Fixes FEA temperature_expose() being used...

...instead of ZAS fire_act().

Conflicts:
	code/game/gamemodes/blob/theblob.dm
	code/game/machinery/doors/airlock.dm
	code/game/objects/structures/window.dm
	code/game/turfs/simulated/walls_mineral.dm
	code/modules/mob/living/carbon/alien/special/facehugger.dm
	code/modules/reagents/reagent_dispenser.dm
This commit is contained in:
mwerezak
2014-06-22 02:03:42 -04:00
committed by ZomgPonies
parent f83fa70684
commit b64441cb26
19 changed files with 39 additions and 37 deletions
+1 -1
View File
@@ -951,7 +951,7 @@ steam.start() -- spawns the effect
// foam disolves when heated
// except metal foams
/obj/effect/effect/foam/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/effect/effect/foam/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(!metal && prob(max(0, exposed_temperature - 475)))
flick("[icon_state]-disolve", src)