Map changes. Compile fix.

-Fixed the compile error.
-Magistrate's office, linked with IAA's office.
-Clown's office.
-Mime's office.
-Central Command ERT quarters.
-Central DS Spawn Area.
-White gloves for the fancy NT rep.
-Fancy pen for the Fancy NT rep.
-Added cameras in surgery and recovery wards
-Fixed maintenance area missing
-Central Command can no longer be blown open
-Fixed Robotics maintenance pipes, cables, waste pipes missing.
-Added chair and swiper in NT rep.
-Added chair and swiper in blueshield.
-Added swiper in the bridge.
-Added chair and additional security at NT rec.
-More water tanks in maintenance for firefighting
-Light in the PDA server room near the AI.
-Fixed security's mulebot flaps
This commit is contained in:
W3bster
2014-08-11 01:51:34 -04:00
parent 933a14e4a0
commit b66e875830
2 changed files with 12591 additions and 12535 deletions
+1 -1
View File
@@ -516,7 +516,7 @@ datum/design/custom_module
build_path = /obj/item/weapon/aiModule/core/full/custom
datum/design/antimov_module
name = "Core Module Design (Antimov)
name = "Core Module Design (Antimov)"
desc = "Allows for the construction of a Antimov AI Core Module."
id = "antimov_module"
req_tech = list("programming" = 4, "materials" = 6, "syndicate" = 2)