diff --git a/config/example/game_options.txt b/config/example/game_options.txt index 9ccb4871aef..69847e0a6b6 100644 --- a/config/example/game_options.txt +++ b/config/example/game_options.txt @@ -69,8 +69,7 @@ BOMBCAP 20 ### ROUNDSTART SILICON LAWS ### ## This controls what the AI's laws are at the start of the round. -## Set to 0/commented for "off", silicons will just start with Asimov. -## Set to 1 for "custom", silicons will start with the custom laws defined in silicon_laws.txt. (If silicon_laws.txt is empty, the AI will spawn with asimov and Custom boards will auto-delete.) -## Set to 2 for "random", silicons will start with a random lawset picked from (at the time of writing): P.A.L.A.D.I.N., Corporate, Asimov. More can be added by changing the law datum paths in ai_laws.dm. +## Set to 0/commented for "off", silicons will just start with Crewsimov. +## Set to 1 for "random", silicons will start with a random lawset picked from (at the time of writing): Nanotrasen Default, P.A.L.A.D.I.N., Corporate, Robop and Crewsimov. More can be added by changing the law datum "default" variable in ai_laws.dm. -DEFAULT_LAWS 2 \ No newline at end of file +DEFAULT_LAWS 1 \ No newline at end of file