mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 21:19:00 +01:00
Things are more complicated than they seemed at first...
... but I think I got it. Also fixed (hopefully) a number of other AI viewing bugs.
This commit is contained in:
@@ -579,7 +579,9 @@
|
||||
if(C.network == newnet)
|
||||
cameralist.Add(C)
|
||||
|
||||
switchCamera( pick(cameralist) )
|
||||
if(length(cameralist))
|
||||
switchCamera( pick(cameralist) )
|
||||
|
||||
src << "\blue Jumped to [newnet] camera network."
|
||||
//End of code by Mord_Sith
|
||||
//cael - with the multiple onstation networks all linked together, changing networks is legacy functionality
|
||||
|
||||
Reference in New Issue
Block a user