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Map changes. Compile fix.
-Fixed the compile error. -Magistrate's office, linked with IAA's office. -Clown's office. -Mime's office. -Central Command ERT quarters. -Central DS Spawn Area. -White gloves for the fancy NT rep. -Fancy pen for the Fancy NT rep. -Added cameras in surgery and recovery wards -Fixed maintenance area missing -Central Command can no longer be blown open -Fixed Robotics maintenance pipes, cables, waste pipes missing. -Added chair and swiper in NT rep. -Added chair and swiper in blueshield. -Added swiper in the bridge. -Added chair and additional security at NT rec. -More water tanks in maintenance for firefighting -Light in the PDA server room near the AI. -Fixed security's mulebot flaps
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@@ -516,7 +516,7 @@ datum/design/custom_module
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build_path = /obj/item/weapon/aiModule/core/full/custom
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datum/design/antimov_module
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name = "Core Module Design (Antimov)
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name = "Core Module Design (Antimov)"
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desc = "Allows for the construction of a Antimov AI Core Module."
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id = "antimov_module"
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req_tech = list("programming" = 4, "materials" = 6, "syndicate" = 2)
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