From c2d1669a39281964ab1ead71989b5060e84b76bd Mon Sep 17 00:00:00 2001 From: BryanR Date: Thu, 2 Apr 2020 02:32:11 -0400 Subject: [PATCH] Changed nuncucks to nunchucks as it should be. --- code/modules/martial_arts/mimejutsu.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/martial_arts/mimejutsu.dm b/code/modules/martial_arts/mimejutsu.dm index e8aa7a53d03..0fc559608a1 100644 --- a/code/modules/martial_arts/mimejutsu.dm +++ b/code/modules/martial_arts/mimejutsu.dm @@ -33,8 +33,8 @@ var/obj/item/organ/external/affecting = D.get_organ(ran_zone(A.zone_sel.selecting)) var/armor_block = D.run_armor_check(affecting, "melee") - D.visible_message("[A] has hit [D] with invisible nuncucks!", \ - "[A] has hit [D] with a with invisible nuncuck!") + D.visible_message("[A] has hit [D] with invisible nunchucks!", \ + "[A] has hit [D] with a with invisible nunchuck!") playsound(get_turf(A), 'sound/weapons/thudswoosh.ogg', 50, 1, -1) D.apply_damage(damage, STAMINA, affecting, armor_block)