From b6fa1445f93900d99ce663048035a37b3ef18288 Mon Sep 17 00:00:00 2001 From: "baloh.matevz" Date: Tue, 2 Oct 2012 22:16:15 +0000 Subject: [PATCH] Fixes issue 974. When using metal on a girder as a cyborg, the girder will no longer disappear randomly. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4798 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/objects/structures/girders.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index 7d32ddb4b54..89a44bcfcd6 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -67,7 +67,7 @@ var/obj/item/stack/sheet/S = W switch(S.type) - if(/obj/item/stack/sheet/metal) + if(/obj/item/stack/sheet/metal, /obj/item/stack/sheet/metal/cyborg) if(!anchored) if(S.amount < 2) return S.use(2)