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Allows us to drop NODROP items if there is other way to get rid of them (#21080)
* adds proc to check if we can drop nodrop items * C:/Program Files/Git/obj/effect/proc_holder/spell/touch refactor, support for wizard spells, xeno spells and changeling shield * bug fixes, cleanup * moved to signals, added support for mime fingergun * fixed bugs * cleanup * same proc for removing weapon from active or any hand * changeling fast swap exist again * cleanup * fix runtime * signals cleanup * review update * Update code/datums/spells/mime.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Update code/datums/spells/mime.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Update code/datums/spells/touch_attacks.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * review updates * fixing bug --------- Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
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@@ -25,10 +25,6 @@
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to_chat(user, "<span class='noticealien'>You withdraw your [src].</span>")
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..()
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/obj/effect/proc_holder/spell/touch/alien_spell/cast(list/targets, mob/living/carbon/user)
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user.add_plasma(plasma_cost)
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..()
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/obj/effect/proc_holder/spell/touch/alien_spell/write_custom_logs(list/targets, mob/user)
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user.create_log(ATTACK_LOG, "Cast the spell [name]")
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