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Makes ListTargets Much Faster
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@@ -98,10 +98,8 @@
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/mob/living/simple_animal/hostile/proc/ListTargets()//Step 1, find out what we can see
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. = list()
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if(!search_objects)
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var/list/Mobs = hearers(vision_range, targets_from) - src //Remove self, so we don't suicide
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. += Mobs
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. = hearers(vision_range, targets_from) - src //Remove self, so we don't suicide
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var/static/hostile_machines = typecacheof(list(/obj/machinery/porta_turret, /obj/mecha, /obj/spacepod))
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@@ -109,8 +107,7 @@
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if(can_see(targets_from, HM, vision_range))
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. += HM
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else
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var/list/Objects = oview(vision_range, targets_from)
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. += Objects
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. = oview(vision_range, targets_from)
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/mob/living/simple_animal/hostile/proc/FindTarget(var/list/possible_targets, var/HasTargetsList = 0)//Step 2, filter down possible targets to things we actually care about
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. = list()
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