Moves from log_debug to log_runtime for non-fatal abberant states

This commit is contained in:
Crazylemon64
2016-08-23 17:03:52 -07:00
parent 1b4565d1c3
commit b633cf53af
21 changed files with 45 additions and 45 deletions

View File

@@ -199,6 +199,7 @@
var/msg = "[name] process hung at tick #[ticks]. Process was unresponsive for [(TimeOfGame - run_start) / 10] seconds and was restarted. Last task: [last_task]. Last Object Type: [lastObjType]"
log_debug(msg)
message_admins(msg)
log_runtime(EXCEPTION(msg), src)
main.restartProcess(src.name)
@@ -207,6 +208,7 @@
var/msg = "[name] process was killed at tick #[ticks]."
log_debug(msg)
message_admins(msg)
log_runtime(EXCEPTION(msg), src)
//finished()
// Allow inheritors to clean up if needed