diff --git a/code/__DEFINES/status_effects.dm b/code/__DEFINES/status_effects.dm
index a7ee1856f94..d61a34be869 100644
--- a/code/__DEFINES/status_effects.dm
+++ b/code/__DEFINES/status_effects.dm
@@ -60,6 +60,8 @@
#define STATUS_EFFECT_REVOLUTION_PROTECT /datum/status_effect/rev_protection
+#define STATUS_EFFECT_BEARSERKER_RAGE /datum/status_effect/bearserker_rage
+
/////////////
// DEBUFFS //
/////////////
diff --git a/code/datums/status_effects/buffs.dm b/code/datums/status_effects/buffs.dm
index d6579063212..21b74fb6328 100644
--- a/code/datums/status_effects/buffs.dm
+++ b/code/datums/status_effects/buffs.dm
@@ -747,3 +747,30 @@
/datum/status_effect/bookwyrm
duration = BRAIN_DAMAGE_MOB_TIME
alert_type = null
+
+/datum/status_effect/bearserker_rage
+ id = "bearserker rage"
+ duration = 5 SECONDS
+ status_type = STATUS_EFFECT_REFRESH
+ alert_type = /obj/screen/alert/status_effect/bearserker_rage
+
+/obj/screen/alert/status_effect/bearserker_rage
+ name = "Bearserker Rage"
+ desc = "Blood flows between your fingers, and Foh'Sie roars; \"MORE BLOOD!\""
+ icon_state = "blood"
+
+/datum/status_effect/bearserker_rage/on_apply()
+ . = ..()
+ if(. && ishuman(owner))
+ var/mob/living/carbon/human/H = owner
+ H.physiology.stamina_mod *= 0.75
+ H.physiology.heat_mod *= 0.5
+ add_attack_logs(owner, owner, "gained bearserker rage resistances", ATKLOG_ALL)
+ owner.playsound_local(get_turf(owner), 'sound/effects/singlebeat.ogg', 40, TRUE, use_reverb = FALSE)
+
+/datum/status_effect/bearserker_rage/on_remove()
+ if(ishuman(owner))
+ var/mob/living/carbon/human/H = owner
+ H.physiology.stamina_mod /= 0.75
+ H.physiology.heat_mod /= 0.5
+ add_attack_logs(owner, owner, "lost bearserker rage resistances", ATKLOG_ALL)
diff --git a/code/datums/uplink_items/uplink_traitor.dm b/code/datums/uplink_items/uplink_traitor.dm
index ecbd9908794..200d399b54e 100644
--- a/code/datums/uplink_items/uplink_traitor.dm
+++ b/code/datums/uplink_items/uplink_traitor.dm
@@ -412,6 +412,16 @@
excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
cant_discount = TRUE
+/datum/uplink_item/stealthy_weapons/bearserk
+ name = "Bearserker Pelt"
+ desc = "A bear pelt that infuses the wearer with bear spirits and knowledge on an occultic martial art known as Rage of the Space Bear. \
+ The pelt itself is also armored, providing the wearer great longevity. \
+ Made with love, lots of spirits and lots of the other kind of spirits by the Sydnicate-affiliated cult, Children of Ursa Major."
+ reference = "BSP"
+ item = /obj/item/clothing/head/bearpelt/bearserk
+ cost = 65
+ excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
+
/datum/uplink_item/stealthy_tools/traitor_belt
name = "Traitor's Toolbelt"
desc = "A robust seven-slot belt made for carrying a broad variety of weapons, ammunition and explosives. It's modelled after the standard NT toolbelt so as to avoid suspicion while wearing it."
diff --git a/code/modules/martial_arts/bearserk.dm b/code/modules/martial_arts/bearserk.dm
new file mode 100644
index 00000000000..2614e4ef352
--- /dev/null
+++ b/code/modules/martial_arts/bearserk.dm
@@ -0,0 +1,73 @@
+/datum/martial_art/bearserk
+ weight = 9 // Higher weight than Krav-Maga, brute force overrules
+ name = "Rage of the Space Bear"
+ has_explaination_verb = TRUE
+ combos = list(/datum/martial_combo/bearserk/bear_jaws, /datum/martial_combo/bearserk/paw_slam, /datum/martial_combo/bearserk/smokey)
+
+/datum/martial_art/bearserk/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
+ MARTIAL_ARTS_ACT_CHECK
+ A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
+ var/atk_verb = pick("punches", "claws", "hits", "mauls")
+ playsound(get_turf(D), 'sound/weapons/punch1.ogg', 25, TRUE, -1)
+ D.visible_message("[A] [atk_verb] [D]!", "[A] [atk_verb] you!")
+ D.apply_damage(10, BRUTE, A.zone_selected)
+ if(isliving(D) && D.stat != DEAD)
+ A.adjustStaminaLoss(-10)
+ add_attack_logs(A, D, "Melee attacked with martial-art [src] : Punched", ATKLOG_ALL)
+ return TRUE
+
+/datum/martial_art/bearserk/explaination_header(user)
+ to_chat(usr, "Quelling the ursine rage for a moment, you ponder on how a Space Bear fights...")
