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TG: Fixes tensioner values having one too many zeros in it.
Adds deathsquad, ninja, and aliens to actually working tensioner options. Fixes deathsquad radios Disables the requirement on the deathsquad shuttle for the sent_stike_team var to have been set Fixes the syndicate shuttle position on the map being a little too short. (It's never been used, has it?) Revision: r3276 Author: VivianFoxfoo
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@@ -29,7 +29,7 @@ var/syndicate_elite_shuttle_timeleft = 0
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if(announcer)
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announcer.say(message)
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// message = "ARMORED SQUAD TAKE YOUR POSITION ON GRAVITY LAUNCH PAD"
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announcer.say(message)
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// announcer.say(message)
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while(syndicate_elite_shuttle_time - world.timeofday > 0)
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var/ticksleft = syndicate_elite_shuttle_time - world.timeofday
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@@ -192,9 +192,9 @@ var/syndicate_elite_shuttle_timeleft = 0
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user << "\red Access Denied."
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return
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if (sent_syndicate_strike_team == 0)
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usr << "\red The strike team has not yet deployed."
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return
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// if (sent_syndicate_strike_team == 0)
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// usr << "\red The strike team has not yet deployed."
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// return
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if(..())
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return
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