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Merge pull request #11283 from Fox-McCloud/emote-refactor
Emote Refactor
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@@ -169,7 +169,7 @@
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return
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if(M.mind && M.mind.changeling && M.mind.changeling.regenerating) //no messing with changeling's fake death
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return
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M.visible_message("<B>[M]</B> seizes up and falls limp, [M.p_their()] eyes dead and lifeless...") //so you can't trigger deathgasp emote on people. Edge case, but necessary.
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M.emote("deathgasp")
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M.status_flags |= FAKEDEATH
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M.update_stat("fakedeath reagent")
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M.med_hud_set_health()
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