Makes stump regrowth redistribute the damage

This commit is contained in:
Crazylemon64
2016-02-02 18:48:05 -08:00
parent 4005de8e7d
commit b70dff2b0f
@@ -466,19 +466,30 @@
src << "<span class='warning'>You're too hungry to regenerate a limb!</span>"
return
var/O = organs_by_name[chosen_limb]
var/obj/item/organ/external/O = organs_by_name[chosen_limb]
if(istype(O, /obj/item/organ/external) && !istype(O, /obj/item/organ/external/stump))
if(istype(O) && !O.isStump())
src << "<span class='warning'>Your limb has already been replaced in some way!</span>"
return
if(istype(O, /obj/item/organ/external/stump))
var/stored_brute = 0
var/stored_burn = 0
if(O.isStump())
src << "<span class='warning'>You distribute the damaged tissue around your body, out of the way of your new pseudopod!</span>"
var/obj/item/organ/external/doomedStump = O
stored_brute = doomedStump.brute_dam
stored_burn = doomedStump.burn_dam
if(stored_burn)
// I'm both lazy and want to give this ability a drawback.
src << "<span class='warning'>Moving the burnt tissue aside causes further damage to your membrane!</span>"
qdel(O)
var/limb_list = species.has_limbs[chosen_limb]
var/limb_path = limb_list["path"]
var/obj/item/organ/external/new_limb = new limb_path(src)
new_limb.owner = src // This line is probably unneeded but will shut up the compiler
adjustBruteLoss(stored_brute)
adjustFireLoss(stored_burn)
update_body()
updatehealth()
UpdateDamageIcon()