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Starlight/shuttle lighting fix
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@@ -382,9 +382,8 @@
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var/list/L0 = return_ordered_turfs(x, y, z, dir, areaInstance)
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//remove area surrounding docking port
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var/area/A0
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if(areaInstance.contents.len)
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A0 = locate("[area_type]")
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var/area/A0 = locate("[area_type]")
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if(!A0)
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A0 = new area_type(null)
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for(var/turf/T0 in L0)
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@@ -394,8 +393,6 @@
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var/turf/T0 = i
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if(!T0)
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continue
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if(A0)
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T0.change_area(T0.loc, A0)
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T0.empty(turf_type)
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qdel(src, force=TRUE)
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