diff --git a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm index d11834c1eff..b5b28b27636 100644 --- a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm +++ b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm @@ -186,6 +186,7 @@ desc = "A heavy-duty proto-kinetic accelerator that uses highly overclocked coils to fire a kinetic projectile at staggering speeds." icon_state = "kineticrailgun" base_icon_state = "kineticrailgun" + inhand_icon_state = "kineticgun" w_class = WEIGHT_CLASS_HUGE overheat_time = 3 SECONDS ammo_type = list(/obj/item/ammo_casing/energy/kinetic/railgun) @@ -213,6 +214,7 @@ desc = "A proto-kinetic accelerator boasting deeper capacitors for prolonged firing solutions." icon_state = "kineticrepeater" base_icon_state = "kineticrepeater" + inhand_icon_state = "kineticgun" overheat_time = 2 SECONDS ammo_type = list(/obj/item/ammo_casing/energy/kinetic/repeater) max_mod_capacity = 75 @@ -229,6 +231,7 @@ desc = "A sleek proto-kinetic accelerator with an integrated scattering system, allowing for multiple kinetic blasts to be released simultaneously." icon_state = "kineticshotgun" base_icon_state = "kineticshotgun" + inhand_icon_state = "kineticgun" overheat_time = 2 SECONDS ammo_type = list(/obj/item/ammo_casing/energy/kinetic/shotgun) weapon_weight = WEAPON_HEAVY @@ -247,6 +250,7 @@ desc = "A short-range portable cannon that fires a kinetic slug into the ground, allowing it to split and strike in all directions." icon_state = "kineticshockwave" base_icon_state = "kineticshockwave" + inhand_icon_state = "kineticgun" overheat_time = 2 SECONDS ammo_type = list(/obj/item/ammo_casing/energy/kinetic/shockwave) max_mod_capacity = 75