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fix magic missile hitting the user if they move while casting it (#27383)
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@@ -30,6 +30,7 @@
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projectile.icon_state = proj_icon_state
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projectile.dir = get_dir(target, projectile)
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projectile.name = proj_name
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projectile.firer = user
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var/current_loc = get_turf(projectile)
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for(var/i in 1 to proj_lifespan)
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