diff --git a/code/game/objects/items/weapons/holy_weapons.dm b/code/game/objects/items/weapons/holy_weapons.dm
index 0321a742c2b..36e8c76784a 100644
--- a/code/game/objects/items/weapons/holy_weapons.dm
+++ b/code/game/objects/items/weapons/holy_weapons.dm
@@ -570,7 +570,7 @@
if(!target.mind) //no mind means no conversion, but also means no faith lost.
to_chat(missionary, "You halt the conversion as you realize [target] is mindless! Best to save your faith for someone more worthwhile.")
return
- if(do_after(missionary, 40)) //4 seconds to temporarily convert, roughly 1 second faster than a vampire's enthrall ability
+ if(do_after(missionary, 80)) //8 seconds to temporarily convert, roughly 3 seconds slower than a vamp's enthrall, but its a ranged thing
if(faith < 100) //to stop people from trying to exploit the do_after system to multi-convert, we check again if you have enough faith when it completes
to_chat(missionary, "You don't have enough faith to complete the conversion on [target]!")
return
@@ -591,14 +591,9 @@
faith -= 25 //same faith cost as losing sight of them mid-conversion, but did you just find someone who can lead you to a fellow traitor?
return
if(ismindshielded(target))
- if(prob(20)) //loyalty implants typically overpower this, but you CAN get lucky and convert still (20% chance of success)
- faith -= 125 //yes, this puts it negative. it's gonna take longer to recharge if you manage to convert a one of these people to balance the new power you gained through them
- to_chat(missionary, "Through sheer willpower, you overcome their closed mind and rally [target] to your cause! You may need a bit longer than usual before your faith is fully recharged, and they won't remain loyal to you for long ...")
- convert_duration = 3000 //5 min, because the loyalty implant will attempt to counteract the subversion
- else //80% chance to fail
- faith -= 75
- to_chat(missionary, "Your faith is strong, but their mind remains closed to your ideals. Your resolve helps you retain a bit of faith though.")
- return
+ faith -= 75
+ to_chat(missionary, "Your faith is strong, but their mind remains closed to your ideals. Your resolve helps you retain a bit of faith though.")
+ return
else if(target.mind.assigned_role == "Psychiatrist" || target.mind.assigned_role == "Librarian") //fancy book lernin helps counter religion (day 0 job love, what madness!)
if(prob(35)) //35% chance to fail
to_chat(missionary, "This one is well trained in matters of the mind... They will not be swayed as easily as you thought...")
@@ -621,8 +616,6 @@
target.mind.make_zealot(missionary, convert_duration, team_color)
zealots_made++
- missionary.adjustBruteLoss(8 * zealots_made * pick(0.5,1,2))
-
target << sound('sound/misc/wololo.ogg', 0, 1, 25)
missionary.say("WOLOLO!")
missionary << sound('sound/misc/wololo.ogg', 0, 1, 25)