+
+/datum/martial_art/bearserk/explaination_footer(user)
+ to_chat(user, "All combos recover stamina and grant a stamina resistance buff, so get aggressive!.")
+
+/datum/martial_art/bearserk/teach(mob/living/carbon/human/H, make_temporary=0)
+ ..()
+ if(HAS_TRAIT(H, TRAIT_PACIFISM))
+ to_chat(H, "You feel otherworldly rage flicker briefly in your mind, before you reject such violent thoughts and calm down. \
+ At the very least, the weighty pelt still protects your body.")
+ return
+ to_chat(H, "Like a berserker of old, you harness the Rage of the Space Bear!")
+ to_chat(H, "The occultic, ursine might and anger of Foh'Sie and Smoh'Kie flows through your body, making you far more dangerous in unarmed combat. \
+ You can learn more about this newfound strength in the Recall Teachings verb in the martial arts tab.")
+
+/datum/martial_art/bearserk/remove(mob/living/carbon/human/H)
+ ..()
+ to_chat(H, "The ancient fury of bears leaves your mind...")
+
+// The Pelt
+
+/obj/item/clothing/head/bearpelt/bearserk
+ armor = list(MELEE = 30, BULLET = 20, LASER = 20, ENERGY = 20, BOMB = 20, RAD = 0, FIRE = 10, ACID = 10)
+ body_parts_covered = UPPER_TORSO|HEAD|ARMS
+ var/datum/martial_art/bearserk/style
+
+/obj/item/clothing/head/bearpelt/bearserk/Initialize()
+ . = ..()
+ style = new()
+
+/obj/item/clothing/head/bearpelt/bearserk/equipped(mob/user, slot)
+ ..()
+ if(!ishuman(user))
+ return
+ var/mob/living/carbon/human/H = user
+ if(slot == SLOT_HUD_HEAD)
+ style.teach(H, TRUE)
+ H.faction |= "russian" // Russian Hardbass Begins
+ H.physiology.stun_mod *= 0.80
+
+/obj/item/clothing/head/bearpelt/bearserk/dropped(mob/user, datum/reagent/R)
+ ..()
+ if(!ishuman(user))
+ return
+ var/mob/living/carbon/human/H = user
+ if(H.get_item_by_slot(SLOT_HUD_HEAD) == src)
+ H.faction -= "russian" // Hardbass stops
+ H.physiology.stun_mod /= 0.80
+
+/obj/item/clothing/head/bearpelt/bearserk/examine(mob/user)
+ . = ..()
+ if(isAntag(user))
+ . += "Wearing this armored pelt grants you the strength of the space bear. \
+ It also makes wild bears and Russians neutral towards you."
diff --git a/code/modules/martial_arts/combos/bearserk/bear_jaws.dm b/code/modules/martial_arts/combos/bearserk/bear_jaws.dm
new file mode 100644
index 00000000000..44963659157
--- /dev/null
+++ b/code/modules/martial_arts/combos/bearserk/bear_jaws.dm
@@ -0,0 +1,26 @@
+/datum/martial_combo/bearserk/bear_jaws
+ name = "Bear Jaws"
+ steps = list(MARTIAL_COMBO_STEP_HARM, MARTIAL_COMBO_STEP_GRAB)
+ explaination_text = "Bite your opponent like a true lunatic, with even more savagery against knocked down targets."
+
+/datum/martial_combo/bearserk/bear_jaws/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA)
+ user.do_attack_animation(target, ATTACK_EFFECT_BITE)
+ playsound(get_turf(target), 'sound/weapons/bite.ogg', 25, vary = TRUE, extrarange = -1)
+ if(IS_HORIZONTAL(target))
+ target.visible_message("[user] leaps onto [target] and bites them!",
+ "[user] leaps onto you and bites you like a real savage!")
+ target.apply_damage(20, BRUTE, user.zone_selected, sharp = TRUE)
+ if(isliving(target) && target.stat != DEAD)
+ user.adjustStaminaLoss(-30)
+ user.apply_status_effect(STATUS_EFFECT_BEARSERKER_RAGE)
+ add_attack_logs(user, target, "Melee attacked with martial-art [MA] : Bear Jaws", ATKLOG_ALL)
+ return MARTIAL_COMBO_DONE
+ var/atk_verb = pick("bites", "gnaws", "tears at")
+ target.visible_message("[user] [atk_verb] [target]!",
+ "[user] [atk_verb] you!")
+ target.apply_damage(10, BRUTE, user.zone_selected, sharp = TRUE)
+ if(isliving(target) && target.stat != DEAD)
+ user.adjustStaminaLoss(-15)
+ user.apply_status_effect(STATUS_EFFECT_BEARSERKER_RAGE)
+ add_attack_logs(user, target, "Melee attacked with martial-art [MA] : Bear Jaws", ATKLOG_ALL)
+ return MARTIAL_COMBO_DONE
diff --git a/code/modules/martial_arts/combos/bearserk/paw_slam.dm b/code/modules/martial_arts/combos/bearserk/paw_slam.dm
new file mode 100644
index 00000000000..0853cb1c5a9
--- /dev/null
+++ b/code/modules/martial_arts/combos/bearserk/paw_slam.dm
@@ -0,0 +1,30 @@
+/datum/martial_combo/bearserk/paw_slam
+ name = "Paw Slam"
+ steps = list(MARTIAL_COMBO_STEP_DISARM, MARTIAL_COMBO_STEP_HARM)
+ explaination_text = "Slap an opponent with a mighty paw, knocking them down. Beats down harder on already knocked down opponents."
