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Fixes supermatter "glass" shards having bad icons
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@@ -13,7 +13,7 @@
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var/brightness = 2
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/obj/item/weapon/shard/supermatter/New()
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src.icon_state = pick("supermatter")
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src.icon_state = "supermatter" + pick("large", "medium", "small")
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switch(src.icon_state)
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if("supermattersmall")
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src.pixel_x = rand(-12, 12)
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