mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 19:13:30 +01:00
adds the mime mech
Conflicts: code/game/mecha/equipment/weapons/weapons.dm code/modules/projectiles/projectile/bullets.dm icons/mecha/mecha.dmi icons/mecha/mecha_equipment.dmi
This commit is contained in:
@@ -0,0 +1,24 @@
|
||||
/obj/mecha/combat/mime
|
||||
desc = "A lightweight, security exosuit. Popular among private and corporate security."
|
||||
name = "\improper Recitence"
|
||||
icon_state = "gygax"
|
||||
step_in = 3
|
||||
dir_in = 1 //Facing North.
|
||||
health = 100
|
||||
deflect_chance = 5
|
||||
damage_absorption = list("brute"=0.75,"fire"=1,"bullet"=0.8,"laser"=0.7,"energy"=0.85,"bomb"=1)
|
||||
max_temperature = 25000
|
||||
infra_luminosity = 6
|
||||
wreckage = /obj/structure/mecha_wreckage/gygax
|
||||
internal_damage_threshold = 35
|
||||
max_equip = 2
|
||||
step_energy_drain = 3
|
||||
color = "#00000010"
|
||||
|
||||
/obj/mecha/combat/mime/loaded/New()
|
||||
..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/tool/rcd //HAHA IT MAKES WALLS GET IT
|
||||
ME.attach(src)
|
||||
return
|
||||
@@ -204,6 +204,16 @@
|
||||
projectiles = 24
|
||||
projectile_energy_cost = 15
|
||||
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced
|
||||
name = "\improper S.H.H. \"Quietus\" Carbine"
|
||||
fire_sound = "sound/weapons/Gunshot_silenced.ogg"
|
||||
icon_state = "mecha_mime"
|
||||
equip_cooldown = 30
|
||||
projectile = /obj/item/projectile/bullet/mime
|
||||
projectiles = 6
|
||||
projectile_energy_cost = 50
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot
|
||||
name = "LBX AC 10 \"Scattershot\""
|
||||
icon_state = "mecha_scatter"
|
||||
|
||||
@@ -111,8 +111,17 @@
|
||||
/obj/item/projectile/bullet/incendiary/mech
|
||||
damage = 5
|
||||
|
||||
/obj/item/projectile/bullet/mime
|
||||
damage = 20
|
||||
|
||||
/obj/item/projectile/bullet/mime/on_hit(var/atom/target, var/blocked = 0)
|
||||
if(istype(target, /mob/living/carbon))
|
||||
var/mob/living/carbon/M = target
|
||||
M.silent = max(M.silent, 10)
|
||||
|
||||
/*
|
||||
|
||||
|
||||
/obj/item/projectile/bullet/dart
|
||||
name = "dart"
|
||||
icon_state = "cbbolt"
|
||||
|
||||
Reference in New Issue
Block a user