mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-17 01:53:35 +01:00
Allows us to drop NODROP items if there is other way to get rid of them (#21080)
* adds proc to check if we can drop nodrop items * C:/Program Files/Git/obj/effect/proc_holder/spell/touch refactor, support for wizard spells, xeno spells and changeling shield * bug fixes, cleanup * moved to signals, added support for mime fingergun * fixed bugs * cleanup * same proc for removing weapon from active or any hand * changeling fast swap exist again * cleanup * fix runtime * signals cleanup * review update * Update code/datums/spells/mime.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Update code/datums/spells/mime.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * Update code/datums/spells/touch_attacks.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * review updates * fixing bug --------- Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
This commit is contained in:
@@ -9,26 +9,14 @@
|
||||
|
||||
/obj/effect/proc_holder/spell/touch/Click(mob/user = usr)
|
||||
if(attached_hand)
|
||||
qdel(attached_hand)
|
||||
cooldown_handler.revert_cast()
|
||||
attached_hand = null
|
||||
if(on_remove_message)
|
||||
to_chat(user, "<span class='notice'>You draw the power out of your hand.</span>")
|
||||
discharge_hand(user, TRUE)
|
||||
return FALSE
|
||||
..()
|
||||
charge_hand(user)
|
||||
|
||||
/obj/effect/proc_holder/spell/touch/cast(list/targets, mob/user = usr)
|
||||
for(var/mob/living/carbon/target in targets)
|
||||
if(!attached_hand)
|
||||
if(!ChargeHand(target))
|
||||
return FALSE
|
||||
while(attached_hand) //hibernate untill the spell is actually used
|
||||
cooldown_handler.recharge_time++ // adds a tick onto the cooldown each tick
|
||||
sleep(1)
|
||||
|
||||
/obj/effect/proc_holder/spell/touch/proc/ChargeHand(mob/living/carbon/user)
|
||||
/obj/effect/proc_holder/spell/touch/proc/charge_hand(mob/living/carbon/user)
|
||||
var/hand_handled = 1
|
||||
attached_hand = new hand_path(src)
|
||||
RegisterSignal(user, COMSIG_MOB_WILLINGLY_DROP, PROC_REF(discharge_hand))
|
||||
if(isalien(user))
|
||||
user.put_in_hands(attached_hand)
|
||||
return
|
||||
@@ -42,13 +30,23 @@
|
||||
hand_handled = 0
|
||||
if(!hand_handled)
|
||||
qdel(attached_hand)
|
||||
cooldown_handler.revert_cast()
|
||||
attached_hand = null
|
||||
to_chat(user, "<span class='warning'>Your hands are full!</span>")
|
||||
return 0
|
||||
to_chat(user, "<span class='notice'>You channel the power of the spell to your hand.</span>")
|
||||
return 1
|
||||
|
||||
/obj/effect/proc_holder/spell/touch/proc/discharge_hand(atom/target, any = FALSE)
|
||||
SIGNAL_HANDLER
|
||||
var/mob/living/carbon/user = action.owner
|
||||
if(!istype(attached_hand))
|
||||
return
|
||||
if(!any && attached_hand != user.get_active_hand())
|
||||
return
|
||||
QDEL_NULL(attached_hand)
|
||||
if(on_remove_message)
|
||||
to_chat(user, "<span class='notice'>You draw the power out of your hand.</span>")
|
||||
|
||||
|
||||
/obj/effect/proc_holder/spell/touch/disintegrate
|
||||
name = "Disintegrate"
|
||||
|
||||
Reference in New Issue
Block a user