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Moves from log_debug to log_runtime for non-fatal abberant states
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@@ -199,6 +199,7 @@
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var/msg = "[name] process hung at tick #[ticks]. Process was unresponsive for [(TimeOfGame - run_start) / 10] seconds and was restarted. Last task: [last_task]. Last Object Type: [lastObjType]"
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log_debug(msg)
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message_admins(msg)
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log_runtime(EXCEPTION(msg), src)
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main.restartProcess(src.name)
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@@ -207,6 +208,7 @@
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var/msg = "[name] process was killed at tick #[ticks]."
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log_debug(msg)
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message_admins(msg)
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log_runtime(EXCEPTION(msg), src)
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//finished()
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// Allow inheritors to clean up if needed
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