents/chemistry/reagents/toxins.dm b/code/modules/reagents/chemistry/reagents/toxins.dm
index 5d6523f7913..dc99e5e77d9 100644
--- a/code/modules/reagents/chemistry/reagents/toxins.dm
+++ b/code/modules/reagents/chemistry/reagents/toxins.dm
@@ -1132,30 +1132,3 @@
M.electrocute_act(rand(5,20), "Teslium in their body", 1, 1) //Override because it's caused from INSIDE of you
playsound(M, "sparks", 50, 1)
..()
-
-/datum/reagent/peaceborg/confuse
- name = "Dizzying Solution"
- id = "dizzysolution"
- description = "Makes the target off balance and dizzy"
- metabolization_rate = 1.5 * REAGENTS_METABOLISM
-
-/datum/reagent/peaceborg/confuse/on_mob_life(mob/living/M)
- M.AdjustConfused(3, bound_lower = 0, bound_upper = 5)
- M.AdjustDizzy(3, bound_lower = 0, bound_upper = 5)
- if(prob(20))
- to_chat(M, "You feel confused and disorientated.")
- ..()
-
-/datum/reagent/peaceborg/tire
- name = "Tiring Solution"
- id = "tiresolution"
- description = "An extremely weak stamina-toxin that tires out the target. Completely harmless."
- metabolization_rate = 1.5 * REAGENTS_METABOLISM
-
-/datum/reagent/peaceborg/tire/on_mob_life(mob/living/M)
- var/healthcomp = (M.maxHealth - M.health)
- if(M.staminaloss < (45 - healthcomp)) //At 50 health you would have 200 - 150 health meaning 50 compensation. 60 - 50 = 10, so would only do 10-19 stamina.)
- M.adjustStaminaLoss(10)
- if(prob(30))
- to_chat(M, "You feel like you should sit down and take a rest...")
- ..()
\ No newline at end of file
diff --git a/code/modules/reagents/reagent_containers/borghydro.dm b/code/modules/reagents/reagent_containers/borghydro.dm
index 4377b2eebfc..685b73d18d9 100644
--- a/code/modules/reagents/reagent_containers/borghydro.dm
+++ b/code/modules/reagents/reagent_containers/borghydro.dm
@@ -33,15 +33,6 @@
reagent_ids = list("syndicate_nanites", "potass_iodide", "ether")
bypass_protection = 1
-/obj/item/weapon/reagent_containers/borghypo/peace
- name = "Peace Hypospray"
- reagent_ids = list("dizzysolution","tiresolution")
-
-/obj/item/weapon/reagent_containers/borghypo/peace/hacked
- desc = "Everything's peaceful in death!"
- icon_state = "borghypo_s"
- reagent_ids = list("dizzysolution","tiresolution","tirizene","sulfonal","sodium_thiopental","cyanide","neurotoxin2")
-
/obj/item/weapon/reagent_containers/borghypo/New()
..()
for(var/R in reagent_ids)
diff --git a/config/example/config.txt b/config/example/config.txt
index 51018432c3c..5617b5ad039 100644
--- a/config/example/config.txt
+++ b/config/example/config.txt
@@ -137,14 +137,6 @@ DEFAULT_NO_VOTE
## allow AI job
ALLOW_AI
-## Secborg ###
-## Uncomment to prevent the security cyborg module from being chosen
-#DISABLE_SECBORG
-
-## Peacekeeper Borg ###
-## Uncomment to prevent the peacekeeper cyborg module from being chosen
-#DISABLE_PEACEBORG
-
## Allow ghosts to see antagonist through AntagHUD
ALLOW_ANTAG_HUD
diff --git a/icons/mob/robot_items.dmi b/icons/mob/robot_items.dmi
index 862e1be3843..d84a6c291c1 100644
Binary files a/icons/mob/robot_items.dmi and b/icons/mob/robot_items.dmi differ
diff --git a/icons/mob/robots.dmi b/icons/mob/robots.dmi
index 63d92cae2ef..6ea8f69d632 100644
Binary files a/icons/mob/robots.dmi and b/icons/mob/robots.dmi differ
diff --git a/sound/AI/harmalarm.ogg b/sound/AI/harmalarm.ogg
deleted file mode 100644
index b9107f6e44d..00000000000
Binary files a/sound/AI/harmalarm.ogg and /dev/null differ