+
+/datum/martial_combo/bearserk/paw_slam/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA)
+ if(IS_HORIZONTAL(target))
+ user.do_attack_animation(target, ATTACK_EFFECT_PUNCH)
+ target.visible_message("[user] pounds down on [target] with both fists!", \
+ "[user] pounds down on you with both fists!")
+ playsound(get_turf(target), 'sound/weapons/punch1.ogg', 25, vary = TRUE, extrarange = -1)
+ target.apply_damage(20, BRUTE, user.zone_selected)
+ target.Slowed(2 SECONDS)
+ if(isliving(target) && target.stat != DEAD)
+ user.adjustStaminaLoss(-15)
+ user.apply_status_effect(STATUS_EFFECT_BEARSERKER_RAGE)
+ add_attack_logs(user, target, "Melee attacked with martial-art [src] : Paw Slam", ATKLOG_ALL)
+ return MARTIAL_COMBO_DONE
+ user.do_attack_animation(target, ATTACK_EFFECT_DISARM)
+ target.visible_message("[user] strikes [target] to the ground with a mighty slap!", \
+ "[user] slaps you so hard, you fall over!")
+ playsound(get_turf(user), 'sound/weapons/slap.ogg', 25, vary = TRUE, extrarange = -1)
+ target.apply_damage(10, BRUTE, user.zone_selected)
+ target.KnockDown(4 SECONDS)
+ target.Slowed(6 SECONDS)
+ if(isliving(target) && target.stat != DEAD)
+ user.adjustStaminaLoss(-15)
+ user.apply_status_effect(STATUS_EFFECT_BEARSERKER_RAGE)
+ add_attack_logs(user, target, "Melee attacked with martial-art [src] : Paw Slam", ATKLOG_ALL)
+ return MARTIAL_COMBO_DONE
diff --git a/code/modules/martial_arts/combos/bearserk/smokey.dm b/code/modules/martial_arts/combos/bearserk/smokey.dm
new file mode 100644
index 00000000000..27737d6cf53
--- /dev/null
+++ b/code/modules/martial_arts/combos/bearserk/smokey.dm
@@ -0,0 +1,17 @@
+/datum/martial_combo/bearserk/smokey
+ name = "Smokey"
+ steps = list(MARTIAL_COMBO_STEP_DISARM, MARTIAL_COMBO_STEP_DISARM)
+ explaination_text = "Mentally channel the occultic fury of Smoh'Kie to set your opponent aflame!"
+
+/datum/martial_combo/bearserk/smokey/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA)
+ if(!isliving(target))
+ return
+ user.do_attack_animation(target, ATTACK_EFFECT_PUNCH)
+ target.visible_message("[user] sets [target] on fire with otherwordly powers!", \
+ "As [user] punches you with a searing fist, these words echo in your mind; \"remember... only YOU can prevent forest fires!\"")
+ target.apply_damage(10, BURN, user.zone_selected)
+ playsound(get_turf(user), 'sound/weapons/punch1.ogg', 25, vary = TRUE, extrarange = -1)
+ target.adjust_fire_stacks(1.5)
+ target.IgniteMob()
+ add_attack_logs(user, target, "Melee attacked with martial-art [src] : Smokey", ATKLOG_ALL)
+ return MARTIAL_COMBO_DONE
diff --git a/paradise.dme b/paradise.dme
index 6e58f585c00..c3b2f0552d2 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -1908,6 +1908,7 @@
#include "code\modules\mapping\windoor_access_helpers.dm"
#include "code\modules\maptext_alerts\text_blurbs.dm"
#include "code\modules\martial_arts\adminfu.dm"
+#include "code\modules\martial_arts\bearserk.dm"
#include "code\modules\martial_arts\brawling.dm"
#include "code\modules\martial_arts\cqc.dm"
#include "code\modules\martial_arts\grav_stomp.dm"
@@ -1921,6 +1922,9 @@
#include "code\modules\martial_arts\wrestling.dm"
#include "code\modules\martial_arts\combos\martial_combo.dm"
#include "code\modules\martial_arts\combos\adminfu\healing_palm.dm"
+#include "code\modules\martial_arts\combos\bearserk\bear_jaws.dm"
+#include "code\modules\martial_arts\combos\bearserk\paw_slam.dm"
+#include "code\modules\martial_arts\combos\bearserk\smokey.dm"
#include "code\modules\martial_arts\combos\cqc\consecutive.dm"
#include "code\modules\martial_arts\combos\cqc\kick.dm"
#include "code\modules\martial_arts\combos\cqc\pressure.dm"