adds the mime mech

Conflicts:
	code/game/mecha/equipment/weapons/weapons.dm
	code/modules/projectiles/projectile/bullets.dm
	icons/mecha/mecha.dmi
	icons/mecha/mecha_equipment.dmi
This commit is contained in:
Cheridan
2014-03-05 18:06:56 -06:00
committed by ZomgPonies
parent 99a588631a
commit b66abb1a6e
5 changed files with 43 additions and 0 deletions
@@ -111,8 +111,17 @@
/obj/item/projectile/bullet/incendiary/mech
damage = 5
/obj/item/projectile/bullet/mime
damage = 20
/obj/item/projectile/bullet/mime/on_hit(var/atom/target, var/blocked = 0)
if(istype(target, /mob/living/carbon))
var/mob/living/carbon/M = target
M.silent = max(M.silent, 10)
/*
/obj/item/projectile/bullet/dart
name = "dart"
icon_state = "cbbolt"