From b6511a9e6d08e847c8f73c2f650e7ff0f6ea71fb Mon Sep 17 00:00:00 2001 From: Fox-McCloud Date: Thu, 23 Jul 2015 16:46:15 -0400 Subject: [PATCH] Syndicate Bomb Buff --- code/game/machinery/syndicatebomb.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/machinery/syndicatebomb.dm b/code/game/machinery/syndicatebomb.dm index 05173045a96..7ad9f121d06 100644 --- a/code/game/machinery/syndicatebomb.dm +++ b/code/game/machinery/syndicatebomb.dm @@ -19,7 +19,7 @@ /obj/machinery/syndicatebomb/process() if(active && !defused && (timer > 0)) //Tick Tock - var/volume = (timer <= 10 ? 30 : 5) // Tick louder when the bomb is closer to being detonated. + var/volume = (timer <= 10 ? 40 : 10) // Tick louder when the bomb is closer to being detonated. playsound(loc, beepsound, volume, 0) timer-- if(active && !defused && (timer <= 0)) //Boom @@ -187,7 +187,7 @@ if(adminlog) message_admins(adminlog) log_game(adminlog) - explosion(get_turf(src),2,5,11, flame_range = 11) + explosion(get_turf(src),3,9,17, flame_range = 17) if(src.loc && istype(src.loc,/obj/machinery/syndicatebomb/)) qdel(src.loc) qdel(src)